[C++/mingw] ser-mingw.c casts

2015-11-17  Pedro Alves  <palves@redhat.com>

	* ser-mingw.c (CancelIo_ftype): New typedef.
	(CancelIo): Use CancelIo_ftype.
	(ser_windows_close, ser_windows_wait_handle)
	(ser_windows_read_prim, stop_select_thread)
	(console_select_thread, pipe_select_thread, file_select_thread)
	(ser_console_wait_handle, ser_console_done_wait_handle)
	(ser_console_close, cleanup_pipe_state, pipe_windows_close)
	(pipe_windows_write, pipe_wait_handle, pipe_done_wait_handle)
	(net_windows_socket_check_pending, net_windows_select_thread)
	(net_windows_wait_handle, net_windows_done_wait_handle)
	(net_windows_close): Add casts.
	(_initialize_ser_windows): Cast to CancelIo_ftype* instead of
	void*.
This commit is contained in:
Pedro Alves 2015-11-17 15:17:44 +00:00
parent c25b1ab690
commit cd78b7a167
2 changed files with 42 additions and 25 deletions

View File

@ -1,3 +1,19 @@
2015-11-17 Pedro Alves <palves@redhat.com>
* ser-mingw.c (CancelIo_ftype): New typedef.
(CancelIo): Use CancelIo_ftype.
(ser_windows_close, ser_windows_wait_handle)
(ser_windows_read_prim, stop_select_thread)
(console_select_thread, pipe_select_thread, file_select_thread)
(ser_console_wait_handle, ser_console_done_wait_handle)
(ser_console_close, cleanup_pipe_state, pipe_windows_close)
(pipe_windows_write, pipe_wait_handle, pipe_done_wait_handle)
(net_windows_socket_check_pending, net_windows_select_thread)
(net_windows_wait_handle, net_windows_done_wait_handle)
(net_windows_close): Add casts.
(_initialize_ser_windows): Cast to CancelIo_ftype* instead of
void*.
2015-11-17 Simon Marchi <simon.marchi@ericsson.com>
* c-exp.y (exp): Adjust, change enum c_string_type to

View File

@ -44,7 +44,8 @@ struct ser_windows_state
/* CancelIo is not available for Windows 95 OS, so we need to use
LoadLibrary/GetProcAddress to avoid a startup failure. */
#define CancelIo dyn_CancelIo
static BOOL WINAPI (*CancelIo) (HANDLE);
typedef BOOL WINAPI (CancelIo_ftype) (HANDLE);
static CancelIo_ftype *CancelIo;
/* Open up a real live device for serial I/O. */
@ -254,7 +255,7 @@ ser_windows_close (struct serial *scb)
by calling close (scb->fd) below. */
if (CancelIo)
CancelIo ((HANDLE) _get_osfhandle (scb->fd));
state = scb->state;
state = (struct ser_windows_state *) scb->state;
CloseHandle (state->ov.hEvent);
CloseHandle (state->except_event);
@ -275,7 +276,7 @@ ser_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
DWORD errors;
HANDLE h = (HANDLE) _get_osfhandle (scb->fd);
state = scb->state;
state = (struct ser_windows_state *) scb->state;
*except = state->except_event;
*read = state->ov.hEvent;
@ -328,7 +329,7 @@ ser_windows_read_prim (struct serial *scb, size_t count)
HANDLE h;
gdb_byte *p;
state = scb->state;
state = (struct ser_windows_state *) scb->state;
if (state->in_progress)
{
WaitForSingleObject (state->ov.hEvent, INFINITE);
@ -532,12 +533,12 @@ stop_select_thread (struct ser_console_state *state)
static DWORD WINAPI
console_select_thread (void *arg)
{
struct serial *scb = arg;
struct serial *scb = (struct serial *) arg;
struct ser_console_state *state;
int event_index;
HANDLE h;
state = scb->state;
state = (struct ser_console_state *) scb->state;
h = (HANDLE) _get_osfhandle (scb->fd);
while (1)
@ -635,12 +636,12 @@ fd_is_file (int fd)
static DWORD WINAPI
pipe_select_thread (void *arg)
{
struct serial *scb = arg;
struct serial *scb = (struct serial *) arg;
struct ser_console_state *state;
int event_index;
HANDLE h;
state = scb->state;
state = (struct ser_console_state *) scb->state;
h = (HANDLE) _get_osfhandle (scb->fd);
while (1)
@ -678,12 +679,12 @@ pipe_select_thread (void *arg)
static DWORD WINAPI
file_select_thread (void *arg)
{
struct serial *scb = arg;
struct serial *scb = (struct serial *) arg;
struct ser_console_state *state;
int event_index;
HANDLE h;
state = scb->state;
state = (struct ser_console_state *) scb->state;
h = (HANDLE) _get_osfhandle (scb->fd);
while (1)
@ -704,7 +705,7 @@ file_select_thread (void *arg)
static void
ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct ser_console_state *state = scb->state;
struct ser_console_state *state = (struct ser_console_state *) scb->state;
if (state == NULL)
{
@ -758,7 +759,7 @@ ser_console_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
static void
ser_console_done_wait_handle (struct serial *scb)
{
struct ser_console_state *state = scb->state;
struct ser_console_state *state = (struct ser_console_state *) scb->state;
if (state == NULL)
return;
@ -769,7 +770,7 @@ ser_console_done_wait_handle (struct serial *scb)
static void
ser_console_close (struct serial *scb)
{
struct ser_console_state *state = scb->state;
struct ser_console_state *state = (struct ser_console_state *) scb->state;
if (scb->state)
{
@ -854,7 +855,7 @@ free_pipe_state (struct pipe_state *ps)
static void
cleanup_pipe_state (void *untyped)
{
struct pipe_state *ps = untyped;
struct pipe_state *ps = (struct pipe_state *) untyped;
free_pipe_state (ps);
}
@ -957,7 +958,7 @@ pipe_windows_fdopen (struct serial *scb, int fd)
static void
pipe_windows_close (struct serial *scb)
{
struct pipe_state *ps = scb->state;
struct pipe_state *ps = (struct pipe_state *) scb->state;
/* In theory, we should try to kill the subprocess here, but the pex
interface doesn't give us enough information to do that. Usually
@ -993,7 +994,7 @@ pipe_windows_read (struct serial *scb, size_t count)
static int
pipe_windows_write (struct serial *scb, const void *buf, size_t count)
{
struct pipe_state *ps = scb->state;
struct pipe_state *ps = (struct pipe_state *) scb->state;
HANDLE pipeline_in;
DWORD written;
@ -1015,7 +1016,7 @@ pipe_windows_write (struct serial *scb, const void *buf, size_t count)
static void
pipe_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct pipe_state *ps = scb->state;
struct pipe_state *ps = (struct pipe_state *) scb->state;
/* Have we allocated our events yet? */
if (ps->wait.read_event == INVALID_HANDLE_VALUE)
@ -1036,7 +1037,7 @@ pipe_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
static void
pipe_done_wait_handle (struct serial *scb)
{
struct pipe_state *ps = scb->state;
struct pipe_state *ps = (struct pipe_state *) scb->state;
/* Have we allocated our events yet? */
if (ps->wait.read_event == INVALID_HANDLE_VALUE)
@ -1080,7 +1081,7 @@ struct net_windows_state
static int
net_windows_socket_check_pending (struct serial *scb)
{
struct net_windows_state *state = scb->state;
struct net_windows_state *state = (struct net_windows_state *) scb->state;
unsigned long available;
if (ioctlsocket (scb->fd, FIONREAD, &available) != 0)
@ -1101,11 +1102,11 @@ net_windows_socket_check_pending (struct serial *scb)
static DWORD WINAPI
net_windows_select_thread (void *arg)
{
struct serial *scb = arg;
struct serial *scb = (struct serial *) arg;
struct net_windows_state *state;
int event_index;
state = scb->state;
state = (struct net_windows_state *) scb->state;
while (1)
{
@ -1170,7 +1171,7 @@ net_windows_select_thread (void *arg)
static void
net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
{
struct net_windows_state *state = scb->state;
struct net_windows_state *state = (struct net_windows_state *) scb->state;
/* Start from a clean slate. */
ResetEvent (state->base.read_event);
@ -1189,7 +1190,7 @@ net_windows_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
static void
net_windows_done_wait_handle (struct serial *scb)
{
struct net_windows_state *state = scb->state;
struct net_windows_state *state = (struct net_windows_state *) scb->state;
stop_select_thread (&state->base);
}
@ -1222,7 +1223,7 @@ net_windows_open (struct serial *scb, const char *name)
static void
net_windows_close (struct serial *scb)
{
struct net_windows_state *state = scb->state;
struct net_windows_state *state = (struct net_windows_state *) scb->state;
destroy_select_thread (&state->base);
CloseHandle (state->sock_event);
@ -1370,7 +1371,7 @@ _initialize_ser_windows (void)
hm = LoadLibrary ("kernel32.dll");
if (hm)
{
CancelIo = (void *) GetProcAddress (hm, "CancelIo");
CancelIo = (CancelIo_ftype *) GetProcAddress (hm, "CancelIo");
FreeLibrary (hm);
}
else