Revert unexpected rename in previous patch

While working on the previous patch, I renamed variables whose type I
changed to let the compiler help me find their usages, but I forgot to
rename one back to its original name.  This patch fixes it.

gdb/ChangeLog:

	* varobj.c (struct varobj_dynamic) <children_requested_>: Rename
	back to...
	<children_requested>: ... this.
	(varobj_get_num_children, varobj_update): Adjust.
This commit is contained in:
Simon Marchi 2017-11-23 11:05:22 -05:00
parent 4c37490d92
commit bd046f64a1
2 changed files with 10 additions and 3 deletions

View File

@ -1,3 +1,10 @@
2017-11-23 Simon Marchi <simon.marchi@ericsson.com>
* varobj.c (struct varobj_dynamic) <children_requested_>: Rename
back to...
<children_requested>: ... this.
(varobj_get_num_children, varobj_update): Adjust.
2017-11-23 Simon Marchi <simon.marchi@ericsson.com>
* ada-varobj.c (ada_value_is_changeable_p): Change int to bool where applicable.

View File

@ -113,7 +113,7 @@ struct varobj_dynamic
used to decide if dynamic varobj should recompute their children.
In the event that the frontend never asked for the children, we
can avoid that. */
bool children_requested_ = false;
bool children_requested = false;
/* The pretty-printer constructor. If NULL, then the default
pretty-printer will be looked up. If None, then no
@ -839,7 +839,7 @@ varobj_get_num_children (struct varobj *var)
const std::vector<varobj *> &
varobj_list_children (struct varobj *var, int *from, int *to)
{
var->dynamic->children_requested_ = true;
var->dynamic->children_requested = true;
if (varobj_is_dynamic_p (var))
{
@ -1629,7 +1629,7 @@ varobj_update (struct varobj **varp, bool is_explicit)
if (v->frozen)
continue;
if (!v->dynamic->children_requested_)
if (!v->dynamic->children_requested)
{
bool dummy;