2003-11-07 Andrew Cagney <cagney@redhat.com>
* bcache.h: Update copyright. Add comments on bcache VS hashtab. * bcache.c (struct bstring): Make "length" an unsigned short, add "half_hash". (struct bcache): Add "half_hash_error_count". (bcache): Compute and save the "half_hash". Compare the "half_hash" before comparing the length. Update half_hash_error_count.
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@ -1,3 +1,13 @@
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2003-11-07 Andrew Cagney <cagney@redhat.com>
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* bcache.h: Update copyright. Add comments on bcache VS hashtab.
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* bcache.c (struct bstring): Make "length" an unsigned short, add
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"half_hash".
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(struct bcache): Add "half_hash_error_count".
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(bcache): Compute and save the "half_hash". Compare the
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"half_hash" before comparing the length. Update
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half_hash_error_count.
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2003-11-07 Andrew Cagney <cagney@redhat.com>
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* inftarg.c (child_xfer_partial): New function
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39
gdb/bcache.c
39
gdb/bcache.c
@ -38,8 +38,15 @@
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struct bstring
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{
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/* Hash chain. */
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struct bstring *next;
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size_t length;
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/* Assume the data length is no more than 64k. */
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unsigned short length;
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/* The half hash hack. This contains the upper 16 bits of the hash
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value and is used as a pre-check when comparing two strings and
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avoids the need to do length or memcmp calls. It proves to be
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roughly 100% effective. */
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unsigned short half_hash;
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union
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{
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@ -79,6 +86,10 @@ struct bcache
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expand_hash_count. */
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unsigned long expand_count;
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unsigned long expand_hash_count;
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/* Number of times that the half-hash compare hit (compare the upper
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16 bits of hash values) hit, but the corresponding combined
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length/data compare missed. */
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unsigned long half_hash_miss_count;
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};
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/* The old hash function was stolen from SDBM. This is what DB 3.0 uses now,
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@ -187,6 +198,8 @@ expand_hash_table (struct bcache *bcache)
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void *
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bcache (const void *addr, int length, struct bcache *bcache)
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{
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unsigned long full_hash;
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unsigned short half_hash;
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int hash_index;
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struct bstring *s;
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@ -197,13 +210,24 @@ bcache (const void *addr, int length, struct bcache *bcache)
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bcache->total_count++;
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bcache->total_size += length;
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hash_index = hash (addr, length) % bcache->num_buckets;
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full_hash = hash (addr, length);
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half_hash = (full_hash >> 16);
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hash_index = full_hash % bcache->num_buckets;
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/* Search the hash bucket for a string identical to the caller's. */
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/* Search the hash bucket for a string identical to the caller's.
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As a short-circuit first compare the upper part of each hash
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values. */
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for (s = bcache->bucket[hash_index]; s; s = s->next)
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if (s->length == length
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&& ! memcmp (&s->d.data, addr, length))
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return &s->d.data;
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{
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if (s->half_hash == half_hash)
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{
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if (s->length == length
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&& ! memcmp (&s->d.data, addr, length))
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return &s->d.data;
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else
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bcache->half_hash_miss_count++;
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}
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}
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/* The user's string isn't in the list. Insert it after *ps. */
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{
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@ -212,6 +236,7 @@ bcache (const void *addr, int length, struct bcache *bcache)
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memcpy (&new->d.data, addr, length);
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new->length = length;
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new->next = bcache->bucket[hash_index];
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new->half_hash = half_hash;
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bcache->bucket[hash_index] = new;
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bcache->unique_count++;
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@ -378,6 +403,8 @@ print_bcache_statistics (struct bcache *c, char *type)
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c->expand_count);
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printf_filtered (" Hash table hashes: %lu\n",
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c->total_count + c->expand_hash_count);
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printf_filtered (" Half hash misses: %lu\n",
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c->half_hash_miss_count);
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printf_filtered (" Hash table population: ");
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print_percentage (occupied_buckets, c->num_buckets);
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printf_filtered (" Median hash chain length: %3d\n",
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101
gdb/bcache.h
101
gdb/bcache.h
@ -2,7 +2,7 @@
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Written by Fred Fish <fnf@cygnus.com>
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Rewritten by Jim Blandy <jimb@cygnus.com>
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Copyright 1999, 2000, 2002 Free Software Foundation, Inc.
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Copyright 1999, 2000, 2002, 2003 Free Software Foundation, Inc.
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This file is part of GDB.
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@ -48,20 +48,95 @@
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You shouldn't modify the strings you get from a bcache, because:
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- You don't necessarily know who you're sharing space with. If I
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stick eight bytes of text in a bcache, and then stick an
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eight-byte structure in the same bcache, there's no guarantee
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those two objects don't actually comprise the same sequence of
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bytes. If they happen to, the bcache will use a single byte
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string for both of them. Then, modifying the structure will
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change the string. In bizarre ways.
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stick eight bytes of text in a bcache, and then stick an eight-byte
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structure in the same bcache, there's no guarantee those two
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objects don't actually comprise the same sequence of bytes. If
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they happen to, the bcache will use a single byte string for both
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of them. Then, modifying the structure will change the string. In
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bizarre ways.
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- Even if you know for some other reason that all that's okay,
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there's another problem. A bcache stores all its strings in a
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hash table. If you modify a string's contents, you will probably
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change its hash value. This means that the modified string is
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now in the wrong place in the hash table, and future bcache
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probes will never find it. So by mutating a string, you give up
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any chance of sharing its space with future duplicates. */
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there's another problem. A bcache stores all its strings in a hash
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table. If you modify a string's contents, you will probably change
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its hash value. This means that the modified string is now in the
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wrong place in the hash table, and future bcache probes will never
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find it. So by mutating a string, you give up any chance of
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sharing its space with future duplicates.
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Size of bcache VS hashtab:
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For bcache, the most critical cost is size (or more exactly the
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overhead added by the bcache). It turns out that the bcache is
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remarkably efficient.
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Assuming a 32-bit system (the hash table slots are 4 bytes),
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ignoring alignment, and limit strings to 255 bytes (1 byte length)
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we get ...
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bcache: This uses a separate linked list to track the hash chain.
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The numbers show roughly 100% occupancy of the hash table and an
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average chain length of 4. Spreading the slot cost over the 4
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chain elements:
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4 (slot) / 4 (chain length) + 1 (length) + 4 (chain) = 6 bytes
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hashtab: This uses a more traditional re-hash algorithm where the
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chain is maintained within the hash table. The table occupancy is
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kept below 75% but we'll assume its perfect:
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4 (slot) x 4/3 (occupancy) + 1 (length) = 6 1/3 bytes
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So a perfect hashtab has just slightly larger than an average
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bcache.
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It turns out that an average hashtab is far worse. Two things
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hurt:
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- Hashtab's occupancy is more like 50% (it ranges between 38% and
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75%) giving a per slot cost of 4x2 vs 4x4/3.
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- the string structure needs to be aligned to 8 bytes which for
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hashtab wastes 7 bytes, while for bcache wastes only 3.
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This gives:
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hashtab: 4 x 2 + 1 + 7 = 16 bytes
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bcache 4 / 4 + 1 + 4 + 3 = 9 bytes
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The numbers of GDB debugging GDB support this. ~40% vs ~70% overhead.
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Speed of bcache VS hashtab (the half hash hack):
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While hashtab has a typical chain length of 1, bcache has a chain
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length of round 4. This means that the bcache will require
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something like double the number of compares after that initial
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hash. In both cases the comparison takes the form:
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a.length == b.length && memcmp (a.data, b.data, a.length) == 0
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That is lengths are checked before doing the memcmp.
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For GDB debugging GDB, it turned out that all lengths were 24 bytes
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(no C++ so only psymbols were cached) and hence, all compares
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required a call to memcmp. As a hack, two bytes of padding
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(mentioned above) are used to store the upper 16 bits of the
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string's hash value and then that is used in the comparison vis:
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a.half_hash == b.half_hash && a.length == b.length && memcmp
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(a.data, b.data, a.length)
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The numbers from GDB debugging GDB show this to be a remarkable
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100% effective (only necessary length and memcmp tests being
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performed).
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Mind you, looking at the wall clock, the same GDB debugging GDB
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showed only marginal speed up (0.780 vs 0.773s). Seems GDB is too
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busy doing something else :-(
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*/
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struct bcache;
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