xash3d-fwgs/engine/platform
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
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android engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
apple rename backend files for great justice and consistency 2018-10-27 23:28:29 +03:00
emscripten rename backend files for great justice and consistency 2018-10-27 23:28:29 +03:00
linux platform: linux: fix descriptor leak 2018-11-18 17:50:15 +03:00
posix engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
sdl engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
win32 win32: lib: remove unused variable, fix error message may be not printed 2019-06-30 17:26:57 +03:00
platform.h android: initial port 2019-05-02 18:07:03 +03:00