xash3d-fwgs/engine
2022-11-12 16:35:18 +03:00
..
client engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2022-11-12 16:35:18 +03:00
common engine: use generic S_USAGE macro everywhere 2022-11-10 13:18:20 +03:00
platform engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00
server engine: server: sv_client: fixed working ent_create command on XashXT/PrimeXT 2022-11-11 16:12:56 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2022-09-20 18:06:19 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript engine: wscript: add dummy engine_includes target that only exposes few internal Xash headers for renderers and utils use 2022-09-10 22:52:52 +03:00