(get_type_deref): Fix variable objects for references to

pointers.
This commit is contained in:
Nick Roberts 2007-01-04 23:04:26 +00:00
parent 8e38af4253
commit 0f0ac1f5fc
1 changed files with 11 additions and 6 deletions

View File

@ -1441,7 +1441,8 @@ get_type (struct varobj *var)
return type;
}
/* This returns the type of the variable, dereferencing pointers, too. */
/* This returns the type of the variable, dereferencing references, pointers
and references to pointers, too. */
static struct type *
get_type_deref (struct varobj *var)
{
@ -1449,9 +1450,13 @@ get_type_deref (struct varobj *var)
type = get_type (var);
if (type != NULL && (TYPE_CODE (type) == TYPE_CODE_PTR
|| TYPE_CODE (type) == TYPE_CODE_REF))
type = get_target_type (type);
if (type)
{
if (TYPE_CODE (type) == TYPE_CODE_REF)
type = get_target_type (type);
if (TYPE_CODE (type) == TYPE_CODE_PTR)
type = get_target_type (type);
}
return type;
}
@ -1726,9 +1731,9 @@ c_number_of_children (struct varobj *var)
break;
case TYPE_CODE_PTR:
/* This is where things get compilcated. All pointers have one child.
/* This is where things get complicated. All pointers have one child.
Except, of course, for struct and union ptr, which we automagically
dereference for the user and function ptrs, which have no children.
dereference for the user, and function ptrs which have no children.
We also don't dereference void* as we don't know what to show.
We can show char* so we allow it to be dereferenced. If you decide
to test for it, please mind that a little magic is necessary to