xash3d-fwgs/ref_gl
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
..
gl4es@5c28420a38 ref_gl: gl4es: update 2022-06-15 18:26:41 +03:00
gl-wes-v2@7f567393d4 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2022-05-29 04:00:19 +03:00
nanogl@5a22eab534 ref_gl: nanogl: update 2020-03-30 00:48:31 +03:00
exports.txt platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
gl_alias.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_backend.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_beams.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_context.c ref_gl: add close_gl4es, fix #258 2021-10-31 20:59:20 +06:00
gl_cull.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
gl_dbghulls.c Fix 2 instances of void* pointer arithmetic 2020-12-28 13:08:18 +03:00
gl_decals.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
gl_draw.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_export.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_frustum.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_frustum.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_image.c ref: fix processing indexed textures 2022-06-29 18:05:51 +03:00
gl_local.h ref_gl: added support for GL_ARB_texture_compression_bptc extension 2022-03-07 02:03:40 +03:00
gl_opengl.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2022-05-29 04:00:19 +03:00
gl_rlight.c ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 2022-04-07 21:56:37 +03:00
gl_rmain.c ref_gl: fixed R_WorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
gl_rmath.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
gl_rmisc.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_rpart.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gl_rsurf.c ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 2022-02-28 16:54:28 +03:00
gl_sprite.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
gl_studio.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
gl_triapi.c ref_gl: gl_triapi: fixed culling enum in TriCullFace (#522) 2021-07-09 14:55:31 +03:00
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
gl_warp.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
wscript filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00