xash3d-fwgs/ref_vk
2021-12-09 20:39:04 -08:00
..
rad fix transition c1a1f<->c1a1b 2021-11-14 23:45:22 +03:00
shaders rtx: improve barycentric triangle sampling 2021-12-08 12:35:49 -08:00
camera.c improve ui_unfotool crosshair alignment 2021-11-28 13:51:59 -08:00
camera.h add ui_infotool to print entity info under crosshair for debugging, fix #34 2021-11-03 10:53:56 -07:00
common_geometry.c massage stubs 2021-01-20 11:16:06 -08:00
dumbspter.c rtx: fix skipping the last leaf when clustering lights, fix #97 2021-12-03 11:37:10 -08:00
profiler.c make profiler work on windows 2021-10-20 11:58:53 -07:00
profiler.h fix linux build 2021-10-20 11:58:53 -07:00
ray_materials.md update todo; move materials draft to separate file 2021-09-06 14:24:36 -07:00
rlight.c add per-vertex studio model lighting 2021-08-07 19:56:38 -07:00
TODO.md rtx: add material support stub 2021-11-16 09:34:36 -08:00
vk_2d.c clamp swapchain dimensions, fix #185 2021-11-02 10:36:31 -07:00
vk_2d.h add trivial on-screen profiler printout 2021-10-20 11:58:53 -07:00
vk_beams.c rtx: allow patching emissive color for brush surfaces, #117 2021-11-28 11:15:02 -08:00
vk_beams.h add beams rendering 2021-02-17 13:26:09 -08:00
vk_brush.c fix incorrect surface indexing when patching 2021-11-29 10:06:07 -08:00
vk_brush.h rtx: associate msurfaces with mleafs 2021-10-13 12:27:24 -07:00
vk_buffer.c ref_vk: yet anothe var def 2021-06-06 23:14:35 -07:00
vk_buffer.h add debug names to various objects 2021-05-17 10:36:40 -07:00
vk_common.h throttle some error messages, fix #133 2021-10-25 10:17:49 -07:00
vk_const.h rtx: collect static surface lights only once on map load, fix #122 2021-10-25 10:17:49 -07:00
vk_core.c force rtx if supported card found, remove flag 2021-12-03 11:29:06 -08:00
vk_core.h add debug names to various vk images 2021-11-07 13:49:44 -08:00
vk_cvar.c Update ref_vk/vk_cvar.c 2021-12-04 22:02:34 -08:00
vk_cvar.h add vk_rtx_extension cvar for rtx options, more smart vk_rtx cvar 2021-12-04 22:02:34 -08:00
vk_denoiser.c rtx: pass normals to denoiser 2021-11-12 10:42:56 -08:00
vk_denoiser.h rtx: pass normals to denoiser 2021-11-12 10:42:56 -08:00
vk_descriptor.c rtx: get ray tracing pipeline to draw at least something 2021-07-06 11:28:24 -07:00
vk_descriptor.h fix compilation warnings 2021-05-24 11:12:44 -07:00
vk_framectl.c add vk_rtx_extension cvar for rtx options, more smart vk_rtx cvar 2021-12-04 22:02:34 -08:00
vk_framectl.h clamp swapchain dimensions, fix #185 2021-11-02 10:36:31 -07:00
vk_image.c add cubemap support; add misaligned skybox 2021-11-21 14:53:51 -08:00
vk_image.h add cubemap support; add misaligned skybox 2021-11-21 14:53:51 -08:00
vk_light.c rtx: fixup point/spot light attenuation after sampling fixes 2021-12-08 11:27:04 -08:00
vk_light.h fix emissive surfaces being too dark, #145 2021-11-17 10:27:58 -08:00
vk_lightmap.c rtx: add lightstyles support, fix #138 2021-10-26 13:12:25 -07:00
vk_lightmap.h rtx: add lightstyles support, fix #138 2021-10-26 13:12:25 -07:00
vk_mapents.c rtx: read _xvk_radius instead of radius in patch files to disambiguate, fix #259 2021-12-08 11:25:39 -08:00
vk_mapents.h rtx: read _xvk_radius instead of radius in patch files to disambiguate, fix #259 2021-12-08 11:25:39 -08:00
vk_materials.c Update vk_materials.c 2021-12-01 19:14:40 -08:00
vk_materials.h rtx: add scalar parameters for material overrides, fix #238 2021-12-01 13:19:01 -08:00
vk_math.c add initial normalmaps support 2021-11-17 09:43:10 -08:00
vk_math.h add initial normalmaps support 2021-11-17 09:43:10 -08:00
vk_nv_aftermath.c fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_nv_aftermath.h fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_pipeline.c [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00
vk_pipeline.h [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00
vk_ray_internal.h rtx: fix translucent things casting shadows (they shouldn't for now) 2021-10-31 17:27:22 -07:00
vk_ray_model.c rtx: add scalar parameters for material overrides, fix #238 2021-12-01 13:19:01 -08:00
vk_render.c rtx: add conveyor scrolling texture, fix #158 2021-10-27 22:48:26 -07:00
vk_render.h rtx: allow patching emissive color for brush surfaces, #117 2021-11-28 11:15:02 -08:00
vk_renderstate.c add 2d pipelines with blending; menu is drawn almost ok 2021-01-18 13:33:22 -08:00
vk_renderstate.h add 2d pipelines with blending; menu is drawn almost ok 2021-01-18 13:33:22 -08:00
vk_rmain.c add skybox from which we only render UP plane kek #140 2021-11-19 11:46:44 -08:00
vk_rtx.c rtx: fix shadows for surfaces with alpha mask 2021-12-08 12:08:26 -08:00
vk_rtx.h rtx: add conveyor scrolling texture, fix #158 2021-10-27 22:48:26 -07:00
vk_scene.c rtx: enable patching surface textures 2021-11-26 23:59:48 -08:00
vk_scene.h add skybox from which we only render UP plane kek #140 2021-11-19 11:46:44 -08:00
vk_sprite.c rtx: allow patching emissive color for brush surfaces, #117 2021-11-28 11:15:02 -08:00
vk_sprite.h remove ubo management from "public" vk_render api 2021-02-20 12:00:31 -08:00
vk_studio.c clear studio model vertex memory; #241 2021-11-29 21:32:52 -08:00
vk_studio.h remove ubo management from "public" vk_render api 2021-02-20 12:00:31 -08:00
vk_textures.c attempt to read skybox images from pbr/env/<name>.png first, #155 2021-11-28 12:43:35 -08:00
vk_textures.h materials: enable force-reloading textures 2021-11-25 14:38:03 -08:00
wscript rtx: install known rads into valve/maps 2021-09-20 23:35:49 -07:00