* stabsread.c (read_type): Allow defining several type numbers
at once (e.g. "(1,2)=(3,4)="...).
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@ -1,5 +1,8 @@
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Mon Jan 3 11:57:29 1994 Jim Kingdon (kingdon@lioth.cygnus.com)
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* stabsread.c (read_type): Allow defining several type numbers
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at once (e.g. "(1,2)=(3,4)="...).
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* stabsread.c (read_enum_type): Use TARGET_INT_BIT not sizeof (int).
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* breakpoint.c (frame_in_dummy): Check PC as well as frame.
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@ -1418,41 +1418,49 @@ read_type (pp, objfile)
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case '9':
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case '(':
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(*pp)--;
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if (read_type_number (pp, xtypenums) != 0)
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return error_type (pp);
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{
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char *pp_saved;
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if (typenums[0] == xtypenums[0] && typenums[1] == xtypenums[1])
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/* It's being defined as itself. That means it is "void". */
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type = init_type (TYPE_CODE_VOID, 0, 0, NULL, objfile);
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else
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{
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struct type *xtype = *dbx_lookup_type (xtypenums);
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(*pp)--;
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pp_saved = *pp;
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/* This can happen if we had '-' followed by a garbage character,
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for example. */
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if (xtype == NULL)
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return error_type (pp);
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/* Peek ahead at the number to detect void. */
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if (read_type_number (pp, xtypenums) != 0)
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return error_type (pp);
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/* The type is being defined to another type. So we copy the type.
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This loses if we copy a C++ class and so we lose track of how
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the names are mangled (but g++ doesn't output stabs like this
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now anyway). */
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if (typenums[0] == xtypenums[0] && typenums[1] == xtypenums[1])
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/* It's being defined as itself. That means it is "void". */
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type = init_type (TYPE_CODE_VOID, 0, 0, NULL, objfile);
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else
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{
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struct type *xtype;
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type = alloc_type (objfile);
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memcpy (type, xtype, sizeof (struct type));
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/* Go back to the number and have read_type get it. This means
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that we can deal with something like t(1,2)=(3,4)=... which
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the Lucid compiler uses. */
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*pp = pp_saved;
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xtype = read_type (pp, objfile);
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/* The idea behind clearing the names is that the only purpose
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for defining a type to another type is so that the name of
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one can be different. So we probably don't need to worry much
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about the case where the compiler doesn't give a name to the
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new type. */
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TYPE_NAME (type) = NULL;
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TYPE_TAG_NAME (type) = NULL;
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}
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if (typenums[0] != -1)
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*dbx_lookup_type (typenums) = type;
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break;
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/* The type is being defined to another type. So we copy the type.
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This loses if we copy a C++ class and so we lose track of how
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the names are mangled (but g++ doesn't output stabs like this
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now anyway). */
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type = alloc_type (objfile);
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memcpy (type, xtype, sizeof (struct type));
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/* The idea behind clearing the names is that the only purpose
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for defining a type to another type is so that the name of
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one can be different. So we probably don't need to worry much
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about the case where the compiler doesn't give a name to the
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new type. */
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TYPE_NAME (type) = NULL;
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TYPE_TAG_NAME (type) = NULL;
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}
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if (typenums[0] != -1)
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*dbx_lookup_type (typenums) = type;
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break;
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}
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/* In the following types, we must be sure to overwrite any existing
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type that the typenums refer to, rather than allocating a new one
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