Remove rust_type_alignment
rust_type_alignment is not needed now that gdb has type alignment code. So, this removes it. 2018-04-30 Tom Tromey <tom@tromey.com> * rust-lang.c (rust_type_alignment): Remove. (rust_composite_type): Use type_align.
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@ -1,3 +1,8 @@
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2018-04-30 Tom Tromey <tom@tromey.com>
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* rust-lang.c (rust_type_alignment): Remove.
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(rust_composite_type): Use type_align.
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2018-04-30 Tom Tromey <tom@tromey.com>
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* NEWS: Mention Type.align.
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@ -862,47 +862,6 @@ rust_print_type (struct type *type, const char *varstring,
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/* Compute the alignment of the type T. */
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static int
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rust_type_alignment (struct type *t)
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{
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t = check_typedef (t);
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switch (TYPE_CODE (t))
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{
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default:
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error (_("Could not compute alignment of type"));
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case TYPE_CODE_PTR:
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case TYPE_CODE_ENUM:
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case TYPE_CODE_INT:
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case TYPE_CODE_FLT:
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case TYPE_CODE_REF:
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case TYPE_CODE_CHAR:
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case TYPE_CODE_BOOL:
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return TYPE_LENGTH (t);
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case TYPE_CODE_ARRAY:
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case TYPE_CODE_COMPLEX:
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return rust_type_alignment (TYPE_TARGET_TYPE (t));
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case TYPE_CODE_STRUCT:
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case TYPE_CODE_UNION:
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{
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int i;
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int align = 1;
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for (i = 0; i < TYPE_NFIELDS (t); ++i)
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{
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int a = rust_type_alignment (TYPE_FIELD_TYPE (t, i));
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if (a > align)
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align = a;
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}
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return align;
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}
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}
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}
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/* Like arch_composite_type, but uses TYPE to decide how to allocate
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-- either on an obstack or on a gdbarch. */
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@ -945,7 +904,7 @@ rust_composite_type (struct type *original,
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if (field2 != NULL)
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{
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struct field *field = &TYPE_FIELD (result, i);
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int align = rust_type_alignment (type2);
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unsigned align = type_align (type2);
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if (align != 0)
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{
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