2014-08-07 17:29:19 +02:00
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/* Exception (throw catch) mechanism, for GDB, the GNU debugger.
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2015-01-01 10:32:14 +01:00
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Copyright (C) 1986-2015 Free Software Foundation, Inc.
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2014-08-07 17:29:19 +02:00
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef COMMON_EXCEPTIONS_H
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#define COMMON_EXCEPTIONS_H
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#include "gdb_setjmp.h"
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/* Reasons for calling throw_exceptions(). NOTE: all reason values
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must be less than zero. enum value 0 is reserved for internal use
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as the return value from an initial setjmp(). The function
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catch_exceptions() reserves values >= 0 as legal results from its
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wrapped function. */
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enum return_reason
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{
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/* User interrupt. */
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RETURN_QUIT = -2,
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/* Any other error. */
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RETURN_ERROR
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};
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#define RETURN_MASK(reason) (1 << (int)(-reason))
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typedef enum
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{
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RETURN_MASK_QUIT = RETURN_MASK (RETURN_QUIT),
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RETURN_MASK_ERROR = RETURN_MASK (RETURN_ERROR),
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RETURN_MASK_ALL = (RETURN_MASK_QUIT | RETURN_MASK_ERROR)
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} return_mask;
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/* Describe all exceptions. */
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enum errors {
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GDB_NO_ERROR,
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/* Any generic error, the corresponding text is in
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exception.message. */
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GENERIC_ERROR,
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/* Something requested was not found. */
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NOT_FOUND_ERROR,
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/* Thread library lacks support necessary for finding thread local
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storage. */
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TLS_NO_LIBRARY_SUPPORT_ERROR,
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/* Load module not found while attempting to find thread local storage. */
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TLS_LOAD_MODULE_NOT_FOUND_ERROR,
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/* Thread local storage has not been allocated yet. */
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TLS_NOT_ALLOCATED_YET_ERROR,
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/* Something else went wrong while attempting to find thread local
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storage. The ``struct gdb_exception'' message field provides
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more detail. */
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TLS_GENERIC_ERROR,
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/* Problem parsing an XML document. */
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XML_PARSE_ERROR,
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/* Error accessing memory. */
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MEMORY_ERROR,
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/* Value not available. E.g., a register was not collected in a
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traceframe. */
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NOT_AVAILABLE_ERROR,
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/* Value was optimized out. Note: if the value was a register, this
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means the register was not saved in the frame. */
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OPTIMIZED_OUT_ERROR,
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/* DW_OP_GNU_entry_value resolving failed. */
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NO_ENTRY_VALUE_ERROR,
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/* Target throwing an error has been closed. Current command should be
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aborted as the inferior state is no longer valid. */
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TARGET_CLOSE_ERROR,
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/* An undefined command was executed. */
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UNDEFINED_COMMAND_ERROR,
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/* Requested feature, method, mechanism, etc. is not supported. */
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NOT_SUPPORTED_ERROR,
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2015-02-01 00:07:22 +01:00
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/* The number of candidates generated during line completion has
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reached the user's specified limit. This isn't an error, this exception
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is used to halt searching for more completions, but for consistency
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"_ERROR" is appended to the name. */
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MAX_COMPLETIONS_REACHED_ERROR,
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2014-08-07 17:29:19 +02:00
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/* Add more errors here. */
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NR_ERRORS
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};
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struct gdb_exception
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{
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enum return_reason reason;
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enum errors error;
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const char *message;
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};
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/* Functions to drive the exceptions state machine. Though declared
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here by necessity, these functions should be considered internal to
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Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
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the exceptions subsystem and not used other than via the TRY/CATCH
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macros defined below. */
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2014-08-07 17:29:19 +02:00
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Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
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#ifndef __cplusplus
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Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
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extern SIGJMP_BUF *exceptions_state_mc_init (void);
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2014-08-07 17:29:19 +02:00
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extern int exceptions_state_mc_action_iter (void);
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extern int exceptions_state_mc_action_iter_1 (void);
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Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
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|
extern int exceptions_state_mc_catch (struct gdb_exception *, int);
|
Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
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#else
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extern void *exception_try_scope_entry (void);
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extern void exception_try_scope_exit (void *saved_state);
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extern void exception_rethrow (void);
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#endif
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2014-08-07 17:29:19 +02:00
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/* Macro to wrap up standard try/catch behavior.
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The double loop lets us correctly handle code "break"ing out of the
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try catch block. (It works as the "break" only exits the inner
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"while" loop, the outer for loop detects this handling it
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correctly.) Of course "return" and "goto" are not so lucky.
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For instance:
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*INDENT-OFF*
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|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
TRY
|
2014-08-07 17:29:19 +02:00
|
|
|
{
|
|
|
|
}
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
CATCH (e, RETURN_MASK_ERROR)
|
2014-08-07 17:29:19 +02:00
|
|
|
{
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
switch (e.reason)
|
|
|
|
{
|
|
|
|
case RETURN_ERROR: ...
|
|
|
|
}
|
2014-08-07 17:29:19 +02:00
|
|
|
}
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
END_CATCH
|
2014-08-07 17:29:19 +02:00
|
|
|
|
|
|
|
*/
|
|
|
|
|
Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
|
|
|
#ifndef __cplusplus
|
|
|
|
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
#define TRY \
|
2014-08-07 17:29:19 +02:00
|
|
|
{ \
|
|
|
|
SIGJMP_BUF *buf = \
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
exceptions_state_mc_init (); \
|
2014-08-07 17:29:19 +02:00
|
|
|
SIGSETJMP (*buf); \
|
|
|
|
} \
|
|
|
|
while (exceptions_state_mc_action_iter ()) \
|
|
|
|
while (exceptions_state_mc_action_iter_1 ())
|
|
|
|
|
Split TRY_CATCH into TRY + CATCH
This patch splits the TRY_CATCH macro into three, so that we go from
this:
~~~
volatile gdb_exception ex;
TRY_CATCH (ex, RETURN_MASK_ERROR)
{
}
if (ex.reason < 0)
{
}
~~~
to this:
~~~
TRY
{
}
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
~~~
Thus, we'll be getting rid of the local volatile exception object, and
declaring the caught exception in the catch block.
This allows reimplementing TRY/CATCH in terms of C++ exceptions when
building in C++ mode, while still allowing to build GDB in C mode
(using setjmp/longjmp), as a transition step.
TBC, after this patch, is it _not_ valid to have code between the TRY
and the CATCH blocks, like:
TRY
{
}
// some code here.
CATCH (ex, RETURN_MASK_ERROR)
{
}
END_CATCH
Just like it isn't valid to do that with C++'s native try/catch.
By switching to creating the exception object inside the CATCH block
scope, we can get rid of all the explicitly allocated volatile
exception objects all over the tree, and map the CATCH block more
directly to C++'s catch blocks.
The majority of the TRY_CATCH -> TRY+CATCH+END_CATCH conversion was
done with a script, rerun from scratch at every rebase, no manual
editing involved. After the mechanical conversion, a few places
needed manual intervention, to fix preexisting cases where we were
using the exception object outside of the TRY_CATCH block, and cases
where we were using "else" after a 'if (ex.reason) < 0)' [a CATCH
after this patch]. The result was folded into this patch so that GDB
still builds at each incremental step.
END_CATCH is necessary for two reasons:
First, because we name the exception object in the CATCH block, which
requires creating a scope, which in turn must be closed somewhere.
Declaring the exception variable in the initializer field of a for
block, like:
#define CATCH(EXCEPTION, mask) \
for (struct gdb_exception EXCEPTION; \
exceptions_state_mc_catch (&EXCEPTION, MASK); \
EXCEPTION = exception_none)
would avoid needing END_CATCH, but alas, in C mode, we build with C90,
which doesn't allow mixed declarations and code.
Second, because when TRY/CATCH are wired to real C++ try/catch, as
long as we need to handle cleanup chains, even if there's no CATCH
block that wants to catch the exception, we need for stop at every
frame in the unwind chain and run cleanups, then rethrow. That will
be done in END_CATCH.
After we require C++, we'll still need TRY/CATCH/END_CATCH until
cleanups are completely phased out -- TRY/CATCH in C++ mode will
save/restore the current cleanup chain, like in C mode, and END_CATCH
catches otherwise uncaugh exceptions, runs cleanups and rethrows, so
that C++ cleanups and exceptions can coexist.
IMO, this still makes the TRY/CATCH code look a bit more like a
newcomer would expect, so IMO worth it even if we weren't considering
C++.
gdb/ChangeLog.
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c (struct catcher) <exception>: No
longer a pointer to volatile exception. Now an exception value.
<mask>: Delete field.
(exceptions_state_mc_init): Remove all parameters. Adjust.
(exceptions_state_mc): No longer pop the catcher here.
(exceptions_state_mc_catch): New function.
(throw_exception): Adjust.
* common/common-exceptions.h (exceptions_state_mc_init): Remove
all parameters.
(exceptions_state_mc_catch): Declare.
(TRY_CATCH): Rename to ...
(TRY): ... this. Remove EXCEPTION and MASK parameters.
(CATCH, END_CATCH): New.
All callers adjusted.
gdb/gdbserver/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
Adjust all callers of TRY_CATCH to use TRY/CATCH/END_CATCH
instead.
2015-03-07 16:14:14 +01:00
|
|
|
#define CATCH(EXCEPTION, MASK) \
|
|
|
|
{ \
|
|
|
|
struct gdb_exception EXCEPTION; \
|
|
|
|
if (exceptions_state_mc_catch (&(EXCEPTION), MASK))
|
|
|
|
|
|
|
|
#define END_CATCH \
|
|
|
|
}
|
|
|
|
|
Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
|
|
|
#else
|
|
|
|
|
|
|
|
/* Prevent error/quit during TRY from calling cleanups established
|
|
|
|
prior to here. This pops out the scope in either case of normal
|
|
|
|
exit or exception exit. */
|
|
|
|
struct exception_try_scope
|
|
|
|
{
|
|
|
|
exception_try_scope ()
|
|
|
|
{
|
|
|
|
saved_state = exception_try_scope_entry ();
|
|
|
|
}
|
|
|
|
~exception_try_scope ()
|
|
|
|
{
|
|
|
|
exception_try_scope_exit (saved_state);
|
|
|
|
}
|
|
|
|
|
|
|
|
void *saved_state;
|
|
|
|
};
|
|
|
|
|
2015-10-29 13:55:01 +01:00
|
|
|
/* Define this to build with TRY/CATCH mapped directly to raw
|
|
|
|
try/catch. GDB won't work correctly, but building that way catches
|
|
|
|
code tryin to break/continue out of the try block, along with
|
|
|
|
spurious code between the TRY and the CATCH block. */
|
|
|
|
//#define USE_RAW_CXX_TRY
|
|
|
|
|
|
|
|
#ifndef USE_RAW_CXX_TRY
|
|
|
|
|
Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
|
|
|
/* We still need to wrap TRY/CATCH in C++ so that cleanups and C++
|
|
|
|
exceptions can coexist. The TRY blocked is wrapped in a
|
|
|
|
do/while(0) so that break/continue within the block works the same
|
|
|
|
as in C. */
|
|
|
|
#define TRY \
|
|
|
|
try \
|
|
|
|
{ \
|
|
|
|
exception_try_scope exception_try_scope_instance; \
|
|
|
|
do \
|
|
|
|
{
|
|
|
|
|
|
|
|
#define CATCH(EXCEPTION, MASK) \
|
|
|
|
} while (0); \
|
|
|
|
} \
|
|
|
|
catch (struct gdb_exception ## _ ## MASK &EXCEPTION)
|
|
|
|
|
|
|
|
#define END_CATCH \
|
|
|
|
catch (...) \
|
|
|
|
{ \
|
|
|
|
exception_rethrow (); \
|
|
|
|
}
|
2015-10-29 13:55:01 +01:00
|
|
|
#else
|
|
|
|
|
|
|
|
#define TRY try
|
|
|
|
#define CATCH(EXCEPTION, MASK) \
|
|
|
|
catch (struct gdb_exception ## _ ## MASK &EXCEPTION)
|
|
|
|
#define END_CATCH
|
|
|
|
|
|
|
|
#endif
|
Make TRY/CATCH use real C++ try/catch in C++ mode
Although the current TRY/CATCH implementation works in C++ mode too,
it relies on setjmp/longjmp, and longjmp bypasses calling the
destructors of objects on the stack, which is obviously bad for C++.
This patch fixes this by makes TRY/CATCH use real try/catch in C++
mode behind the scenes. The way this is done allows RAII and cleanups
to coexist while we phase out cleanups, instead of requiring a flag
day.
This patch is not strictly necessary until we require a C++ compiler
and start actually using RAII, though I'm all for baby steps, and it
shows my proposed way forward. Putting it in now, allows for easier
experimentation and exposure of potential problems with real C++
exceptions.
gdb/ChangeLog:
2015-03-07 Pedro Alves <palves@redhat.com>
* common/common-exceptions.c [!__cplusplus] (enum catcher_state)
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't define.
[__cplusplus] (try_scope_depth): New global.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, gdb_exception_sliced_copy)
(exception_rethrow): New functions.
(throw_exception): In C++ mode, throw
gdb_exception_RETURN_MASK_QUIT for RETURN_QUIT and
gdb_exception_RETURN_MASK_ERROR for RETURN_ERROR.
(throw_it): In C++ mode, use try_scope_depth.
* common/common-exceptions.h [!__cplusplus]
(exceptions_state_mc_action_iter)
(exceptions_state_mc_action_iter_1, exceptions_state_mc_catch):
Don't declare.
[__cplusplus] (exception_try_scope_entry)
(exception_try_scope_exit, exception_rethrow): Declare.
[__cplusplus] (struct exception_try_scope): New struct.
[__cplusplus] (TRY, CATCH, END_CATCH): Reimplement on top of real
C++ exceptions.
(struct gdb_exception_RETURN_MASK_ALL)
(struct gdb_exception_RETURN_MASK_ERROR)
(struct gdb_exception_RETURN_MASK_QUIT): New types.
2015-03-07 15:50:03 +01:00
|
|
|
|
|
|
|
/* The exception types client code may catch. They're just shims
|
|
|
|
around gdb_exception that add nothing but type info. Which is used
|
|
|
|
is selected depending on the MASK argument passed to CATCH. */
|
|
|
|
|
|
|
|
struct gdb_exception_RETURN_MASK_ALL : public gdb_exception
|
|
|
|
{
|
|
|
|
};
|
|
|
|
|
|
|
|
struct gdb_exception_RETURN_MASK_ERROR : public gdb_exception_RETURN_MASK_ALL
|
|
|
|
{
|
|
|
|
};
|
|
|
|
|
|
|
|
struct gdb_exception_RETURN_MASK_QUIT : public gdb_exception_RETURN_MASK_ALL
|
|
|
|
{
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
2014-08-07 17:29:19 +02:00
|
|
|
/* *INDENT-ON* */
|
|
|
|
|
|
|
|
/* Hook to allow client-specific actions to be performed prior to
|
|
|
|
throwing an exception. This function must be provided by the
|
|
|
|
client, and will be called before any cleanups are run. */
|
|
|
|
|
|
|
|
extern void prepare_to_throw_exception (void);
|
|
|
|
|
|
|
|
/* Throw an exception (as described by "struct gdb_exception"). Will
|
|
|
|
execute a LONG JUMP to the inner most containing exception handler
|
|
|
|
established using catch_exceptions() (or similar).
|
|
|
|
|
|
|
|
Code normally throws an exception using error() et.al. For various
|
|
|
|
reaons, GDB also contains code that throws an exception directly.
|
|
|
|
For instance, the remote*.c targets contain CNTRL-C signal handlers
|
|
|
|
that propogate the QUIT event up the exception chain. ``This could
|
|
|
|
be a good thing or a dangerous thing.'' -- the Existential
|
|
|
|
Wombat. */
|
|
|
|
|
|
|
|
extern void throw_exception (struct gdb_exception exception)
|
|
|
|
ATTRIBUTE_NORETURN;
|
|
|
|
extern void throw_verror (enum errors, const char *fmt, va_list ap)
|
|
|
|
ATTRIBUTE_NORETURN ATTRIBUTE_PRINTF (2, 0);
|
|
|
|
extern void throw_vquit (const char *fmt, va_list ap)
|
|
|
|
ATTRIBUTE_NORETURN ATTRIBUTE_PRINTF (1, 0);
|
|
|
|
extern void throw_error (enum errors error, const char *fmt, ...)
|
|
|
|
ATTRIBUTE_NORETURN ATTRIBUTE_PRINTF (2, 3);
|
|
|
|
extern void throw_quit (const char *fmt, ...)
|
|
|
|
ATTRIBUTE_NORETURN ATTRIBUTE_PRINTF (1, 2);
|
|
|
|
|
2015-02-09 15:59:12 +01:00
|
|
|
/* A pre-defined non-exception. */
|
|
|
|
extern const struct gdb_exception exception_none;
|
|
|
|
|
2014-08-07 17:29:19 +02:00
|
|
|
#endif /* COMMON_EXCEPTIONS_H */
|