xash3d-fwgs/ref_gl
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
..
gl4es@5c28420a38
gl-wes-v2@7f567393d4
nanogl@5a22eab534
exports.txt
gl_alias.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_backend.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_beams.c
gl_context.c
gl_cull.c
gl_dbghulls.c
gl_decals.c
gl_draw.c
gl_export.h
gl_frustum.c
gl_frustum.h
gl_image.c ref: fix processing indexed textures 2022-06-29 18:05:51 +03:00
gl_local.h
gl_opengl.c
gl_rlight.c
gl_rmain.c
gl_rmath.c
gl_rmisc.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_rpart.c
gl_rsurf.c
gl_sprite.c
gl_studio.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_triapi.c
gl_vgui.c
gl_warp.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
wscript filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00