..
data
Update rads
2023-09-08 17:39:27 +03:00
shaders
vk: add commented out normal debugging code
2023-09-05 13:06:00 -04:00
alolcator.c
vk: alolcator: report pool allocation failures correctly
2023-09-14 13:42:47 -04:00
alolcator.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
bitarray.c
bitarray.h
camera.c
vk: refactor passing m,v,p matrices around
2023-05-04 11:10:22 -07:00
camera.h
vk: refactor passing m,v,p matrices around
2023-05-04 11:10:22 -07:00
common_geometry.c
debugbreak.h
vk: use better debug_break in validation errors callback
2023-05-18 11:58:00 -07:00
dumbspter.c
infotool.c
vk: infotool: mark ent index as dynamic
2023-04-28 11:31:41 -07:00
NOTES.md
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
profiler.c
profiler.h
vk: profiler: fix source locations for scopes ( #542 )
2023-09-16 14:00:54 +03:00
r_block.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
r_block.h
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
r_flipping.h
rt: start adding new rt_blas-based rt_model_t
2023-05-30 12:14:44 -07:00
r_speeds.c
vk: profiler: add option to print metrics as table
2023-09-16 14:08:34 +03:00
r_speeds.h
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
ray_materials.md
ray_pass.c
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
ray_pass.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
ray_resources.c
ray_resources.h
rlight.c
sebastian.py
spirv.py
TODO.md
vk_beams.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_beams.h
vk_brush.c
vk: brush: improve animated surfaces detection
2023-09-08 14:22:37 -04:00
vk_brush.h
vk: track block/geom/brush lifetimes
2023-05-26 10:45:44 -07:00
vk_buffer.c
vk_buffer.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
vk_combuf.c
vk: fix validation errors for empty combufs
2023-04-13 11:03:36 -07:00
vk_combuf.h
vk: profiler: register gpu scopes as metrics for graph purposes
2023-04-10 10:24:57 -07:00
vk_commandpool.c
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00
vk_commandpool.h
vk_common.h
vk: silence a bunch of verbose logs
2023-09-07 10:43:21 -04:00
vk_const.h
vk_core.c
vk: add runtime-toggleable debug logs with module granularity
2023-08-29 12:31:57 -04:00
vk_core.h
vk: recreate suboptimal swapchains with correct synchronization
2023-05-18 12:32:00 -07:00
vk_cvar.c
vk: add runtime-toggleable debug logs with module granularity
2023-08-29 12:31:57 -04:00
vk_cvar.h
vk: add runtime-toggleable debug logs with module granularity
2023-08-29 12:31:57 -04:00
vk_descriptor.c
vk_descriptor.h
vk_devmem.c
vk_devmem.h
vk_entity_data.c
vk: studio: handle first half of entity reuse
2023-08-28 09:11:48 -07:00
vk_entity_data.h
vk: studio: track studio model state by entity
2023-08-28 09:11:48 -07:00
vk_framectl.c
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_framectl.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_geometry.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_geometry.h
vk: add block allocator draft
2023-05-25 12:12:18 -07:00
vk_image.c
vk_image.h
vk_light.c
vk: add a bunch of profiler metrics
2023-09-08 14:12:35 -04:00
vk_light.h
vk_lightmap.c
vk_lightmap.h
vk_logs.c
vk: associate more logs with modules
2023-08-29 13:12:35 -04:00
vk_logs.h
vk: silence a bunch of verbose logs
2023-09-07 10:43:21 -04:00
vk_mapents.c
vk: mapents: fix not clearing smoothing groups
2023-09-05 13:03:53 -04:00
vk_mapents.h
vk: brush: add explicit smoothing group inclusion
2023-09-05 12:54:57 -04:00
vk_materials.c
vk: add runtime-toggleable debug logs with module granularity
2023-08-29 12:31:57 -04:00
vk_materials.h
vk: add normal_scale to materials
2023-04-12 11:57:07 -07:00
vk_math.c
vk: fix disappearing sprites for traditional renderer
2023-06-01 11:42:23 -07:00
vk_math.h
vk: orient sprites to camera
2023-06-01 11:00:50 -07:00
vk_meatpipe.c
vk: associate more logs with modules
2023-08-29 13:12:35 -04:00
vk_meatpipe.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_misc.c
vk_nv_aftermath.c
vk_nv_aftermath.h
vk_overlay.c
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_overlay.h
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_pipeline.c
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_pipeline.h
[draft] vk: start refactoring commandbuffer/gpu profiler
2023-04-10 10:24:57 -07:00
vk_ray_accel.c
vk: fixup BLAS preallocation on Linux/amdgpu
2023-09-14 13:57:59 -04:00
vk_ray_accel.h
rt: massage vk_ray_model a bit
2023-05-22 10:39:48 -07:00
vk_ray_internal.h
vk: fixup BLAS preallocation on Linux/amdgpu
2023-09-14 13:57:59 -04:00
vk_ray_model.c
vk: add a bunch of profiler metrics
2023-09-08 14:12:35 -04:00
vk_render.c
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_render.h
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_renderstate.c
vk_renderstate.h
vk_rmain.c
vk: silence a bunch of verbose logs
2023-09-07 10:43:21 -04:00
vk_rpart.c
vk_rpart.h
vk_rtx.c
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_rtx.h
vk: wkrutily lampotschkee
2023-08-31 11:45:51 -04:00
vk_scene.c
vk: clear EntityData on new map regardless of save-load
2023-09-14 13:48:39 -04:00
vk_scene.h
vk: track block/geom/brush lifetimes
2023-05-26 10:45:44 -07:00
vk_sprite.c
vk: sprite: enable lerping
2023-09-14 12:13:30 -04:00
vk_sprite.h
rt: recreate sprite model on every map
2023-05-31 10:15:27 -07:00
vk_staging.c
vk: add "persistent" speeds metrics for used memory, etc
2023-06-14 11:23:09 -07:00
vk_staging.h
vk: profiler: cover staging with combuf scopes; add build_as time
2023-04-10 10:24:57 -07:00
vk_studio_model.c
vk: studio: use explicitly set RI.currentmodel over entity->model
2023-09-15 12:47:53 -04:00
vk_studio_model.h
vk: studio: do not ignore parent bones when detecting static submodels
2023-09-12 11:12:40 -07:00
vk_studio.c
vk: studio: minor changes around FIXMEs
2023-09-15 14:00:37 -04:00
vk_studio.h
vk: studio: allow late "pre"loading for studio models
2023-09-07 10:18:31 -04:00
vk_swapchain.c
vk: do not draw into empty swapchain
2023-09-12 10:48:26 -07:00
vk_swapchain.h
vk_textures.c
vk: add runtime-toggleable debug logs with module granularity
2023-08-29 12:31:57 -04:00
vk_textures.h
rt: remove a bunch of extra material flags
2023-04-21 23:34:27 -07:00
vk_triapi.c
vk: silence a bunch of verbose logs
2023-09-07 10:43:21 -04:00
vk_triapi.h
vk: revert beam segs to use triapi, like gl
2023-06-06 09:29:05 -07:00
wscript