* opncls.c (bfd_realloc): Deleted, since it's broken and fixing it would make

it slow.  Besides, it isn't used much.
* elfcode.h (elf_map_symbols): Always allocate new storage for the symbol table.
This commit is contained in:
Ken Raeburn 1994-10-12 21:39:54 +00:00
parent a82ae15d4b
commit ef4b8f6687
2 changed files with 11 additions and 0 deletions

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@ -1,3 +1,10 @@
Wed Oct 12 16:46:43 1994 Ken Raeburn <raeburn@cujo.cygnus.com>
* opncls.c (bfd_realloc): Deleted, since it's broken and fixing it
would make it slow. Besides, it isn't used much.
* elfcode.h (elf_map_symbols): Always allocate new storage for the
symbol table.
Wed Oct 12 11:54:37 1994 Ian Lance Taylor <ian@sanguine.cygnus.com>
* rs6000-core.c (rs6000coff_core_file_matches_executable_p): Make

View File

@ -1554,11 +1554,15 @@ elf_map_symbols (abfd)
if (num_sections)
{
#if 0 /* @@ I just deleted bfd_realloc, because it's broken and too hard to
fix. I'm leaving this code here as a reminder to look at this more
carefully later and see if we can avoid wasting memory. */
if (syms)
syms = (asymbol **) bfd_realloc (abfd, syms,
((symcount + num_sections + 1)
* sizeof (asymbol *)));
else
#endif
syms = (asymbol **) bfd_alloc (abfd,
(num_sections + 1) * sizeof (asymbol *));
if (!syms)