/* Test passing of arguments to functions. Use various sorts of arguments, including basic types, pointers to those types, structures, lots of args, etc, in various combinations. */ /* AIX requires this to be the first thing in the file. */ #ifdef __GNUC__ # define alloca __builtin_alloca # define HAVE_STACK_ALLOCA 1 #else /* not __GNUC__ */ # ifdef _AIX #pragma alloca # define HAVE_STACK_ALLOCA 1 # else /* Not AIX */ # ifdef sparc # include # define HAVE_STACK_ALLOCA 1 # ifdef __STDC__ void *alloca (); # else char *alloca (); # endif /* __STDC__ */ # endif /* sparc */ # endif /* Not AIX */ #endif /* not __GNUC__ */ char c = 'a'; char *cp = &c; unsigned char uc = 'b'; unsigned char *ucp = &uc; short s = 1; short *sp = &s; unsigned short us = 6; unsigned short *usp = &us; int i = 2; int *ip = &i; unsigned int ui = 7; unsigned int *uip = &ui; long l = 3; long *lp = &l; unsigned long ul = 8; unsigned long *ulp = &ul; float f = 4.0; float *fp = &f; double d = 5.0; double *dp = &d; struct stag { int s1; int s2; } st = { 101, 102 }; struct stag *stp = &st; union utag { int u1; long u2; } un; union utag *unp = &un; char carray[] = {'a', 'n', ' ', 'a', 'r', 'r', 'a', 'y', '\0'}; /* Test various permutations and interleaving of integral arguments */ call0a (c, s, i, l) char c; short s; int i; long l; { c = 'a'; s = 5; i = 6; l = 7; } call0b (s, i, l, c) short s; int i; long l; char c; { s = 6; i = 7; l = 8; c = 'j'; } call0c (i, l, c, s) int i; long l; char c; short s; { i = 3; l = 4; c = 'k'; s = 5; } call0d (l, c, s, i) long l; char c; short s; int i; { l = 7; c = 'z'; s = 8; i = 9; } call0e (c1, l, c2, i, c3, s, c4, c5) char c1; long l; char c2; int i; char c3; short s; char c4; char c5; { c1 = 'a'; l = 5; c2 = 'b'; i = 7; c3 = 'c'; s = 7; c4 = 'f'; c5 = 'g'; } /* Test various permutations and interleaving of unsigned integral arguments */ call1a (uc, us, ui, ul) unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { uc = 5; us = 6; ui = 7; ul = 8; } call1b (us, ui, ul, uc) unsigned short us; unsigned int ui; unsigned long ul; unsigned char uc; { uc = 5; us = 6; ui = 7; ul = 8; } call1c (ui, ul, uc, us) unsigned int ui; unsigned long ul; unsigned char uc; unsigned short us; { uc = 5; us = 6; ui = 7; ul = 8; } call1d (ul, uc, us, ui) unsigned long ul; unsigned char uc; unsigned short us; unsigned int ui; { uc = 5; us = 6; ui = 7; ul = 8; } call1e (uc1, ul, uc2, ui, uc3, us, uc4, uc5) unsigned char uc1; unsigned long ul; unsigned char uc2; unsigned int ui; unsigned char uc3; unsigned short us; unsigned char uc4; unsigned char uc5; { uc1 = 5; ul = 7; uc2 = 8; ui = 9; uc3 = 10; us = 11; uc4 = 12; uc5 = 55; } /* Test various permutations and interleaving of integral arguments with floating point arguments. */ call2a (c, f1, s, d1, i, f2, l, d2) char c; float f1; short s; double d1; int i; float f2; long l; double d2; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2b (f1, s, d1, i, f2, l, d2, c) float f1; short s; double d1; int i; float f2; long l; double d2; char c; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2c (s, d1, i, f2, l, d2, c, f1) short s; double d1; int i; float f2; long l; double d2; char c; float f1; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2d (d1, i, f2, l, d2, c, f1, s) double d1; int i; float f2; long l; double d2; char c; float f1; short s; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2e (i, f2, l, d2, c, f1, s, d1) int i; float f2; long l; double d2; char c; float f1; short s; double d1; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2f (f2, l, d2, c, f1, s, d1, i) float f2; long l; double d2; char c; float f1; short s; double d1; int i; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2g (l, d2, c, f1, s, d1, i, f2) long l; double d2; char c; float f1; short s; double d1; int i; float f2; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2h (d2, c, f1, s, d1, i, f2, l) double d2; char c; float f1; short s; double d1; int i; float f2; long l; { c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2; } call2i (c1, f1, c2, c3, d1, c4, c5, c6, f2, s, c7, d2) char c1; float f1; char c2; char c3; double d1; char c4; char c5; char c6; float f2; short s; char c7; double d2; { c1 = 'a'; f1 = 0.0; c2 = 5; d1 = 0.0; c3 = 6; f2 = 0.1; c4 = 7; d2 = 0.2; c5 = 's'; c6 = 'f'; c7 = 'z'; s = 77; } /* Test pointers to various integral and floating types. */ call3a (cp, sp, ip, lp) char *cp; short *sp; int *ip; long *lp; { cp = 0; sp = 0; ip = 0; lp = 0; } call3b (ucp, usp, uip, ulp) unsigned char *ucp; unsigned short *usp; unsigned int *uip; unsigned long *ulp; { ucp = 0; usp = 0; uip = 0; ulp = 0; } call3c (fp, dp) float *fp; double *dp; { fp = 0; dp = 0; } /* Test passing structures and unions by reference. */ call4a (stp) struct stag *stp; { stp = 0;} call4b (unp) union utag *unp; { unp = 0; } /* Test passing structures and unions by value. */ call5a (st) struct stag st; {st.s1 = 5;} call5b (un) union utag un; {un.u1 = 7;} /* Test shuffling of args */ call6a (c, s, i, l, f, d, uc, us, ui, ul) char c; short s; int i; long l; float f; double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { c = c; call6b (s, i, l, f, d, uc, us, ui, ul); } call6b (s, i, l, f, d, uc, us, ui, ul) short s; int i; long l; float f; double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { s = s; call6c (i, l, f, d, uc, us, ui, ul); } call6c (i, l, f, d, uc, us, ui, ul) int i; long l; float f; double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { i = i; call6d (l, f, d, uc, us, ui, ul); } call6d (l, f, d, uc, us, ui, ul) long l; float f; double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { l = l; call6e (f, d, uc, us, ui, ul); } call6e (f, d, uc, us, ui, ul) float f; double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { f = f; call6f (d, uc, us, ui, ul); } call6f (d, uc, us, ui, ul) double d; unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { d = d; call6g (uc, us, ui, ul); } call6g (uc, us, ui, ul) unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul; { uc = uc; call6h (us, ui, ul); } call6h (us, ui, ul) unsigned short us; unsigned int ui; unsigned long ul; { us = us; call6i (ui, ul); } call6i (ui, ul) unsigned int ui; unsigned long ul; { ui = ui; call6j (ul); } call6j (ul) unsigned long ul; { ul = ul; call6k (); } call6k () { } /* Test shuffling of args, round robin */ call7a (c, i, s, l, f, uc, d, us, ul, ui) char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; { call7b (i, s, l, f, uc, d, us, ul, ui, c); } call7b (i, s, l, f, uc, d, us, ul, ui, c) int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; { call7c (s, l, f, uc, d, us, ul, ui, c, i); } call7c (s, l, f, uc, d, us, ul, ui, c, i) short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; { call7d (l, f, uc, d, us, ul, ui, c, i, s); } call7d (l, f, uc, d, us, ul, ui, c, i, s) long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; { call7e (f, uc, d, us, ul, ui, c, i, s, l); } call7e (f, uc, d, us, ul, ui, c, i, s, l) float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; { call7f (uc, d, us, ul, ui, c, i, s, l, f); } call7f (uc, d, us, ul, ui, c, i, s, l, f) unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; { call7g (d, us, ul, ui, c, i, s, l, f, uc); } call7g (d, us, ul, ui, c, i, s, l, f, uc) double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; { call7h (us, ul, ui, c, i, s, l, f, uc, d); } call7h (us, ul, ui, c, i, s, l, f, uc, d) unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d; { call7i (ul, ui, c, i, s, l, f, uc, d, us); } call7i (ul, ui, c, i, s, l, f, uc, d, us) unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; { call7j (ui, c, i, s, l, f, uc, d, us, ul); } call7j (ui, c, i, s, l, f, uc, d, us, ul) unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; { call7k (c, i, s, l, f, uc, d, us, ul, ui); } call7k (c, i, s, l, f, uc, d, us, ul, ui) char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; { c = 'a'; i = 7; s = 8; l = 7; f = 0.3; uc = 44; d = 0.44; us = 77; ul = 43; ui = 33; } /* Test printing of structures passed as arguments to recursive functions. */ typedef struct s { short s; int i; long l; } SVAL; hitbottom () { } void recurse (a, depth) SVAL a; int depth; { a.s = a.i = a.l = --depth; if (depth == 0) hitbottom (); else recurse (a, depth); } test_struct_args () { SVAL s; s.s = 5; s.i = 5; s.l = 5; recurse (s, 5); } /* On various machines (pa, 29k, and rs/6000, at least), a function which calls alloca may do things differently with respect to frames. So give it a try. */ int localvars_after_alloca (c, s, i, l) char c; short s; int i; long l; { #ifdef HAVE_STACK_ALLOCA /* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't test what we are looking for, so if we don't have an alloca which allocates on the stack, just don't bother to call alloca at all. */ char *z = alloca (s + 50); #endif c = 'a'; s = 5; i = 6; l = 7; } void call_after_alloca_subr (c, s, i, l, uc, us, ui, ul) char c; int i; short s; long l; unsigned char uc; unsigned short us; unsigned long ul; unsigned int ui; { c = 'a'; i = 7; s = 8; l = 7; uc = 44; us = 77; ul = 43; ui = 33; } int call_after_alloca (c, s, i, l) char c; short s; int i; long l; { #ifdef HAVE_STACK_ALLOCA /* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't test what we are looking for, so if we don't have an alloca which allocates on the stack, just don't bother to call alloca at all. */ char *z = alloca (s + 50); #endif call_after_alloca_subr (c, s, i, l, 'b', 11, 12, (unsigned long)13); } /* The point behind this test is the PA will call this indirectly through dyncall. Unlike the indirect calls to call0a, this test will require a trampoline between dyncall and this function on the call path, then another trampoline on between this function and main on the return path. */ double call_with_trampolines (d1) double d1; { return d1; } /* End of call_with_trampolines, this comment is needed by funcargs.exp */ /* Dummy functions which the testsuite can use to run to, etc. */ void marker_indirect_call () {} void marker_call_with_trampolines () {} main () { int (*pointer_to_call0a) () = call0a; double (*pointer_to_call_with_trampolines) () = call_with_trampolines; #ifdef usestubs set_debug_traps(); breakpoint(); #endif /* Test calling with basic integer types */ call0a (c, s, i, l); call0b (s, i, l, c); call0c (i, l, c, s); call0d (l, c, s, i); call0e (c, l, c, i, c, s, c, c); /* Test calling with unsigned integer types */ call1a (uc, us, ui, ul); call1b (us, ui, ul, uc); call1c (ui, ul, uc, us); call1d (ul, uc, us, ui); call1e (uc, ul, uc, ui, uc, us, uc, uc); /* Test calling with integral types mixed with floating point types */ call2a (c, f, s, d, i, f, l, d); call2b (f, s, d, i, f, l, d, c); call2c (s, d, i, f, l, d, c, f); call2d (d, i, f, l, d, c, f, s); call2e (i, f, l, d, c, f, s, d); call2f (f, l, d, c, f, s, d, i); call2g (l, d, c, f, s, d, i, f); call2h (d, c, f, s, d, i, f, l); call2i (c, f, c, c, d, c, c, c, f, s, c, d);; /* Test dereferencing pointers to various integral and floating types */ call3a (cp, sp, ip, lp); call3b (ucp, usp, uip, ulp); call3c (fp, dp); /* Test dereferencing pointers to structs and unions */ call4a (stp); un.u1 = 1; call4b (unp); /* Test calling with structures and unions. */ call5a (st); un.u1 = 2; call5b (un); /* Test shuffling of args */ call6a (c, s, i, l, f, d, uc, us, ui, ul); call7a (c, i, s, l, f, uc, d, us, ul, ui); /* Test passing structures recursively. */ test_struct_args (); localvars_after_alloca (c, s, i, l); call_after_alloca (c, s, i, l); /* This is for localvars_in_indirect_call. */ marker_indirect_call (); /* The comment on the following two lines is used by funcargs.exp, don't change it. */ (*pointer_to_call0a) (c, s, i, l); /* First step into call0a. */ (*pointer_to_call0a) (c, s, i, l); /* Second step into call0a. */ marker_call_with_trampolines (); (*pointer_to_call_with_trampolines) (d); /* Test multiple trampolines. */ }