Share some Windows-related globals

This moves some Windows-related globals into nat/windows-nat.c,
sharing them between gdb and gdbserver.

gdb/ChangeLog
2020-04-08  Tom Tromey  <tromey@adacore.com>

	* windows-nat.c (current_process_handle, current_process_id)
	(main_thread_id, last_sig, current_event, last_wait_event)
	(current_windows_thread, desired_stop_thread_id, pending_stops)
	(struct pending_stop, siginfo_er): Move to nat/windows-nat.c.
	(display_selectors, fake_create_process)
	(get_windows_debug_event): Update.
	* nat/windows-nat.h (current_process_handle, current_process_id)
	(main_thread_id, last_sig, current_event, last_wait_event)
	(current_windows_thread, desired_stop_thread_id, pending_stops)
	(struct pending_stop, siginfo_er): Move from windows-nat.c.
	* nat/windows-nat.c (current_process_handle, current_process_id)
	(main_thread_id, last_sig, current_event, last_wait_event)
	(current_windows_thread, desired_stop_thread_id, pending_stops)
	(siginfo_er): New globals.  Move from windows-nat.c.

gdbserver/ChangeLog
2020-04-08  Tom Tromey  <tromey@adacore.com>

	* win32-low.c (current_process_handle, current_process_id)
	(main_thread_id, last_sig, current_event, siginfo_er): Move to
	nat/windows-nat.c.
This commit is contained in:
Tom Tromey 2020-04-08 14:33:35 -06:00
parent 9d8679cc71
commit 3c76026df8
6 changed files with 130 additions and 96 deletions

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@ -1,3 +1,20 @@
2020-04-08 Tom Tromey <tromey@adacore.com>
* windows-nat.c (current_process_handle, current_process_id)
(main_thread_id, last_sig, current_event, last_wait_event)
(current_windows_thread, desired_stop_thread_id, pending_stops)
(struct pending_stop, siginfo_er): Move to nat/windows-nat.c.
(display_selectors, fake_create_process)
(get_windows_debug_event): Update.
* nat/windows-nat.h (current_process_handle, current_process_id)
(main_thread_id, last_sig, current_event, last_wait_event)
(current_windows_thread, desired_stop_thread_id, pending_stops)
(struct pending_stop, siginfo_er): Move from windows-nat.c.
* nat/windows-nat.c (current_process_handle, current_process_id)
(main_thread_id, last_sig, current_event, last_wait_event)
(current_windows_thread, desired_stop_thread_id, pending_stops)
(siginfo_er): New globals. Move from windows-nat.c.
2020-04-08 Tom Tromey <tromey@adacore.com>
* windows-nat.c (get_image_name): Move to nat/windows-nat.c.

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@ -1,5 +1,5 @@
/* Internal interfaces for the Windows code
Copyright (C) 1995-2019 Free Software Foundation, Inc.
Copyright (C) 1995-2020 Free Software Foundation, Inc.
This file is part of GDB.
@ -22,6 +22,17 @@
namespace windows_nat
{
HANDLE current_process_handle;
DWORD current_process_id;
DWORD main_thread_id;
enum gdb_signal last_sig = GDB_SIGNAL_0;
DEBUG_EVENT current_event;
DEBUG_EVENT last_wait_event;
windows_thread_info *current_windows_thread;
DWORD desired_stop_thread_id = -1;
std::vector<pending_stop> pending_stops;
EXCEPTION_RECORD siginfo_er;
windows_thread_info::~windows_thread_info ()
{
CloseHandle (h);

View File

@ -20,6 +20,9 @@
#define NAT_WINDOWS_NAT_H
#include <windows.h>
#include <vector>
#include "target/waitstatus.h"
namespace windows_nat
{
@ -111,6 +114,60 @@ enum thread_disposition_type
extern windows_thread_info *thread_rec (ptid_t ptid,
thread_disposition_type disposition);
/* Currently executing process */
extern HANDLE current_process_handle;
extern DWORD current_process_id;
extern DWORD main_thread_id;
extern enum gdb_signal last_sig;
/* The current debug event from WaitForDebugEvent or from a pending
stop. */
extern DEBUG_EVENT current_event;
/* The most recent event from WaitForDebugEvent. Unlike
current_event, this is guaranteed never to come from a pending
stop. This is important because only data from the most recent
event from WaitForDebugEvent can be used when calling
ContinueDebugEvent. */
extern DEBUG_EVENT last_wait_event;
/* Info on currently selected thread */
extern windows_thread_info *current_windows_thread;
/* The ID of the thread for which we anticipate a stop event.
Normally this is -1, meaning we'll accept an event in any
thread. */
extern DWORD desired_stop_thread_id;
/* A single pending stop. See "pending_stops" for more
information. */
struct pending_stop
{
/* The thread id. */
DWORD thread_id;
/* The target waitstatus we computed. */
target_waitstatus status;
/* The event. A few fields of this can be referenced after a stop,
and it seemed simplest to store the entire event. */
DEBUG_EVENT event;
};
/* A vector of pending stops. Sometimes, Windows will report a stop
on a thread that has been ostensibly suspended. We believe what
happens here is that two threads hit a breakpoint simultaneously,
and the Windows kernel queues the stop events. However, this can
result in the strange effect of trying to single step thread A --
leaving all other threads suspended -- and then seeing a stop in
thread B. To handle this scenario, we queue all such "pending"
stops here, and then process them once the step has completed. See
PR gdb/22992. */
extern std::vector<pending_stop> pending_stops;
/* Contents of $_siginfo */
extern EXCEPTION_RECORD siginfo_er;
/* Return the name of the DLL referenced by H at ADDRESS. UNICODE
determines what sort of string is read from the inferior. Returns
the name of the DLL, or NULL on error. If a name is returned, it

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@ -244,28 +244,8 @@ static CORE_ADDR cygwin_get_dr (int i);
static unsigned long cygwin_get_dr6 (void);
static unsigned long cygwin_get_dr7 (void);
static enum gdb_signal last_sig = GDB_SIGNAL_0;
/* Set if a signal was received from the debugged process. */
static std::vector<windows_thread_info *> thread_list;
/* The process and thread handles for the above context. */
/* The current debug event from WaitForDebugEvent or from a pending
stop. */
static DEBUG_EVENT current_event;
/* The most recent event from WaitForDebugEvent. Unlike
current_event, this is guaranteed never to come from a pending
stop. This is important because only data from the most recent
event from WaitForDebugEvent can be used when calling
ContinueDebugEvent. */
static DEBUG_EVENT last_wait_event;
static HANDLE current_process_handle; /* Currently executing process */
static windows_thread_info *current_thread; /* Info on currently selected thread */
static EXCEPTION_RECORD siginfo_er; /* Contents of $_siginfo */
/* Counts of things. */
static int exception_count = 0;
static int event_count = 0;
@ -336,37 +316,6 @@ static const struct xlate_exception xlate[] =
#endif /* 0 */
/* The ID of the thread for which we anticipate a stop event.
Normally this is -1, meaning we'll accept an event in any
thread. */
static DWORD desired_stop_thread_id = -1;
/* A single pending stop. See "pending_stops" for more
information. */
struct pending_stop
{
/* The thread id. */
DWORD thread_id;
/* The target waitstatus we computed. */
target_waitstatus status;
/* The event. A few fields of this can be referenced after a stop,
and it seemed simplest to store the entire event. */
DEBUG_EVENT event;
};
/* A vector of pending stops. Sometimes, Windows will report a stop
on a thread that has been ostensibly suspended. We believe what
happens here is that two threads hit a breakpoint simultaneously,
and the Windows kernel queues the stop events. However, this can
result in the strange effect of trying to single step thread A --
leaving all other threads suspended -- and then seeing a stop in
thread B. To handle this scenario, we queue all such "pending"
stops here, and then process them once the step has completed. See
PR gdb/22992. */
static std::vector<pending_stop> pending_stops;
struct windows_nat_target final : public x86_nat_target<inf_child_target>
{
void close () override;
@ -387,7 +336,7 @@ struct windows_nat_target final : public x86_nat_target<inf_child_target>
bool stopped_by_sw_breakpoint () override
{
return current_thread->stopped_at_software_breakpoint;
return current_windows_thread->stopped_at_software_breakpoint;
}
bool supports_stopped_by_sw_breakpoint () override
@ -1207,7 +1156,7 @@ display_selector (HANDLE thread, DWORD sel)
static void
display_selectors (const char * args, int from_tty)
{
if (!current_thread)
if (!current_windows_thread)
{
puts_filtered ("Impossible to display selectors now.\n");
return;
@ -1218,45 +1167,45 @@ display_selectors (const char * args, int from_tty)
if (wow64_process)
{
puts_filtered ("Selector $cs\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegCs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegCs);
puts_filtered ("Selector $ds\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegDs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegDs);
puts_filtered ("Selector $es\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegEs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegEs);
puts_filtered ("Selector $ss\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegSs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegSs);
puts_filtered ("Selector $fs\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegFs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegFs);
puts_filtered ("Selector $gs\n");
display_selector (current_thread->h,
current_thread->wow64_context.SegGs);
display_selector (current_windows_thread->h,
current_windows_thread->wow64_context.SegGs);
}
else
#endif
{
puts_filtered ("Selector $cs\n");
display_selector (current_thread->h,
current_thread->context.SegCs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegCs);
puts_filtered ("Selector $ds\n");
display_selector (current_thread->h,
current_thread->context.SegDs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegDs);
puts_filtered ("Selector $es\n");
display_selector (current_thread->h,
current_thread->context.SegEs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegEs);
puts_filtered ("Selector $ss\n");
display_selector (current_thread->h,
current_thread->context.SegSs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegSs);
puts_filtered ("Selector $fs\n");
display_selector (current_thread->h,
current_thread->context.SegFs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegFs);
puts_filtered ("Selector $gs\n");
display_selector (current_thread->h,
current_thread->context.SegGs);
display_selector (current_windows_thread->h,
current_windows_thread->context.SegGs);
}
}
else
@ -1264,7 +1213,7 @@ display_selectors (const char * args, int from_tty)
int sel;
sel = parse_and_eval_long (args);
printf_filtered ("Selector \"%s\"\n",args);
display_selector (current_thread->h, sel);
display_selector (current_windows_thread->h, sel);
}
}
@ -1587,7 +1536,7 @@ fake_create_process (void)
(unsigned) GetLastError ());
/* We can not debug anything in that case. */
}
current_thread
current_windows_thread
= windows_add_thread (ptid_t (current_event.dwProcessId,
current_event.dwThreadId, 0),
current_event.u.CreateThread.hThread,
@ -1782,8 +1731,9 @@ windows_nat_target::get_windows_debug_event (int pid,
current_event = iter->event;
inferior_ptid = ptid_t (current_event.dwProcessId, thread_id, 0);
current_thread = thread_rec (inferior_ptid, INVALIDATE_CONTEXT);
current_thread->reload_context = 1;
current_windows_thread = thread_rec (inferior_ptid,
INVALIDATE_CONTEXT);
current_windows_thread->reload_context = 1;
DEBUG_EVENTS (("get_windows_debug_event - "
"pending stop found in 0x%x (desired=0x%x)\n",
@ -2006,9 +1956,10 @@ windows_nat_target::get_windows_debug_event (int pid,
else
{
inferior_ptid = ptid_t (current_event.dwProcessId, thread_id, 0);
current_thread = th;
if (!current_thread)
current_thread = thread_rec (inferior_ptid, INVALIDATE_CONTEXT);
current_windows_thread = th;
if (!current_windows_thread)
current_windows_thread = thread_rec (inferior_ptid,
INVALIDATE_CONTEXT);
}
out:
@ -2066,14 +2017,14 @@ windows_nat_target::wait (ptid_t ptid, struct target_waitstatus *ourstatus,
{
ptid_t result = ptid_t (current_event.dwProcessId, retval, 0);
if (current_thread != nullptr)
if (current_windows_thread != nullptr)
{
current_thread->stopped_at_software_breakpoint = false;
current_windows_thread->stopped_at_software_breakpoint = false;
if (current_event.dwDebugEventCode == EXCEPTION_DEBUG_EVENT
&& (current_event.u.Exception.ExceptionRecord.ExceptionCode
== EXCEPTION_BREAKPOINT)
&& windows_initialization_done)
current_thread->stopped_at_software_breakpoint = true;
current_windows_thread->stopped_at_software_breakpoint = true;
}
return result;

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@ -1,3 +1,9 @@
2020-04-08 Tom Tromey <tromey@adacore.com>
* win32-low.c (current_process_handle, current_process_id)
(main_thread_id, last_sig, current_event, siginfo_er): Move to
nat/windows-nat.c.
2020-04-08 Tom Tromey <tromey@adacore.com>
* win32-low.c (get_image_name): Remove.

View File

@ -74,14 +74,6 @@ int using_threads = 1;
/* Globals. */
static int attaching = 0;
static HANDLE current_process_handle = NULL;
static DWORD current_process_id = 0;
static DWORD main_thread_id = 0;
static EXCEPTION_RECORD siginfo_er; /* Contents of $_siginfo */
static enum gdb_signal last_sig = GDB_SIGNAL_0;
/* The current debug event from WaitForDebugEvent. */
static DEBUG_EVENT current_event;
/* A status that hasn't been reported to the core yet, and so
win32_wait should return it next, instead of fetching the next