xash3d-fwgs/common
Alibek Omarov 6e031b518a engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
higher part used for client sprites
map overview sprites are loaded as normal models

thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2022-07-01 03:41:55 +03:00
..
backends.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
beamdef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
boneinfo.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
bspfile.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cl_entity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
com_image.h engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
com_model.h engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites 2022-07-01 03:41:55 +03:00
con_nprint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
const.h public: crtlib: add Q_isspace function 2022-01-04 02:22:20 +03:00
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
defaults.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
demo_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dlight.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
enginefeatures.h engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
entity_state.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
entity_types.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_api.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_args.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
event_flags.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
gameinfo.h engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
hltv.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ivoicetweak.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
kbutton.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
lightstyle.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mathlib.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
net_api.h engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
netadr.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
particledef.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pmtrace.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
port.h engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
qfont.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_efx.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
r_studioint.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_params.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
render_api.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
screenfade.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio_event.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
triangleapi.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
usercmd.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wadfile.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
weaponinfo.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wrect.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
xash3d_types.h common: fix usage of __has_builtin for old GCC releases 2022-06-29 03:53:36 +03:00