Move die_info to new header

This moves struct die_info to a new header, dwarf2/die.h.

gdb/ChangeLog
2020-03-26  Tom Tromey  <tom@tromey.com>

	* dwarf2/read.c (struct die_info): Move to die.h.
	* dwarf2/die.h: New file.
This commit is contained in:
Tom Tromey 2020-03-26 09:28:08 -06:00
parent 0df7ad3a67
commit c2d50fd0b3
3 changed files with 68 additions and 39 deletions

View File

@ -1,3 +1,8 @@
2020-03-26 Tom Tromey <tom@tromey.com>
* dwarf2/read.c (struct die_info): Move to die.h.
* dwarf2/die.h: New file.
2020-03-26 Tom Tromey <tom@tromey.com>
* dwarf2/line-header.h (dwarf_decode_line_header): Declare.

62
gdb/dwarf2/die.h Normal file
View File

@ -0,0 +1,62 @@
/* DWARF DIEs
Copyright (C) 2003-2020 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifndef GDB_DWARF2_DIE_H
#define GDB_DWARF2_DIE_H
/* This data structure holds a complete die structure. */
struct die_info
{
/* DWARF-2 tag for this DIE. */
ENUM_BITFIELD(dwarf_tag) tag : 16;
/* Number of attributes */
unsigned char num_attrs;
/* True if we're presently building the full type name for the
type derived from this DIE. */
unsigned char building_fullname : 1;
/* True if this die is in process. PR 16581. */
unsigned char in_process : 1;
/* True if this DIE has children. */
unsigned char has_children : 1;
/* Abbrev number */
unsigned int abbrev;
/* Offset in .debug_info or .debug_types section. */
sect_offset sect_off;
/* The dies in a compilation unit form an n-ary tree. PARENT
points to this die's parent; CHILD points to the first child of
this node; and all the children of a given node are chained
together via their SIBLING fields. */
struct die_info *child; /* Its first child, if any. */
struct die_info *sibling; /* Its next sibling, if any. */
struct die_info *parent; /* Its parent, if any. */
/* An array of attributes, with NUM_ATTRS elements. There may be
zero, but it's not common and zero-sized arrays are not
sufficiently portable C. */
struct attribute attrs[1];
};
#endif /* GDB_DWARF2_DIE_H */

View File

@ -39,6 +39,7 @@
#include "dwarf2/line-header.h"
#include "dwarf2/dwz.h"
#include "dwarf2/macro.h"
#include "dwarf2/die.h"
#include "bfd.h"
#include "elf-bfd.h"
#include "symtab.h"
@ -1045,45 +1046,6 @@ struct partial_die_info : public allocate_on_obstack
}
};
/* This data structure holds a complete die structure. */
struct die_info
{
/* DWARF-2 tag for this DIE. */
ENUM_BITFIELD(dwarf_tag) tag : 16;
/* Number of attributes */
unsigned char num_attrs;
/* True if we're presently building the full type name for the
type derived from this DIE. */
unsigned char building_fullname : 1;
/* True if this die is in process. PR 16581. */
unsigned char in_process : 1;
/* True if this DIE has children. */
unsigned char has_children : 1;
/* Abbrev number */
unsigned int abbrev;
/* Offset in .debug_info or .debug_types section. */
sect_offset sect_off;
/* The dies in a compilation unit form an n-ary tree. PARENT
points to this die's parent; CHILD points to the first child of
this node; and all the children of a given node are chained
together via their SIBLING fields. */
struct die_info *child; /* Its first child, if any. */
struct die_info *sibling; /* Its next sibling, if any. */
struct die_info *parent; /* Its parent, if any. */
/* An array of attributes, with NUM_ATTRS elements. There may be
zero, but it's not common and zero-sized arrays are not
sufficiently portable C. */
struct attribute attrs[1];
};
/* FIXME: We might want to set this from BFD via bfd_arch_bits_per_byte,
but this would require a corresponding change in unpack_field_as_long
and friends. */