2005-02-08 Andrew Cagney <cagney@gnu.org>

* value.c (struct value): Move to here ...
	* value.h (struct value): ... from here.  Copy comments to
	corresponding function declarations, re-order.
This commit is contained in:
Andrew Cagney 2005-02-08 05:41:10 +00:00
parent 9bbda50381
commit 91294c8386
3 changed files with 245 additions and 139 deletions

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@ -1,3 +1,9 @@
2005-02-08 Andrew Cagney <cagney@gnu.org>
* value.c (struct value): Move to here ...
* value.h (struct value): ... from here. Copy comments to
corresponding function declarations, re-order.
2005-02-07 Andrew Cagney <cagney@gnu.org>
* value.c (set_value_bitpos, set_value_bitsize): Define.

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@ -42,6 +42,139 @@
void _initialize_values (void);
struct value
{
/* Type of value; either not an lval, or one of the various
different possible kinds of lval. */
enum lval_type lval;
/* Is it modifiable? Only relevant if lval != not_lval. */
int modifiable;
/* Location of value (if lval). */
union
{
/* If lval == lval_memory, this is the address in the inferior.
If lval == lval_register, this is the byte offset into the
registers structure. */
CORE_ADDR address;
/* Pointer to internal variable. */
struct internalvar *internalvar;
} location;
/* Describes offset of a value within lval of a structure in bytes.
If lval == lval_memory, this is an offset to the address. If
lval == lval_register, this is a further offset from
location.address within the registers structure. Note also the
member embedded_offset below. */
int offset;
/* Only used for bitfields; number of bits contained in them. */
int bitsize;
/* Only used for bitfields; position of start of field. For
BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
int bitpos;
/* Frame register value is relative to. This will be described in
the lval enum above as "lval_register". */
struct frame_id frame_id;
/* Type of the value. */
struct type *type;
/* If a value represents a C++ object, then the `type' field gives
the object's compile-time type. If the object actually belongs
to some class derived from `type', perhaps with other base
classes and additional members, then `type' is just a subobject
of the real thing, and the full object is probably larger than
`type' would suggest.
If `type' is a dynamic class (i.e. one with a vtable), then GDB
can actually determine the object's run-time type by looking at
the run-time type information in the vtable. When this
information is available, we may elect to read in the entire
object, for several reasons:
- When printing the value, the user would probably rather see the
full object, not just the limited portion apparent from the
compile-time type.
- If `type' has virtual base classes, then even printing `type'
alone may require reaching outside the `type' portion of the
object to wherever the virtual base class has been stored.
When we store the entire object, `enclosing_type' is the run-time
type -- the complete object -- and `embedded_offset' is the
offset of `type' within that larger type, in bytes. The
value_contents() macro takes `embedded_offset' into account, so
most GDB code continues to see the `type' portion of the value,
just as the inferior would.
If `type' is a pointer to an object, then `enclosing_type' is a
pointer to the object's run-time type, and `pointed_to_offset' is
the offset in bytes from the full object to the pointed-to object
-- that is, the value `embedded_offset' would have if we followed
the pointer and fetched the complete object. (I don't really see
the point. Why not just determine the run-time type when you
indirect, and avoid the special case? The contents don't matter
until you indirect anyway.)
If we're not doing anything fancy, `enclosing_type' is equal to
`type', and `embedded_offset' is zero, so everything works
normally. */
struct type *enclosing_type;
int embedded_offset;
int pointed_to_offset;
/* Values are stored in a chain, so that they can be deleted easily
over calls to the inferior. Values assigned to internal
variables or put into the value history are taken off this
list. */
struct value *next;
/* Register number if the value is from a register. */
short regnum;
/* If zero, contents of this value are in the contents field. If
nonzero, contents are in inferior memory at address in the
location.address field plus the offset field (and the lval field
should be lval_memory).
WARNING: This field is used by the code which handles watchpoints
(see breakpoint.c) to decide whether a particular value can be
watched by hardware watchpoints. If the lazy flag is set for
some member of a value chain, it is assumed that this member of
the chain doesn't need to be watched as part of watching the
value itself. This is how GDB avoids watching the entire struct
or array when the user wants to watch a single struct member or
array element. If you ever change the way lazy flag is set and
reset, be sure to consider this use as well! */
char lazy;
/* If nonzero, this is the value of a variable which does not
actually exist in the program. */
char optimized_out;
/* Actual contents of the value. For use of this value; setting it
uses the stuff above. Not valid if lazy is nonzero. Target
byte-order. We force it to be aligned properly for any possible
value. Note that a value therefore extends beyond what is
declared here. */
union
{
bfd_byte contents[1];
DOUBLEST force_doublest_align;
LONGEST force_longest_align;
CORE_ADDR force_core_addr_align;
void *force_pointer_align;
} aligner;
/* Do not add any new members here -- contents above will trash
them. */
};
/* Prototypes for local functions. */
static void show_values (char *, int);

View File

@ -39,166 +39,118 @@ struct ui_file;
inferior (i.e. to be put into the history list or an internal
variable). */
struct value
{
/* Type of value; either not an lval, or one of the various
different possible kinds of lval. */
enum lval_type lval;
/* Is it modifiable? Only relevant if lval != not_lval. */
int modifiable;
/* Location of value (if lval). */
union
{
/* If lval == lval_memory, this is the address in the inferior.
If lval == lval_register, this is the byte offset into the
registers structure. */
CORE_ADDR address;
/* Pointer to internal variable. */
struct internalvar *internalvar;
} location;
/* Describes offset of a value within lval of a structure in bytes.
If lval == lval_memory, this is an offset to the address. If
lval == lval_register, this is a further offset from
location.address within the registers structure. Note also the
member embedded_offset below. */
int offset;
/* Only used for bitfields; number of bits contained in them. */
int bitsize;
/* Only used for bitfields; position of start of field. For
BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
int bitpos;
/* Frame register value is relative to. This will be described in
the lval enum above as "lval_register". */
struct frame_id frame_id;
/* Type of the value. */
struct type *type;
/* If a value represents a C++ object, then the `type' field gives
the object's compile-time type. If the object actually belongs
to some class derived from `type', perhaps with other base
classes and additional members, then `type' is just a subobject
of the real thing, and the full object is probably larger than
`type' would suggest.
If `type' is a dynamic class (i.e. one with a vtable), then GDB
can actually determine the object's run-time type by looking at
the run-time type information in the vtable. When this
information is available, we may elect to read in the entire
object, for several reasons:
- When printing the value, the user would probably rather see the
full object, not just the limited portion apparent from the
compile-time type.
- If `type' has virtual base classes, then even printing `type'
alone may require reaching outside the `type' portion of the
object to wherever the virtual base class has been stored.
When we store the entire object, `enclosing_type' is the run-time
type -- the complete object -- and `embedded_offset' is the
offset of `type' within that larger type, in bytes. The
value_contents() macro takes `embedded_offset' into account, so
most GDB code continues to see the `type' portion of the value,
just as the inferior would.
If `type' is a pointer to an object, then `enclosing_type' is a
pointer to the object's run-time type, and `pointed_to_offset' is
the offset in bytes from the full object to the pointed-to object
-- that is, the value `embedded_offset' would have if we followed
the pointer and fetched the complete object. (I don't really see
the point. Why not just determine the run-time type when you
indirect, and avoid the special case? The contents don't matter
until you indirect anyway.)
If we're not doing anything fancy, `enclosing_type' is equal to
`type', and `embedded_offset' is zero, so everything works
normally. */
struct type *enclosing_type;
int embedded_offset;
int pointed_to_offset;
/* Values are stored in a chain, so that they can be deleted easily
over calls to the inferior. Values assigned to internal
variables or put into the value history are taken off this
list. */
struct value *next;
/* Register number if the value is from a register. */
short regnum;
/* If zero, contents of this value are in the contents field. If
nonzero, contents are in inferior memory at address in the
location.address field plus the offset field (and the lval field
should be lval_memory).
WARNING: This field is used by the code which handles watchpoints
(see breakpoint.c) to decide whether a particular value can be
watched by hardware watchpoints. If the lazy flag is set for
some member of a value chain, it is assumed that this member of
the chain doesn't need to be watched as part of watching the
value itself. This is how GDB avoids watching the entire struct
or array when the user wants to watch a single struct member or
array element. If you ever change the way lazy flag is set and
reset, be sure to consider this use as well! */
char lazy;
/* If nonzero, this is the value of a variable which does not
actually exist in the program. */
char optimized_out;
/* Actual contents of the value. For use of this value; setting it
uses the stuff above. Not valid if lazy is nonzero. Target
byte-order. We force it to be aligned properly for any possible
value. Note that a value therefore extends beyond what is
declared here. */
union
{
bfd_byte contents[1];
DOUBLEST force_doublest_align;
LONGEST force_longest_align;
CORE_ADDR force_core_addr_align;
void *force_pointer_align;
} aligner;
/* Do not add any new members here -- contents above will trash
them. */
};
struct value;
/* Values are stored in a chain, so that they can be deleted easily
over calls to the inferior. Values assigned to internal variables
or put into the value history are taken off this list. */
struct value *value_next (struct value *);
/* Type of the value. */
extern struct type *value_type (struct value *);
/* This is being used to change the type of an existing value, that
code should instead be creating a new value with the changed type
(but possibly shared content). */
extern void deprecated_set_value_type (struct value *value,
struct type *type);
/* Only used for bitfields; number of bits contained in them. */
extern int value_bitsize (struct value *);
extern void set_value_bitsize (struct value *, int bit);
/* Only used for bitfields; position of start of field. For
BITS_BIG_ENDIAN=0 targets, it is the position of the LSB. For
BITS_BIG_ENDIAN=1 targets, it is the position of the MSB. */
extern int value_bitpos (struct value *);
extern void set_value_bitpos (struct value *, int bit);
/* Describes offset of a value within lval of a structure in bytes.
If lval == lval_memory, this is an offset to the address. If lval
== lval_register, this is a further offset from location.address
within the registers structure. Note also the member
embedded_offset below. */
extern int value_offset (struct value *);
extern void set_value_offset (struct value *, int offset);
/* The comment from "struct value" reads: ``Is it modifiable? Only
relevant if lval != not_lval.''. Shouldn't the value instead be
not_lval and be done with it? */
extern int deprecated_value_modifiable (struct value *value);
extern void deprecated_set_value_modifiable (struct value *value,
int modifiable);
/* If a value represents a C++ object, then the `type' field gives the
object's compile-time type. If the object actually belongs to some
class derived from `type', perhaps with other base classes and
additional members, then `type' is just a subobject of the real
thing, and the full object is probably larger than `type' would
suggest.
If `type' is a dynamic class (i.e. one with a vtable), then GDB can
actually determine the object's run-time type by looking at the
run-time type information in the vtable. When this information is
available, we may elect to read in the entire object, for several
reasons:
- When printing the value, the user would probably rather see the
full object, not just the limited portion apparent from the
compile-time type.
- If `type' has virtual base classes, then even printing `type'
alone may require reaching outside the `type' portion of the
object to wherever the virtual base class has been stored.
When we store the entire object, `enclosing_type' is the run-time
type -- the complete object -- and `embedded_offset' is the offset
of `type' within that larger type, in bytes. The value_contents()
macro takes `embedded_offset' into account, so most GDB code
continues to see the `type' portion of the value, just as the
inferior would.
If `type' is a pointer to an object, then `enclosing_type' is a
pointer to the object's run-time type, and `pointed_to_offset' is
the offset in bytes from the full object to the pointed-to object
-- that is, the value `embedded_offset' would have if we followed
the pointer and fetched the complete object. (I don't really see
the point. Why not just determine the run-time type when you
indirect, and avoid the special case? The contents don't matter
until you indirect anyway.)
If we're not doing anything fancy, `enclosing_type' is equal to
`type', and `embedded_offset' is zero, so everything works
normally. */
extern struct type *value_enclosing_type (struct value *);
extern struct value *value_change_enclosing_type (struct value *val,
struct type *new_type);
extern int value_pointed_to_offset (struct value *value);
extern void set_value_pointed_to_offset (struct value *value, int val);
extern int value_embedded_offset (struct value *value);
extern void set_value_embedded_offset (struct value *value, int val);
/* If zero, contents of this value are in the contents field. If
nonzero, contents are in inferior memory at address in the
location.address field plus the offset field (and the lval field
should be lval_memory).
WARNING: This field is used by the code which handles watchpoints
(see breakpoint.c) to decide whether a particular value can be
watched by hardware watchpoints. If the lazy flag is set for some
member of a value chain, it is assumed that this member of the
chain doesn't need to be watched as part of watching the value
itself. This is how GDB avoids watching the entire struct or array
when the user wants to watch a single struct member or array
element. If you ever change the way lazy flag is set and reset, be
sure to consider this use as well! */
extern int value_lazy (struct value *);
extern void set_value_lazy (struct value *value, int val);
@ -217,6 +169,13 @@ extern void set_value_lazy (struct value *value, int val);
something embedded in a larger run-time object. */
extern bfd_byte *value_contents_raw (struct value *);
/* Actual contents of the value. For use of this value; setting it
uses the stuff above. Not valid if lazy is nonzero. Target
byte-order. We force it to be aligned properly for any possible
value. Note that a value therefore extends beyond what is
declared here. */
extern const bfd_byte *value_contents (struct value *);
extern bfd_byte *value_contents_writeable (struct value *);
@ -228,24 +187,35 @@ extern const bfd_byte *value_contents_all (struct value *);
extern int value_fetch_lazy (struct value *val);
/* If nonzero, this is the value of a variable which does not actually
exist in the program. */
extern int value_optimized_out (struct value *value);
extern void set_value_optimized_out (struct value *value, int val);
extern int value_embedded_offset (struct value *value);
extern void set_value_embedded_offset (struct value *value, int val);
extern int value_pointed_to_offset (struct value *value);
extern void set_value_pointed_to_offset (struct value *value, int val);
/* While the following fields are per- VALUE .CONTENT .PIECE (i.e., a
single value might have multiple LVALs), this hacked interface is
limited to just the first PIECE. Expect further change. */
/* Type of value; either not an lval, or one of the various different
possible kinds of lval. */
extern enum lval_type *deprecated_value_lval_hack (struct value *);
#define VALUE_LVAL(val) (*deprecated_value_lval_hack (val))
/* If lval == lval_memory, this is the address in the inferior. If
lval == lval_register, this is the byte offset into the registers
structure. */
extern CORE_ADDR *deprecated_value_address_hack (struct value *);
#define VALUE_ADDRESS(val) (*deprecated_value_address_hack (val))
/* Pointer to internal variable. */
extern struct internalvar **deprecated_value_internalvar_hack (struct value *);
#define VALUE_INTERNALVAR(val) (*deprecated_value_internalvar_hack (val))
/* Frame register value is relative to. This will be described in the
lval enum above as "lval_register". */
extern struct frame_id *deprecated_value_frame_id_hack (struct value *);
#define VALUE_FRAME_ID(val) (*deprecated_value_frame_id_hack (val))
/* Register number if the value is from a register. */
extern short *deprecated_value_regnum_hack (struct value *);
#define VALUE_REGNUM(val) (*deprecated_value_regnum_hack (val))
@ -330,9 +300,6 @@ extern struct value *allocate_value (struct type *type);
extern struct value *allocate_repeat_value (struct type *type, int count);
extern struct value *value_change_enclosing_type (struct value *val,
struct type *new_type);
extern struct value *value_mark (void);
extern void value_free_to_mark (struct value *mark);