238 lines
4.7 KiB
C++
238 lines
4.7 KiB
C++
// dirsearch.cc -- directory searching for gold
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#include "gold.h"
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#include <cerrno>
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#include <cassert>
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#include <sys/types.h>
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#include <dirent.h>
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#include "gold-threads.h"
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#include "dirsearch.h"
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namespace
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{
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// Read all the files in a directory.
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class Dir_cache
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{
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public:
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Dir_cache(const char* dirname)
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: dirname_(dirname), files_()
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{ }
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// Read the files in the directory.
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void read_files();
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// Return whether a file (a base name) is present in the directory.
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bool find(const std::string&) const;
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private:
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// We can not copy this class.
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Dir_cache(const Dir_cache&);
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Dir_cache& operator=(const Dir_cache&);
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const char* dirname_;
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Unordered_set<std::string> files_;
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};
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void
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Dir_cache::read_files()
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{
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DIR* d = opendir(this->dirname_);
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if (d == NULL)
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{
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// We ignore directories which do not exist.
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if (errno == ENOENT)
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return;
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char *s = NULL;
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if (asprintf(&s, _("can not read directory %s"), this->dirname_) < 0)
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gold::gold_nomem();
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gold::gold_fatal(s, true);
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}
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dirent* de;
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while ((de = readdir(d)) != NULL)
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this->files_.insert(std::string(de->d_name));
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if (closedir(d) != 0)
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gold::gold_fatal("closedir failed", true);
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}
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bool
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Dir_cache::find(const std::string& basename) const
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{
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return this->files_.find(basename) != this->files_.end();
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}
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// A mapping from directory names to caches. A lock permits
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// concurrent update. There is no lock for read operations--some
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// other mechanism must be used to prevent reads from conflicting with
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// writes.
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class Dir_caches
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{
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public:
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Dir_caches()
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: lock_(), caches_()
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{ }
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~Dir_caches();
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// Add a cache for a directory.
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void add(const char*);
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// Look up a directory in the cache. This much be locked against
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// calls to Add.
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Dir_cache* lookup(const char*) const;
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private:
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// We can not copy this class.
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Dir_caches(const Dir_caches&);
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Dir_caches& operator=(const Dir_caches&);
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typedef Unordered_map<const char*, Dir_cache*> Cache_hash;
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gold::Lock lock_;
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Cache_hash caches_;
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};
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Dir_caches::~Dir_caches()
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{
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for (Cache_hash::iterator p = this->caches_.begin();
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p != this->caches_.end();
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++p)
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delete p->second;
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}
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void
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Dir_caches::add(const char* dirname)
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{
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{
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gold::Hold_lock hl(this->lock_);
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if (this->lookup(dirname) != NULL)
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return;
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}
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Dir_cache* cache = new Dir_cache(dirname);
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cache->read_files();
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{
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gold::Hold_lock hl(this->lock_);
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std::pair<const char*, Dir_cache*> v(dirname, cache);
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std::pair<Cache_hash::iterator, bool> p = this->caches_.insert(v);
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assert(p.second);
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}
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}
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Dir_cache*
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Dir_caches::lookup(const char* dirname) const
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{
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Cache_hash::const_iterator p = this->caches_.find(dirname);
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if (p == this->caches_.end())
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return NULL;
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return p->second;
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}
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// The caches.
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Dir_caches caches;
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// A Task to read the directory.
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class Dir_cache_task : public gold::Task
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{
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public:
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Dir_cache_task(const char* dir, gold::Task_token& token)
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: dir_(dir), token_(token)
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{ }
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Is_runnable_type is_runnable(gold::Workqueue*);
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gold::Task_locker* locks(gold::Workqueue*);
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void run(gold::Workqueue*);
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private:
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const char* dir_;
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gold::Task_token& token_;
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};
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// We can always run the task to read the directory.
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gold::Task::Is_runnable_type
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Dir_cache_task::is_runnable(gold::Workqueue*)
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{
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return IS_RUNNABLE;
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}
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// Return the locks to hold. We use a blocker lock to prevent file
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// lookups from starting until the directory contents have been read.
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gold::Task_locker*
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Dir_cache_task::locks(gold::Workqueue* workqueue)
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{
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return new gold::Task_locker_block(this->token_, workqueue);
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}
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// Run the task--read the directory contents.
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void
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Dir_cache_task::run(gold::Workqueue*)
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{
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caches.add(this->dir_);
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}
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}
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namespace gold
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{
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Dirsearch::Dirsearch()
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: directories_(), token_()
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{
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}
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void
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Dirsearch::add(Workqueue* workqueue, const char* d)
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{
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this->directories_.push_back(d);
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this->token_.add_blocker();
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workqueue->queue(new Dir_cache_task(d, this->token_));
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}
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void
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Dirsearch::add(Workqueue* workqueue, const General_options::Dir_list& list)
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{
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for (General_options::Dir_list::const_iterator p = list.begin();
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p != list.end();
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++p)
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this->add(workqueue, *p);
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}
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std::string
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Dirsearch::find(const std::string& n1, const std::string& n2) const
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{
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assert(!this->token_.is_blocked());
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for (std::list<const char*>::const_iterator p = this->directories_.begin();
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p != this->directories_.end();
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++p)
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{
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Dir_cache* pdc = caches.lookup(*p);
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assert(pdc != NULL);
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if (pdc->find(n1))
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return std::string(*p) + '/' + n1;
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if (!n2.empty() && pdc->find(n2))
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return std::string(*p) + '/' + n2;
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}
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return std::string();
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}
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} // End namespace gold.
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