#!/bin/sh # genscripts.sh - generate the ld-emulation-target specific files # # Usage: genscripts.sh srcdir libdir host target target_alias \ # default_emulation native_lib_dirs this_emulation tool_dir # # Sample usage: # genscripts.sh /djm/ld-devo/devo/ld /usr/local/lib sparc-sun-sunos4.1.3 \ # sparc-sun-sunos4.1.3 sparc-sun-sunos4.1.3 sun4 "" sun3 sparc-sun-sunos4.1.3 # produces sun3.x sun3.xbn sun3.xn sun3.xr sun3.xu em_sun3.c srcdir=$1 libdir=$2 host=$3 target=$4 target_alias=$5 DEFAULT_EMULATION=$6 NATIVE_LIB_DIRS=$7 EMULATION_NAME=$8 tool_lib=`echo ${libdir} | sed -e 's|/lib$||'`/${9-$target_alias}/lib # Include the emulation-specific parameters: . ${srcdir}/emulparams/${EMULATION_NAME}.sh if test -d ldscripts; then true else mkdir ldscripts fi # Set the library search path, for libraries named by -lfoo. # If LIB_PATH is defined (e.g., by Makefile) and non-empty, it is used. # Otherwise, the default is set here. # # The format is the usual list of colon-separated directories. # To force a logically empty LIB_PATH, do LIBPATH=":". if [ "x${LIB_PATH}" = "x" ] ; then if [ "x${host}" = "x${target}" ] ; then if [ "x${DEFAULT_EMULATION}" = "x${EMULATION_NAME}" ] ; then # Native. LIB_PATH=/lib:/usr/lib if [ -n "${NATIVE_LIB_DIRS}" ]; then LIB_PATH=${LIB_PATH}:${NATIVE_LIB_DIRS} fi if [ "${libdir}" != /usr/lib ]; then LIB_PATH=${LIB_PATH}:${libdir} fi if [ "${libdir}" != /usr/local/lib ] ; then LIB_PATH=${LIB_PATH}:/usr/local/lib fi else # Native, but not default emulation. LIB_PATH= fi else # Cross. LIB_PATH= fi fi # Always search $(tooldir)/lib, aka /usr/local/TARGET/lib. LIB_PATH=${LIB_PATH}:${tool_lib} LIB_SEARCH_DIRS=`echo ${LIB_PATH} | tr ':' ' ' | sed -e 's/\([^ ][^ ]*\)/SEARCH_DIR(\1);/g'` # Generate 5 or 6 script files from a master script template in # ${srcdir}/scripttempl/${SCRIPT_NAME}.sh. Which one of the 5 or 6 # script files is actually used depends on command line options given # to ld. (SCRIPT_NAME was set in the emulparams_file.) # # A .x script file is the default script. # A .xr script is for linking without relocation (-r flag). # A .xu script is like .xr, but *do* create constructors (-Ur flag). # A .xn script is for linking with -n flag (mix text and data on same page). # A .xbn script is for linking with -N flag (mix text and data on same page). # A .xs script is for generating a shared library with the --shared # flag; it is only generated if $GENERATE_SHLIB_SCRIPT is set by the # emulation parameters. SEGMENT_SIZE=${SEGMENT_SIZE-${TARGET_PAGE_SIZE}} # Determine DATA_ALIGNMENT for the 5 variants, using # values specified in the emulparams/.sh file or default. DATA_ALIGNMENT_="${DATA_ALIGNMENT_-${DATA_ALIGNMENT-ALIGN(${SEGMENT_SIZE})}}" DATA_ALIGNMENT_n="${DATA_ALIGNMENT_n-${DATA_ALIGNMENT_}}" DATA_ALIGNMENT_N="${DATA_ALIGNMENT_N-${DATA_ALIGNMENT-.}}" DATA_ALIGNMENT_r="${DATA_ALIGNMENT_r-${DATA_ALIGNMENT-}}" DATA_ALIGNMENT_u="${DATA_ALIGNMENT_u-${DATA_ALIGNMENT_r}}" LD_FLAG=r DATA_ALIGNMENT=${DATA_ALIGNMENT_r} DEFAULT_DATA_ALIGNMENT="ALIGN(${SEGMENT_SIZE})" (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.xr LD_FLAG=u DATA_ALIGNMENT=${DATA_ALIGNMENT_u} CONSTRUCTING=" " (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.xu LD_FLAG= DATA_ALIGNMENT=${DATA_ALIGNMENT_} RELOCATING=" " (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.x LD_FLAG=n DATA_ALIGNMENT=${DATA_ALIGNMENT_n} TEXT_START_ADDR=${NONPAGED_TEXT_START_ADDR-${TEXT_START_ADDR}} (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.xn LD_FLAG=N DATA_ALIGNMENT=${DATA_ALIGNMENT_N} (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.xbn if test -n "$GENERATE_SHLIB_SCRIPT"; then LD_FLAG=shared DATA_ALIGNMENT=${DATA_ALIGNMENT_s-${DATA_ALIGNMENT_}} CREATE_SHLIB=" " # Note that TEXT_START_ADDR is set to NONPAGED_TEXT_START_ADDR. (. ${srcdir}/scripttempl/${SCRIPT_NAME}.sc) | sed -e '/^ *$/d' > \ ldscripts/${EMULATION_NAME}.xs fi test "$DEFAULT_EMULATION" = "$EMULATION_NAME" && COMPILE_IN=true # Generate e${EMULATION_NAME}.c. . ${srcdir}/emultempl/${TEMPLATE_NAME-generic}.em