Trivial change to comment to remove redundant "to".

This commit is contained in:
Fred Fish 1991-11-15 03:14:20 +00:00
parent 92b7379396
commit 7d68537f73
2 changed files with 88 additions and 6 deletions

View File

@ -1,6 +1,15 @@
Thu Nov 14 19:11:13 1991 Fred Fish (fnf at cygnus.com)
* syms.c: Trivial fix to comment to remove a redundant "to".
Wed Nov 13 17:02:01 1991 John Gilmore (gnu at cygnus.com)
* coff-{i386,m68k,m88k}.c: Change name of file format to standard
form that GDB recognizes as COFF.
Wed Nov 13 09:09:41 1991 Steve Chamberlain (sac at cygnus.com)
* ieee.c: (ieee_object_p) cast NULL correctly.
* ieee.c (ieee_object_p): cast NULL correctly.
* configure.in: added harris host
* coff-a29k.c: Lots of changes, most from David Wood.

View File

@ -69,7 +69,7 @@ appliction which reads the symbol table:
if (storage_needed == 0) {
return ;
}
symbol_table = (asymbol **) malloc (storage_needed);
symbol_table = (asymbol **) bfd_xmalloc (storage_needed);
...
number_of_symbols =
bfd_canonicalize_symtab (abfd, symbol_table);
@ -247,7 +247,7 @@ $#define BSF_INDIRECT 0x4000000
$ flagword flags;
Aointer to the section to which this symbol is relative, or 0 if the
A pointer to the section to which this symbol is relative, or 0 if the
symbol is absolute or undefined. Note that it is not sufficient to set
this location to 0 to mark a symbol as absolute - the flag
@code{BSF_ABSOLUTE} must be set also.
@ -263,12 +263,13 @@ $} asymbol;
*/
#include "sysdep.h"
#include "bfd.h"
#include "sysdep.h"
#include "libbfd.h"
#include "stab.gnu.h"
/*doc*
@node symbol handling functions, Symbols, typedef asymbol, Symbols
@node symbol handling functions, , typedef asymbol, Symbols
@subsection Symbol Handling Functions
*/
@ -301,7 +302,7 @@ actual number of symbol pointers not including the NULL.
/*proto* bfd_set_symtab
Provided a table of pointers to to symbols and a count, writes to the
Provided a table of pointers to symbols and a count, writes to the
output BFD the symbols when closed.
*; PROTO(boolean, bfd_set_symtab, (bfd *, asymbol **, unsigned int ));
@ -370,3 +371,75 @@ problems later on.
BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
*-
*/
/*proto* bfd_decode_symclass
Return a lower-case character corresponding to the symbol class of symbol.
*; PROTO(int, bfd_decode_symclass, (asymbol *symbol));
*/
int
DEFUN(bfd_decode_symclass,(symbol),
asymbol *symbol)
{
flagword flags = symbol->flags;
#if 0
if ((symbol->value == 0) && (symbol->section != NULL))
/* Huh? All section names don't begin with "." */
return (symbol->section->name)[1];
#endif
if (flags & BSF_FORT_COMM) return 'C';
if (flags & BSF_UNDEFINED) return 'U';
if (flags & BSF_ABSOLUTE) return 'a';
if ( flags & (BSF_GLOBAL|BSF_LOCAL) ) {
if (symbol->section == (asection *)NULL)
return '*';
else if ( !strcmp(symbol->section->name, ".text") )
return (flags & BSF_GLOBAL) ? 'T' : 't';
else if ( !strcmp(symbol->section->name, ".data") )
return (flags & BSF_GLOBAL) ? 'D' : 'd';
else if ( !strcmp(symbol->section->name, ".bss") )
return (flags & BSF_GLOBAL) ? 'B' : 'b';
else
return (flags & BSF_GLOBAL) ? 'O' : 'o';
}
/* We don't have to handle these cases just yet, but we will soon:
N_SETV: 'v';
N_SETA: 'l';
N_SETT: 'x';
N_SETD: 'z';
N_SETB: 's';
N_INDR: 'i';
*/
return '?';
}
/* Create a table of debugging stab-codes and corresponding names. */
#define __define_stab(NAME, CODE, STRING) {NAME, STRING},
struct {enum __stab_debug_code code; char *string;} bfd_stab_names[]
= {
#include "stab.def"
};
#undef __define_stab
/*proto* bfd_stab_name
Returns a string for the stab with the given code, or NULL if not found.
*; PROTO(char *, bfd_stab_name, (int code));
*/
char *
DEFUN(bfd_stab_name,(code),
int code)
{
register int i;
for (i = sizeof(bfd_stab_names) / sizeof(bfd_stab_names[0]) - 1; i >= 0; i--)
if (bfd_stab_names[i].code == (enum __stab_debug_code) code)
return bfd_stab_names[i].string;
return NULL;
}