* fixed prototype for reloc_type_lookup
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bfd/reloc.c
65
bfd/reloc.c
@ -670,3 +670,68 @@ DEFUN(bfd_perform_relocation,(abfd,
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}
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/*doc*
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@section The howto manager
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When an application wants to create a relocation, but doesn't know
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what the target machine might call it, it can find out by using this
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bit of code.
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*/
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/*proto* bfd_reloc_code_enum_type
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*+++
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$typedef enum
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${
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16 bits wide, simple reloc
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$ BFD_RELOC_16,
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8 bits wide, but used to form an address like 0xffnn
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$ BFD_RELOC_8_FFnn,
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8 bits wide, simple
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$ BFD_RELOC_8,
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8 bits wide, pc relative
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$ BFD_RELOC_8_PCREL
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$ } bfd_reloc_code_enum_real_type;
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*---
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*/
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/*proto* bfd_reloc_type_lookup
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This routine returns a pointer to a howto struct which when invoked,
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will perform the supplied relocation on data from the architecture
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noted.
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[Note] This function will go away.
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*; PROTO(CONST struct reloc_howto_struct *,
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bfd_reloc_type_lookup,
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(CONST bfd_arch_info_struct_type *arch, bfd_reloc_code_enum_type code));
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*/
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CONST struct reloc_howto_struct *
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DEFUN(bfd_reloc_type_lookup,(arch, code),
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CONST bfd_arch_info_struct_type *arch AND
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bfd_reloc_code_enum_type code)
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{
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return arch->reloc_type_lookup(arch, code);
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}
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