Fix debugging of WOW64 processes
The new code regarding pending stops only checks for EXCEPTION_BREAKPOINT, but for WOW64 processes STATUS_WX86_BREAKPOINT is necessary as well. Also, ignore_first_breakpoint is used now in nat/windows-nat.c as well, but was not available there. gdb/ChangeLog: 2020-04-10 Hannes Domani <ssbssa@yahoo.de> * nat/windows-nat.c (STATUS_WX86_BREAKPOINT, STATUS_WX86_SINGLE_STEP): Move to... * nat/windows-nat.h (STATUS_WX86_BREAKPOINT, STATUS_WX86_SINGLE_STEP): ... here. * windows-nat.c (windows_nat_target::get_windows_debug_event): Check for STATUS_WX86_BREAKPOINT. (windows_nat_target::wait): Same.
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@ -1,3 +1,13 @@
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2020-04-10 Hannes Domani <ssbssa@yahoo.de>
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* nat/windows-nat.c (STATUS_WX86_BREAKPOINT, STATUS_WX86_SINGLE_STEP):
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Move to...
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* nat/windows-nat.h (STATUS_WX86_BREAKPOINT, STATUS_WX86_SINGLE_STEP):
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... here.
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* windows-nat.c (windows_nat_target::get_windows_debug_event):
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Check for STATUS_WX86_BREAKPOINT.
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(windows_nat_target::wait): Same.
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2020-04-10 Tom de Vries <tdevries@suse.de>
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PR cli/25808
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@ -20,9 +20,6 @@
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#include "nat/windows-nat.h"
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#include "gdbsupport/common-debug.h"
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#define STATUS_WX86_BREAKPOINT 0x4000001F
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#define STATUS_WX86_SINGLE_STEP 0x4000001E
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namespace windows_nat
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{
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@ -44,6 +41,10 @@ DWORD desired_stop_thread_id = -1;
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std::vector<pending_stop> pending_stops;
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EXCEPTION_RECORD siginfo_er;
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#ifdef __x86_64__
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bool ignore_first_breakpoint = false;
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#endif
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/* Note that 'debug_events' must be locally defined in the relevant
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functions. */
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#define DEBUG_EVENTS(x) if (debug_events) debug_printf x
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@ -25,6 +25,9 @@
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#include "gdbsupport/gdb_optional.h"
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#include "target/waitstatus.h"
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#define STATUS_WX86_BREAKPOINT 0x4000001F
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#define STATUS_WX86_SINGLE_STEP 0x4000001E
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namespace windows_nat
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{
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@ -202,6 +205,11 @@ extern std::vector<pending_stop> pending_stops;
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/* Contents of $_siginfo */
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extern EXCEPTION_RECORD siginfo_er;
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#ifdef __x86_64__
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/* Ignore first breakpoint exception of WOW64 process */
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extern bool ignore_first_breakpoint;
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#endif
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/* Return the name of the DLL referenced by H at ADDRESS. UNICODE
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determines what sort of string is read from the inferior. Returns
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the name of the DLL, or NULL on error. If a name is returned, it
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@ -235,7 +235,6 @@ static int saw_create;
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static int open_process_used = 0;
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#ifdef __x86_64__
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static bool wow64_process = false;
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static bool ignore_first_breakpoint = false;
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#endif
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/* User options. */
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@ -1721,8 +1720,10 @@ windows_nat_target::get_windows_debug_event (int pid,
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thread_id, desired_stop_thread_id));
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if (current_event.dwDebugEventCode == EXCEPTION_DEBUG_EVENT
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&& (current_event.u.Exception.ExceptionRecord.ExceptionCode
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== EXCEPTION_BREAKPOINT)
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&& ((current_event.u.Exception.ExceptionRecord.ExceptionCode
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== EXCEPTION_BREAKPOINT)
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|| (current_event.u.Exception.ExceptionRecord.ExceptionCode
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== STATUS_WX86_BREAKPOINT))
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&& windows_initialization_done)
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{
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ptid_t ptid = ptid_t (current_event.dwProcessId, thread_id, 0);
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@ -1801,8 +1802,10 @@ windows_nat_target::wait (ptid_t ptid, struct target_waitstatus *ourstatus,
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{
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current_windows_thread->stopped_at_software_breakpoint = false;
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if (current_event.dwDebugEventCode == EXCEPTION_DEBUG_EVENT
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&& (current_event.u.Exception.ExceptionRecord.ExceptionCode
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== EXCEPTION_BREAKPOINT)
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&& ((current_event.u.Exception.ExceptionRecord.ExceptionCode
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== EXCEPTION_BREAKPOINT)
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|| (current_event.u.Exception.ExceptionRecord.ExceptionCode
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== STATUS_WX86_BREAKPOINT))
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&& windows_initialization_done)
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current_windows_thread->stopped_at_software_breakpoint = true;
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}
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