binutils-gdb/gas/config/obj-bfd-sunos.h

51 lines
1.4 KiB
C

/*
* This file is obj-bfd-sunos.h.
*/
/* define an obj specific macro off which target cpu back ends may key. */
#define OBJ_BFD
#define OBJ_BFD_SUNOS
#include "bfd.h"
/* include whatever target cpu is appropriate. */
#include "targ-cpu.h"
/*
* SYMBOLS
*/
/*
* If your object format needs to reorder symbols, define this. When
* defined, symbols are kept on a doubly linked list and functions are
* made available for push, insert, append, and delete. If not defined,
* symbols are kept on a singly linked list, only the append and clear
* facilities are available, and they are macros.
*/
/* #define SYMBOLS_NEED_PACKPOINTERS */
typedef asymbol obj_symbol_type;
typedef void *object_headers;
#define S_SET_NAME(s, v) ((s)->sy_symbol.name = (v))
#define S_GET_NAME(s) ((s)->sy_symbol.name)
#define S_SET_SEGMENT(s,v) ((s)->sy_symbol.udata = (v))
#define S_GET_SEGMENT(s) ((s)->sy_symbol.udata)
#define S_SET_EXTERNAL(s) ((s)->sy_symbol.flags |= BSF_GLOBAL)
#define S_SET_VALUE(s,v) ((s)->sy_symbol.value = (v))
#define S_GET_VALUE(s) ((s)->sy_symbol.value)
#define S_IS_DEFINED(s) (!((s)->sy_symbol.flags & BSF_UNDEFINED))
#define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */
#define OBJ_EMIT_LINENO(a,b,c) /* must be *something*. This no-op's it out. */
/*
* Local Variables:
* comment-column: 0
* fill-column: 131
* End:
*/
/* end of obj-bfd-sunos.h */