xash3d-fwgs/ref_vk/rad/c0a0.rad
NightFox c68b82ca40
Added correct goldsrc era rad files ( #76 )
Base lights.rad/valve.rad from worldcraft v2.0 or HLSDK (thx Valve).
Base c1a0.rad and c1a0d.rad from HLSDK (thx Valve).
Some texture name get from hl_lights.rad by Hezus (thx Hezus and SNMetamorph for file).
Others was mined by me manually through bspguy and etc.

File structure and formatting redesigned.
Some numbers have been rounded for convenience.
Added splitting by WAD files (for the present only for lights.rad).

See README.txt for codestyle.
2021-09-18 17:08:01 +03:00

15 lines
406 B
Plaintext

+0~LIGHT2A 198 215 74 4000
+0~TNNL_LGT1 255 252 190 10000
GENERIC88A 255 144 144 500
GENERIC87A 144 255 144 500
RED 255 0 0 1000
YELLOW 255 244 202 1000
+0~FIFTIES_LGT2 230 234 255 3000
SKKYLITE 255 155 70 2500
+0~FIFTS_LGHT01 230 234 255 3000
SUBWAY_LIGHTS 230 234 255 1000
//hack
exit1 255 0 0 200