* ldmain.c (set_scripts_dir): Check . and <ld bin dir>/../lib for
ldscripts, as well as <ld bin dir> and SCRIPTDIR.
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@ -1,5 +1,8 @@
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Mon Jul 12 11:45:48 1993 David J. Mackenzie (djm@thepub.cygnus.com)
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* ldmain.c (set_scripts_dir): Check . and <ld bin dir>/../lib for
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ldscripts, as well as <ld bin dir> and SCRIPTDIR.
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* ldlang.c (lang_process): Use sizeof instead of magic constant.
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* ldmain.c (get_emulation, check_for_scripts_dir,
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44
ld/ldmain.c
44
ld/ldmain.c
@ -338,36 +338,52 @@ check_for_scripts_dir (dir)
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sprintf (buf, "%s/ldscripts", dir);
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res = stat (buf, &s) == 0 && S_ISDIR (s.st_mode);
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free (buf);
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if (res)
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{
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buf[dirlen] = '\0';
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ldfile_add_library_path (buf);
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}
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else
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free (buf);
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ldfile_add_library_path (dir);
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return res;
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}
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/* Set the default directory for finding script files.
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Libraries will be searched for here too, but that's ok. */
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Libraries will be searched for here too, but that's ok.
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We look for the "ldscripts" directory in:
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the curent dir
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SCRIPTDIR (passed from Makefile)
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the dir where this program is
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the dir where this program is/../lib */
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static void
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set_scripts_dir ()
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{
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char *end;
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char *end, *dir;
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size_t dirlen;
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if (check_for_scripts_dir ("."))
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return; /* Newest version, most likely. */
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if (check_for_scripts_dir (SCRIPTDIR))
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return; /* Good--we've been installed. */
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return; /* We've been installed normally. */
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/* Look for "ldscripts" in the dir where our binary is. */
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end = strrchr (program_name, '/');
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if (!end)
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return; /* Hope for the best. */
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return;
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*end = '\0';
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check_for_scripts_dir (program_name);
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*end = '/';
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/* Make a copy of program_name in dir. */
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dirlen = end - program_name;
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dir = (char *) ldmalloc (dirlen + 8); /* Leave room for later "/../lib". */
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strncpy (dir, program_name, dirlen);
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dir[dirlen] = '\0';
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if (check_for_scripts_dir (dir))
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return; /* Don't free dir. */
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/* Look for "ldscripts" in <the dir where our binary is>/../lib. */
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strcpy (dir + dirlen, "/../lib");
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if (check_for_scripts_dir (dir))
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return;
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free (dir); /* Well, we tried. */
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}
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void
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