binutils-gdb/gold/dynobj.h

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// dynobj.h -- dynamic object support for gold -*- C++ -*-
#ifndef GOLD_DYNOBJ_H
#define GOLD_DYNOBJ_H
#include "object.h"
namespace gold
{
// A dynamic object (ET_DYN). This is an abstract base class itself.
// The implementations is the template class Sized_dynobj.
class Dynobj : public Object
{
public:
Dynobj(const std::string& name, Input_file* input_file, off_t offset = 0)
: Object(name, input_file, true, offset)
{ }
};
// A dynamic object, size and endian specific version.
template<int size, bool big_endian>
class Sized_dynobj : public Dynobj
{
public:
Sized_dynobj(const std::string& name, Input_file* input_file, off_t offset,
const typename elfcpp::Ehdr<size, big_endian>&);
// Read the symbols.
void
do_read_symbols(Read_symbols_data*);
// Lay out the input sections.
void
do_layout(const General_options&, Symbol_table*, Layout*,
Read_symbols_data*);
// Add the symbols to the symbol table.
void
do_add_symbols(Symbol_table*, Read_symbols_data*);
// Return a view of the contents of a section. Set *PLEN to the
// size.
const unsigned char*
do_section_contents(unsigned int shnum, off_t* plen) = 0;
// Get the name of a section.
std::string
do_section_name(unsigned int shnum);
};
} // End namespace gold.
#endif // !defined(GOLD_DYNOBJ_H)