/* Target-dependent code for the SPARC for GDB, the GNU debugger. Copyright 1986, 1987, 1989, 1991, 1992 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "defs.h" #include "frame.h" #include "inferior.h" #include "obstack.h" #include "target.h" #include "ieee-float.h" #ifdef USE_PROC_FS #include #else #include #endif #include "gdbcore.h" /* From infrun.c */ extern int stop_after_trap; typedef enum { Error, not_branch, bicc, bicca, ba, baa, ticc, ta } branch_type; /* Simulate single-step ptrace call for sun4. Code written by Gary Beihl (beihl@mcc.com). */ /* npc4 and next_pc describe the situation at the time that the step-breakpoint was set, not necessary the current value of NPC_REGNUM. */ static CORE_ADDR next_pc, npc4, target; static int brknpc4, brktrg; typedef char binsn_quantum[BREAKPOINT_MAX]; static binsn_quantum break_mem[3]; /* Non-zero if we just simulated a single-step ptrace call. This is needed because we cannot remove the breakpoints in the inferior process until after the `wait' in `wait_for_inferior'. Used for sun4. */ int one_stepped; /* single_step() is called just before we want to resume the inferior, if we want to single-step it but there is no hardware or kernel single-step support (as on all SPARCs). We find all the possible targets of the coming instruction and breakpoint them. single_step is also called just after the inferior stops. If we had set up a simulated single-step, we undo our damage. */ void single_step (ignore) int ignore; /* pid, but we don't need it */ { branch_type br, isannulled(); CORE_ADDR pc; long pc_instruction; if (!one_stepped) { /* Always set breakpoint for NPC. */ next_pc = read_register (NPC_REGNUM); npc4 = next_pc + 4; /* branch not taken */ target_insert_breakpoint (next_pc, break_mem[0]); /* printf ("set break at %x\n",next_pc); */ pc = read_register (PC_REGNUM); pc_instruction = read_memory_integer (pc, sizeof(pc_instruction)); br = isannulled (pc_instruction, pc, &target); brknpc4 = brktrg = 0; if (br == bicca) { /* Conditional annulled branch will either end up at npc (if taken) or at npc+4 (if not taken). Trap npc+4. */ brknpc4 = 1; target_insert_breakpoint (npc4, break_mem[1]); } else if (br == baa && target != next_pc) { /* Unconditional annulled branch will always end up at the target. */ brktrg = 1; target_insert_breakpoint (target, break_mem[2]); } /* We are ready to let it go */ one_stepped = 1; return; } else { /* Remove breakpoints */ target_remove_breakpoint (next_pc, break_mem[0]); if (brknpc4) target_remove_breakpoint (npc4, break_mem[1]); if (brktrg) target_remove_breakpoint (target, break_mem[2]); one_stepped = 0; } } #define FRAME_SAVED_L0 0 /* Byte offset from SP */ #define FRAME_SAVED_I0 32 /* Byte offset from SP */ CORE_ADDR sparc_frame_chain (thisframe) FRAME thisframe; { CORE_ADDR retval; int err; CORE_ADDR addr; addr = thisframe->frame + FRAME_SAVED_I0 + REGISTER_RAW_SIZE(FP_REGNUM) * (FP_REGNUM - I0_REGNUM); err = target_read_memory (addr, (char *) &retval, sizeof (CORE_ADDR)); if (err) return 0; SWAP_TARGET_AND_HOST (&retval, sizeof (retval)); return retval; } CORE_ADDR sparc_extract_struct_value_address (regbuf) char regbuf[REGISTER_BYTES]; { /* FIXME, handle byte swapping */ return read_memory_integer (((int *)(regbuf))[SP_REGNUM]+(16*4), sizeof (CORE_ADDR)); } /* Find the pc saved in frame FRAME. */ CORE_ADDR frame_saved_pc (frame) FRAME frame; { CORE_ADDR prev_pc; if (get_current_frame () == frame) /* FIXME, debug check. Remove >=gdb-4.6 */ { if (read_register (SP_REGNUM) != frame->bottom) abort(); } read_memory ((CORE_ADDR) (frame->bottom + FRAME_SAVED_I0 + REGISTER_RAW_SIZE(I7_REGNUM) * (I7_REGNUM - I0_REGNUM)), (char *) &prev_pc, sizeof (CORE_ADDR)); SWAP_TARGET_AND_HOST (&prev_pc, sizeof (prev_pc)); return PC_ADJUST (prev_pc); } /* * Since an individual frame in the frame cache is defined by two * arguments (a frame pointer and a stack pointer), we need two * arguments to get info for an arbitrary stack frame. This routine * takes two arguments and makes the cached frames look as if these * two arguments defined a frame on the cache. This allows the rest * of info frame to extract the important arguments without * difficulty. */ FRAME setup_arbitrary_frame (frame, stack) FRAME_ADDR frame, stack; { FRAME fid = create_new_frame (frame, 0); if (!fid) fatal ("internal: create_new_frame returned invalid frame id"); fid->bottom = stack; fid->pc = FRAME_SAVED_PC (fid); return fid; } /* This code was written by Gary Beihl (beihl@mcc.com). It was modified by Michael Tiemann (tiemann@corto.inria.fr). */ /* * This routine appears to be passed a size by which to increase the * stack. It then executes a save instruction in the inferior to * increase the stack by this amount. Only the register window system * should be affected by this; the program counter & etc. will not be. * * This instructions used for this purpose are: * * sethi %hi(0x0),g1 * * add g1,0x1ee0,g1 * * save sp,g1,sp * sethi %hi(0x0),g1 * * add g1,0x1ee0,g1 * * t g0,0x1,o0 * sethi %hi(0x0),g0 (nop) * * I presume that these set g1 to be the negative of the size, do a * save (putting the stack pointer at sp - size) and restore the * original contents of g1. A * indicates that the actual value of * the instruction is modified below. */ static int save_insn_opcodes[] = { 0x03000000, 0x82007ee0, 0x9de38001, 0x03000000, 0x82007ee0, 0x91d02001, 0x01000000 }; /* Neither do_save_insn or do_restore_insn save stack configuration (current_frame, etc), since the stack is in an indeterminate state through the call to each of them. That responsibility of the routine which calls them. */ static void do_save_insn (size) int size; { int g1 = read_register (G1_REGNUM); CORE_ADDR sp = read_register (SP_REGNUM); CORE_ADDR pc = read_register (PC_REGNUM); CORE_ADDR npc = read_register (NPC_REGNUM); CORE_ADDR fake_pc = sp - sizeof (save_insn_opcodes); struct inferior_status inf_status; save_inferior_status (&inf_status, 0); /* Don't restore stack info */ /* * See above. */ save_insn_opcodes[0] = 0x03000000 | ((-size >> 10) & 0x3fffff); save_insn_opcodes[1] = 0x82006000 | (-size & 0x3ff); save_insn_opcodes[3] = 0x03000000 | ((g1 >> 10) & 0x3fffff); save_insn_opcodes[4] = 0x82006000 | (g1 & 0x3ff); write_memory (fake_pc, (char *)save_insn_opcodes, sizeof (save_insn_opcodes)); clear_proceed_status (); stop_after_trap = 1; proceed (fake_pc, 0, 0); write_register (PC_REGNUM, pc); write_register (NPC_REGNUM, npc); restore_inferior_status (&inf_status); } /* * This routine takes a program counter value. It restores the * register window system to the frame above the current one. * THIS ROUTINE CLOBBERS PC AND NPC IN THE TARGET! */ /* The following insns translate to: restore %g0,%g0,%g0 t %g0,1 sethi %hi(0),%g0 */ static int restore_insn_opcodes[] = { 0x81e80000, 0x91d02001, 0x01000000 }; static void do_restore_insn () { CORE_ADDR sp = read_register (SP_REGNUM); CORE_ADDR fake_pc = sp - sizeof (restore_insn_opcodes); struct inferior_status inf_status; save_inferior_status (&inf_status, 0); /* Don't restore stack info */ write_memory (fake_pc, (char *)restore_insn_opcodes, sizeof (restore_insn_opcodes)); clear_proceed_status (); stop_after_trap = 1; proceed (fake_pc, 0, 0); restore_inferior_status (&inf_status); } /* Given a pc value, skip it forward past the function prologue by disassembling instructions that appear to be a prologue. If FRAMELESS_P is set, we are only testing to see if the function is frameless. This allows a quicker answer. This routine should be more specific in its actions; making sure that it uses the same register in the initial prologue section. */ CORE_ADDR skip_prologue (start_pc, frameless_p) CORE_ADDR start_pc; int frameless_p; { union { unsigned long int code; struct { unsigned int op:2; unsigned int rd:5; unsigned int op2:3; unsigned int imm22:22; } sethi; struct { unsigned int op:2; unsigned int rd:5; unsigned int op3:6; unsigned int rs1:5; unsigned int i:1; unsigned int simm13:13; } add; int i; } x; int dest = -1; CORE_ADDR pc = start_pc; x.i = read_memory_integer (pc, 4); /* Recognize the `sethi' insn and record its destination. */ if (x.sethi.op == 0 && x.sethi.op2 == 4) { dest = x.sethi.rd; pc += 4; x.i = read_memory_integer (pc, 4); } /* Recognize an add immediate value to register to either %g1 or the destination register recorded above. Actually, this might well recognize several different arithmetic operations. It doesn't check that rs1 == rd because in theory "sub %g0, 5, %g1" followed by "save %sp, %g1, %sp" is a valid prologue (Not that I imagine any compiler really does that, however). */ if (x.add.op == 2 && x.add.i && (x.add.rd == 1 || x.add.rd == dest)) { pc += 4; x.i = read_memory_integer (pc, 4); } /* This recognizes any SAVE insn. But why do the XOR and then the compare? That's identical to comparing against 60 (as long as there isn't any sign extension). */ if (x.add.op == 2 && (x.add.op3 ^ 32) == 28) { pc += 4; if (frameless_p) /* If the save is all we care about, */ return pc; /* return before doing more work */ x.i = read_memory_integer (pc, 4); } else { /* Without a save instruction, it's not a prologue. */ return start_pc; } /* Now we need to recognize stores into the frame from the input registers. This recognizes all non alternate stores of input register, into a location offset from the frame pointer. */ while (x.add.op == 3 && (x.add.op3 & 0x3c) == 4 /* Store, non-alternate. */ && (x.add.rd & 0x18) == 0x18 /* Input register. */ && x.add.i /* Immediate mode. */ && x.add.rs1 == 30 /* Off of frame pointer. */ /* Into reserved stack space. */ && x.add.simm13 >= 0x44 && x.add.simm13 < 0x5b) { pc += 4; x.i = read_memory_integer (pc, 4); } return pc; } /* Check instruction at ADDR to see if it is an annulled branch. All other instructions will go to NPC or will trap. Set *TARGET if we find a canidate branch; set to zero if not. */ branch_type isannulled (instruction, addr, target) long instruction; CORE_ADDR addr, *target; { branch_type val = not_branch; long int offset; /* Must be signed for sign-extend. */ union { unsigned long int code; struct { unsigned int op:2; unsigned int a:1; unsigned int cond:4; unsigned int op2:3; unsigned int disp22:22; } b; } insn; *target = 0; insn.code = instruction; if (insn.b.op == 0 && (insn.b.op2 == 2 || insn.b.op2 == 6 || insn.b.op2 == 7)) { if (insn.b.cond == 8) val = insn.b.a ? baa : ba; else val = insn.b.a ? bicca : bicc; offset = 4 * ((int) (insn.b.disp22 << 10) >> 10); *target = addr + offset; } return val; } /* sparc_frame_find_saved_regs () Stores, into a struct frame_saved_regs, the addresses of the saved registers of frame described by FRAME_INFO. This includes special registers such as pc and fp saved in special ways in the stack frame. sp is even more special: the address we return for it IS the sp for the next frame. Note that on register window machines, we are currently making the assumption that window registers are being saved somewhere in the frame in which they are being used. If they are stored in an inferior frame, find_saved_register will break. On the Sun 4, the only time all registers are saved is when a dummy frame is involved. Otherwise, the only saved registers are the LOCAL and IN registers which are saved as a result of the "save/restore" opcodes. This condition is determined by address rather than by value. The "pc" is not stored in a frame on the SPARC. (What is stored is a return address minus 8.) sparc_pop_frame knows how to deal with that. Other routines might or might not. See tm-sparc.h (PUSH_FRAME and friends) for CRITICAL information about how this works. */ void sparc_frame_find_saved_regs (fi, saved_regs_addr) struct frame_info *fi; struct frame_saved_regs *saved_regs_addr; { register int regnum; FRAME_ADDR frame = read_register (FP_REGNUM); FRAME fid = FRAME_INFO_ID (fi); if (!fid) fatal ("Bad frame info struct in FRAME_FIND_SAVED_REGS"); (void) memset (saved_regs_addr, 0, sizeof (*saved_regs_addr)); /* Old test. if (fi->pc >= frame - CALL_DUMMY_LENGTH - 0x140 && fi->pc <= frame) */ if (fi->pc >= (fi->bottom ? fi->bottom : read_register (SP_REGNUM)) && fi->pc <= FRAME_FP(fi)) { /* Dummy frame. All but the window regs are in there somewhere. */ for (regnum = G1_REGNUM; regnum < G1_REGNUM+7; regnum++) saved_regs_addr->regs[regnum] = frame + (regnum - G0_REGNUM) * 4 - 0xa0; for (regnum = I0_REGNUM; regnum < I0_REGNUM+8; regnum++) saved_regs_addr->regs[regnum] = frame + (regnum - I0_REGNUM) * 4 - 0xc0; for (regnum = FP0_REGNUM; regnum < FP0_REGNUM + 32; regnum++) saved_regs_addr->regs[regnum] = frame + (regnum - FP0_REGNUM) * 4 - 0x80; for (regnum = Y_REGNUM; regnum < NUM_REGS; regnum++) saved_regs_addr->regs[regnum] = frame + (regnum - Y_REGNUM) * 4 - 0xe0; frame = fi->bottom ? fi->bottom : read_register (SP_REGNUM); } else { /* Normal frame. Just Local and In registers */ frame = fi->bottom ? fi->bottom : read_register (SP_REGNUM); for (regnum = L0_REGNUM; regnum < L0_REGNUM+16; regnum++) saved_regs_addr->regs[regnum] = frame + (regnum-L0_REGNUM) * 4; } if (fi->next) { /* Pull off either the next frame pointer or the stack pointer */ FRAME_ADDR next_next_frame = (fi->next->bottom ? fi->next->bottom : read_register (SP_REGNUM)); for (regnum = O0_REGNUM; regnum < O0_REGNUM+8; regnum++) saved_regs_addr->regs[regnum] = next_next_frame + regnum * 4; } /* Otherwise, whatever we would get from ptrace(GETREGS) is accurate */ saved_regs_addr->regs[SP_REGNUM] = FRAME_FP (fi); } /* Push an empty stack frame, and record in it the current PC, regs, etc. Note that the write's are of registers in the context of the newly pushed frame. Thus the the fp*'s, the g*'s, the i*'s, and the randoms, of the new frame, are being saved. The locals and outs are new; they don't need to be saved. The i's and l's of the last frame were saved by the do_save_insn in the register file (now on the stack, since a context switch happended imm after). The return pointer register %i7 does not have the pc saved into it (return from this frame will be accomplished by a POP_FRAME). In fact, we must leave it unclobbered, since we must preserve it in the calling routine except across call instructions. */ /* Definitely see tm-sparc.h for more doc of the frame format here. */ void sparc_push_dummy_frame () { CORE_ADDR fp; char register_temp[REGISTER_BYTES]; do_save_insn (0x140); /* FIXME where does this value come from? */ fp = read_register (FP_REGNUM); read_register_bytes (REGISTER_BYTE (FP0_REGNUM), register_temp, 32 * 4); write_memory (fp - 0x80, register_temp, 32 * 4); read_register_bytes (REGISTER_BYTE (G0_REGNUM), register_temp, 8 * 4); write_memory (fp - 0xa0, register_temp, 8 * 4); read_register_bytes (REGISTER_BYTE (I0_REGNUM), register_temp, 8 * 4); write_memory (fp - 0xc0, register_temp, 8 * 4); /* Y, PS, WIM, TBR, PC, NPC, FPS, CPS regs */ read_register_bytes (REGISTER_BYTE (Y_REGNUM), register_temp, 8 * 4); write_memory (fp - 0xe0, register_temp, 8 * 4); } /* Discard from the stack the innermost frame, restoring all saved registers. Note that the values stored in fsr by get_frame_saved_regs are *in the context of the called frame*. What this means is that the i regs of fsr must be restored into the o regs of the (calling) frame that we pop into. We don't care about the output regs of the calling frame, since unless it's a dummy frame, it won't have any output regs in it. We never have to bother with %l (local) regs, since the called routine's locals get tossed, and the calling routine's locals are already saved on its stack. */ /* Definitely see tm-sparc.h for more doc of the frame format here. */ void sparc_pop_frame () { register FRAME frame = get_current_frame (); register CORE_ADDR pc; struct frame_saved_regs fsr; struct frame_info *fi; char raw_buffer[REGISTER_BYTES]; fi = get_frame_info (frame); get_frame_saved_regs (fi, &fsr); do_restore_insn (); if (fsr.regs[FP0_REGNUM]) { read_memory (fsr.regs[FP0_REGNUM], raw_buffer, 32 * 4); write_register_bytes (REGISTER_BYTE (FP0_REGNUM), raw_buffer, 32 * 4); } if (fsr.regs[G1_REGNUM]) { read_memory (fsr.regs[G1_REGNUM], raw_buffer, 7 * 4); write_register_bytes (REGISTER_BYTE (G1_REGNUM), raw_buffer, 7 * 4); } if (fsr.regs[I0_REGNUM]) { read_memory (fsr.regs[I0_REGNUM], raw_buffer, 8 * 4); write_register_bytes (REGISTER_BYTE (O0_REGNUM), raw_buffer, 8 * 4); } if (fsr.regs[PS_REGNUM]) write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4)); if (fsr.regs[Y_REGNUM]) write_register (Y_REGNUM, read_memory_integer (fsr.regs[Y_REGNUM], 4)); if (fsr.regs[PC_REGNUM]) { /* Explicitly specified PC (and maybe NPC) -- just restore them. */ write_register (PC_REGNUM, read_memory_integer (fsr.regs[PC_REGNUM], 4)); if (fsr.regs[NPC_REGNUM]) write_register (NPC_REGNUM, read_memory_integer (fsr.regs[NPC_REGNUM], 4)); } else if (fsr.regs[I7_REGNUM]) { /* Return address in %i7 -- adjust it, then restore PC and NPC from it */ pc = PC_ADJUST (read_memory_integer (fsr.regs[I7_REGNUM], 4)); write_register (PC_REGNUM, pc); write_register (NPC_REGNUM, pc + 4); } flush_cached_frames (); set_current_frame ( create_new_frame (read_register (FP_REGNUM), read_pc ())); } /* On the Sun 4 under SunOS, the compile will leave a fake insn which encodes the structure size being returned. If we detect such a fake insn, step past it. */ CORE_ADDR sparc_pc_adjust(pc) CORE_ADDR pc; { long insn; int err; err = target_read_memory (pc + 8, (char *)&insn, sizeof(long)); SWAP_TARGET_AND_HOST (&insn, sizeof(long)); if ((err == 0) && (insn & 0xfffffe00) == 0) return pc+12; else return pc+8; } /* Structure of SPARC extended floating point numbers. This information is not currently used by GDB, since no current SPARC implementations support extended float. */ const struct ext_format ext_format_sparc = { /* tot sbyte smask expbyte manbyte */ 16, 0, 0x80, 0,1, 4,8, /* sparc */ }; #ifdef USE_PROC_FS /* Target dependent support for /proc */ /* The /proc interface divides the target machine's register set up into two different sets, the general register set (gregset) and the floating point register set (fpregset). For each set, there is an ioctl to get the current register set and another ioctl to set the current values. The actual structure passed through the ioctl interface is, of course, naturally machine dependent, and is different for each set of registers. For the sparc for example, the general register set is typically defined by: typedef int gregset_t[38]; #define R_G0 0 ... #define R_TBR 37 and the floating point set by: typedef struct prfpregset { union { u_long pr_regs[32]; double pr_dregs[16]; } pr_fr; void * pr_filler; u_long pr_fsr; u_char pr_qcnt; u_char pr_q_entrysize; u_char pr_en; u_long pr_q[64]; } prfpregset_t; These routines provide the packing and unpacking of gregset_t and fpregset_t formatted data. */ /* Given a pointer to a general register set in /proc format (gregset_t *), unpack the register contents and supply them as gdb's idea of the current register values. */ void supply_gregset (gregsetp) prgregset_t *gregsetp; { register int regno; register prgreg_t *regp = (prgreg_t *) gregsetp; /* GDB register numbers for Gn, On, Ln, In all match /proc reg numbers. */ for (regno = G0_REGNUM ; regno <= I7_REGNUM ; regno++) { supply_register (regno, (char *) (regp + regno)); } /* These require a bit more care. */ supply_register (PS_REGNUM, (char *) (regp + R_PS)); supply_register (PC_REGNUM, (char *) (regp + R_PC)); supply_register (NPC_REGNUM,(char *) (regp + R_nPC)); supply_register (Y_REGNUM, (char *) (regp + R_Y)); } void fill_gregset (gregsetp, regno) prgregset_t *gregsetp; int regno; { int regi; register prgreg_t *regp = (prgreg_t *) gregsetp; extern char registers[]; for (regi = 0 ; regi <= R_I7 ; regi++) { if ((regno == -1) || (regno == regi)) { *(regp + regno) = *(int *) ®isters[REGISTER_BYTE (regi)]; } } if ((regno == -1) || (regno == PS_REGNUM)) { *(regp + R_PS) = *(int *) ®isters[REGISTER_BYTE (PS_REGNUM)]; } if ((regno == -1) || (regno == PC_REGNUM)) { *(regp + R_PC) = *(int *) ®isters[REGISTER_BYTE (PC_REGNUM)]; } if ((regno == -1) || (regno == NPC_REGNUM)) { *(regp + R_nPC) = *(int *) ®isters[REGISTER_BYTE (NPC_REGNUM)]; } if ((regno == -1) || (regno == Y_REGNUM)) { *(regp + R_Y) = *(int *) ®isters[REGISTER_BYTE (Y_REGNUM)]; } } #if defined (FP0_REGNUM) /* Given a pointer to a floating point register set in /proc format (fpregset_t *), unpack the register contents and supply them as gdb's idea of the current floating point register values. */ void supply_fpregset (fpregsetp) prfpregset_t *fpregsetp; { register int regi; char *from; for (regi = FP0_REGNUM ; regi < FP0_REGNUM+32 ; regi++) { from = (char *) &fpregsetp->pr_fr.pr_regs[regi-FP0_REGNUM]; supply_register (regi, from); } supply_register (FPS_REGNUM, (char *) &(fpregsetp->pr_fsr)); } /* Given a pointer to a floating point register set in /proc format (fpregset_t *), update the register specified by REGNO from gdb's idea of the current floating point register set. If REGNO is -1, update them all. */ void fill_fpregset (fpregsetp, regno) prfpregset_t *fpregsetp; int regno; { int regi; char *to; char *from; extern char registers[]; for (regi = FP0_REGNUM ; regi < FP0_REGNUM+32 ; regi++) { if ((regno == -1) || (regno == regi)) { from = (char *) ®isters[REGISTER_BYTE (regi)]; to = (char *) &fpregsetp->pr_fr.pr_regs[regi-FP0_REGNUM]; bcopy (from, to, REGISTER_RAW_SIZE (regno)); } } if ((regno == -1) || (regno == FPS_REGNUM)) { fpregsetp->pr_fsr = *(int *) ®isters[REGISTER_BYTE (FPS_REGNUM)]; } } #endif /* defined (FP0_REGNUM) */ #endif /* USE_PROC_FS */ #ifdef GET_LONGJMP_TARGET /* Figure out where the longjmp will land. We expect that we have just entered longjmp and haven't yet setup the stack frame, so the args are still in the output regs. %o0 (O0_REGNUM) points at the jmp_buf structure from which we extract the pc (JB_PC) that we will land at. The pc is copied into ADDR. This routine returns true on success */ int get_longjmp_target(pc) CORE_ADDR *pc; { CORE_ADDR jb_addr; jb_addr = read_register(O0_REGNUM); if (target_read_memory(jb_addr + JB_PC * JB_ELEMENT_SIZE, (char *) pc, sizeof(CORE_ADDR))) return 0; SWAP_TARGET_AND_HOST(pc, sizeof(CORE_ADDR)); return 1; } #endif /* GET_LONGJMP_TARGET */