xash3d-fwgs/ref_vk
2021-01-18 10:54:48 -08:00
..
shaders get it to crappily draw 2d ui menus wtf 2021-01-16 17:02:43 -08:00
vk_2d.c move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_2d.h
vk_buffer.c add loading textures 2021-01-16 15:45:10 -08:00
vk_buffer.h add loading textures 2021-01-16 15:45:10 -08:00
vk_common.h
vk_core.c move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_core.h move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_framectl.c move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_framectl.h move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_renderstate.c move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_renderstate.h move swapchain to framectl; make validation errors crash process early 2021-01-18 10:54:48 -08:00
vk_rmain.c
vk_textures.c get it to crappily draw 2d ui menus wtf 2021-01-16 17:02:43 -08:00
vk_textures.h add loading textures 2021-01-16 15:45:10 -08:00
wscript