mirror of
https://github.com/w23/xash3d-fwgs
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5e0a0765ce
The `.editorconfig` file in this repo is configured to trim all trailing whitespace regardless of whether the line is modified. Trims all trailing whitespace in the repository to make the codebase easier to work with in editors that respect `.editorconfig`. `git blame` becomes less useful on these lines but it already isn't very useful. Commands: ``` find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ ```
672 lines
16 KiB
C
672 lines
16 KiB
C
#include "platform/platform.h"
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#include "input.h"
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#include "client.h"
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#include "filesystem.h"
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#include "platform/android/android_priv.h"
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#include "vid_common.h"
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#include <android/native_window.h>
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#include <android/native_window_jni.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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static struct vid_android_s
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{
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int gl_attribs[REF_GL_ATTRIBUTES_COUNT];
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qboolean gl_attribs_set[REF_GL_ATTRIBUTES_COUNT];
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EGLint gl_api;
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qboolean gles1;
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void *libgles1, *libgles2;
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qboolean has_context;
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ANativeWindow* window;
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} vid_android;
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static struct nw_s
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{
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void (*release)(ANativeWindow* window);
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int32_t (*getWidth)(ANativeWindow* window);
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int32_t (*getHeight)(ANativeWindow* window);
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int32_t (*getFormat)(ANativeWindow* window);
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int32_t (*setBuffersGeometry)(ANativeWindow* window, int32_t width, int32_t height, int32_t format);
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int32_t (*lock)(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
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int32_t (*unlockAndPost)(ANativeWindow* window);
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ANativeWindow* (*fromSurface)(JNIEnv* env, jobject surface);
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} nw;
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#define NW_FF(x) {"ANativeWindow_"#x, (void*)&nw.x}
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static dllfunc_t android_funcs[] =
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{
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NW_FF(release),
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NW_FF(getWidth),
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NW_FF(getHeight),
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NW_FF(getFormat),
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NW_FF(setBuffersGeometry),
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NW_FF(lock),
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NW_FF(unlockAndPost),
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NW_FF(fromSurface),
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{ NULL, NULL }
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};
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#undef NW_FF
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dll_info_t android_info = { "libandroid.so", android_funcs, false };
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static struct egl_s
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{
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EGLSurface (*GetCurrentSurface)(EGLint readdraw);
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EGLDisplay (*GetCurrentDisplay)(void);
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EGLint (*GetError)(void);
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EGLBoolean (*SwapBuffers)(EGLDisplay dpy, EGLSurface surface);
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EGLBoolean (*SwapInterval)(EGLDisplay dpy, EGLint interval);
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void *(*GetProcAddress)(const char *procname);
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} egl;
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#undef GetProcAddress
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#define EGL_FF(x) {"egl"#x, (void*)&egl.x}
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static dllfunc_t egl_funcs[] =
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{
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EGL_FF(SwapInterval),
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EGL_FF(SwapBuffers),
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EGL_FF(GetError),
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EGL_FF(GetCurrentDisplay),
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EGL_FF(GetCurrentSurface),
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EGL_FF(GetProcAddress),
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{ NULL, NULL }
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};
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#undef EGL_FF
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dll_info_t egl_info = { "libEGL.so", egl_funcs, false };
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static struct nativeegl_s
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{
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qboolean valid;
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void *window;
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EGLDisplay dpy;
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EGLSurface surface;
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EGLContext context;
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EGLConfig cfg;
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EGLint numCfg;
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const char *extensions;
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} negl;
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/*
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========================
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Android_SwapInterval
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========================
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*/
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static void Android_SwapInterval( int interval )
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{
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if( negl.valid )
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egl.SwapInterval( negl.dpy, interval );
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}
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/*
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========================
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Android_SetTitle
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========================
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*/
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static void Android_SetTitle( const char *title )
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setTitle, (*jni.env)->NewStringUTF( jni.env, title ) );
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}
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/*
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========================
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Android_SetIcon
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========================
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*/
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static void Android_SetIcon( const char *path )
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setIcon, (*jni.env)->NewStringUTF( jni.env, path ) );
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}
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/*
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========================
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Android_GetScreenRes
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Resolution got from last resize event
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========================
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*/
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static void Android_GetScreenRes( int *width, int *height )
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{
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*width=jni.width, *height=jni.height;
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}
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/*
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========================
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Android_SwapBuffers
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Update screen. Use native EGL if possible
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========================
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*/
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void GL_SwapBuffers( void )
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{
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if( negl.valid )
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{
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egl.SwapBuffers( negl.dpy, negl.surface );
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}
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else
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.swapBuffers );
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}
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}
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/*
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========================
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Android_UpdateSurface
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Check if we may use native EGL without jni calls
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========================
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*/
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void Android_UpdateSurface( qboolean active )
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{
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negl.valid = false;
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if( nw.release )
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{
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if( vid_android.window && !active )
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{
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nw.release( vid_android.window );
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vid_android.window = NULL;
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}
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if( active )
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{
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jobject surf;
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if( vid_android.window )
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nw.release( vid_android.window );
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surf = (*jni.env)->CallStaticObjectMethod(jni.env, jni.actcls, jni.getSurface);
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Con_Printf("s %p\n", surf);
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vid_android.window = nw.fromSurface(jni.env, surf);
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Con_Printf("w %p\n", vid_android.window);
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nw.setBuffersGeometry(vid_android.window, 0, 0, WINDOW_FORMAT_RGB_565 );
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(*jni.env)->DeleteLocalRef( jni.env, surf );
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}
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return;
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}
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if( !vid_android.has_context )
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return;
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if( ( active && host.status == HOST_FRAME ) || !active )
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 0 );
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if( active )
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 1 );
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if( !Sys_CheckParm("-nativeegl") || !active )
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return; // enabled by user
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if( !egl.GetCurrentDisplay )
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return;
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negl.dpy = egl.GetCurrentDisplay();
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if( negl.dpy == EGL_NO_DISPLAY )
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return;
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negl.surface = egl.GetCurrentSurface(EGL_DRAW);
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if( negl.surface == EGL_NO_SURFACE )
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return;
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// now check if swapBuffers does not give error
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if( egl.SwapBuffers( negl.dpy, negl.surface ) == EGL_FALSE )
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return;
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// double check
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if( egl.GetError() != EGL_SUCCESS )
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return;
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__android_log_print( ANDROID_LOG_VERBOSE, "Xash", "native EGL enabled" );
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negl.valid = true;
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}
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/*
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========================
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Android_GetGLAttribute
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========================
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*/
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static int Android_GetGLAttribute( int eglAttr )
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{
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int ret = (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getGLAttribute, eglAttr );
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// Con_Reportf( "Android_GetGLAttribute( %i ) => %i\n", eglAttr, ret );
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return ret;
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}
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int Android_GetSelectedPixelFormat( void )
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{
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return (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getSelectedPixelFormat );
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}
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qboolean R_Init_Video( const int type )
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{
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string safe;
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qboolean retval;
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switch( Android_GetSelectedPixelFormat() )
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{
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case 1:
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refState.desktopBitsPixel = 16;
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break;
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case 2:
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refState.desktopBitsPixel = 8;
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break;
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default:
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refState.desktopBitsPixel = 32;
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break;
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}
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if( FS_FileExists( GI->iconpath, true ) )
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{
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if( host.rodir[0] )
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{
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Android_SetIcon( va( "%s/%s/%s", host.rodir, GI->gamefolder, GI->iconpath ) );
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}
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else
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{
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Android_SetIcon( va( "%s/%s/%s", host.rootdir, GI->gamefolder, GI->iconpath ) );
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}
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}
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Android_SetTitle( GI->title );
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VID_StartupGamma();
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switch( type )
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{
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case REF_SOFTWARE:
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glw_state.software = true;
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break;
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case REF_GL:
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glw_state.software = false;
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Sys_LoadLibrary( &egl_info );
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if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) )
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glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE );
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break;
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default:
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Host_Error( "Can't initialize unknown context type %d!\n", type );
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break;
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}
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if( glw_state.software )
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{
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uint arg;
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// Con_Reportf( S_ERROR "Native software mode isn't supported on Android yet! :(\n" );
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// return false;
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Sys_LoadLibrary( &android_info );
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Android_UpdateSurface( true );
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if( !SW_CreateBuffer( jni.width, jni.height, &arg, &arg, &arg, &arg, &arg ) )
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return false;
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}
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while( !(retval = VID_SetMode()) )
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{
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glw_state.safe++;
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if( glw_state.safe > SAFE_LAST )
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return false;
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}
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switch( type )
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{
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case REF_GL:
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// refdll also can check extensions
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ref.dllFuncs.GL_InitExtensions();
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break;
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case REF_SOFTWARE:
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default:
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break;
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}
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host.renderinfo_changed = false;
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return true;
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}
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void R_Free_Video( void )
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{
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// (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.deleteGLContext );
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// VID_DestroyWindow ();
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// R_FreeVideoModes();
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Sys_FreeLibrary( &android_info );
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Sys_FreeLibrary( &egl_info );
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vid_android.has_context = false;
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ref.dllFuncs.GL_ClearExtensions();
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}
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#define COPY_ATTR_IF_SET( refattr, attr ) \
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if( vid_android.gl_attribs_set[refattr] ) \
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{ \
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attribs[i++] = attr; \
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attribs[i++] = vid_android.gl_attribs[refattr]; \
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}
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static size_t VID_GenerateConfig( EGLint *attribs, size_t size )
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{
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size_t i = 0;
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memset( attribs, 0, size * sizeof( EGLint ) );
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vid_android.gles1 = false;
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memset( vid_android.gl_attribs, 0, sizeof( vid_android.gl_attribs ));
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memset( vid_android.gl_attribs_set, 0, sizeof( vid_android.gl_attribs_set ));
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// refdll can request some attributes
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ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
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COPY_ATTR_IF_SET( REF_GL_RED_SIZE, EGL_RED_SIZE );
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COPY_ATTR_IF_SET( REF_GL_GREEN_SIZE, EGL_GREEN_SIZE );
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COPY_ATTR_IF_SET( REF_GL_BLUE_SIZE, EGL_BLUE_SIZE );
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COPY_ATTR_IF_SET( REF_GL_ALPHA_SIZE, EGL_ALPHA_SIZE );
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COPY_ATTR_IF_SET( REF_GL_DEPTH_SIZE, EGL_DEPTH_SIZE );
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COPY_ATTR_IF_SET( REF_GL_STENCIL_SIZE, EGL_STENCIL_SIZE );
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COPY_ATTR_IF_SET( REF_GL_MULTISAMPLEBUFFERS, EGL_SAMPLE_BUFFERS );
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COPY_ATTR_IF_SET( REF_GL_MULTISAMPLESAMPLES, EGL_SAMPLES );
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if( vid_android.gl_attribs_set[REF_GL_ACCELERATED_VISUAL] )
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{
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attribs[i++] = EGL_CONFIG_CAVEAT;
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attribs[i++] = vid_android.gl_attribs[REF_GL_ACCELERATED_VISUAL] ? EGL_NONE : EGL_DONT_CARE;
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}
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// BigGL support
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attribs[i++] = EGL_RENDERABLE_TYPE;
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vid_android.gl_api = EGL_OPENGL_ES_API;
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if( vid_android.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] &&
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!( vid_android.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK] & REF_GL_CONTEXT_PROFILE_ES ))
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{
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attribs[i++] = EGL_OPENGL_BIT;
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vid_android.gl_api = EGL_OPENGL_API;
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}
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else if( vid_android.gl_attribs_set[REF_GL_CONTEXT_MAJOR_VERSION] &&
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vid_android.gl_attribs[REF_GL_CONTEXT_MAJOR_VERSION] >= 2 )
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{
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attribs[i++] = EGL_OPENGL_ES2_BIT;
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}
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else
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{
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i--; // erase EGL_RENDERABLE_TYPE
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vid_android.gles1 = true;
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}
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attribs[i++] = EGL_NONE;
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return i;
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}
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static size_t VID_GenerateContextConfig( EGLint *attribs, size_t size )
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{
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size_t i = 0;
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memset( attribs, 0, size * sizeof( EGLint ));
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/*if( Q_strcmp( negl.extensions, " EGL_KHR_create_context ") )
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{
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if( vid_android.gl_attribs_set[REF_GL_CONTEXT_FLAGS] )
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{
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attribs[i++] = 0x30FC; // EGL_CONTEXT_FLAGS_KHR
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attribs[i++] = vid_android.gl_attribs[REF_GL_CONTEXT_FLAGS] & ((REF_GL_CONTEXT_ROBUST_ACCESS_FLAG << 1) - 1);
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}
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if( vid_android.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] )
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{
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int val = vid_android.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK];
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if( val & ( (REF_GL_CONTEXT_PROFILE_COMPATIBILITY << 1) - 1 ) )
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{
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attribs[i++] = 0x30FD; // EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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attribs[i++] = val;
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}
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}
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MINOR_VERSION, 0x30FB );
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}
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else*/
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{
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// without extension we can set only major version
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
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}
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attribs[i++] = EGL_NONE;
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return i;
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}
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qboolean VID_SetMode( void )
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{
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EGLint format;
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jintArray attribs, contextAttribs;
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static EGLint nAttribs[32+1], nContextAttribs[32+1];
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const size_t attribsSize = ARRAYSIZE( nAttribs );
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size_t s1, s2;
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if( vid_android.has_context )
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{
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R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway
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return true;
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}
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s1 = VID_GenerateConfig(nAttribs, attribsSize);
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s2 = VID_GenerateContextConfig(nContextAttribs, attribsSize);
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attribs = (*jni.env)->NewIntArray( jni.env, s1 );
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contextAttribs = (*jni.env)->NewIntArray( jni.env, s2 );
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(*jni.env)->SetIntArrayRegion( jni.env, attribs, 0, s1, nAttribs );
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(*jni.env)->SetIntArrayRegion( jni.env, contextAttribs, 0, s2, nContextAttribs );
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R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway
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if( glw_state.software )
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return true;
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if( (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.createGLContext, attribs, contextAttribs ) )
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{
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vid_android.has_context = true;
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return true;
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}
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return false;
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}
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rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
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{
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int render_w, render_h;
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uint rotate = vid_rotate->value;
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Android_GetScreenRes(&width, &height);
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render_w = width;
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render_h = height;
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Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height);
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if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale->value, vid_scale->value ) )
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{
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if( rotate & 1 )
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{
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int swap = render_w;
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render_w = render_h;
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render_h = swap;
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}
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render_h /= vid_scale->value;
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render_w /= vid_scale->value;
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}
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else
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{
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Con_Printf( S_WARN "failed to setup screen transform\n" );
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}
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R_SaveVideoMode( width, height, render_w, render_h );
|
|
|
|
refState.wideScreen = true; // V_AdjustFov will check for widescreen
|
|
|
|
return rserr_ok;
|
|
}
|
|
|
|
int GL_SetAttribute( int attr, int val )
|
|
{
|
|
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
|
|
return -1;
|
|
|
|
vid_android.gl_attribs[attr] = val;
|
|
vid_android.gl_attribs_set[attr] = true;
|
|
return 0;
|
|
}
|
|
|
|
int GL_GetAttribute( int attr, int *val )
|
|
{
|
|
EGLBoolean ret;
|
|
|
|
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
|
|
return -1;
|
|
|
|
if( !val )
|
|
return -1;
|
|
|
|
switch( attr )
|
|
{
|
|
case REF_GL_RED_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_RED_SIZE );
|
|
return 0;
|
|
case REF_GL_GREEN_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_GREEN_SIZE );
|
|
return 0;
|
|
case REF_GL_BLUE_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_BLUE_SIZE );
|
|
return 0;
|
|
case REF_GL_ALPHA_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_ALPHA_SIZE );
|
|
return 0;
|
|
case REF_GL_DEPTH_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_DEPTH_SIZE );
|
|
return 0;
|
|
case REF_GL_STENCIL_SIZE:
|
|
*val = Android_GetGLAttribute( EGL_STENCIL_SIZE );
|
|
return 0;
|
|
case REF_GL_MULTISAMPLESAMPLES:
|
|
*val = Android_GetGLAttribute( EGL_SAMPLES );
|
|
return 0;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int R_MaxVideoModes( void )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
vidmode_t* R_GetVideoMode( int num )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
|
|
{
|
|
void *gles;
|
|
void *addr;
|
|
|
|
if( vid_android.gles1 )
|
|
{
|
|
if( !vid_android.libgles1 )
|
|
vid_android.libgles1 = dlopen("libGLESv1_CM.so", RTLD_NOW);
|
|
gles = vid_android.libgles1;
|
|
}
|
|
else
|
|
{
|
|
if( !vid_android.libgles2 )
|
|
vid_android.libgles2 = dlopen("libGLESv2.so", RTLD_NOW);
|
|
gles = vid_android.libgles2;
|
|
}
|
|
|
|
if( gles && ( addr = dlsym(gles, name ) ) )
|
|
return addr;
|
|
|
|
if( !egl.GetProcAddress )
|
|
return NULL;
|
|
|
|
return egl.GetProcAddress( name );
|
|
}
|
|
|
|
void GL_UpdateSwapInterval( void )
|
|
{
|
|
// disable VSync while level is loading
|
|
if( cls.state < ca_active )
|
|
{
|
|
Android_SwapInterval( 0 );
|
|
SetBits( gl_vsync->flags, FCVAR_CHANGED );
|
|
}
|
|
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
|
|
{
|
|
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
|
|
Android_SwapInterval( gl_vsync->value );
|
|
}
|
|
}
|
|
|
|
void *SW_LockBuffer( void )
|
|
{
|
|
ANativeWindow_Buffer buffer;
|
|
if( !nw.lock || !vid_android.window )
|
|
return NULL;
|
|
if( nw.lock( vid_android.window, &buffer, NULL ) )
|
|
return NULL;
|
|
if( buffer.width < refState.width || buffer.height < refState.height )
|
|
return NULL;
|
|
return buffer.bits;
|
|
}
|
|
|
|
void SW_UnlockBuffer( void )
|
|
{
|
|
if( nw.unlockAndPost )
|
|
nw.unlockAndPost( vid_android.window );
|
|
}
|
|
|
|
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
|
|
{
|
|
ANativeWindow_Buffer buffer;
|
|
int lock;
|
|
if( !nw.lock || !vid_android.window )
|
|
return false;
|
|
nw.unlockAndPost( vid_android.window );
|
|
|
|
if( ( lock = nw.lock( vid_android.window, &buffer, NULL ) ) )
|
|
{
|
|
Con_Printf( "SW_CreateBuffer: lock %d\n", lock );
|
|
return false;
|
|
}
|
|
nw.unlockAndPost( vid_android.window );
|
|
Con_Printf( "SW_CreateBuffer: buffer %d %d %x %d %p\n", buffer.width, buffer.height, buffer.format, buffer.stride, buffer.bits );
|
|
if( width > buffer.width || height > buffer.height )
|
|
{
|
|
Con_Printf( "SW_CreateBuffer: buffer too small %d %d\n", width, height );
|
|
// resize event missed?
|
|
if( jni.width < buffer.width )
|
|
jni.width = buffer.width;
|
|
if( jni.height < buffer.height )
|
|
jni.width = buffer.height;
|
|
VID_SetMode();
|
|
Android_UpdateSurface( 1 );
|
|
return false;
|
|
}
|
|
if( buffer.format != WINDOW_FORMAT_RGB_565 )
|
|
{
|
|
Con_Printf( "SW_CreateBuffer: wrong format %d\n", buffer.format );
|
|
return false;
|
|
}
|
|
Con_Printf( "SW_CreateBuffer: ok\n" );
|
|
*stride = buffer.stride;
|
|
|
|
*bpp = 2;
|
|
*r = (((1 << 5) - 1) << (5+6));
|
|
*g = (((1 << 6) - 1) << (5));
|
|
*b = (((1 << 5) - 1) << (0));
|
|
return true;
|
|
}
|