Adjust Value.location for lval_register

value.regnum and value.next_frame_id are only used for lval_register,
so this patch moves them to union value.location.  As a result, when
we copy value, only copy location, don't need to copy regnum and
next_frame_id.

This patch also changes regnum's type to int as there is no space
constraint, so update deprecated_value_regnum_hack return type too.

gdb:

2016-11-28  Yao Qi  <yao.qi@linaro.org>

	* valops.c (value_slice): Don't set frame id of slice.
	* value.c (struct value) <regnum, next_frame_id>: Move them to...
	(struct value) <location>: ... here.  Update comments.
	(allocate_value_lazy): Don't set frame id and regnum.
	(deprecated_value_next_frame_id_hack): Adjust.
	(deprecated_value_regnum_hack): Adjust.
	(value_copy): Don't copy frame id and regnu.
	(value_primitive_field): Likewise.
	(value_from_component): Likewise.
	(deprecated_value_regnum_hack): Return int *.
	* value.h (deprecated_value_regnum_hack): Update declaration.
This commit is contained in:
Yao Qi 2016-11-28 17:09:26 +00:00
parent ee40d8d452
commit 7dc54575d9
3 changed files with 18 additions and 29 deletions

View File

@ -3827,7 +3827,6 @@ value_slice (struct value *array, int lowbound, int length)
}
set_value_component_location (slice, array);
VALUE_NEXT_FRAME_ID (slice) = VALUE_NEXT_FRAME_ID (array);
set_value_offset (slice, value_offset (array) + offset);
}

View File

@ -205,17 +205,23 @@ struct value
/* If the value has been released. */
unsigned int released : 1;
/* Register number if the value is from a register. */
short regnum;
/* Location of value (if lval). */
union
{
/* If lval == lval_memory, this is the address in the inferior.
If lval == lval_register, this is the byte offset into the
registers structure. */
/* If lval == lval_memory, this is the address in the inferior */
CORE_ADDR address;
/*If lval == lval_register, the value is from a register. */
struct
{
/* Register number. */
int regnum;
/* Frame ID of "next" frame to which a register value is relative.
If the register value is found relative to frame F, then the
frame id of F->next will be stored in next_frame_id. */
struct frame_id next_frame_id;
} reg;
/* Pointer to internal variable. */
struct internalvar *internalvar;
@ -236,10 +242,8 @@ struct value
} location;
/* Describes offset of a value within lval of a structure in target
addressable memory units. If lval == lval_memory, this is an offset to
the address. If lval == lval_register, this is a further offset from
location.address within the registers structure. Note also the member
embedded_offset below. */
addressable memory units. Note also the member embedded_offset
below. */
LONGEST offset;
/* Only used for bitfields; number of bits contained in them. */
@ -262,12 +266,6 @@ struct value
bitfields. */
struct value *parent;
/* Frame ID of "next" frame to which a register value is relative. A
register value is indicated when the lval enum (above) is set to
lval_register. So, if the register value is found relative to frame F,
then the frame id of F->next will be stored in next_frame_id. */
struct frame_id next_frame_id;
/* Type of the value. */
struct type *type;
@ -945,11 +943,9 @@ allocate_value_lazy (struct type *type)
val->enclosing_type = type;
VALUE_LVAL (val) = not_lval;
val->location.address = 0;
VALUE_NEXT_FRAME_ID (val) = null_frame_id;
val->offset = 0;
val->bitpos = 0;
val->bitsize = 0;
VALUE_REGNUM (val) = -1;
val->lazy = 1;
val->embedded_offset = 0;
val->pointed_to_offset = 0;
@ -1586,13 +1582,13 @@ deprecated_value_internalvar_hack (struct value *value)
struct frame_id *
deprecated_value_next_frame_id_hack (struct value *value)
{
return &value->next_frame_id;
return &value->location.reg.next_frame_id;
}
short *
int *
deprecated_value_regnum_hack (struct value *value)
{
return &value->regnum;
return &value->location.reg.regnum;
}
int
@ -1788,8 +1784,6 @@ value_copy (struct value *arg)
val->offset = arg->offset;
val->bitpos = arg->bitpos;
val->bitsize = arg->bitsize;
VALUE_NEXT_FRAME_ID (val) = VALUE_NEXT_FRAME_ID (arg);
VALUE_REGNUM (val) = VALUE_REGNUM (arg);
val->lazy = arg->lazy;
val->embedded_offset = value_embedded_offset (arg);
val->pointed_to_offset = arg->pointed_to_offset;
@ -3229,8 +3223,6 @@ value_primitive_field (struct value *arg1, LONGEST offset,
+ value_embedded_offset (arg1));
}
set_value_component_location (v, arg1);
VALUE_REGNUM (v) = VALUE_REGNUM (arg1);
VALUE_NEXT_FRAME_ID (v) = VALUE_NEXT_FRAME_ID (arg1);
return v;
}
@ -3814,8 +3806,6 @@ value_from_component (struct value *whole, struct type *type, LONGEST offset)
}
v->offset = value_offset (whole) + offset + value_embedded_offset (whole);
set_value_component_location (v, whole);
VALUE_REGNUM (v) = VALUE_REGNUM (whole);
VALUE_NEXT_FRAME_ID (v) = VALUE_NEXT_FRAME_ID (whole);
return v;
}

View File

@ -448,7 +448,7 @@ extern struct frame_id *deprecated_value_next_frame_id_hack (struct value *);
#define VALUE_FRAME_ID(val) (get_prev_frame_id_by_id (VALUE_NEXT_FRAME_ID (val)))
/* Register number if the value is from a register. */
extern short *deprecated_value_regnum_hack (struct value *);
extern int *deprecated_value_regnum_hack (struct value *);
#define VALUE_REGNUM(val) (*deprecated_value_regnum_hack (val))
/* Return value after lval_funcs->coerce_ref (after check_typedef). Return