rules, since these are used when building a distribution.
* Makefile.in (ldlex.c): Don't re-direct output, since that
leaves a bogus output files if it fails.
* ldexp.c, ldlang.c, ldmain.c: reflect this
* ldver.c: bump version to 1.97.1
* ldindr.c (add_indirect): when an edict declaring an indirect
symbol is found, make sure that any ideas about the symbol being
common are changed if it now known to be defined.
* ldmain.c (linear_library): complain once if archive isn't
ranlibbed.
* ldlang.h, ldlang.c: make room for and initialize the complain
once field.
* ldmain.c (main): take out ./ from library path, and close file
before unlinking. Make multiple defs of a symbol create an
unexecable file.
* ldmisc.c: fatal errosrs delete output file
bfd too #.
* ldexp.c, ldlang.c: now build memory shape tree in obstacks
rather than with raw malloc, makes it easier to track where memory
is going.
* ldsym.h, ldsym.c: create obstack for all global symbols too.
* ldwrite.c (ldwrite): moved malloc so only used when needed.
* sa29200-sc.sh: added support for .lit, data1 and data2 sections.
magic to converts scripts, since that is now handled
by genscripts.sh and the *.sc-sh scipt generators.
* config.h: Remove a bunch of macros defining emulations
and targets. This becomes one less file to edit when
adding emulations or targets.
* ldemul.h (struct ld_emulation_xfer_struct): Add
emulation_name and target_name fields.
* ldemul.c, ldemul.h: Define some default functions used
by most emulations (and remove from the *.em scripts).
* ldemul.c (ldemul_choose_target): Search the new
ld_emulations array using a loop (instead of a hardwired
nested if statement).
Define the ld_emulation from the automatically-geenrated
ldemul-list.h. This means you no longer have to edit ldemul.c
to add a new emulation.
* ldmain.c: Replace {GLD,LNK}960_EMULATION_NAME by
their expansions, since the former no longer exist.
* PORTING: A very rough first draft of a porting guide.