Do not allow BFD_ALIGN to wrap
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@ -1,3 +1,8 @@
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Thu Feb 5 14:21:34 1998 Michael Meissner <meissner@cygnus.com>
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* libbfd.h (BFD_ALIGN): If rounding up would cause the address to
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wrap, just return all 1's bits instead.
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Thu Feb 5 11:51:05 1998 Ian Lance Taylor <ian@cygnus.com>
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* elf64-mips.c (mips_elf64_swap_reloca_out): Swap out r_addend,
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11
bfd/libbfd.h
11
bfd/libbfd.h
@ -24,9 +24,13 @@ along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/* Align an address upward to a boundary, expressed as a number of bytes.
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E.g. align to an 8-byte boundary with argument of 8. */
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#define BFD_ALIGN(this, boundary) \
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((( (this) + ((boundary) -1)) & (~((boundary)-1))))
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E.g. align to an 8-byte boundary with argument of 8. Take care never
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to wrap around if the address is within boundary-1 of the end of the
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address space. */
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#define BFD_ALIGN(this, boundary) \
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((((this) + (boundary) - 1) >= (this)) \
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? (((this) + ((boundary) - 1)) & (~((boundary)-1))) \
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: ~ (bfd_vma) 0)
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/* If you want to read and write large blocks, you might want to do it
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in quanta of this amount */
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@ -808,6 +812,7 @@ static const char *const bfd_reloc_code_real_names[] = { "@@uninitialized@@",
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"BFD_RELOC_MN10300_32_PCREL",
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"BFD_RELOC_MN10300_16_PCREL",
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"BFD_RELOC_TIC30_LDP",
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"@@overflow: BFD_RELOC_UNUSED@@",
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};
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#endif
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