xash3d-fwgs/ref_vk/shaders
2021-11-25 12:31:36 -08:00
..
2d.frag
2d.vert
additive.rahit rtx: add material support stub 2021-11-16 09:34:36 -08:00
alphamask.rahit rtx: add material support stub 2021-11-16 09:34:36 -08:00
brdf.h rtx: slightly improve black outlines on studio models (see #48) 2021-09-14 17:47:05 -07:00
brush.frag
brush.vert
denoiser.comp add skybox from which we only render UP plane kek #140 2021-11-19 11:46:44 -08:00
empty.rmiss rtx: implement additive translucency 2021-10-29 12:48:36 -07:00
noise.glsl
ray_common.glsl rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00
ray_interop.h rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00
ray_kusochki.glsl add initial normalmaps support 2021-11-17 09:43:10 -08:00
ray.rchit rtx: skybox srgb workaround for #230 2021-11-25 12:31:36 -08:00
ray.rgen rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00
ray.rmiss rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00
shadow.rchit rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00
shadow.rmiss rtx: draw skybox on SURF_SKY surfaces only 2021-11-25 11:53:44 -08:00