416 lines
15 KiB
C
416 lines
15 KiB
C
/* Definitions to make GDB target for an ARM under RISCiX (4.3bsd).
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Copyright (C) 1986, 1987, 1989 Free Software Foundation, Inc.
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This file is part of GDB.
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GDB is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GDB is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GDB; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#define TARGET_BYTE_ORDER LITTLE_ENDIAN
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/* IEEE format floating point */
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#define IEEE_FLOAT
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/* I provide my own xfer_core_file to cope with shared libraries */
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#define XFER_CORE_FILE
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/* Define this if the C compiler puts an underscore at the front
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of external names before giving them to the linker. */
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#define NAMES_HAVE_UNDERSCORE
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/* Debugger information will be in DBX format. */
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#define READ_DBX_FORMAT
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/* Offset from address of function to start of its code.
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Zero on most machines. */
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#define FUNCTION_START_OFFSET 0
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/* Advance PC across any function entry prologue instructions
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to reach some "real" code. */
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#define SKIP_PROLOGUE(pc) pc = skip_prologue(pc)
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/* Immediately after a function call, return the saved pc.
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Can't always go through the frames for this because on some machines
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the new frame is not set up until the new function executes
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some instructions. */
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#define SAVED_PC_AFTER_CALL(frame) (read_register (LR_REGNUM) & 0x03fffffc)
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/* I don't know the real values for these. */
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#define TARGET_UPAGES UPAGES
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#define TARGET_NBPG NBPG
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/* Address of end of stack space. */
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#define STACK_END_ADDR (0x01000000 - (TARGET_UPAGES * TARGET_NBPG))
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/* Stack grows downward. */
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#define INNER_THAN <
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/* Sequence of bytes for breakpoint instruction. */
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#define BREAKPOINT {0x00,0x00,0x18,0xef} /* BKPT_SWI from <sys/ptrace.h> */
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/* Amount PC must be decremented by after a breakpoint.
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This is often the number of bytes in BREAKPOINT
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but not always. */
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#define DECR_PC_AFTER_BREAK 0
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/* Nonzero if instruction at PC is a return instruction. */
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#define ABOUT_TO_RETURN(pc) \
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((read_memory_integer(pc, 4) & 0x0fffffff == 0x01b0f00e) || \
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(read_memory_integer(pc, 4) & 0x0ffff800 == 0x09eba800))
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/* Return 1 if P points to an invalid floating point value.
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LEN is the length in bytes. */
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#define INVALID_FLOAT(p, len) 0
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/* code to execute to print interesting information about the
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* floating point processor (if any)
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* No need to define if there is nothing to do.
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*/
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#define FLOAT_INFO { arm_float_info (); }
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/* Say how long (ordinary) registers are. */
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#define REGISTER_TYPE long
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/* Number of machine registers */
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/* Note: I make a fake copy of the pc in register 25 (calling it ps) so
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that I can clear the status bits from pc (register 15) */
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#define NUM_REGS 26
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/* Initializer for an array of names of registers.
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There should be NUM_REGS strings in this initializer. */
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#define REGISTER_NAMES \
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{ "a1", "a2", "a3", "a4", \
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"v1", "v2", "v3", "v4", "v5", "v6", \
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"sl", "fp", "ip", "sp", "lr", "pc", \
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"f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "fps", "ps" }
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/* Register numbers of various important registers.
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Note that some of these values are "real" register numbers,
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and correspond to the general registers of the machine,
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and some are "phony" register numbers which are too large
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to be actual register numbers as far as the user is concerned
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but do serve to get the desired values when passed to read_register. */
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#define AP_REGNUM 11
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#define FP_REGNUM 11 /* Contains address of executing stack frame */
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#define SP_REGNUM 13 /* Contains address of top of stack */
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#define LR_REGNUM 14 /* address to return to from a function call */
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#define PC_REGNUM 15 /* Contains program counter */
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#define F0_REGNUM 16 /* first floating point register */
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#define FPS_REGNUM 24 /* floating point status register */
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#define PS_REGNUM 25 /* Contains processor status */
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/* Total amount of space needed to store our copies of the machine's
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register state, the array `registers'. */
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#define REGISTER_BYTES (16*4 + 12*8 + 4 + 4)
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/* Index within `registers' of the first byte of the space for
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register N. */
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#define REGISTER_BYTE(N) (((N) < F0_REGNUM) ? (N)*4 : \
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(((N) < PS_REGNUM) ? 16*4 + ((N) - 16)*12 : \
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16*4 + 8*12 + ((N) - FPS_REGNUM) * 4))
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/* Number of bytes of storage in the actual machine representation
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for register N. On the vax, all regs are 4 bytes. */
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#define REGISTER_RAW_SIZE(N) (((N) < F0_REGNUM || (N) >= FPS_REGNUM) ? 4 : 12)
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/* Number of bytes of storage in the program's representation
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for register N. On the vax, all regs are 4 bytes. */
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#define REGISTER_VIRTUAL_SIZE(N) (((N) < F0_REGNUM || (N) >= FPS_REGNUM) ? 4 : 8)
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/* Largest value REGISTER_RAW_SIZE can have. */
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#define MAX_REGISTER_RAW_SIZE 12
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/* Largest value REGISTER_VIRTUAL_SIZE can have. */
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#define MAX_REGISTER_VIRTUAL_SIZE 8
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/* Nonzero if register N requires conversion
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from raw format to virtual format. */
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#define REGISTER_CONVERTIBLE(N) ((unsigned)(N) - F0_REGNUM < 8)
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/* Convert data from raw format for register REGNUM
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to virtual format for register REGNUM. */
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#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) \
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if (REGISTER_CONVERTIBLE(REGNUM)) \
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convert_from_extended((FROM), (TO)); \
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else \
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bcopy ((FROM), (TO), 4);
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/* Convert data from virtual format for register REGNUM
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to raw format for register REGNUM. */
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#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) \
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if (REGISTER_CONVERTIBLE(REGNUM)) \
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convert_to_extended((FROM), (TO)); \
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else \
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bcopy ((FROM), (TO), 4);
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/* Return the GDB type object for the "standard" data type
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of data in register N. */
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#define REGISTER_VIRTUAL_TYPE(N) \
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(((unsigned)(N) - F0_REGNUM) < 8 ? builtin_type_double : builtin_type_int)
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/* The system C compiler uses a similar structure return convention to gcc */
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#define USE_STRUCT_CONVENTION(gcc_p, type) (TYPE_LENGTH (type) > 4)
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/* Store the address of the place in which to copy the structure the
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subroutine will return. This is called from call_function. */
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#define STORE_STRUCT_RETURN(ADDR, SP) \
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{ write_register (0, (ADDR)); }
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/* Extract from an array REGBUF containing the (raw) register state
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a function return value of type TYPE, and copy that, in virtual format,
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into VALBUF. */
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#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
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if (TYPE_CODE (TYPE) == TYPE_CODE_FLT) \
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convert_from_extended(REGBUF + REGISTER_BYTE (F0_REGNUM), VALBUF); \
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else \
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bcopy (REGBUF, VALBUF, TYPE_LENGTH (TYPE))
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/* Write into appropriate registers a function return value
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of type TYPE, given in virtual format. */
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#define STORE_RETURN_VALUE(TYPE,VALBUF) \
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if (TYPE_CODE (TYPE) == TYPE_CODE_FLT) { \
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char _buf[MAX_REGISTER_RAW_SIZE]; \
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convert_to_extended(VALBUF, _buf); \
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write_register_bytes (REGISTER_BYTE (F0_REGNUM), _buf, MAX_REGISTER_RAW_SIZE); \
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} else \
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write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
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/* Extract from an array REGBUF containing the (raw) register state
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the address in which a function should return its structure value,
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as a CORE_ADDR (or an expression that can be used as one). */
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#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF))
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/* Specify that for the native compiler variables for a particular
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lexical context are listed after the beginning LBRAC instead of
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before in the executables list of symbols. */
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#define VARIABLES_INSIDE_BLOCK(desc, gcc_p) (!(gcc_p))
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/* Describe the pointer in each stack frame to the previous stack frame
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(its caller). */
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/* FRAME_CHAIN takes a frame's nominal address
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and produces the frame's chain-pointer.
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FRAME_CHAIN_COMBINE takes the chain pointer and the frame's nominal address
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and produces the nominal address of the caller frame.
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However, if FRAME_CHAIN_VALID returns zero,
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it means the given frame is the outermost one and has no caller.
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In that case, FRAME_CHAIN_COMBINE is not used. */
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/* In the case of the ARM, the frame's nominal address is the FP value,
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and 12 bytes before comes the saved previous FP value as a 4-byte word. */
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#define FRAME_CHAIN(thisframe) \
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((thisframe)->pc >= first_object_file_end ? \
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read_memory_integer ((thisframe)->frame - 12, 4) :\
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0)
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#define FRAME_CHAIN_VALID(chain, thisframe) \
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(chain != 0 && (FRAME_SAVED_PC (thisframe) >= first_object_file_end))
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#define FRAME_CHAIN_COMBINE(chain, thisframe) (chain)
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/* Define other aspects of the stack frame. */
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/* A macro that tells us whether the function invocation represented
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by FI does not have a frame on the stack associated with it. If it
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does not, FRAMELESS is set to 1, else 0. */
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#define FRAMELESS_FUNCTION_INVOCATION(FI, FRAMELESS) \
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{ \
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CORE_ADDR func_start, after_prologue; \
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func_start = (get_pc_function_start ((FI)->pc) + \
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FUNCTION_START_OFFSET); \
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after_prologue = func_start; \
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SKIP_PROLOGUE (after_prologue); \
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(FRAMELESS) = (after_prologue == func_start); \
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}
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/* Saved Pc. */
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#define FRAME_SAVED_PC(FRAME) \
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(read_memory_integer ((FRAME)->frame - 4, 4) & 0x03fffffc)
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#define FRAME_ARGS_ADDRESS(fi) (fi->frame)
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#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
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/* Return number of args passed to a frame.
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Can return -1, meaning no way to tell. */
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#define FRAME_NUM_ARGS(numargs, fi) (numargs = -1)
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/* Return number of bytes at start of arglist that are not really args. */
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#define FRAME_ARGS_SKIP 0
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/* Put here the code to store, into a struct frame_saved_regs,
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the addresses of the saved registers of frame described by FRAME_INFO.
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This includes special registers such as pc and fp saved in special
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ways in the stack frame. sp is even more special:
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the address we return for it IS the sp for the next frame. */
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#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
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{ \
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register int regnum; \
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register int frame; \
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register int next_addr; \
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register int return_data_save; \
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register int saved_register_mask; \
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bzero (&frame_saved_regs, sizeof frame_saved_regs); \
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frame = (frame_info)->frame; \
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return_data_save = read_memory_integer(frame, 4) & 0x03fffffc - 12; \
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saved_register_mask = \
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read_memory_integer(return_data_save, 4); \
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next_addr = frame - 12; \
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for (regnum = 4; regnum < 10; regnum++) \
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if (saved_register_mask & (1<<regnum)) { \
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next_addr -= 4; \
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(frame_saved_regs).regs[regnum] = next_addr; \
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} \
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if (read_memory_integer(return_data_save + 4, 4) == 0xed6d7103) { \
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next_addr -= 12; \
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(frame_saved_regs).regs[F0_REGNUM + 7] = next_addr; \
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} \
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if (read_memory_integer(return_data_save + 8, 4) == 0xed6d6103) { \
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next_addr -= 12; \
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(frame_saved_regs).regs[F0_REGNUM + 6] = next_addr; \
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} \
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if (read_memory_integer(return_data_save + 12, 4) == 0xed6d5103) { \
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next_addr -= 12; \
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(frame_saved_regs).regs[F0_REGNUM + 5] = next_addr; \
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} \
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if (read_memory_integer(return_data_save + 16, 4) == 0xed6d4103) { \
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next_addr -= 12; \
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(frame_saved_regs).regs[F0_REGNUM + 4] = next_addr; \
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} \
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(frame_saved_regs).regs[SP_REGNUM] = next_addr; \
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(frame_saved_regs).regs[PC_REGNUM] = frame - 4; \
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(frame_saved_regs).regs[PS_REGNUM] = frame - 4; \
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(frame_saved_regs).regs[FP_REGNUM] = frame - 12; \
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}
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/* Things needed for making the inferior call functions. */
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/* Push an empty stack frame, to record the current PC, etc. */
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#define PUSH_DUMMY_FRAME \
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{ \
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register CORE_ADDR sp = read_register (SP_REGNUM); \
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register int regnum; \
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/* opcode for ldmdb fp,{v1-v6,fp,ip,lr,pc}^ */ \
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sp = push_word(sp, 0xe92dbf0); /* dummy return_data_save ins */ \
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/* push a pointer to the dummy instruction minus 12 */ \
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sp = push_word(sp, read_register (SP_REGNUM) - 16); \
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sp = push_word(sp, read_register (PS_REGNUM)); \
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sp = push_word(sp, read_register (SP_REGNUM)); \
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sp = push_word(sp, read_register (FP_REGNUM)); \
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for (regnum = 9; regnum >= 4; regnum --) \
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sp = push_word(sp, read_register (regnum)); \
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write_register (FP_REGNUM, read_register (SP_REGNUM) - 8); \
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write_register (SP_REGNUM, sp); }
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/* Discard from the stack the innermost frame, restoring all registers. */
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#define POP_FRAME \
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{ \
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register CORE_ADDR fp = read_register (FP_REGNUM); \
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register unsigned long return_data_save = \
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read_memory_integer ( (read_memory_integer (fp, 4) & \
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0x03fffffc) - 12, 4); \
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register int regnum; \
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write_register (PS_REGNUM, read_memory_integer (fp - 4, 4)); \
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write_register (PC_REGNUM, read_register (PS_REGNUM) & 0x03fffffc); \
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write_register (SP_REGNUM, read_memory_integer (fp - 8, 4)); \
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write_register (FP_REGNUM, read_memory_integer (fp - 12, 4)); \
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fp -= 12; \
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for (regnum = 9; regnum >= 4; regnum--) \
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if (return_data_save & (1<<regnum)) { \
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fp -= 4; \
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write_register (regnum, read_memory_integer(fp, 4)); \
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} \
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flush_cached_frames (); \
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set_current_frame (create_new_frame (read_register (FP_REGNUM), \
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read_pc ())); \
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}
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/* This sequence of words is the instructions
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ldmia sp!,{a1-a4}
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mov lk,pc
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bl *+8
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swi bkpt_swi
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Note this is 16 bytes. */
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#define CALL_DUMMY {0xe8bd000f, 0xe1a0e00f, 0xeb000000, 0xef180000}
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#define CALL_DUMMY_START_OFFSET 0 /* Start execution at beginning of dummy */
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/* Insert the specified number of args and function address
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into a call sequence of the above form stored at DUMMYNAME. */
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#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
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{ \
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register enum type_code code = TYPE_CODE (type); \
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register nargs_in_registers, struct_return = 0; \
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/* fix the load-arguments mask to move the first 4 or less arguments \
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into a1-a4 but make sure the structure return address in a1 is \
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not disturbed if the function is returning a structure */ \
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if ((code == TYPE_CODE_STRUCT || \
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code == TYPE_CODE_UNION || \
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code == TYPE_CODE_ARRAY) && \
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TYPE_LENGTH (type) > 4) { \
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nargs_in_registers = min(nargs + 1, 4); \
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struct_return = 1; \
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} else \
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nargs_in_registers = min(nargs, 4); \
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*(char *) dummyname = (1 << nargs_in_registers) - 1 - struct_return; \
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*(int *)((char *) dummyname + 8) = \
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(((fun - (pc + 16)) / 4) & 0x00ffffff) | 0xeb000000; }
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