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rad
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shaders
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add per-vertex studio model lighting
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2021-08-07 19:56:38 -07:00 |
common_geometry.c
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rlight.c
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add per-vertex studio model lighting
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2021-08-07 19:56:38 -07:00 |
TODO.md
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_2d.c
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vk_2d.h
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vk_beams.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_beams.h
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vk_brush.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_brush.h
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vk_buffer.c
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vk_buffer.h
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vk_common.h
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vk_const.h
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vk_core.c
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fix building with aftermath
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2021-08-14 18:30:52 -07:00 |
vk_core.h
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enable anisotropy if available
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2021-08-07 18:06:48 -07:00 |
vk_cvar.c
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vk_cvar.h
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vk_descriptor.c
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rtx: get ray tracing pipeline to draw at least something
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2021-07-06 11:28:24 -07:00 |
vk_descriptor.h
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vk_framectl.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_framectl.h
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rtx: add runtime toggle between ray tracing and traditional renderer
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2021-07-04 13:17:03 -07:00 |
vk_global.h
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vk_light.c
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vk_light.h
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vk_lightmap.c
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add texture mipmaps
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2021-08-02 10:55:26 -07:00 |
vk_lightmap.h
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vk_math.c
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vk_math.h
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vk_nv_aftermath.c
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vk_nv_aftermath.h
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vk_pipeline.c
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[WIP] rtx: first build with ray tracing pipeline and black screen
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2021-07-05 13:24:57 -07:00 |
vk_pipeline.h
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[WIP] rtx: first build with ray tracing pipeline and black screen
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2021-07-05 13:24:57 -07:00 |
vk_ray_internal.h
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rtx: add basic transparency and reflections
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2021-07-31 12:35:59 -07:00 |
vk_ray_model.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_render.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_render.h
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_renderstate.c
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vk_renderstate.h
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vk_rmain.c
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add per-vertex studio model lighting
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2021-08-07 19:56:38 -07:00 |
vk_rtx.c
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rtx: sample mip levels based on ray cone width
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2021-08-04 18:36:53 -07:00 |
vk_rtx.h
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rtx: sample mip levels based on ray cone width
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2021-08-04 18:36:53 -07:00 |
vk_scene.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_scene.h
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vk_sprite.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_sprite.h
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vk_studio.c
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join alloc+lock operations on buffer init
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2021-08-11 11:43:33 -07:00 |
vk_studio.h
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vk_textures.c
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fix mips generation
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2021-08-04 17:44:21 -07:00 |
vk_textures.h
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wscript
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rtx: add alpha mask transparency
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2021-07-14 11:54:21 -07:00 |