146 lines
2.6 KiB
C
146 lines
2.6 KiB
C
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/* Copyright (C) 1991 Free Software Foundation, Inc.
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This file is part of GLD, the Gnu Linker.
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GLD is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GLD is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GLD; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/*
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* $Id$
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*
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*/
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/*
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* emulate the original gld
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*
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* Written by Steve Chamberlain steve@cygnus.com
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*/
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#include "sysdep.h"
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#include "bfd.h"
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#include "ld.h"
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#include "config.h"
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#include "ldemul.h"
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#include "ldfile.h"
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#include "ldmisc.h"
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extern boolean lang_float_flag;
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extern enum bfd_architecture ldfile_output_architecture;
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extern unsigned long ldfile_output_machine;
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extern char *ldfile_output_machine_name;
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extern bfd *output_bfd;
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static void gld_before_parse()
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{
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ldfile_add_library_path("/lib");
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ldfile_add_library_path("/usr/lib");
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ldfile_add_library_path("/usr/local/lib/lib");
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}
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static void
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gld_after_parse()
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{
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}
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static void
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gld_after_allocation()
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{
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}
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static void
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gld_before_allocation()
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{
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}
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static void
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gld_set_output_arch()
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{
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/* Set the output architecture and machine if possible */
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bfd_set_arch_mach(output_bfd, ldfile_output_architecture, ldfile_output_machine);
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}
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static char *
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gld_choose_target()
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{
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char *from_outside = getenv(TARGET_ENVIRON);
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if (from_outside != (char *)NULL)
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return from_outside;
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return GLD_TARGET;
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}
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static void
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gld_syslib()
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{
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info("%S SYSLIB ignored\n");
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}
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static void
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gld_hll(ignore)
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char *ignore;
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{
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info("%S HLL ignored\n");
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}
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static char *gld_script =
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#include "ldgld.x"
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;
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static char *gld_script_option_Ur =
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#include "ldgldUr.x"
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;
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static char *gld_script_option_r =
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#include "ldgldr.x"
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;
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static char *gld_get_script()
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{
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extern ld_config_type config;
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if (config.relocateable_output == true &&
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config.build_constructors == true) {
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return gld_script_option_Ur;
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}
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if (config.relocateable_output) {
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return gld_script_option_r;
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}
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return gld_script;
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}
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struct ld_emulation_xfer_struct ld_gld_emulation =
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{
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gld_before_parse,
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gld_syslib,
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gld_hll,
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gld_after_parse,
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gld_after_allocation,
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gld_set_output_arch,
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gld_choose_target,
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gld_before_allocation,
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gld_get_script,
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};
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