xash3d-fwgs/engine/platform/android/vid_android.c
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00

672 lines
16 KiB
C

#include "platform/platform.h"
#include "input.h"
#include "client.h"
#include "filesystem.h"
#include "platform/android/android_priv.h"
#include "vid_common.h"
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
static struct vid_android_s
{
int gl_attribs[REF_GL_ATTRIBUTES_COUNT];
qboolean gl_attribs_set[REF_GL_ATTRIBUTES_COUNT];
EGLint gl_api;
qboolean gles1;
void *libgles1, *libgles2;
qboolean has_context;
ANativeWindow* window;
} vid_android;
static struct nw_s
{
void (*release)(ANativeWindow* window);
int32_t (*getWidth)(ANativeWindow* window);
int32_t (*getHeight)(ANativeWindow* window);
int32_t (*getFormat)(ANativeWindow* window);
int32_t (*setBuffersGeometry)(ANativeWindow* window, int32_t width, int32_t height, int32_t format);
int32_t (*lock)(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
int32_t (*unlockAndPost)(ANativeWindow* window);
ANativeWindow* (*fromSurface)(JNIEnv* env, jobject surface);
} nw;
#define NW_FF(x) {"ANativeWindow_"#x, (void*)&nw.x}
static dllfunc_t android_funcs[] =
{
NW_FF(release),
NW_FF(getWidth),
NW_FF(getHeight),
NW_FF(getFormat),
NW_FF(setBuffersGeometry),
NW_FF(lock),
NW_FF(unlockAndPost),
NW_FF(fromSurface),
{ NULL, NULL }
};
#undef NW_FF
dll_info_t android_info = { "libandroid.so", android_funcs, false };
static struct egl_s
{
EGLSurface (*GetCurrentSurface)(EGLint readdraw);
EGLDisplay (*GetCurrentDisplay)(void);
EGLint (*GetError)(void);
EGLBoolean (*SwapBuffers)(EGLDisplay dpy, EGLSurface surface);
EGLBoolean (*SwapInterval)(EGLDisplay dpy, EGLint interval);
void *(*GetProcAddress)(const char *procname);
} egl;
#undef GetProcAddress
#define EGL_FF(x) {"egl"#x, (void*)&egl.x}
static dllfunc_t egl_funcs[] =
{
EGL_FF(SwapInterval),
EGL_FF(SwapBuffers),
EGL_FF(GetError),
EGL_FF(GetCurrentDisplay),
EGL_FF(GetCurrentSurface),
EGL_FF(GetProcAddress),
{ NULL, NULL }
};
#undef EGL_FF
dll_info_t egl_info = { "libEGL.so", egl_funcs, false };
static struct nativeegl_s
{
qboolean valid;
void *window;
EGLDisplay dpy;
EGLSurface surface;
EGLContext context;
EGLConfig cfg;
EGLint numCfg;
const char *extensions;
} negl;
/*
========================
Android_SwapInterval
========================
*/
static void Android_SwapInterval( int interval )
{
if( negl.valid )
egl.SwapInterval( negl.dpy, interval );
}
/*
========================
Android_SetTitle
========================
*/
static void Android_SetTitle( const char *title )
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setTitle, (*jni.env)->NewStringUTF( jni.env, title ) );
}
/*
========================
Android_SetIcon
========================
*/
static void Android_SetIcon( const char *path )
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setIcon, (*jni.env)->NewStringUTF( jni.env, path ) );
}
/*
========================
Android_GetScreenRes
Resolution got from last resize event
========================
*/
static void Android_GetScreenRes( int *width, int *height )
{
*width=jni.width, *height=jni.height;
}
/*
========================
Android_SwapBuffers
Update screen. Use native EGL if possible
========================
*/
void GL_SwapBuffers( void )
{
if( negl.valid )
{
egl.SwapBuffers( negl.dpy, negl.surface );
}
else
{
(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.swapBuffers );
}
}
/*
========================
Android_UpdateSurface
Check if we may use native EGL without jni calls
========================
*/
void Android_UpdateSurface( qboolean active )
{
negl.valid = false;
if( nw.release )
{
if( vid_android.window && !active )
{
nw.release( vid_android.window );
vid_android.window = NULL;
}
if( active )
{
jobject surf;
if( vid_android.window )
nw.release( vid_android.window );
surf = (*jni.env)->CallStaticObjectMethod(jni.env, jni.actcls, jni.getSurface);
Con_Printf("s %p\n", surf);
vid_android.window = nw.fromSurface(jni.env, surf);
Con_Printf("w %p\n", vid_android.window);
nw.setBuffersGeometry(vid_android.window, 0, 0, WINDOW_FORMAT_RGB_565 );
(*jni.env)->DeleteLocalRef( jni.env, surf );
}
return;
}
if( !vid_android.has_context )
return;
if( ( active && host.status == HOST_FRAME ) || !active )
(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 0 );
if( active )
(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.toggleEGL, 1 );
if( !Sys_CheckParm("-nativeegl") || !active )
return; // enabled by user
if( !egl.GetCurrentDisplay )
return;
negl.dpy = egl.GetCurrentDisplay();
if( negl.dpy == EGL_NO_DISPLAY )
return;
negl.surface = egl.GetCurrentSurface(EGL_DRAW);
if( negl.surface == EGL_NO_SURFACE )
return;
// now check if swapBuffers does not give error
if( egl.SwapBuffers( negl.dpy, negl.surface ) == EGL_FALSE )
return;
// double check
if( egl.GetError() != EGL_SUCCESS )
return;
__android_log_print( ANDROID_LOG_VERBOSE, "Xash", "native EGL enabled" );
negl.valid = true;
}
/*
========================
Android_GetGLAttribute
========================
*/
static int Android_GetGLAttribute( int eglAttr )
{
int ret = (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getGLAttribute, eglAttr );
// Con_Reportf( "Android_GetGLAttribute( %i ) => %i\n", eglAttr, ret );
return ret;
}
int Android_GetSelectedPixelFormat( void )
{
return (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getSelectedPixelFormat );
}
qboolean R_Init_Video( const int type )
{
string safe;
qboolean retval;
switch( Android_GetSelectedPixelFormat() )
{
case 1:
refState.desktopBitsPixel = 16;
break;
case 2:
refState.desktopBitsPixel = 8;
break;
default:
refState.desktopBitsPixel = 32;
break;
}
if( FS_FileExists( GI->iconpath, true ) )
{
if( host.rodir[0] )
{
Android_SetIcon( va( "%s/%s/%s", host.rodir, GI->gamefolder, GI->iconpath ) );
}
else
{
Android_SetIcon( va( "%s/%s/%s", host.rootdir, GI->gamefolder, GI->iconpath ) );
}
}
Android_SetTitle( GI->title );
VID_StartupGamma();
switch( type )
{
case REF_SOFTWARE:
glw_state.software = true;
break;
case REF_GL:
glw_state.software = false;
Sys_LoadLibrary( &egl_info );
if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) )
glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE );
break;
default:
Host_Error( "Can't initialize unknown context type %d!\n", type );
break;
}
if( glw_state.software )
{
uint arg;
// Con_Reportf( S_ERROR "Native software mode isn't supported on Android yet! :(\n" );
// return false;
Sys_LoadLibrary( &android_info );
Android_UpdateSurface( true );
if( !SW_CreateBuffer( jni.width, jni.height, &arg, &arg, &arg, &arg, &arg ) )
return false;
}
while( !(retval = VID_SetMode()) )
{
glw_state.safe++;
if( glw_state.safe > SAFE_LAST )
return false;
}
switch( type )
{
case REF_GL:
// refdll also can check extensions
ref.dllFuncs.GL_InitExtensions();
break;
case REF_SOFTWARE:
default:
break;
}
host.renderinfo_changed = false;
return true;
}
void R_Free_Video( void )
{
// (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.deleteGLContext );
// VID_DestroyWindow ();
// R_FreeVideoModes();
Sys_FreeLibrary( &android_info );
Sys_FreeLibrary( &egl_info );
vid_android.has_context = false;
ref.dllFuncs.GL_ClearExtensions();
}
#define COPY_ATTR_IF_SET( refattr, attr ) \
if( vid_android.gl_attribs_set[refattr] ) \
{ \
attribs[i++] = attr; \
attribs[i++] = vid_android.gl_attribs[refattr]; \
}
static size_t VID_GenerateConfig( EGLint *attribs, size_t size )
{
size_t i = 0;
memset( attribs, 0, size * sizeof( EGLint ) );
vid_android.gles1 = false;
memset( vid_android.gl_attribs, 0, sizeof( vid_android.gl_attribs ));
memset( vid_android.gl_attribs_set, 0, sizeof( vid_android.gl_attribs_set ));
// refdll can request some attributes
ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
COPY_ATTR_IF_SET( REF_GL_RED_SIZE, EGL_RED_SIZE );
COPY_ATTR_IF_SET( REF_GL_GREEN_SIZE, EGL_GREEN_SIZE );
COPY_ATTR_IF_SET( REF_GL_BLUE_SIZE, EGL_BLUE_SIZE );
COPY_ATTR_IF_SET( REF_GL_ALPHA_SIZE, EGL_ALPHA_SIZE );
COPY_ATTR_IF_SET( REF_GL_DEPTH_SIZE, EGL_DEPTH_SIZE );
COPY_ATTR_IF_SET( REF_GL_STENCIL_SIZE, EGL_STENCIL_SIZE );
COPY_ATTR_IF_SET( REF_GL_MULTISAMPLEBUFFERS, EGL_SAMPLE_BUFFERS );
COPY_ATTR_IF_SET( REF_GL_MULTISAMPLESAMPLES, EGL_SAMPLES );
if( vid_android.gl_attribs_set[REF_GL_ACCELERATED_VISUAL] )
{
attribs[i++] = EGL_CONFIG_CAVEAT;
attribs[i++] = vid_android.gl_attribs[REF_GL_ACCELERATED_VISUAL] ? EGL_NONE : EGL_DONT_CARE;
}
// BigGL support
attribs[i++] = EGL_RENDERABLE_TYPE;
vid_android.gl_api = EGL_OPENGL_ES_API;
if( vid_android.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] &&
!( vid_android.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK] & REF_GL_CONTEXT_PROFILE_ES ))
{
attribs[i++] = EGL_OPENGL_BIT;
vid_android.gl_api = EGL_OPENGL_API;
}
else if( vid_android.gl_attribs_set[REF_GL_CONTEXT_MAJOR_VERSION] &&
vid_android.gl_attribs[REF_GL_CONTEXT_MAJOR_VERSION] >= 2 )
{
attribs[i++] = EGL_OPENGL_ES2_BIT;
}
else
{
i--; // erase EGL_RENDERABLE_TYPE
vid_android.gles1 = true;
}
attribs[i++] = EGL_NONE;
return i;
}
static size_t VID_GenerateContextConfig( EGLint *attribs, size_t size )
{
size_t i = 0;
memset( attribs, 0, size * sizeof( EGLint ));
/*if( Q_strcmp( negl.extensions, " EGL_KHR_create_context ") )
{
if( vid_android.gl_attribs_set[REF_GL_CONTEXT_FLAGS] )
{
attribs[i++] = 0x30FC; // EGL_CONTEXT_FLAGS_KHR
attribs[i++] = vid_android.gl_attribs[REF_GL_CONTEXT_FLAGS] & ((REF_GL_CONTEXT_ROBUST_ACCESS_FLAG << 1) - 1);
}
if( vid_android.gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] )
{
int val = vid_android.gl_attribs[REF_GL_CONTEXT_PROFILE_MASK];
if( val & ( (REF_GL_CONTEXT_PROFILE_COMPATIBILITY << 1) - 1 ) )
{
attribs[i++] = 0x30FD; // EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
attribs[i++] = val;
}
}
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MINOR_VERSION, 0x30FB );
}
else*/
{
// without extension we can set only major version
COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
}
attribs[i++] = EGL_NONE;
return i;
}
qboolean VID_SetMode( void )
{
EGLint format;
jintArray attribs, contextAttribs;
static EGLint nAttribs[32+1], nContextAttribs[32+1];
const size_t attribsSize = ARRAYSIZE( nAttribs );
size_t s1, s2;
if( vid_android.has_context )
{
R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway
return true;
}
s1 = VID_GenerateConfig(nAttribs, attribsSize);
s2 = VID_GenerateContextConfig(nContextAttribs, attribsSize);
attribs = (*jni.env)->NewIntArray( jni.env, s1 );
contextAttribs = (*jni.env)->NewIntArray( jni.env, s2 );
(*jni.env)->SetIntArrayRegion( jni.env, attribs, 0, s1, nAttribs );
(*jni.env)->SetIntArrayRegion( jni.env, contextAttribs, 0, s2, nContextAttribs );
R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway
if( glw_state.software )
return true;
if( (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.createGLContext, attribs, contextAttribs ) )
{
vid_android.has_context = true;
return true;
}
return false;
}
rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
{
int render_w, render_h;
uint rotate = vid_rotate->value;
Android_GetScreenRes(&width, &height);
render_w = width;
render_h = height;
Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height);
if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale->value, vid_scale->value ) )
{
if( rotate & 1 )
{
int swap = render_w;
render_w = render_h;
render_h = swap;
}
render_h /= vid_scale->value;
render_w /= vid_scale->value;
}
else
{
Con_Printf( S_WARN "failed to setup screen transform\n" );
}
R_SaveVideoMode( width, height, render_w, render_h );
refState.wideScreen = true; // V_AdjustFov will check for widescreen
return rserr_ok;
}
int GL_SetAttribute( int attr, int val )
{
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
return -1;
vid_android.gl_attribs[attr] = val;
vid_android.gl_attribs_set[attr] = true;
return 0;
}
int GL_GetAttribute( int attr, int *val )
{
EGLBoolean ret;
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
return -1;
if( !val )
return -1;
switch( attr )
{
case REF_GL_RED_SIZE:
*val = Android_GetGLAttribute( EGL_RED_SIZE );
return 0;
case REF_GL_GREEN_SIZE:
*val = Android_GetGLAttribute( EGL_GREEN_SIZE );
return 0;
case REF_GL_BLUE_SIZE:
*val = Android_GetGLAttribute( EGL_BLUE_SIZE );
return 0;
case REF_GL_ALPHA_SIZE:
*val = Android_GetGLAttribute( EGL_ALPHA_SIZE );
return 0;
case REF_GL_DEPTH_SIZE:
*val = Android_GetGLAttribute( EGL_DEPTH_SIZE );
return 0;
case REF_GL_STENCIL_SIZE:
*val = Android_GetGLAttribute( EGL_STENCIL_SIZE );
return 0;
case REF_GL_MULTISAMPLESAMPLES:
*val = Android_GetGLAttribute( EGL_SAMPLES );
return 0;
}
return -1;
}
int R_MaxVideoModes( void )
{
return 0;
}
vidmode_t* R_GetVideoMode( int num )
{
return NULL;
}
void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
{
void *gles;
void *addr;
if( vid_android.gles1 )
{
if( !vid_android.libgles1 )
vid_android.libgles1 = dlopen("libGLESv1_CM.so", RTLD_NOW);
gles = vid_android.libgles1;
}
else
{
if( !vid_android.libgles2 )
vid_android.libgles2 = dlopen("libGLESv2.so", RTLD_NOW);
gles = vid_android.libgles2;
}
if( gles && ( addr = dlsym(gles, name ) ) )
return addr;
if( !egl.GetProcAddress )
return NULL;
return egl.GetProcAddress( name );
}
void GL_UpdateSwapInterval( void )
{
// disable VSync while level is loading
if( cls.state < ca_active )
{
Android_SwapInterval( 0 );
SetBits( gl_vsync->flags, FCVAR_CHANGED );
}
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
{
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
Android_SwapInterval( gl_vsync->value );
}
}
void *SW_LockBuffer( void )
{
ANativeWindow_Buffer buffer;
if( !nw.lock || !vid_android.window )
return NULL;
if( nw.lock( vid_android.window, &buffer, NULL ) )
return NULL;
if( buffer.width < refState.width || buffer.height < refState.height )
return NULL;
return buffer.bits;
}
void SW_UnlockBuffer( void )
{
if( nw.unlockAndPost )
nw.unlockAndPost( vid_android.window );
}
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
{
ANativeWindow_Buffer buffer;
int lock;
if( !nw.lock || !vid_android.window )
return false;
nw.unlockAndPost( vid_android.window );
if( ( lock = nw.lock( vid_android.window, &buffer, NULL ) ) )
{
Con_Printf( "SW_CreateBuffer: lock %d\n", lock );
return false;
}
nw.unlockAndPost( vid_android.window );
Con_Printf( "SW_CreateBuffer: buffer %d %d %x %d %p\n", buffer.width, buffer.height, buffer.format, buffer.stride, buffer.bits );
if( width > buffer.width || height > buffer.height )
{
Con_Printf( "SW_CreateBuffer: buffer too small %d %d\n", width, height );
// resize event missed?
if( jni.width < buffer.width )
jni.width = buffer.width;
if( jni.height < buffer.height )
jni.width = buffer.height;
VID_SetMode();
Android_UpdateSurface( 1 );
return false;
}
if( buffer.format != WINDOW_FORMAT_RGB_565 )
{
Con_Printf( "SW_CreateBuffer: wrong format %d\n", buffer.format );
return false;
}
Con_Printf( "SW_CreateBuffer: ok\n" );
*stride = buffer.stride;
*bpp = 2;
*r = (((1 << 5) - 1) << (5+6));
*g = (((1 << 6) - 1) << (5));
*b = (((1 << 5) - 1) << (0));
return true;
}