xash3d-fwgs/engine
2021-01-09 16:05:55 -08:00
..
client start splitting into functional blocks; add vk funcs 2021-01-09 13:21:58 -08:00
common engine: ref: try to bruteforce all available renderers if we're failed to load requested one 2021-01-02 17:59:53 +03:00
platform create vulkan instance; fix instance extension ref api 2021-01-09 16:05:55 -08:00
server engine: server: simplified strings operations. 2020-12-29 20:20:25 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h
keydefs.h
menu_int.h menu_int: add DoubleTime extension 2020-03-04 07:23:38 +03:00
mobility_int.h
physint.h
progdefs.h
ref_api.h create vulkan instance; fix instance extension ref api 2021-01-09 16:05:55 -08:00
sequence.h
shake.h
sprite.h
studio.h engine: fix some left shifts on signed integers 2021-01-02 05:01:51 +03:00
vgui_api.h
warpsin.h
wscript platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00