xash3d-fwgs/ref
Ivan Avdeev d76d6429d0 vk: rt: ensure that base_color_a is stored in sRGB-γ
Storing it linearly was a mistake: it is 8-bit only, and lacks enough
precision for dark values. It also doesn't really need any more
precision, and should be limited to 0..1 range.

Therefore, it makes sense to treat it as sRGB explicitly.
2023-10-09 14:51:29 -04:00
..
gl engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
soft ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
vk vk: rt: ensure that base_color_a is stored in sRGB-γ 2023-10-09 14:51:29 -04:00