mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-16 06:00:33 +01:00
206 lines
4.8 KiB
C
206 lines
4.8 KiB
C
/*
|
|
defaults.h - set up default configuration
|
|
Copyright (C) 2016 Mittorn
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
|
|
#ifndef DEFAULTS_H
|
|
#define DEFAULTS_H
|
|
|
|
#include "backends.h"
|
|
#include "build.h"
|
|
|
|
/*
|
|
===================================================================
|
|
|
|
SETUP BACKENDS DEFINITIONS
|
|
|
|
===================================================================
|
|
*/
|
|
#if !XASH_DEDICATED
|
|
#if XASH_SDL
|
|
// we are building using libSDL
|
|
#ifndef XASH_VIDEO
|
|
#define XASH_VIDEO VIDEO_SDL
|
|
#endif // XASH_VIDEO
|
|
|
|
#ifndef XASH_INPUT
|
|
#define XASH_INPUT INPUT_SDL
|
|
#endif // XASH_INPUT
|
|
|
|
#ifndef XASH_SOUND
|
|
#define XASH_SOUND SOUND_SDL
|
|
#endif // XASH_SOUND
|
|
|
|
#if XASH_SDL == 2
|
|
#ifndef XASH_TIMER
|
|
#define XASH_TIMER TIMER_SDL
|
|
#endif // XASH_TIMER
|
|
|
|
#ifndef XASH_MESSAGEBOX
|
|
#define XASH_MESSAGEBOX MSGBOX_SDL
|
|
#endif // XASH_MESSAGEBOX
|
|
#endif
|
|
#elif XASH_ANDROID
|
|
// we are building for Android platform, use Android APIs
|
|
#ifndef XASH_VIDEO
|
|
#define XASH_VIDEO VIDEO_ANDROID
|
|
#endif // XASH_VIDEO
|
|
|
|
#ifndef XASH_INPUT
|
|
#define XASH_INPUT INPUT_ANDROID
|
|
#endif // XASH_INPUT
|
|
|
|
#ifndef XASH_SOUND
|
|
#define XASH_SOUND SOUND_OPENSLES
|
|
#endif // XASH_SOUND
|
|
|
|
#ifndef XASH_MESSAGEBOX
|
|
#define XASH_MESSAGEBOX MSGBOX_ANDROID
|
|
#endif // XASH_MESSAGEBOX
|
|
|
|
#define XASH_USE_EVDEV
|
|
#elif XASH_LINUX
|
|
// we are building for Linux without SDL2, can draw only to framebuffer yet
|
|
#ifndef XASH_VIDEO
|
|
#define XASH_VIDEO VIDEO_FBDEV
|
|
#endif // XASH_VIDEO
|
|
|
|
#ifndef XASH_INPUT
|
|
#define XASH_INPUT INPUT_EVDEV
|
|
#endif // XASH_INPUT
|
|
|
|
#ifndef XASH_SOUND
|
|
#define XASH_SOUND SOUND_ALSA
|
|
#endif // XASH_SOUND
|
|
|
|
#define XASH_USE_EVDEV
|
|
#elif XASH_DOS4GW
|
|
#ifndef XASH_VIDEO
|
|
#define XASH_VIDEO VIDEO_DOS
|
|
#endif
|
|
#ifndef XASH_TIMER
|
|
#define XASH_TIMER TIMER_DOS
|
|
#endif
|
|
|
|
// usually only 10-20 fds availiable
|
|
#define XASH_REDUCE_FD
|
|
#endif
|
|
|
|
#endif // XASH_DEDICATED
|
|
|
|
//
|
|
// select messagebox implementation
|
|
//
|
|
#ifndef XASH_MESSAGEBOX
|
|
#if XASH_WIN32
|
|
#define XASH_MESSAGEBOX MSGBOX_WIN32
|
|
#else // !XASH_WIN32
|
|
#define XASH_MESSAGEBOX MSGBOX_STDERR
|
|
#endif // !XASH_WIN32
|
|
#endif // XASH_MESSAGEBOX
|
|
|
|
//
|
|
// select crashhandler based on defines
|
|
//
|
|
#ifndef XASH_CRASHHANDLER
|
|
#if XASH_WIN32 && defined(DBGHELP)
|
|
#define XASH_CRASHHANDLER CRASHHANDLER_DBGHELP
|
|
#elif XASH_LINUX || XASH_BSD
|
|
#define XASH_CRASHHANDLER CRASHHANDLER_UCONTEXT
|
|
#else // !(XASH_LINUX || XASH_BSD || XASH_WIN32)
|
|
#define XASH_CRASHHANDLER CRASHHANDLER_NULL
|
|
#endif // !(XASH_LINUX || XASH_BSD || XASH_WIN32)
|
|
#endif
|
|
|
|
//
|
|
// no timer - no xash
|
|
//
|
|
#ifndef XASH_TIMER
|
|
#if XASH_WIN32
|
|
#define XASH_TIMER TIMER_WIN32
|
|
#else // !XASH_WIN32
|
|
#define XASH_TIMER TIMER_LINUX
|
|
#endif // !XASH_WIN32
|
|
#endif
|
|
|
|
#ifdef XASH_STATIC_LIBS
|
|
#define XASH_LIB LIB_STATIC
|
|
#define XASH_INTERNAL_GAMELIBS
|
|
#define XASH_ALLOW_SAVERESTORE_OFFSETS
|
|
#elif defined _WIN32
|
|
#define XASH_LIB LIB_WIN32
|
|
#elif XASH_POSIX
|
|
#define XASH_LIB LIB_POSIX
|
|
#endif
|
|
|
|
//
|
|
// fallback to NULL
|
|
//
|
|
#ifndef XASH_VIDEO
|
|
#define XASH_VIDEO VIDEO_NULL
|
|
#endif // XASH_VIDEO
|
|
|
|
#ifndef XASH_SOUND
|
|
#define XASH_SOUND SOUND_NULL
|
|
#endif // XASH_SOUND
|
|
|
|
#ifndef XASH_INPUT
|
|
#define XASH_INPUT INPUT_NULL
|
|
#endif // XASH_INPUT
|
|
|
|
|
|
/*
|
|
=========================================================================
|
|
|
|
Default build-depended cvar and constant values
|
|
|
|
=========================================================================
|
|
*/
|
|
|
|
#if XASH_MOBILE_PLATFORM
|
|
#define DEFAULT_TOUCH_ENABLE "1"
|
|
#define DEFAULT_M_IGNORE "1"
|
|
#else // !XASH_MOBILE_PLATFORM
|
|
#define DEFAULT_TOUCH_ENABLE "0"
|
|
#define DEFAULT_M_IGNORE "0"
|
|
#endif // !XASH_MOBILE_PLATFORM
|
|
|
|
#if XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
|
|
#define XASH_INTERNAL_GAMELIBS
|
|
// this means that libraries are provided with engine, but not in game data
|
|
// You need add library loading code to library.c when adding new platform
|
|
#endif // XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
|
|
|
|
// allow override for developer/debug builds
|
|
#ifndef DEFAULT_DEV
|
|
#define DEFAULT_DEV 0
|
|
#endif // DEFAULT_DEV
|
|
|
|
#ifndef DEFAULT_FULLSCREEN
|
|
#define DEFAULT_FULLSCREEN 1
|
|
#endif // DEFAULT_FULLSCREEN
|
|
|
|
#ifndef DEFAULT_ACCELERATED_RENDERER
|
|
#if XASH_MOBILE_PLATFORM
|
|
#define DEFAULT_ACCELERATED_RENDERER "gles1"
|
|
#else // !XASH_MOBILE_PLATFORM
|
|
#define DEFAULT_ACCELERATED_RENDERER "gl"
|
|
#endif // !XASH_MOBILE_PLATFORM
|
|
#endif // DEFAULT_ACCELERATED_RENDERER
|
|
|
|
#ifndef DEFAULT_SOFTWARE_RENDERER
|
|
#define DEFAULT_SOFTWARE_RENDERER "soft" // mittorn's ref_soft
|
|
#endif // DEFAULT_SOFTWARE_RENDERER
|
|
|
|
#endif // DEFAULTS_H
|