new files for windres
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/* winduni.c -- unicode support for the windres program.
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Copyright 1997, 1998 Free Software Foundation, Inc.
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Written by Ian Lance Taylor, Cygnus Support.
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This file is part of GNU Binutils.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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/* This file contains unicode support routines for the windres
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program. Ideally, we would have generic unicode support which
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would work on all systems. However, we don't. Instead, on a
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Windows host, we are prepared to call some Windows routines. This
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means that we will generate different output on Windows and Unix
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hosts, but that seems better than not really supporting unicode at
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all. */
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#include "bfd.h"
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#include "bucomm.h"
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#include "winduni.h"
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#include <ctype.h>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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/* Convert an ASCII string to a unicode string. We just copy it,
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expanding chars to shorts, rather than doing something intelligent. */
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void
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unicode_from_ascii (length, unicode, ascii)
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int *length;
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unichar **unicode;
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const char *ascii;
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{
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int len;
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const char *s;
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unsigned short *w;
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len = strlen (ascii);
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if (length != NULL)
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*length = len;
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*unicode = ((unichar *) res_alloc ((len + 1) * sizeof (unichar)));
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#ifdef _WIN32
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/* FIXME: On Windows, we should be using MultiByteToWideChar to set
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the length. */
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MultiByteToWideChar (CP_ACP, 0, ascii, len + 1, *unicode, len + 1);
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#else
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for (s = ascii, w = *unicode; *s != '\0'; s++, w++)
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*w = *s & 0xff;
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*w = 0;
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#endif
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}
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/* Print the unicode string UNICODE to the file E. LENGTH is the
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number of characters to print, or -1 if we should print until the
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end of the string. FIXME: On a Windows host, we should be calling
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some Windows function, probably WideCharToMultiByte. */
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void
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unicode_print (e, unicode, length)
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FILE *e;
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const unichar *unicode;
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int length;
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{
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while (1)
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{
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unichar ch;
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if (length == 0)
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return;
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if (length > 0)
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--length;
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ch = *unicode;
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if (ch == 0 && length < 0)
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return;
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++unicode;
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if ((ch & 0x7f) == ch)
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{
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if (ch == '\\')
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fputs ("\\", e);
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else if (isprint (ch))
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putc (ch, e);
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else
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{
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switch (ch)
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{
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case ESCAPE_A:
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fputs ("\\a", e);
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break;
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case ESCAPE_B:
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fputs ("\\b", e);
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break;
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case ESCAPE_F:
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fputs ("\\f", e);
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break;
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case ESCAPE_N:
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fputs ("\\n", e);
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break;
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case ESCAPE_R:
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fputs ("\\r", e);
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break;
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case ESCAPE_T:
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fputs ("\\t", e);
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break;
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case ESCAPE_V:
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fputs ("\\v", e);
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break;
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default:
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fprintf (e, "\\%03o", (unsigned int) ch);
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break;
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}
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}
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}
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else if ((ch & 0xff) == ch)
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fprintf (e, "\\%03o", (unsigned int) ch);
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else
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fprintf (e, "\\x%x", (unsigned int) ch);
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}
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}
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@ -0,0 +1,60 @@
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/* winduni.h -- header file for unicode support for windres program.
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Copyright 1997, 1998 Free Software Foundation, Inc.
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Written by Ian Lance Taylor, Cygnus Support.
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This file is part of GNU Binutils.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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#include <ansidecl.h>
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/* This header file declares the types and functions we use for
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unicode support in windres. Our unicode support is very limited at
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present.
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We don't put this stuff in windres.h so that winduni.c doesn't have
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to include windres.h. winduni.c needs to includes windows.h, and
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that would conflict with the definitions of Windows macros we
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already have in windres.h. */
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/* We use this type to hold a unicode character. */
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typedef unsigned short unichar;
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/* Escape character translations. */
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#define ESCAPE_A (007)
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#define ESCAPE_B (010)
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#define ESCAPE_F (014)
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#define ESCAPE_N (012)
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#define ESCAPE_R (015)
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#define ESCAPE_T (011)
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#define ESCAPE_V (013)
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/* Convert an ASCII string to a unicode string. */
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extern void unicode_from_ascii
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PARAMS ((int *, unichar **, const char *));
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/* Print a unicode string to a file. */
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extern void unicode_print PARAMS ((FILE *, const unichar *, int));
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/* Windres support routine called by unicode_from_ascii. This is both
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here and in windres.h. It should probably be in a separate header
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file, but it hardly seems worth it for one function. */
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extern PTR res_alloc PARAMS ((size_t));
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