Use std::vector for ui_out::levels
Convert the levels field of struct ui_out to be a vector of unique_ptr to ui_out_level. This way, the ownership of the ui_out_level objects by the ui_out instance is clear. gdb/ChangeLog: * ui-out.c (ui_out_level_p): Remove typedef. (DEF_VEC_P (ui_out_level_p)): Remove definition. (struct ui_out) <levels>: Change type to vector of unique_ptr of ui_out_level. (current_level): Update. (push_level): Update. (pop_level): Update, don't manually delete the ui_out_level instance. (ui_out_new): Update.
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parent
5486f16481
commit
56df308484
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@ -1,3 +1,15 @@
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2016-11-30 Simon Marchi <simon.marchi@polymtl.ca>
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* ui-out.c (ui_out_level_p): Remove typedef.
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(DEF_VEC_P (ui_out_level_p)): Remove definition.
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(struct ui_out) <levels>: Change type to vector of unique_ptr of
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ui_out_level.
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(current_level): Update.
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(push_level): Update.
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(pop_level): Update, don't manually delete the ui_out_level
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instance.
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(ui_out_new): Update.
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2016-11-30 Simon Marchi <simon.marchi@polymtl.ca>
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* cli-out.c (cli_uiout_dtor): Use delete instead of xfree.
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31
gdb/ui-out.c
31
gdb/ui-out.c
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@ -25,6 +25,9 @@
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#include "language.h"
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#include "ui-out.h"
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#include <vector>
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#include <memory>
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/* table header structures */
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struct ui_out_hdr
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@ -45,9 +48,6 @@ struct ui_out_level
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enum ui_out_type type;
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};
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/* Define uiout->level vector types and operations. */
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typedef struct ui_out_level *ui_out_level_p;
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DEF_VEC_P (ui_out_level_p);
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/* Tables are special. Maintain a separate structure that tracks
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their state. At present an output can only contain a single table
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@ -99,7 +99,7 @@ struct ui_out
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int level;
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/* Vector to store and track the ui-out levels. */
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VEC (ui_out_level_p) *levels;
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std::vector<std::unique_ptr<ui_out_level>> levels;
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/* A table, if any. At present only a single table is supported. */
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struct ui_out_table table;
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@ -109,7 +109,7 @@ struct ui_out
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static struct ui_out_level *
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current_level (struct ui_out *uiout)
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{
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return VEC_index (ui_out_level_p, uiout->levels, uiout->level);
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return uiout->levels[uiout->level].get ();
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}
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/* Create a new level, of TYPE. Return the new level's index. */
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@ -117,13 +117,14 @@ static int
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push_level (struct ui_out *uiout,
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enum ui_out_type type)
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{
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struct ui_out_level *current;
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std::unique_ptr<ui_out_level> current (new ui_out_level ());
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uiout->level++;
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current = new ui_out_level ();
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current->field_count = 0;
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current->type = type;
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VEC_safe_push (ui_out_level_p, uiout->levels, current);
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uiout->level++;
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uiout->levels.push_back (std::move (current));
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return uiout->level;
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}
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@ -133,14 +134,13 @@ static int
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pop_level (struct ui_out *uiout,
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enum ui_out_type type)
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{
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struct ui_out_level *current;
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/* We had better not underflow the buffer. */
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gdb_assert (uiout->level > 0);
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gdb_assert (current_level (uiout)->type == type);
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current = VEC_pop (ui_out_level_p, uiout->levels);
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delete current;
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uiout->levels.pop_back ();
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uiout->level--;
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return uiout->level + 1;
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}
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@ -861,7 +861,7 @@ ui_out_new (const struct ui_out_impl *impl, void *data,
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int flags)
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{
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struct ui_out *uiout = new ui_out ();
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struct ui_out_level *current = new ui_out_level ();
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std::unique_ptr<ui_out_level> current (new ui_out_level ());
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uiout->data = data;
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uiout->impl = impl;
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@ -869,12 +869,11 @@ ui_out_new (const struct ui_out_impl *impl, void *data,
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uiout->table.flag = 0;
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uiout->table.body_flag = 0;
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uiout->level = 0;
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uiout->levels = NULL;
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/* Create uiout->level 0, the default level. */
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current->type = ui_out_type_tuple;
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current->field_count = 0;
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VEC_safe_push (ui_out_level_p, uiout->levels, current);
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uiout->levels.push_back (std::move (current));
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uiout->table.id = NULL;
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uiout->table.header_first = NULL;
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