2429 lines
66 KiB
C
2429 lines
66 KiB
C
/* Symbol table lookup for the GNU debugger, GDB.
|
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Copyright (C) 1986, 1987, 1988, 1989 Free Software Foundation, Inc.
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This file is part of GDB.
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GDB is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation; either version 1, or (at your option)
|
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any later version.
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||
|
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GDB is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
GNU General Public License for more details.
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|
||
You should have received a copy of the GNU General Public License
|
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along with GDB; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include "defs.h"
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#include "symtab.h"
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#include "param.h"
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#include <stdio.h>
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#include <obstack.h>
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#include <assert.h>
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char *index ();
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/* Allocate an obstack to hold objects that should be freed
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when we load a new symbol table.
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This includes the symbols made by dbxread
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and the types that are not permanent. */
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struct obstack obstack1;
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struct obstack *symbol_obstack = &obstack1;
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/* This obstack will be used for partial_symbol objects. It can
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probably actually be the same as the symbol_obstack above, but I'd
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like to keep them seperate for now. If I want to later, I'll
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replace one with the other. */
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struct obstack obstack2;
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struct obstack *psymbol_obstack = &obstack2;
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/* These variables point to the objects
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representing the predefined C data types. */
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struct type *builtin_type_void;
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struct type *builtin_type_char;
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struct type *builtin_type_short;
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struct type *builtin_type_int;
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struct type *builtin_type_long;
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#ifdef LONG_LONG
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struct type *builtin_type_long_long;
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#endif
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struct type *builtin_type_unsigned_char;
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struct type *builtin_type_unsigned_short;
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struct type *builtin_type_unsigned_int;
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struct type *builtin_type_unsigned_long;
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#ifdef LONG_LONG
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struct type *builtin_type_unsigned_long_long;
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#endif
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struct type *builtin_type_float;
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struct type *builtin_type_double;
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/* Block in which the most recently searched-for symbol was found.
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Might be better to make this a parameter to lookup_symbol and
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value_of_this. */
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struct block *block_found;
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/* Functions */
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static int find_line_common ();
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static int lookup_misc_func ();
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struct partial_symtab *lookup_partial_symtab ();
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struct symtab *psymtab_to_symtab ();
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static struct partial_symbol *lookup_partial_symbol ();
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/* Check for a symtab of a specific name; first in symtabs, then in
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psymtabs. *If* there is no '/' in the name, a match after a '/'
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in the symtab filename will also work. */
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static struct symtab *
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lookup_symtab_1 (name)
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char *name;
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{
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register struct symtab *s;
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register struct partial_symtab *ps;
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register char *slash = index (name, '/');
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register int len = strlen (name);
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for (s = symtab_list; s; s = s->next)
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if (!strcmp (name, s->filename))
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return s;
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for (ps = partial_symtab_list; ps; ps = ps->next)
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if (!strcmp (name, ps->filename))
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{
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if (ps->readin)
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fatal ("Internal: readin pst found when no symtab found.");
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s = psymtab_to_symtab (ps);
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return s;
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}
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if (!slash)
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{
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for (s = symtab_list; s; s = s->next)
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{
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int l = strlen (s->filename);
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if (s->filename[l - len -1] == '/'
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&& !strcmp (s->filename + l - len, name))
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return s;
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}
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for (ps = partial_symtab_list; ps; ps = ps->next)
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{
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int l = strlen (ps->filename);
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if (ps->filename[l - len - 1] == '/'
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&& !strcmp (ps->filename + l - len, name))
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{
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if (ps->readin)
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fatal ("Internal: readin pst found when no symtab found.");
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s = psymtab_to_symtab (ps);
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return s;
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}
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}
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}
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return 0;
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}
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/* Lookup the symbol table of a source file named NAME. Try a couple
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of variations if the first lookup doesn't work. */
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struct symtab *
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lookup_symtab (name)
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char *name;
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{
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register struct symtab *s;
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register char *copy;
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s = lookup_symtab_1 (name);
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if (s) return s;
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/* If name not found as specified, see if adding ".c" helps. */
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copy = (char *) alloca (strlen (name) + 3);
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strcpy (copy, name);
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strcat (copy, ".c");
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s = lookup_symtab_1 (copy);
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if (s) return s;
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/* We didn't find anything; die. */
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return 0;
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}
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/* Lookup the partial symbol table of a source file named NAME. This
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only returns true on an exact match (ie. this semantics are
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different from lookup_symtab. */
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struct partial_symtab *
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lookup_partial_symtab (name)
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char *name;
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{
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register struct partial_symtab *s;
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register char *copy;
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for (s = partial_symtab_list; s; s = s->next)
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if (!strcmp (name, s->filename))
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return s;
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return 0;
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}
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/* Lookup a typedef or primitive type named NAME,
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visible in lexical block BLOCK.
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If NOERR is nonzero, return zero if NAME is not suitably defined. */
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struct type *
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lookup_typename (name, block, noerr)
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char *name;
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struct block *block;
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int noerr;
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{
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register struct symbol *sym = lookup_symbol (name, block, VAR_NAMESPACE, 0);
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if (sym == 0 || SYMBOL_CLASS (sym) != LOC_TYPEDEF)
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{
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if (!strcmp (name, "int"))
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return builtin_type_int;
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if (!strcmp (name, "long"))
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return builtin_type_long;
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if (!strcmp (name, "short"))
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return builtin_type_short;
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if (!strcmp (name, "char"))
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return builtin_type_char;
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if (!strcmp (name, "float"))
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return builtin_type_float;
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if (!strcmp (name, "double"))
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return builtin_type_double;
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if (!strcmp (name, "void"))
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return builtin_type_void;
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if (noerr)
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return 0;
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error ("No type named %s.", name);
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}
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return SYMBOL_TYPE (sym);
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}
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struct type *
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lookup_unsigned_typename (name)
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char *name;
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{
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if (!strcmp (name, "int"))
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return builtin_type_unsigned_int;
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if (!strcmp (name, "long"))
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return builtin_type_unsigned_long;
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if (!strcmp (name, "short"))
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return builtin_type_unsigned_short;
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if (!strcmp (name, "char"))
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return builtin_type_unsigned_char;
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error ("No type named unsigned %s.", name);
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}
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/* Lookup a structure type named "struct NAME",
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visible in lexical block BLOCK. */
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struct type *
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lookup_struct (name, block)
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char *name;
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struct block *block;
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{
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register struct symbol *sym
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= lookup_symbol (name, block, STRUCT_NAMESPACE, 0);
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if (sym == 0)
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error ("No struct type named %s.", name);
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if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT)
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error ("This context has class, union or enum %s, not a struct.", name);
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return SYMBOL_TYPE (sym);
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}
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/* Lookup a union type named "union NAME",
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visible in lexical block BLOCK. */
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struct type *
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lookup_union (name, block)
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char *name;
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struct block *block;
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{
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register struct symbol *sym
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= lookup_symbol (name, block, STRUCT_NAMESPACE, 0);
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if (sym == 0)
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error ("No union type named %s.", name);
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if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_UNION)
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error ("This context has class, struct or enum %s, not a union.", name);
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return SYMBOL_TYPE (sym);
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}
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/* Lookup an enum type named "enum NAME",
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visible in lexical block BLOCK. */
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struct type *
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lookup_enum (name, block)
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char *name;
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struct block *block;
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{
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register struct symbol *sym
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= lookup_symbol (name, block, STRUCT_NAMESPACE, 0);
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if (sym == 0)
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error ("No enum type named %s.", name);
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if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_ENUM)
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error ("This context has class, struct or union %s, not an enum.", name);
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return SYMBOL_TYPE (sym);
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}
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/* Given a type TYPE, lookup the type of the component of type named
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NAME. */
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struct type *
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lookup_struct_elt_type (type, name)
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struct type *type;
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char *name;
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{
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struct type *t;
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int i;
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char *errmsg;
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||
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if (TYPE_CODE (type) != TYPE_CODE_STRUCT
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&& TYPE_CODE (type) != TYPE_CODE_UNION)
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{
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terminal_ours ();
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fflush (stdout);
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fprintf (stderr, "Type ");
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type_print (type, "", stderr, -1);
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fprintf (stderr, " is not a structure or union type.\n");
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return_to_top_level ();
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}
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for (i = TYPE_NFIELDS (type) - 1; i >= 0; i--)
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if (!strcmp (TYPE_FIELD_NAME (type, i), name))
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return TYPE_FIELD_TYPE (type, i);
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terminal_ours ();
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fflush (stdout);
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fprintf (stderr, "Type ");
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type_print (type, "", stderr, -1);
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fprintf (stderr, " has no component named %s\n", name);
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return_to_top_level ();
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}
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/* Given a type TYPE, return a type of pointers to that type.
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May need to construct such a type if this is the first use.
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C++: use TYPE_MAIN_VARIANT and TYPE_CHAIN to keep pointer
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to member types under control. */
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struct type *
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lookup_pointer_type (type)
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struct type *type;
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{
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register struct type *ptype = TYPE_POINTER_TYPE (type);
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if (ptype) return TYPE_MAIN_VARIANT (ptype);
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/* This is the first time anyone wanted a pointer to a TYPE. */
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if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
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ptype = (struct type *) xmalloc (sizeof (struct type));
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else
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ptype = (struct type *) obstack_alloc (symbol_obstack,
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sizeof (struct type));
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bzero (ptype, sizeof (struct type));
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TYPE_MAIN_VARIANT (ptype) = ptype;
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TYPE_TARGET_TYPE (ptype) = type;
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TYPE_POINTER_TYPE (type) = ptype;
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||
/* New type is permanent if type pointed to is permanent. */
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if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
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TYPE_FLAGS (ptype) |= TYPE_FLAG_PERM;
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/* We assume the machine has only one representation for pointers! */
|
||
TYPE_LENGTH (ptype) = sizeof (char *);
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TYPE_CODE (ptype) = TYPE_CODE_PTR;
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return ptype;
|
||
}
|
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|
||
struct type *
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||
lookup_reference_type (type)
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struct type *type;
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{
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register struct type *rtype = TYPE_REFERENCE_TYPE (type);
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if (rtype) return TYPE_MAIN_VARIANT (rtype);
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||
|
||
/* This is the first time anyone wanted a pointer to a TYPE. */
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||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
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rtype = (struct type *) xmalloc (sizeof (struct type));
|
||
else
|
||
rtype = (struct type *) obstack_alloc (symbol_obstack,
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||
sizeof (struct type));
|
||
|
||
bzero (rtype, sizeof (struct type));
|
||
TYPE_MAIN_VARIANT (rtype) = rtype;
|
||
TYPE_TARGET_TYPE (rtype) = type;
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||
TYPE_REFERENCE_TYPE (type) = rtype;
|
||
/* New type is permanent if type pointed to is permanent. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
TYPE_FLAGS (rtype) |= TYPE_FLAG_PERM;
|
||
/* We assume the machine has only one representation for pointers! */
|
||
TYPE_LENGTH (rtype) = sizeof (char *);
|
||
TYPE_CODE (rtype) = TYPE_CODE_REF;
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||
return rtype;
|
||
}
|
||
|
||
|
||
/* Implement direct support for MEMBER_TYPE in GNU C++.
|
||
May need to construct such a type if this is the first use.
|
||
The TYPE is the type of the member. The DOMAIN is the type
|
||
of the aggregate that the member belongs to. */
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||
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||
struct type *
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||
lookup_member_type (type, domain)
|
||
struct type *type, *domain;
|
||
{
|
||
register struct type *mtype = TYPE_MAIN_VARIANT (type);
|
||
struct type *main_type;
|
||
|
||
main_type = mtype;
|
||
while (mtype)
|
||
{
|
||
if (TYPE_DOMAIN_TYPE (mtype) == domain)
|
||
return mtype;
|
||
mtype = TYPE_NEXT_VARIANT (mtype);
|
||
}
|
||
|
||
/* This is the first time anyone wanted this member type. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
mtype = (struct type *) xmalloc (sizeof (struct type));
|
||
else
|
||
mtype = (struct type *) obstack_alloc (symbol_obstack,
|
||
sizeof (struct type));
|
||
|
||
bzero (mtype, sizeof (struct type));
|
||
if (main_type == 0)
|
||
main_type = mtype;
|
||
else
|
||
{
|
||
TYPE_NEXT_VARIANT (mtype) = TYPE_NEXT_VARIANT (main_type);
|
||
TYPE_NEXT_VARIANT (main_type) = mtype;
|
||
}
|
||
TYPE_MAIN_VARIANT (mtype) = main_type;
|
||
TYPE_TARGET_TYPE (mtype) = type;
|
||
TYPE_DOMAIN_TYPE (mtype) = domain;
|
||
/* New type is permanent if type pointed to is permanent. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
TYPE_FLAGS (mtype) |= TYPE_FLAG_PERM;
|
||
|
||
/* In practice, this is never used. */
|
||
TYPE_LENGTH (mtype) = 1;
|
||
TYPE_CODE (mtype) = TYPE_CODE_MEMBER;
|
||
|
||
#if 0
|
||
/* Now splice in the new member pointer type. */
|
||
if (main_type)
|
||
{
|
||
/* This type was not "smashed". */
|
||
TYPE_CHAIN (mtype) = TYPE_CHAIN (main_type);
|
||
TYPE_CHAIN (main_type) = mtype;
|
||
}
|
||
#endif
|
||
|
||
return mtype;
|
||
}
|
||
|
||
struct type *
|
||
lookup_method_type (type, domain, args)
|
||
struct type *type, *domain, **args;
|
||
{
|
||
register struct type *mtype = TYPE_MAIN_VARIANT (type);
|
||
struct type *main_type;
|
||
|
||
main_type = mtype;
|
||
while (mtype)
|
||
{
|
||
if (TYPE_DOMAIN_TYPE (mtype) == domain)
|
||
{
|
||
struct type **t1 = args;
|
||
struct type **t2 = TYPE_ARG_TYPES (mtype);
|
||
if (t2)
|
||
{
|
||
int i;
|
||
for (i = 0; t1[i] != 0 && t1[i]->code != TYPE_CODE_VOID; i++)
|
||
if (t1[i] != t2[i])
|
||
break;
|
||
if (t1[i] == t2[i])
|
||
return mtype;
|
||
}
|
||
}
|
||
mtype = TYPE_NEXT_VARIANT (mtype);
|
||
}
|
||
|
||
/* This is the first time anyone wanted this member type. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
mtype = (struct type *) xmalloc (sizeof (struct type));
|
||
else
|
||
mtype = (struct type *) obstack_alloc (symbol_obstack,
|
||
sizeof (struct type));
|
||
|
||
bzero (mtype, sizeof (struct type));
|
||
if (main_type == 0)
|
||
main_type = mtype;
|
||
else
|
||
{
|
||
TYPE_NEXT_VARIANT (mtype) = TYPE_NEXT_VARIANT (main_type);
|
||
TYPE_NEXT_VARIANT (main_type) = mtype;
|
||
}
|
||
TYPE_MAIN_VARIANT (mtype) = main_type;
|
||
TYPE_TARGET_TYPE (mtype) = type;
|
||
TYPE_DOMAIN_TYPE (mtype) = domain;
|
||
TYPE_ARG_TYPES (mtype) = args;
|
||
/* New type is permanent if type pointed to is permanent. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
TYPE_FLAGS (mtype) |= TYPE_FLAG_PERM;
|
||
|
||
/* In practice, this is never used. */
|
||
TYPE_LENGTH (mtype) = 1;
|
||
TYPE_CODE (mtype) = TYPE_CODE_METHOD;
|
||
|
||
#if 0
|
||
/* Now splice in the new member pointer type. */
|
||
if (main_type)
|
||
{
|
||
/* This type was not "smashed". */
|
||
TYPE_CHAIN (mtype) = TYPE_CHAIN (main_type);
|
||
TYPE_CHAIN (main_type) = mtype;
|
||
}
|
||
#endif
|
||
|
||
return mtype;
|
||
}
|
||
|
||
/* Given a type TYPE, return a type which has offset OFFSET,
|
||
via_virtual VIA_VIRTUAL, and via_public VIA_PUBLIC.
|
||
May need to construct such a type if none exists. */
|
||
struct type *
|
||
lookup_basetype_type (type, offset, via_virtual, via_public)
|
||
struct type *type;
|
||
int offset;
|
||
int via_virtual, via_public;
|
||
{
|
||
register struct type *btype = TYPE_MAIN_VARIANT (type);
|
||
struct type *main_type;
|
||
|
||
if (offset != 0)
|
||
{
|
||
printf ("Internal error: type offset non-zero in lookup_basetype_type");
|
||
offset = 0;
|
||
}
|
||
|
||
main_type = btype;
|
||
while (btype)
|
||
{
|
||
if (/* TYPE_OFFSET (btype) == offset
|
||
&& */ TYPE_VIA_PUBLIC (btype) == via_public
|
||
&& TYPE_VIA_VIRTUAL (btype) == via_virtual)
|
||
return btype;
|
||
btype = TYPE_NEXT_VARIANT (btype);
|
||
}
|
||
|
||
/* This is the first time anyone wanted this member type. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
btype = (struct type *) xmalloc (sizeof (struct type));
|
||
else
|
||
btype = (struct type *) obstack_alloc (symbol_obstack,
|
||
sizeof (struct type));
|
||
|
||
if (main_type == 0)
|
||
{
|
||
main_type = btype;
|
||
bzero (btype, sizeof (struct type));
|
||
TYPE_MAIN_VARIANT (btype) = main_type;
|
||
}
|
||
else
|
||
{
|
||
bcopy (main_type, btype, sizeof (struct type));
|
||
TYPE_NEXT_VARIANT (main_type) = btype;
|
||
}
|
||
/* TYPE_OFFSET (btype) = offset; */
|
||
if (via_public)
|
||
TYPE_FLAGS (btype) |= TYPE_FLAG_VIA_PUBLIC;
|
||
if (via_virtual)
|
||
TYPE_FLAGS (btype) |= TYPE_FLAG_VIA_VIRTUAL;
|
||
/* New type is permanent if type pointed to is permanent. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
TYPE_FLAGS (btype) |= TYPE_FLAG_PERM;
|
||
|
||
/* In practice, this is never used. */
|
||
TYPE_LENGTH (btype) = 1;
|
||
TYPE_CODE (btype) = TYPE_CODE_STRUCT;
|
||
|
||
return btype;
|
||
}
|
||
|
||
/* Given a type TYPE, return a type of functions that return that type.
|
||
May need to construct such a type if this is the first use. */
|
||
|
||
struct type *
|
||
lookup_function_type (type)
|
||
struct type *type;
|
||
{
|
||
register struct type *ptype = TYPE_FUNCTION_TYPE (type);
|
||
if (ptype) return ptype;
|
||
|
||
/* This is the first time anyone wanted a function returning a TYPE. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
ptype = (struct type *) xmalloc (sizeof (struct type));
|
||
else
|
||
ptype = (struct type *) obstack_alloc (symbol_obstack,
|
||
sizeof (struct type));
|
||
|
||
bzero (ptype, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (ptype) = type;
|
||
TYPE_FUNCTION_TYPE (type) = ptype;
|
||
/* New type is permanent if type returned is permanent. */
|
||
if (TYPE_FLAGS (type) & TYPE_FLAG_PERM)
|
||
TYPE_FLAGS (ptype) |= TYPE_FLAG_PERM;
|
||
TYPE_LENGTH (ptype) = 1;
|
||
TYPE_CODE (ptype) = TYPE_CODE_FUNC;
|
||
TYPE_NFIELDS (ptype) = 0;
|
||
return ptype;
|
||
}
|
||
|
||
/* Create an array type. Elements will be of type TYPE, and there will
|
||
be NUM of them.
|
||
|
||
Eventually this should be extended to take two more arguments which
|
||
specify the bounds of the array and the type of the index.
|
||
It should also be changed to be a "lookup" function, with the
|
||
appropriate data structures added to the type field.
|
||
Then read array type should call here. */
|
||
|
||
struct type *
|
||
create_array_type (element_type, number)
|
||
struct type *element_type;
|
||
int number;
|
||
{
|
||
struct type *result_type = (struct type *)
|
||
obstack_alloc (symbol_obstack, sizeof (struct type));
|
||
|
||
bzero (result_type, sizeof (struct type));
|
||
|
||
TYPE_CODE (result_type) = TYPE_CODE_ARRAY;
|
||
TYPE_TARGET_TYPE (result_type) = element_type;
|
||
TYPE_LENGTH (result_type) = number * TYPE_LENGTH (element_type);
|
||
TYPE_NFIELDS (result_type) = 1;
|
||
TYPE_FIELDS (result_type) =
|
||
(struct field *) obstack_alloc (symbol_obstack, sizeof (struct field));
|
||
TYPE_FIELD_TYPE (result_type, 0) = builtin_type_int;
|
||
TYPE_VPTR_FIELDNO (result_type) = -1;
|
||
|
||
return result_type;
|
||
}
|
||
|
||
|
||
/* Smash TYPE to be a type of pointers to TO_TYPE.
|
||
If TO_TYPE is not permanent and has no pointer-type yet,
|
||
record TYPE as its pointer-type. */
|
||
|
||
void
|
||
smash_to_pointer_type (type, to_type)
|
||
struct type *type, *to_type;
|
||
{
|
||
int type_permanent = (TYPE_FLAGS (type) & TYPE_FLAG_PERM);
|
||
|
||
bzero (type, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (type) = to_type;
|
||
/* We assume the machine has only one representation for pointers! */
|
||
TYPE_LENGTH (type) = sizeof (char *);
|
||
TYPE_CODE (type) = TYPE_CODE_PTR;
|
||
|
||
TYPE_MAIN_VARIANT (type) = type;
|
||
|
||
if (type_permanent)
|
||
TYPE_FLAGS (type) |= TYPE_FLAG_PERM;
|
||
|
||
if (TYPE_POINTER_TYPE (to_type) == 0
|
||
&& (!(TYPE_FLAGS (to_type) & TYPE_FLAG_PERM)
|
||
|| type_permanent))
|
||
{
|
||
TYPE_POINTER_TYPE (to_type) = type;
|
||
}
|
||
}
|
||
|
||
/* Smash TYPE to be a type of members of DOMAIN with type TO_TYPE. */
|
||
|
||
void
|
||
smash_to_member_type (type, domain, to_type)
|
||
struct type *type, *domain, *to_type;
|
||
{
|
||
bzero (type, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (type) = to_type;
|
||
TYPE_DOMAIN_TYPE (type) = domain;
|
||
|
||
/* In practice, this is never needed. */
|
||
TYPE_LENGTH (type) = 1;
|
||
TYPE_CODE (type) = TYPE_CODE_MEMBER;
|
||
|
||
TYPE_MAIN_VARIANT (type) = lookup_member_type (domain, to_type);
|
||
}
|
||
|
||
/* Smash TYPE to be a type of method of DOMAIN with type TO_TYPE. */
|
||
|
||
void
|
||
smash_to_method_type (type, domain, to_type, args)
|
||
struct type *type, *domain, *to_type, **args;
|
||
{
|
||
bzero (type, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (type) = to_type;
|
||
TYPE_DOMAIN_TYPE (type) = domain;
|
||
TYPE_ARG_TYPES (type) = args;
|
||
|
||
/* In practice, this is never needed. */
|
||
TYPE_LENGTH (type) = 1;
|
||
TYPE_CODE (type) = TYPE_CODE_METHOD;
|
||
|
||
TYPE_MAIN_VARIANT (type) = lookup_method_type (domain, to_type, args);
|
||
}
|
||
|
||
/* Smash TYPE to be a type of reference to TO_TYPE.
|
||
If TO_TYPE is not permanent and has no pointer-type yet,
|
||
record TYPE as its pointer-type. */
|
||
|
||
void
|
||
smash_to_reference_type (type, to_type)
|
||
struct type *type, *to_type;
|
||
{
|
||
int type_permanent = (TYPE_FLAGS (type) & TYPE_FLAG_PERM);
|
||
|
||
bzero (type, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (type) = to_type;
|
||
/* We assume the machine has only one representation for pointers! */
|
||
TYPE_LENGTH (type) = sizeof (char *);
|
||
TYPE_CODE (type) = TYPE_CODE_REF;
|
||
|
||
TYPE_MAIN_VARIANT (type) = type;
|
||
|
||
if (type_permanent)
|
||
TYPE_FLAGS (type) |= TYPE_FLAG_PERM;
|
||
|
||
if (TYPE_REFERENCE_TYPE (to_type) == 0
|
||
&& (!(TYPE_FLAGS (to_type) & TYPE_FLAG_PERM)
|
||
|| type_permanent))
|
||
{
|
||
TYPE_REFERENCE_TYPE (to_type) = type;
|
||
}
|
||
}
|
||
|
||
/* Smash TYPE to be a type of functions returning TO_TYPE.
|
||
If TO_TYPE is not permanent and has no function-type yet,
|
||
record TYPE as its function-type. */
|
||
|
||
void
|
||
smash_to_function_type (type, to_type)
|
||
struct type *type, *to_type;
|
||
{
|
||
int type_permanent = (TYPE_FLAGS (type) & TYPE_FLAG_PERM);
|
||
|
||
bzero (type, sizeof (struct type));
|
||
TYPE_TARGET_TYPE (type) = to_type;
|
||
TYPE_LENGTH (type) = 1;
|
||
TYPE_CODE (type) = TYPE_CODE_FUNC;
|
||
TYPE_NFIELDS (type) = 0;
|
||
|
||
if (type_permanent)
|
||
TYPE_FLAGS (type) |= TYPE_FLAG_PERM;
|
||
|
||
if (TYPE_FUNCTION_TYPE (to_type) == 0
|
||
&& (!(TYPE_FLAGS (to_type) & TYPE_FLAG_PERM)
|
||
|| type_permanent))
|
||
{
|
||
TYPE_FUNCTION_TYPE (to_type) = type;
|
||
}
|
||
}
|
||
|
||
/* Find which partial symtab on the partial_symtab_list contains
|
||
PC. Return 0 if none. */
|
||
|
||
struct partial_symtab *
|
||
find_pc_psymtab (pc)
|
||
register CORE_ADDR pc;
|
||
{
|
||
register struct partial_symtab *ps;
|
||
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
if (pc >= ps->textlow && pc < ps->texthigh)
|
||
return ps;
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* Find which partial symbol within a psymtab contains PC. Return 0
|
||
if none. Check all psymtabs if PSYMTAB is 0. */
|
||
struct partial_symbol *
|
||
find_pc_psymbol (psymtab, pc)
|
||
struct partial_symtab *psymtab;
|
||
CORE_ADDR pc;
|
||
{
|
||
struct partial_symbol *best, *p;
|
||
int best_pc;
|
||
|
||
if (!psymtab)
|
||
psymtab = find_pc_psymtab (pc);
|
||
if (!psymtab)
|
||
return 0;
|
||
|
||
best_pc = psymtab->textlow - 1;
|
||
|
||
for (p = static_psymbols.list + psymtab->statics_offset;
|
||
(p - (static_psymbols.list + psymtab->statics_offset)
|
||
< psymtab->n_static_syms);
|
||
p++)
|
||
if (SYMBOL_NAMESPACE (p) == VAR_NAMESPACE
|
||
&& SYMBOL_CLASS (p) == LOC_BLOCK
|
||
&& pc >= SYMBOL_VALUE (p)
|
||
&& SYMBOL_VALUE (p) > best_pc)
|
||
{
|
||
best_pc = SYMBOL_VALUE (p);
|
||
best = p;
|
||
}
|
||
if (best_pc == psymtab->textlow - 1)
|
||
return 0;
|
||
return best;
|
||
}
|
||
|
||
|
||
static struct symbol *lookup_block_symbol ();
|
||
|
||
/* Find the definition for a specified symbol name NAME
|
||
in namespace NAMESPACE, visible from lexical block BLOCK.
|
||
Returns the struct symbol pointer, or zero if no symbol is found.
|
||
C++: if IS_A_FIELD_OF_THIS is nonzero on entry, check to see if
|
||
NAME is a field of the current implied argument `this'. If so set
|
||
*IS_A_FIELD_OF_THIS to 1, otherwise set it to zero.
|
||
BLOCK_FOUND is set to the block in which NAME is found (in the case of
|
||
a field of `this', value_of_this sets BLOCK_FOUND to the proper value.) */
|
||
|
||
struct symbol *
|
||
lookup_symbol (name, block, namespace, is_a_field_of_this)
|
||
char *name;
|
||
register struct block *block;
|
||
enum namespace namespace;
|
||
int *is_a_field_of_this;
|
||
{
|
||
register int i, n;
|
||
register struct symbol *sym;
|
||
register struct symtab *s;
|
||
register struct partial_symtab *ps;
|
||
struct blockvector *bv;
|
||
|
||
/* Search specified block and its superiors. */
|
||
|
||
while (block != 0)
|
||
{
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
if (sym)
|
||
{
|
||
block_found = block;
|
||
return sym;
|
||
}
|
||
block = BLOCK_SUPERBLOCK (block);
|
||
}
|
||
|
||
/* C++: If requested to do so by the caller,
|
||
check to see if NAME is a field of `this'. */
|
||
if (is_a_field_of_this)
|
||
{
|
||
int v = (int) value_of_this (0);
|
||
|
||
*is_a_field_of_this = 0;
|
||
if (v && check_field (v, name))
|
||
{
|
||
*is_a_field_of_this = 1;
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
/* Now search all global blocks. Do the symtab's first, then
|
||
check the psymtab's */
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
bv = BLOCKVECTOR (s);
|
||
block = BLOCKVECTOR_BLOCK (bv, 0);
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
if (sym)
|
||
{
|
||
block_found = block;
|
||
return sym;
|
||
}
|
||
}
|
||
|
||
/* Check for the possibility of the symbol being a global function
|
||
that is stored on the misc function vector. Eventually, all
|
||
global symbols might be resolved in this way. */
|
||
|
||
if (namespace == VAR_NAMESPACE)
|
||
{
|
||
int index = lookup_misc_func (name);
|
||
|
||
if (index != -1)
|
||
{
|
||
ps = find_pc_psymtab (misc_function_vector[index].address);
|
||
if (ps && !ps->readin)
|
||
{
|
||
s = psymtab_to_symtab (ps);
|
||
bv = BLOCKVECTOR (s);
|
||
block = BLOCKVECTOR_BLOCK (bv, 0);
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
/* sym == 0 if symbol was found in the psymtab but not
|
||
in the symtab.
|
||
Return 0 to use the misc_function definition of "foo_".
|
||
|
||
This happens for Fortran "foo_" symbols,
|
||
which are "foo" in the symtab.
|
||
|
||
This can also happen if "asm" is used to make a
|
||
regular symbol but not a debugging symbol, e.g.
|
||
asm(".globl _main");
|
||
asm("_main:");
|
||
*/
|
||
|
||
return sym;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
if (!ps->readin && lookup_partial_symbol (ps, name, 1, namespace))
|
||
{
|
||
s = psymtab_to_symtab(ps);
|
||
bv = BLOCKVECTOR (s);
|
||
block = BLOCKVECTOR_BLOCK (bv, 0);
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
if (!sym)
|
||
fatal ("Internal: global symbol found in psymtab but not in symtab");
|
||
return sym;
|
||
}
|
||
|
||
/* Now search all per-file blocks.
|
||
Not strictly correct, but more useful than an error.
|
||
Do the symtabs first, then check the psymtabs */
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
bv = BLOCKVECTOR (s);
|
||
block = BLOCKVECTOR_BLOCK (bv, 1);
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
if (sym)
|
||
{
|
||
block_found = block;
|
||
return sym;
|
||
}
|
||
}
|
||
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
if (!ps->readin && lookup_partial_symbol (ps, name, 0, namespace))
|
||
{
|
||
s = psymtab_to_symtab(ps);
|
||
bv = BLOCKVECTOR (s);
|
||
block = BLOCKVECTOR_BLOCK (bv, 1);
|
||
sym = lookup_block_symbol (block, name, namespace);
|
||
if (!sym)
|
||
fatal ("Internal: static symbol found in psymtab but not in symtab");
|
||
return sym;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* Look, in partial_symtab PST, for symbol NAME. Check the global
|
||
symbols if GLOBAL, the static symbols if not */
|
||
|
||
static struct partial_symbol *
|
||
lookup_partial_symbol (pst, name, global, namespace)
|
||
struct partial_symtab *pst;
|
||
char *name;
|
||
int global;
|
||
enum namespace namespace;
|
||
{
|
||
struct partial_symbol *start, *psym;
|
||
int length = (global ? pst->n_global_syms : pst->n_static_syms);
|
||
|
||
start = (global ?
|
||
global_psymbols.list + pst->globals_offset :
|
||
static_psymbols.list + pst->statics_offset );
|
||
|
||
if (!length)
|
||
return (struct partial_symbol *) 0;
|
||
|
||
if (global) /* This means we can use a binary */
|
||
/* search. */
|
||
{
|
||
struct partial_symbol *top, *bottom, *center;
|
||
|
||
/* Binary search. This search is guarranteed to end with center
|
||
pointing at the earliest partial symbol with the correct
|
||
name. At that point *all* partial symbols with that name
|
||
will be checked against the correct namespace. */
|
||
bottom = start;
|
||
top = start + length - 1;
|
||
while (top > bottom)
|
||
{
|
||
center = bottom + (top - bottom) / 2;
|
||
|
||
assert (center < top);
|
||
|
||
if (strcmp (SYMBOL_NAME (center), name) >= 0)
|
||
top = center;
|
||
else
|
||
bottom = center + 1;
|
||
}
|
||
assert (top == bottom);
|
||
|
||
while (!strcmp (SYMBOL_NAME (top), name))
|
||
{
|
||
if (SYMBOL_NAMESPACE (top) == namespace)
|
||
return top;
|
||
top ++;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* Can't use a binary search */
|
||
for (psym = start; psym < start + length; psym++)
|
||
if (namespace == SYMBOL_NAMESPACE (psym)
|
||
&& !strcmp (name, SYMBOL_NAME (psym)))
|
||
return psym;
|
||
}
|
||
|
||
return (struct partial_symbol *) 0;
|
||
}
|
||
|
||
/* Look for a symbol in block BLOCK. */
|
||
|
||
static struct symbol *
|
||
lookup_block_symbol (block, name, namespace)
|
||
register struct block *block;
|
||
char *name;
|
||
enum namespace namespace;
|
||
{
|
||
register int bot, top, inc;
|
||
register struct symbol *sym, *parameter_sym;
|
||
|
||
top = BLOCK_NSYMS (block);
|
||
bot = 0;
|
||
|
||
/* If the blocks's symbols were sorted, start with a binary search. */
|
||
|
||
if (BLOCK_SHOULD_SORT (block))
|
||
{
|
||
/* First, advance BOT to not far before
|
||
the first symbol whose name is NAME. */
|
||
|
||
while (1)
|
||
{
|
||
inc = (top - bot + 1);
|
||
/* No need to keep binary searching for the last few bits worth. */
|
||
if (inc < 4)
|
||
break;
|
||
inc = (inc >> 1) + bot;
|
||
sym = BLOCK_SYM (block, inc);
|
||
if (SYMBOL_NAME (sym)[0] < name[0])
|
||
bot = inc;
|
||
else if (SYMBOL_NAME (sym)[0] > name[0])
|
||
top = inc;
|
||
else if (strcmp (SYMBOL_NAME (sym), name) < 0)
|
||
bot = inc;
|
||
else
|
||
top = inc;
|
||
}
|
||
|
||
/* Now scan forward until we run out of symbols,
|
||
find one whose name is greater than NAME,
|
||
or find one we want.
|
||
If there is more than one symbol with the right name and namespace,
|
||
we return the first one. dbxread.c is careful to make sure
|
||
that if one is a register then it comes first. */
|
||
|
||
top = BLOCK_NSYMS (block);
|
||
while (bot < top)
|
||
{
|
||
sym = BLOCK_SYM (block, bot);
|
||
inc = SYMBOL_NAME (sym)[0] - name[0];
|
||
if (inc == 0)
|
||
inc = strcmp (SYMBOL_NAME (sym), name);
|
||
if (inc == 0 && SYMBOL_NAMESPACE (sym) == namespace)
|
||
return sym;
|
||
if (inc > 0)
|
||
return 0;
|
||
bot++;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
/* Here if block isn't sorted.
|
||
This loop is equivalent to the loop above,
|
||
but hacked greatly for speed.
|
||
|
||
Note that parameter symbols do not always show up last in the
|
||
list; this loop makes sure to take anything else other than
|
||
parameter symbols first; it only uses parameter symbols as a
|
||
last resort. Note that this only takes up extra computation
|
||
time on a match. */
|
||
|
||
parameter_sym = (struct symbol *) 0;
|
||
top = BLOCK_NSYMS (block);
|
||
inc = name[0];
|
||
while (bot < top)
|
||
{
|
||
sym = BLOCK_SYM (block, bot);
|
||
if (SYMBOL_NAME (sym)[0] == inc
|
||
&& !strcmp (SYMBOL_NAME (sym), name)
|
||
&& SYMBOL_NAMESPACE (sym) == namespace)
|
||
{
|
||
if (SYMBOL_CLASS (sym) == LOC_ARG
|
||
|| SYMBOL_CLASS (sym) == LOC_REF_ARG
|
||
|| SYMBOL_CLASS (sym) == LOC_REGPARM)
|
||
parameter_sym = sym;
|
||
else
|
||
return sym;
|
||
}
|
||
bot++;
|
||
}
|
||
return parameter_sym; /* Will be 0 if not found. */
|
||
}
|
||
|
||
/* Return the symbol for the function which contains a specified
|
||
lexical block, described by a struct block BL. */
|
||
|
||
struct symbol *
|
||
block_function (bl)
|
||
struct block *bl;
|
||
{
|
||
while (BLOCK_FUNCTION (bl) == 0 && BLOCK_SUPERBLOCK (bl) != 0)
|
||
bl = BLOCK_SUPERBLOCK (bl);
|
||
|
||
return BLOCK_FUNCTION (bl);
|
||
}
|
||
|
||
/* Subroutine of find_pc_line */
|
||
|
||
struct symtab *
|
||
find_pc_symtab (pc)
|
||
register CORE_ADDR pc;
|
||
{
|
||
register struct block *b;
|
||
struct blockvector *bv;
|
||
register struct symtab *s;
|
||
register struct partial_symtab *ps;
|
||
|
||
/* Search all symtabs for one whose file contains our pc */
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
bv = BLOCKVECTOR (s);
|
||
b = BLOCKVECTOR_BLOCK (bv, 0);
|
||
if (BLOCK_START (b) <= pc
|
||
&& BLOCK_END (b) > pc)
|
||
break;
|
||
}
|
||
|
||
if (!s)
|
||
{
|
||
ps = find_pc_psymtab (pc);
|
||
if (ps && ps->readin)
|
||
fatal ("Internal error: pc in read in psymtab, but not in symtab.");
|
||
|
||
if (ps)
|
||
s = psymtab_to_symtab (ps);
|
||
}
|
||
|
||
return s;
|
||
}
|
||
|
||
/* Find the source file and line number for a given PC value.
|
||
Return a structure containing a symtab pointer, a line number,
|
||
and a pc range for the entire source line.
|
||
The value's .pc field is NOT the specified pc.
|
||
NOTCURRENT nonzero means, if specified pc is on a line boundary,
|
||
use the line that ends there. Otherwise, in that case, the line
|
||
that begins there is used. */
|
||
|
||
struct symtab_and_line
|
||
find_pc_line (pc, notcurrent)
|
||
CORE_ADDR pc;
|
||
int notcurrent;
|
||
{
|
||
struct symtab *s;
|
||
register struct linetable *l;
|
||
register int len;
|
||
register int i;
|
||
register struct linetable_entry *item;
|
||
struct symtab_and_line value;
|
||
struct blockvector *bv;
|
||
|
||
/* Info on best line seen so far, and where it starts, and its file. */
|
||
|
||
int best_line = 0;
|
||
CORE_ADDR best_pc = 0;
|
||
CORE_ADDR best_end = 0;
|
||
struct symtab *best_symtab = 0;
|
||
|
||
/* Store here the first line number
|
||
of a file which contains the line at the smallest pc after PC.
|
||
If we don't find a line whose range contains PC,
|
||
we will use a line one less than this,
|
||
with a range from the start of that file to the first line's pc. */
|
||
int alt_line = 0;
|
||
CORE_ADDR alt_pc = 0;
|
||
struct symtab *alt_symtab = 0;
|
||
|
||
/* Info on best line seen in this file. */
|
||
|
||
int prev_line;
|
||
CORE_ADDR prev_pc;
|
||
|
||
/* Info on first line of this file. */
|
||
|
||
int first_line;
|
||
CORE_ADDR first_pc;
|
||
|
||
/* If this pc is not from the current frame,
|
||
it is the address of the end of a call instruction.
|
||
Quite likely that is the start of the following statement.
|
||
But what we want is the statement containing the instruction.
|
||
Fudge the pc to make sure we get that. */
|
||
|
||
if (notcurrent) pc -= 1;
|
||
|
||
s = find_pc_symtab (pc);
|
||
if (s == 0)
|
||
{
|
||
value.symtab = 0;
|
||
value.line = 0;
|
||
value.pc = pc;
|
||
value.end = 0;
|
||
return value;
|
||
}
|
||
|
||
bv = BLOCKVECTOR (s);
|
||
|
||
/* Look at all the symtabs that share this blockvector.
|
||
They all have the same apriori range, that we found was right;
|
||
but they have different line tables. */
|
||
|
||
for (; s && BLOCKVECTOR (s) == bv; s = s->next)
|
||
{
|
||
/* Find the best line in this symtab. */
|
||
l = LINETABLE (s);
|
||
len = l->nitems;
|
||
prev_line = -1;
|
||
first_line = -1;
|
||
for (i = 0; i < len; i++)
|
||
{
|
||
item = &(l->item[i]);
|
||
|
||
if (first_line < 0)
|
||
{
|
||
first_line = item->line;
|
||
first_pc = item->pc;
|
||
}
|
||
/* Return the last line that did not start after PC. */
|
||
if (pc >= item->pc)
|
||
{
|
||
prev_line = item->line;
|
||
prev_pc = item->pc;
|
||
}
|
||
else
|
||
break;
|
||
}
|
||
|
||
/* Is this file's best line closer than the best in the other files?
|
||
If so, record this file, and its best line, as best so far. */
|
||
if (prev_line >= 0 && prev_pc > best_pc)
|
||
{
|
||
best_pc = prev_pc;
|
||
best_line = prev_line;
|
||
best_symtab = s;
|
||
if (i < len)
|
||
best_end = item->pc;
|
||
else
|
||
best_end = 0;
|
||
}
|
||
/* Is this file's first line closer than the first lines of other files?
|
||
If so, record this file, and its first line, as best alternate. */
|
||
if (first_line >= 0 && first_pc > pc
|
||
&& (alt_pc == 0 || first_pc < alt_pc))
|
||
{
|
||
alt_pc = first_pc;
|
||
alt_line = first_line;
|
||
alt_symtab = s;
|
||
}
|
||
}
|
||
if (best_symtab == 0)
|
||
{
|
||
value.symtab = alt_symtab;
|
||
value.line = alt_line - 1;
|
||
value.pc = BLOCK_END (BLOCKVECTOR_BLOCK (bv, 0));
|
||
value.end = alt_pc;
|
||
}
|
||
else
|
||
{
|
||
value.symtab = best_symtab;
|
||
value.line = best_line;
|
||
value.pc = best_pc;
|
||
value.end = (best_end ? best_end
|
||
: (alt_pc ? alt_pc
|
||
: BLOCK_END (BLOCKVECTOR_BLOCK (bv, 0))));
|
||
}
|
||
return value;
|
||
}
|
||
|
||
/* Find the PC value for a given source file and line number.
|
||
Returns zero for invalid line number.
|
||
The source file is specified with a struct symtab. */
|
||
|
||
CORE_ADDR
|
||
find_line_pc (symtab, line)
|
||
struct symtab *symtab;
|
||
int line;
|
||
{
|
||
register struct linetable *l;
|
||
register int index;
|
||
int dummy;
|
||
|
||
if (symtab == 0)
|
||
return 0;
|
||
l = LINETABLE (symtab);
|
||
index = find_line_common(l, line, &dummy);
|
||
return index ? l->item[index].pc : 0;
|
||
}
|
||
|
||
/* Find the range of pc values in a line.
|
||
Store the starting pc of the line into *STARTPTR
|
||
and the ending pc (start of next line) into *ENDPTR.
|
||
Returns 1 to indicate success.
|
||
Returns 0 if could not find the specified line. */
|
||
|
||
int
|
||
find_line_pc_range (symtab, thisline, startptr, endptr)
|
||
struct symtab *symtab;
|
||
int thisline;
|
||
CORE_ADDR *startptr, *endptr;
|
||
{
|
||
register struct linetable *l;
|
||
register int index;
|
||
int exact_match; /* did we get an exact linenumber match */
|
||
register CORE_ADDR prev_pc;
|
||
CORE_ADDR last_pc;
|
||
|
||
if (symtab == 0)
|
||
return 0;
|
||
|
||
l = LINETABLE (symtab);
|
||
index = find_line_common (l, thisline, &exact_match);
|
||
if (index)
|
||
{
|
||
*startptr = l->item[index].pc;
|
||
/* If we have not seen an entry for the specified line,
|
||
assume that means the specified line has zero bytes. */
|
||
if (!exact_match || index == l->nitems-1)
|
||
*endptr = *startptr;
|
||
else
|
||
/* Perhaps the following entry is for the following line.
|
||
It's worth a try. */
|
||
if (l->item[index+1].line == thisline + 1)
|
||
*endptr = l->item[index+1].pc;
|
||
else
|
||
*endptr = find_line_pc (symtab, thisline+1);
|
||
return 1;
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* Given a line table and a line number, return the index into the line
|
||
table for the pc of the nearest line whose number is >= the specified one.
|
||
Return 0 if none is found. The value is never zero is it is an index.
|
||
|
||
Set *EXACT_MATCH nonzero if the value returned is an exact match. */
|
||
|
||
static int
|
||
find_line_common (l, lineno, exact_match)
|
||
register struct linetable *l;
|
||
register int lineno;
|
||
int *exact_match;
|
||
{
|
||
register int i;
|
||
register int len;
|
||
|
||
/* BEST is the smallest linenumber > LINENO so far seen,
|
||
or 0 if none has been seen so far.
|
||
BEST_INDEX identifies the item for it. */
|
||
|
||
int best_index = 0;
|
||
int best = 0;
|
||
|
||
int nextline = -1;
|
||
|
||
if (lineno <= 0)
|
||
return 0;
|
||
|
||
len = l->nitems;
|
||
for (i = 0; i < len; i++)
|
||
{
|
||
register struct linetable_entry *item = &(l->item[i]);
|
||
|
||
if (item->line == lineno)
|
||
{
|
||
*exact_match = 1;
|
||
return i;
|
||
}
|
||
|
||
if (item->line > lineno && (best == 0 || item->line < best))
|
||
{
|
||
best = item->line;
|
||
best_index = i;
|
||
}
|
||
}
|
||
|
||
/* If we got here, we didn't get an exact match. */
|
||
|
||
*exact_match = 0;
|
||
return best_index;
|
||
}
|
||
|
||
int
|
||
find_pc_line_pc_range (pc, startptr, endptr)
|
||
CORE_ADDR pc;
|
||
CORE_ADDR *startptr, *endptr;
|
||
{
|
||
struct symtab_and_line sal;
|
||
sal = find_pc_line (pc, 0);
|
||
*startptr = sal.pc;
|
||
*endptr = sal.end;
|
||
return sal.symtab != 0;
|
||
}
|
||
|
||
/* Parse a string that specifies a line number.
|
||
Pass the address of a char * variable; that variable will be
|
||
advanced over the characters actually parsed.
|
||
|
||
The string can be:
|
||
|
||
LINENUM -- that line number in current file. PC returned is 0.
|
||
FILE:LINENUM -- that line in that file. PC returned is 0.
|
||
FUNCTION -- line number of openbrace of that function.
|
||
PC returned is the start of the function.
|
||
FILE:FUNCTION -- likewise, but prefer functions in that file.
|
||
*EXPR -- line in which address EXPR appears.
|
||
|
||
FUNCTION may be an undebuggable function found in misc_function_vector.
|
||
|
||
If the argument FUNFIRSTLINE is nonzero, we want the first line
|
||
of real code inside a function when a function is specified.
|
||
|
||
DEFAULT_SYMTAB specifies the file to use if none is specified.
|
||
It defaults to current_source_symtab.
|
||
DEFAULT_LINE specifies the line number to use for relative
|
||
line numbers (that start with signs). Defaults to current_source_line.
|
||
|
||
Note that it is possible to return zero for the symtab
|
||
if no file is validly specified. Callers must check that.
|
||
Also, the line number returned may be invalid. */
|
||
|
||
struct symtabs_and_lines
|
||
decode_line_1 (argptr, funfirstline, default_symtab, default_line)
|
||
char **argptr;
|
||
int funfirstline;
|
||
struct symtab *default_symtab;
|
||
int default_line;
|
||
{
|
||
struct symtabs_and_lines decode_line_2 ();
|
||
struct symtabs_and_lines values;
|
||
struct symtab_and_line value;
|
||
register char *p, *p1;
|
||
register struct symtab *s;
|
||
register struct symbol *sym;
|
||
register CORE_ADDR pc;
|
||
register int i;
|
||
char *copy;
|
||
struct symbol *sym_class;
|
||
char *class_name, *method_name, *phys_name;
|
||
int method_counter;
|
||
int i1;
|
||
struct symbol **sym_arr;
|
||
struct type *t, *field;
|
||
char **physnames;
|
||
|
||
/* Defaults have defaults. */
|
||
|
||
if (default_symtab == 0)
|
||
{
|
||
default_symtab = current_source_symtab;
|
||
default_line = current_source_line;
|
||
}
|
||
|
||
/* See if arg is *PC */
|
||
|
||
if (**argptr == '*')
|
||
{
|
||
(*argptr)++;
|
||
pc = parse_and_eval_address_1 (argptr);
|
||
values.sals = (struct symtab_and_line *)
|
||
malloc (sizeof (struct symtab_and_line));
|
||
values.nelts = 1;
|
||
values.sals[0] = find_pc_line (pc, 0);
|
||
values.sals[0].pc = pc;
|
||
return values;
|
||
}
|
||
|
||
/* Maybe arg is FILE : LINENUM or FILE : FUNCTION */
|
||
|
||
s = 0;
|
||
|
||
for (p = *argptr; *p; p++)
|
||
{
|
||
if (p[0] == ':' || p[0] == ' ' || p[0] == '\t')
|
||
break;
|
||
}
|
||
while (p[0] == ' ' || p[0] == '\t') p++;
|
||
|
||
if (p[0] == ':')
|
||
{
|
||
|
||
/* C++ */
|
||
if (p[1] ==':')
|
||
{
|
||
/* Extract the class name. */
|
||
p1 = p;
|
||
while (p != *argptr && p[-1] == ' ') --p;
|
||
copy = (char *) alloca (p - *argptr + 1);
|
||
bcopy (*argptr, copy, p - *argptr);
|
||
copy[p - *argptr] = 0;
|
||
|
||
/* Discard the class name from the arg. */
|
||
p = p1 + 2;
|
||
while (*p == ' ' || *p == '\t') p++;
|
||
*argptr = p;
|
||
|
||
sym_class = lookup_symbol (copy, 0, STRUCT_NAMESPACE, 0);
|
||
|
||
if (sym_class &&
|
||
(TYPE_CODE (SYMBOL_TYPE (sym_class)) == TYPE_CODE_STRUCT
|
||
|| TYPE_CODE (SYMBOL_TYPE (sym_class)) == TYPE_CODE_UNION))
|
||
{
|
||
/* Arg token is not digits => try it as a function name
|
||
Find the next token (everything up to end or next whitespace). */
|
||
p = *argptr;
|
||
while (*p && *p != ' ' && *p != '\t' && *p != ',' && *p !=':') p++;
|
||
copy = (char *) alloca (p - *argptr + 1);
|
||
bcopy (*argptr, copy, p - *argptr);
|
||
copy[p - *argptr] = '\0';
|
||
|
||
/* no line number may be specified */
|
||
while (*p == ' ' || *p == '\t') p++;
|
||
*argptr = p;
|
||
|
||
sym = 0;
|
||
i1 = 0; /* counter for the symbol array */
|
||
t = SYMBOL_TYPE (sym_class);
|
||
sym_arr = (struct symbol **) alloca(TYPE_NFN_FIELDS_TOTAL (t) * sizeof(struct symbol*));
|
||
physnames = (char **) alloca (TYPE_NFN_FIELDS_TOTAL (t) * sizeof(char*));
|
||
|
||
if (destructor_name_p (copy, t))
|
||
{
|
||
/* destructors are a special case. */
|
||
struct fn_field *f = TYPE_FN_FIELDLIST1 (t, 0);
|
||
int len = TYPE_FN_FIELDLIST_LENGTH (t, 0) - 1;
|
||
phys_name = TYPE_FN_FIELD_PHYSNAME (f, len);
|
||
physnames[i1] = (char *)alloca (strlen (phys_name) + 1);
|
||
strcpy (physnames[i1], phys_name);
|
||
sym_arr[i1] = lookup_symbol (phys_name, SYMBOL_BLOCK_VALUE (sym_class), VAR_NAMESPACE, 0);
|
||
if (sym_arr[i1]) i1++;
|
||
}
|
||
else while (t)
|
||
{
|
||
class_name = TYPE_NAME (t);
|
||
/* Ignore this class if it doesn't have a name.
|
||
This prevents core dumps, but is just a workaround
|
||
because we might not find the function in
|
||
certain cases, such as
|
||
struct D {virtual int f();}
|
||
struct C : D {virtual int g();}
|
||
(in this case g++ 1.35.1- does not put out a name
|
||
for D as such, it defines type 19 (for example) in
|
||
the same stab as C, and then does a
|
||
.stabs "D:T19" and a .stabs "D:t19".
|
||
Thus
|
||
"break C::f" should not be looking for field f in
|
||
the class named D,
|
||
but just for the field f in the baseclasses of C
|
||
(no matter what their names).
|
||
|
||
However, I don't know how to replace the code below
|
||
that depends on knowing the name of D. */
|
||
if (class_name)
|
||
{
|
||
/* We just want the class name. In the context
|
||
of C++, stripping off "struct " is always
|
||
sensible. */
|
||
if (strncmp("struct ", class_name, 7) == 0)
|
||
class_name += 7;
|
||
if (strncmp("union ", class_name, 6) == 0)
|
||
class_name += 6;
|
||
|
||
sym_class = lookup_symbol (class_name, 0, STRUCT_NAMESPACE, 0);
|
||
for (method_counter = TYPE_NFN_FIELDS (SYMBOL_TYPE (sym_class)) - 1;
|
||
method_counter >= 0;
|
||
--method_counter)
|
||
{
|
||
int field_counter;
|
||
struct fn_field *f =
|
||
TYPE_FN_FIELDLIST1 (SYMBOL_TYPE (sym_class), method_counter);
|
||
|
||
method_name = TYPE_FN_FIELDLIST_NAME (SYMBOL_TYPE (sym_class), method_counter);
|
||
if (!strcmp (copy, method_name))
|
||
/* Find all the fields with that name. */
|
||
for (field_counter = TYPE_FN_FIELDLIST_LENGTH (SYMBOL_TYPE (sym_class), method_counter) - 1;
|
||
field_counter >= 0;
|
||
--field_counter)
|
||
{
|
||
phys_name = TYPE_FN_FIELD_PHYSNAME (f, field_counter);
|
||
physnames[i1] = (char*) alloca (strlen (phys_name) + 1);
|
||
strcpy (physnames[i1], phys_name);
|
||
sym_arr[i1] = lookup_symbol (phys_name, SYMBOL_BLOCK_VALUE (sym_class), VAR_NAMESPACE, 0);
|
||
if (sym_arr[i1]) i1++;
|
||
}
|
||
}
|
||
}
|
||
if (TYPE_N_BASECLASSES (t))
|
||
t = TYPE_BASECLASS(t, 1);
|
||
else
|
||
break;
|
||
}
|
||
|
||
if (i1 == 1)
|
||
{
|
||
/* There is exactly one field with that name. */
|
||
sym = sym_arr[0];
|
||
|
||
if (sym && SYMBOL_CLASS (sym) == LOC_BLOCK)
|
||
{
|
||
/* Arg is the name of a function */
|
||
pc = BLOCK_START (SYMBOL_BLOCK_VALUE (sym)) + FUNCTION_START_OFFSET;
|
||
if (funfirstline)
|
||
SKIP_PROLOGUE (pc);
|
||
values.sals = (struct symtab_and_line *)malloc (sizeof (struct symtab_and_line));
|
||
values.nelts = 1;
|
||
values.sals[0] = find_pc_line (pc, 0);
|
||
values.sals[0].pc = (values.sals[0].end && values.sals[0].pc != pc) ? values.sals[0].end : pc;
|
||
}
|
||
else
|
||
{
|
||
values.nelts = 0;
|
||
}
|
||
return values;
|
||
}
|
||
if (i1 > 0)
|
||
{
|
||
/* There is more than one field with that name
|
||
(overloaded). Ask the user which one to use. */
|
||
return decode_line_2 (argptr, sym_arr, physnames,
|
||
i1, funfirstline);
|
||
}
|
||
else
|
||
error ("that class does not have any method named %s",copy);
|
||
}
|
||
else
|
||
error("no class, struct, or union named %s", copy );
|
||
}
|
||
/* end of C++ */
|
||
|
||
|
||
/* Extract the file name. */
|
||
p1 = p;
|
||
while (p != *argptr && p[-1] == ' ') --p;
|
||
copy = (char *) alloca (p - *argptr + 1);
|
||
bcopy (*argptr, copy, p - *argptr);
|
||
copy[p - *argptr] = 0;
|
||
|
||
/* Find that file's data. */
|
||
s = lookup_symtab (copy);
|
||
if (s == 0)
|
||
{
|
||
if (symtab_list == 0 && partial_symtab_list == 0)
|
||
error ("No symbol table is loaded. Use the \"symbol-file\" command.");
|
||
error ("No source file named %s.", copy);
|
||
}
|
||
|
||
/* Discard the file name from the arg. */
|
||
p = p1 + 1;
|
||
while (*p == ' ' || *p == '\t') p++;
|
||
*argptr = p;
|
||
}
|
||
|
||
/* S is specified file's symtab, or 0 if no file specified.
|
||
arg no longer contains the file name. */
|
||
|
||
/* Check whether arg is all digits (and sign) */
|
||
|
||
p = *argptr;
|
||
if (*p == '-' || *p == '+') p++;
|
||
while (*p >= '0' && *p <= '9')
|
||
p++;
|
||
|
||
if (p != *argptr && (*p == 0 || *p == ' ' || *p == '\t' || *p == ','))
|
||
{
|
||
/* We found a token consisting of all digits -- at least one digit. */
|
||
enum sign {none, plus, minus} sign = none;
|
||
|
||
/* This is where we need to make sure that we have good defaults.
|
||
We must guarrantee that this section of code is never executed
|
||
when we are called with just a function name, since
|
||
select_source_symtab calls us with such an argument */
|
||
|
||
if (s == 0 && default_symtab == 0)
|
||
{
|
||
if (symtab_list == 0 && partial_symtab_list == 0)
|
||
error ("No symbol table is loaded. Use the \"symbol-file\" command.");
|
||
select_source_symtab (0);
|
||
default_symtab = current_source_symtab;
|
||
default_line = current_source_line;
|
||
}
|
||
|
||
if (**argptr == '+')
|
||
sign = plus, (*argptr)++;
|
||
else if (**argptr == '-')
|
||
sign = minus, (*argptr)++;
|
||
value.line = atoi (*argptr);
|
||
switch (sign)
|
||
{
|
||
case plus:
|
||
if (p == *argptr)
|
||
value.line = 5;
|
||
if (s == 0)
|
||
value.line = default_line + value.line;
|
||
break;
|
||
case minus:
|
||
if (p == *argptr)
|
||
value.line = 15;
|
||
if (s == 0)
|
||
value.line = default_line - value.line;
|
||
else
|
||
value.line = 1;
|
||
break;
|
||
}
|
||
|
||
while (*p == ' ' || *p == '\t') p++;
|
||
*argptr = p;
|
||
if (s == 0)
|
||
s = default_symtab;
|
||
value.symtab = s;
|
||
value.pc = 0;
|
||
values.sals = (struct symtab_and_line *)malloc (sizeof (struct symtab_and_line));
|
||
values.sals[0] = value;
|
||
values.nelts = 1;
|
||
return values;
|
||
}
|
||
|
||
/* Arg token is not digits => try it as a function name
|
||
Find the next token (everything up to end or next whitespace). */
|
||
p = *argptr;
|
||
while (*p && *p != ' ' && *p != '\t' && *p != ',') p++;
|
||
copy = (char *) alloca (p - *argptr + 1);
|
||
bcopy (*argptr, copy, p - *argptr);
|
||
copy[p - *argptr] = 0;
|
||
while (*p == ' ' || *p == '\t') p++;
|
||
*argptr = p;
|
||
|
||
/* Look up that token as a function.
|
||
If file specified, use that file's per-file block to start with. */
|
||
|
||
sym = lookup_symbol (copy, s ? BLOCKVECTOR_BLOCK (BLOCKVECTOR (s), 1) : 0,
|
||
VAR_NAMESPACE, 0);
|
||
|
||
if (sym && SYMBOL_CLASS (sym) == LOC_BLOCK)
|
||
{
|
||
/* Arg is the name of a function */
|
||
pc = BLOCK_START (SYMBOL_BLOCK_VALUE (sym)) + FUNCTION_START_OFFSET;
|
||
if (funfirstline)
|
||
SKIP_PROLOGUE (pc);
|
||
value = find_pc_line (pc, 0);
|
||
#ifdef PROLOGUE_FIRSTLINE_OVERLAP
|
||
/* Convex: no need to suppress code on first line, if any */
|
||
value.pc = pc;
|
||
#else
|
||
value.pc = (value.end && value.pc != pc) ? value.end : pc;
|
||
#endif
|
||
values.sals = (struct symtab_and_line *)malloc (sizeof (struct symtab_and_line));
|
||
values.sals[0] = value;
|
||
values.nelts = 1;
|
||
return values;
|
||
}
|
||
|
||
if (sym)
|
||
error ("%s is not a function.", copy);
|
||
|
||
if ((i = lookup_misc_func (copy)) < 0)
|
||
error ("Function %s not defined.", copy);
|
||
else
|
||
{
|
||
value.symtab = 0;
|
||
value.line = 0;
|
||
value.pc = misc_function_vector[i].address + FUNCTION_START_OFFSET;
|
||
if (funfirstline)
|
||
SKIP_PROLOGUE (value.pc);
|
||
values.sals = (struct symtab_and_line *)malloc (sizeof (struct symtab_and_line));
|
||
values.sals[0] = value;
|
||
values.nelts = 1;
|
||
return values;
|
||
}
|
||
|
||
if (symtab_list == 0 && partial_symtab_list == 0)
|
||
error ("No symbol table is loaded. Use the \"symbol-file\" command.");
|
||
error ("Function %s not defined.", copy);
|
||
}
|
||
|
||
struct symtabs_and_lines
|
||
decode_line_spec (string, funfirstline)
|
||
char *string;
|
||
int funfirstline;
|
||
{
|
||
struct symtabs_and_lines sals;
|
||
if (string == 0)
|
||
error ("Empty line specification.");
|
||
sals = decode_line_1 (&string, funfirstline,
|
||
current_source_symtab, current_source_line);
|
||
if (*string)
|
||
error ("Junk at end of line specification: %s", string);
|
||
return sals;
|
||
}
|
||
|
||
struct symtabs_and_lines
|
||
decode_line_2 (argptr, sym_arr, physnames, nelts, funfirstline)
|
||
char **argptr;
|
||
struct symbol *sym_arr[];
|
||
char *physnames[];
|
||
int nelts;
|
||
int funfirstline;
|
||
{
|
||
char *getenv();
|
||
struct symtabs_and_lines values, return_values;
|
||
register CORE_ADDR pc;
|
||
char *args, *arg1, *command_line_input ();
|
||
int i;
|
||
char *prompt;
|
||
|
||
values.sals = (struct symtab_and_line *) alloca (nelts * sizeof(struct symtab_and_line));
|
||
return_values.sals = (struct symtab_and_line *) malloc (nelts * sizeof(struct symtab_and_line));
|
||
|
||
i = 0;
|
||
printf("[0] cancel\n[1] all\n");
|
||
while (i < nelts)
|
||
{
|
||
if (sym_arr[i] && SYMBOL_CLASS (sym_arr[i]) == LOC_BLOCK)
|
||
{
|
||
/* Arg is the name of a function */
|
||
pc = BLOCK_START (SYMBOL_BLOCK_VALUE (sym_arr[i]))
|
||
+ FUNCTION_START_OFFSET;
|
||
if (funfirstline)
|
||
SKIP_PROLOGUE (pc);
|
||
values.sals[i] = find_pc_line (pc, 0);
|
||
printf("[%d] file:%s; line number:%d\n",
|
||
(i+2), values.sals[i].symtab->filename, values.sals[i].line);
|
||
}
|
||
else printf ("?HERE\n");
|
||
i++;
|
||
}
|
||
|
||
if ((prompt = getenv ("PS2")) == NULL)
|
||
{
|
||
prompt = ">";
|
||
}
|
||
printf("%s ",prompt);
|
||
fflush(stdout);
|
||
|
||
args = command_line_input (0, 0);
|
||
|
||
if (args == 0)
|
||
error_no_arg ("one or more choice numbers");
|
||
|
||
i = 0;
|
||
while (*args)
|
||
{
|
||
int num;
|
||
|
||
arg1 = args;
|
||
while (*arg1 >= '0' && *arg1 <= '9') arg1++;
|
||
if (*arg1 && *arg1 != ' ' && *arg1 != '\t')
|
||
error ("Arguments must be choice numbers.");
|
||
|
||
num = atoi (args);
|
||
|
||
if (num == 0)
|
||
error ("cancelled");
|
||
else if (num == 1)
|
||
{
|
||
bcopy (values.sals, return_values.sals, (nelts * sizeof(struct symtab_and_line)));
|
||
return_values.nelts = nelts;
|
||
return return_values;
|
||
}
|
||
|
||
if (num > nelts + 2)
|
||
{
|
||
printf ("No choice number %d.\n", num);
|
||
}
|
||
else
|
||
{
|
||
num -= 2;
|
||
if (values.sals[num].pc)
|
||
{
|
||
return_values.sals[i++] = values.sals[num];
|
||
values.sals[num].pc = 0;
|
||
}
|
||
else
|
||
{
|
||
printf ("duplicate request for %d ignored.\n", num);
|
||
}
|
||
}
|
||
|
||
args = arg1;
|
||
while (*args == ' ' || *args == '\t') args++;
|
||
}
|
||
return_values.nelts = i;
|
||
return return_values;
|
||
}
|
||
|
||
/* Return the index of misc function named NAME. */
|
||
|
||
static int
|
||
lookup_misc_func (name)
|
||
register char *name;
|
||
{
|
||
register int i;
|
||
|
||
for (i = 0; i < misc_function_count; i++)
|
||
if (!strcmp (misc_function_vector[i].name, name))
|
||
return i;
|
||
return -1; /* not found */
|
||
}
|
||
|
||
/*
|
||
* Slave routine for sources_info. Force line breaks at ,'s.
|
||
*/
|
||
static void
|
||
output_source_filename (name, next)
|
||
char *name;
|
||
int next;
|
||
{
|
||
static int column = 0;
|
||
|
||
if (column != 0 && column + strlen (name) >= 70)
|
||
{
|
||
printf_filtered ("\n");
|
||
column = 0;
|
||
}
|
||
else if (column != 0)
|
||
{
|
||
printf_filtered (" ");
|
||
column++;
|
||
}
|
||
printf_filtered ("%s", name);
|
||
column += strlen (name);
|
||
if (next)
|
||
{
|
||
printf_filtered (",");
|
||
column++;
|
||
}
|
||
|
||
if (!next) column = 0;
|
||
}
|
||
|
||
static void
|
||
sources_info ()
|
||
{
|
||
register struct symtab *s;
|
||
register struct partial_symtab *ps;
|
||
register int column = 0;
|
||
|
||
if (symtab_list == 0 && partial_symtab_list == 0)
|
||
{
|
||
printf ("No symbol table is loaded.\n");
|
||
return;
|
||
}
|
||
|
||
printf_filtered ("Source files for which symbols have been read in:\n\n");
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
output_source_filename (s->filename, s->next);
|
||
printf_filtered ("\n\n");
|
||
|
||
printf_filtered ("Source files for which symbols will be read in on demand:\n\n");
|
||
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
if (!ps->readin)
|
||
output_source_filename (ps->filename, ps->next);
|
||
printf_filtered ("\n");
|
||
}
|
||
|
||
/* List all symbols (if REGEXP is 0) or all symbols matching REGEXP.
|
||
If CLASS is zero, list all symbols except functions and type names.
|
||
If CLASS is 1, list only functions.
|
||
If CLASS is 2, list only type names. */
|
||
|
||
static void sort_block_syms ();
|
||
|
||
static void
|
||
list_symbols (regexp, class)
|
||
char *regexp;
|
||
int class;
|
||
{
|
||
register struct symtab *s;
|
||
register struct partial_symtab *ps;
|
||
register struct blockvector *bv;
|
||
struct blockvector *prev_bv = 0;
|
||
register struct block *b;
|
||
register int i, j;
|
||
register struct symbol *sym;
|
||
struct partial_symbol *psym;
|
||
char *val;
|
||
static char *classnames[]
|
||
= {"variable", "function", "type", "method"};
|
||
int print_count = 0;
|
||
int found_in_file = 0;
|
||
|
||
if (regexp)
|
||
if (val = (char *) re_comp (regexp))
|
||
error ("Invalid regexp: %s", val);
|
||
|
||
/* Search through the partial_symtab_list *first* for all symbols
|
||
matching the regexp. That way we don't have to reproduce all of
|
||
the machinery below. */
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
{
|
||
struct partial_symbol *bound, *gbound, *sbound;
|
||
int keep_going = 1;
|
||
|
||
if (ps->readin) continue;
|
||
|
||
gbound = global_psymbols.list + ps->globals_offset + ps->n_global_syms;
|
||
sbound = static_psymbols.list + ps->statics_offset + ps->n_static_syms;
|
||
bound = gbound;
|
||
|
||
/* Go through all of the symbols stored in a partial
|
||
symtab in one loop. */
|
||
psym = global_psymbols.list + ps->globals_offset;
|
||
while (keep_going)
|
||
{
|
||
if (psym >= bound)
|
||
{
|
||
if (bound == gbound && ps->n_static_syms != 0)
|
||
{
|
||
psym = static_psymbols.list + ps->statics_offset;
|
||
bound = sbound;
|
||
}
|
||
else
|
||
keep_going = 0;
|
||
}
|
||
else
|
||
{
|
||
QUIT;
|
||
|
||
/* If it would match (logic taken from loop below)
|
||
load the file and go on to the next one */
|
||
if ((regexp == 0 || re_exec (SYMBOL_NAME (psym)))
|
||
&& ((class == 0 && SYMBOL_CLASS (psym) != LOC_TYPEDEF
|
||
&& SYMBOL_CLASS (psym) != LOC_BLOCK)
|
||
|| (class == 1 && SYMBOL_CLASS (psym) == LOC_BLOCK)
|
||
|| (class == 2 && SYMBOL_CLASS (psym) == LOC_TYPEDEF)
|
||
|| (class == 3 && SYMBOL_CLASS (psym) == LOC_BLOCK)))
|
||
{
|
||
psymtab_to_symtab(ps);
|
||
keep_going = 0;
|
||
}
|
||
}
|
||
psym++;
|
||
}
|
||
}
|
||
|
||
/* Printout here so as to get after the "Reading in symbols"
|
||
messages which will be generated above. */
|
||
printf_filtered (regexp
|
||
? "All %ss matching regular expression \"%s\":\n"
|
||
: "All defined %ss:\n",
|
||
classnames[class],
|
||
regexp);
|
||
|
||
/* Here, *if* the class is correct (function only, right now), we
|
||
should search through the misc function vector for symbols that
|
||
match and call find_pc_psymtab on them. If find_pc_psymtab returns
|
||
0, don't worry about it (already read in or no debugging info). */
|
||
|
||
if (class == 1)
|
||
{
|
||
for (i = 0; i < misc_function_count; i++)
|
||
if (regexp == 0 || re_exec (misc_function_vector[i].name))
|
||
{
|
||
ps = find_pc_psymtab (misc_function_vector[i].address);
|
||
if (ps && !ps->readin)
|
||
psymtab_to_symtab (ps);
|
||
}
|
||
}
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
found_in_file = 0;
|
||
bv = BLOCKVECTOR (s);
|
||
/* Often many files share a blockvector.
|
||
Scan each blockvector only once so that
|
||
we don't get every symbol many times.
|
||
It happens that the first symtab in the list
|
||
for any given blockvector is the main file. */
|
||
if (bv != prev_bv)
|
||
for (i = 0; i < 2; i++)
|
||
{
|
||
b = BLOCKVECTOR_BLOCK (bv, i);
|
||
/* Skip the sort if this block is always sorted. */
|
||
if (!BLOCK_SHOULD_SORT (b))
|
||
sort_block_syms (b);
|
||
for (j = 0; j < BLOCK_NSYMS (b); j++)
|
||
{
|
||
QUIT;
|
||
sym = BLOCK_SYM (b, j);
|
||
if ((regexp == 0 || re_exec (SYMBOL_NAME (sym)))
|
||
&& ((class == 0 && SYMBOL_CLASS (sym) != LOC_TYPEDEF
|
||
&& SYMBOL_CLASS (sym) != LOC_BLOCK)
|
||
|| (class == 1 && SYMBOL_CLASS (sym) == LOC_BLOCK)
|
||
|| (class == 2 && SYMBOL_CLASS (sym) == LOC_TYPEDEF)
|
||
|| (class == 3 && SYMBOL_CLASS (sym) == LOC_BLOCK)))
|
||
{
|
||
if (!found_in_file)
|
||
{
|
||
printf_filtered ("\nFile %s:\n", s->filename);
|
||
print_count += 2;
|
||
}
|
||
found_in_file = 1;
|
||
if (class != 2 && i == 1)
|
||
printf_filtered ("static ");
|
||
if (class == 2
|
||
&& SYMBOL_NAMESPACE (sym) != STRUCT_NAMESPACE)
|
||
printf_filtered ("typedef ");
|
||
|
||
if (class < 3)
|
||
{
|
||
type_print (SYMBOL_TYPE (sym),
|
||
(SYMBOL_CLASS (sym) == LOC_TYPEDEF
|
||
? "" : SYMBOL_NAME (sym)),
|
||
stdout, 0);
|
||
|
||
if (class == 2
|
||
&& SYMBOL_NAMESPACE (sym) != STRUCT_NAMESPACE
|
||
&& (TYPE_NAME ((SYMBOL_TYPE (sym))) == 0
|
||
|| 0 != strcmp (TYPE_NAME ((SYMBOL_TYPE (sym))),
|
||
SYMBOL_NAME (sym))))
|
||
printf_filtered (" %s", SYMBOL_NAME (sym));
|
||
|
||
printf_filtered (";\n");
|
||
}
|
||
else
|
||
{
|
||
char buf[1024];
|
||
# if 0
|
||
type_print_base (TYPE_FN_FIELD_TYPE(t, i), stdout, 0, 0);
|
||
type_print_varspec_prefix (TYPE_FN_FIELD_TYPE(t, i), stdout, 0);
|
||
sprintf (buf, " %s::", TYPE_NAME (t));
|
||
type_print_method_args (TYPE_FN_FIELD_ARGS (t, i), buf, name, stdout);
|
||
# endif
|
||
}
|
||
}
|
||
}
|
||
}
|
||
prev_bv = bv;
|
||
}
|
||
}
|
||
|
||
static void
|
||
variables_info (regexp)
|
||
char *regexp;
|
||
{
|
||
list_symbols (regexp, 0);
|
||
}
|
||
|
||
static void
|
||
functions_info (regexp)
|
||
char *regexp;
|
||
{
|
||
list_symbols (regexp, 1);
|
||
}
|
||
|
||
static void
|
||
types_info (regexp)
|
||
char *regexp;
|
||
{
|
||
list_symbols (regexp, 2);
|
||
}
|
||
|
||
static void
|
||
methods_info (regexp)
|
||
char *regexp;
|
||
{
|
||
list_symbols (regexp, 3);
|
||
}
|
||
|
||
/* Call sort_block_syms to sort alphabetically the symbols of one block. */
|
||
|
||
static int
|
||
compare_symbols (s1, s2)
|
||
struct symbol **s1, **s2;
|
||
{
|
||
/* Names that are less should come first. */
|
||
register int namediff = strcmp (SYMBOL_NAME (*s1), SYMBOL_NAME (*s2));
|
||
if (namediff != 0) return namediff;
|
||
/* For symbols of the same name, registers should come first. */
|
||
return ((SYMBOL_CLASS (*s2) == LOC_REGISTER)
|
||
- (SYMBOL_CLASS (*s1) == LOC_REGISTER));
|
||
}
|
||
|
||
static void
|
||
sort_block_syms (b)
|
||
register struct block *b;
|
||
{
|
||
qsort (&BLOCK_SYM (b, 0), BLOCK_NSYMS (b),
|
||
sizeof (struct symbol *), compare_symbols);
|
||
}
|
||
|
||
/* Initialize the standard C scalar types. */
|
||
|
||
static
|
||
struct type *
|
||
init_type (code, length, uns, name)
|
||
enum type_code code;
|
||
int length, uns;
|
||
char *name;
|
||
{
|
||
register struct type *type;
|
||
|
||
type = (struct type *) xmalloc (sizeof (struct type));
|
||
bzero (type, sizeof *type);
|
||
TYPE_MAIN_VARIANT (type) = type;
|
||
TYPE_CODE (type) = code;
|
||
TYPE_LENGTH (type) = length;
|
||
TYPE_FLAGS (type) = uns ? TYPE_FLAG_UNSIGNED : 0;
|
||
TYPE_FLAGS (type) |= TYPE_FLAG_PERM;
|
||
TYPE_NFIELDS (type) = 0;
|
||
TYPE_NAME (type) = name;
|
||
|
||
/* C++ fancies. */
|
||
TYPE_NFN_FIELDS (type) = 0;
|
||
TYPE_N_BASECLASSES (type) = 0;
|
||
TYPE_BASECLASSES (type) = 0;
|
||
return type;
|
||
}
|
||
|
||
/* Return Nonzero if block a is lexically nested within block b,
|
||
or if a and b have the same pc range.
|
||
Return zero otherwise. */
|
||
int
|
||
contained_in (a, b)
|
||
struct block *a, *b;
|
||
{
|
||
if (!a || !b)
|
||
return 0;
|
||
return a->startaddr >= b->startaddr && a->endaddr <= b->endaddr;
|
||
}
|
||
|
||
|
||
/* Helper routine for make_symbol_completion_list. */
|
||
|
||
int return_val_size, return_val_index;
|
||
char **return_val;
|
||
|
||
void
|
||
completion_list_add_symbol (symname)
|
||
char *symname;
|
||
{
|
||
if (return_val_index + 3 > return_val_size)
|
||
return_val =
|
||
(char **)xrealloc (return_val,
|
||
(return_val_size *= 2) * sizeof (char *));
|
||
|
||
return_val[return_val_index] =
|
||
(char *)xmalloc (1 + strlen (symname));
|
||
|
||
strcpy (return_val[return_val_index], symname);
|
||
|
||
return_val[++return_val_index] = (char *)NULL;
|
||
}
|
||
|
||
/* Return a NULL terminated array of all symbols (regardless of class) which
|
||
begin by matching TEXT. If the answer is no symbols, then the return value
|
||
is an array which contains only a NULL pointer.
|
||
|
||
Problem: All of the symbols have to be copied because readline
|
||
frees them. I'm not going to worry about this; hopefully there
|
||
won't be that many. */
|
||
|
||
char **
|
||
make_symbol_completion_list (text)
|
||
char *text;
|
||
{
|
||
register struct symtab *s;
|
||
register struct partial_symtab *ps;
|
||
register struct blockvector *bv;
|
||
struct blockvector *prev_bv = 0;
|
||
register struct block *b, *surrounding_static_block;
|
||
extern struct block *get_selected_block ();
|
||
register int i, j;
|
||
register struct symbol *sym;
|
||
struct partial_symbol *psym;
|
||
|
||
int text_len = strlen (text);
|
||
return_val_size = 100;
|
||
return_val_index = 0;
|
||
return_val =
|
||
(char **)xmalloc ((1 + return_val_size) *sizeof (char *));
|
||
return_val[0] = (char *)NULL;
|
||
|
||
/* Look through the partial symtabs for all symbols which begin
|
||
by matching TEXT. Add each one that you find to the list. */
|
||
|
||
for (ps = partial_symtab_list; ps; ps = ps->next)
|
||
{
|
||
/* If the psymtab's been read in we'll get it when we search
|
||
through the blockvector. */
|
||
if (ps->readin) continue;
|
||
|
||
for (psym = global_psymbols.list + ps->globals_offset;
|
||
psym < (global_psymbols.list + ps->globals_offset
|
||
+ ps->n_global_syms);
|
||
psym++)
|
||
{
|
||
QUIT; /* If interrupted, then quit. */
|
||
if ((strncmp (SYMBOL_NAME (psym), text, text_len) == 0))
|
||
completion_list_add_symbol (SYMBOL_NAME (psym));
|
||
}
|
||
|
||
for (psym = static_psymbols.list + ps->statics_offset;
|
||
psym < (static_psymbols.list + ps->statics_offset
|
||
+ ps->n_static_syms);
|
||
psym++)
|
||
{
|
||
QUIT;
|
||
if ((strncmp (SYMBOL_NAME (psym), text, text_len) == 0))
|
||
completion_list_add_symbol (SYMBOL_NAME (psym));
|
||
}
|
||
}
|
||
|
||
/* At this point scan through the misc function vector and add each
|
||
symbol you find to the list. Eventually we want to ignore
|
||
anything that isn't a text symbol (everything else will be
|
||
handled by the psymtab code above). */
|
||
|
||
for (i = 0; i < misc_function_count; i++)
|
||
if (!strncmp (text, misc_function_vector[i].name, text_len))
|
||
completion_list_add_symbol (misc_function_vector[i].name);
|
||
|
||
/* Search upwards from currently selected frame (so that we can
|
||
complete on local vars. */
|
||
for (b = get_selected_block (); b; b = BLOCK_SUPERBLOCK (b))
|
||
{
|
||
if (!BLOCK_SUPERBLOCK (b))
|
||
surrounding_static_block = b; /* For elmin of dups */
|
||
|
||
/* Also catch fields of types defined in this places which
|
||
match our text string. Only complete on types visible
|
||
from current context. */
|
||
for (i = 0; i < BLOCK_NSYMS (b); i++)
|
||
{
|
||
register struct symbol *sym = BLOCK_SYM (b, i);
|
||
|
||
if (!strncmp (SYMBOL_NAME (sym), text, text_len))
|
||
completion_list_add_symbol (SYMBOL_NAME (sym));
|
||
|
||
if (SYMBOL_CLASS (sym) == LOC_TYPEDEF)
|
||
{
|
||
struct type *t = SYMBOL_TYPE (sym);
|
||
enum type_code c = TYPE_CODE (t);
|
||
|
||
if (c == TYPE_CODE_UNION || c == TYPE_CODE_STRUCT)
|
||
for (j = 0; j < TYPE_NFIELDS (t); j++)
|
||
if (TYPE_FIELD_NAME (t, j) &&
|
||
!strncmp (TYPE_FIELD_NAME (t, j), text, text_len))
|
||
completion_list_add_symbol (TYPE_FIELD_NAME (t, j));
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Go through the symtabs and check the externs and statics for
|
||
symbols which match. */
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
struct block *b = BLOCKVECTOR_BLOCK (BLOCKVECTOR (s), 0);
|
||
|
||
for (i = 0; i < BLOCK_NSYMS (b); i++)
|
||
if (!strncmp (SYMBOL_NAME (BLOCK_SYM (b, i)), text, text_len))
|
||
completion_list_add_symbol (SYMBOL_NAME (BLOCK_SYM (b, i)));
|
||
}
|
||
|
||
for (s = symtab_list; s; s = s->next)
|
||
{
|
||
struct block *b = BLOCKVECTOR_BLOCK (BLOCKVECTOR (s), 1);
|
||
|
||
/* Don't do this block twice. */
|
||
if (b == surrounding_static_block) continue;
|
||
|
||
for (i = 0; i < BLOCK_NSYMS (b); i++)
|
||
if (!strncmp (SYMBOL_NAME (BLOCK_SYM (b, i)), text, text_len))
|
||
completion_list_add_symbol (SYMBOL_NAME (BLOCK_SYM (b, i)));
|
||
}
|
||
|
||
return (return_val);
|
||
}
|
||
|
||
void
|
||
_initialize_symtab ()
|
||
{
|
||
add_info ("variables", variables_info,
|
||
"All global and static variable names, or those matching REGEXP.");
|
||
add_info ("functions", functions_info,
|
||
"All function names, or those matching REGEXP.");
|
||
add_info ("types", types_info,
|
||
"All types names, or those matching REGEXP.");
|
||
add_info ("methods", methods_info,
|
||
"All method names, or those matching REGEXP::REGEXP.\n\
|
||
If the class qualifier is ommited, it is assumed to be the current scope.\n\
|
||
If the first REGEXP is ommited, then all methods matching the second REGEXP\n\
|
||
are listed.");
|
||
add_info ("sources", sources_info,
|
||
"Source files in the program.");
|
||
|
||
obstack_init (symbol_obstack);
|
||
obstack_init (psymbol_obstack);
|
||
|
||
builtin_type_void = init_type (TYPE_CODE_VOID, 1, 0, "void");
|
||
|
||
builtin_type_float = init_type (TYPE_CODE_FLT, sizeof (float), 0, "float");
|
||
builtin_type_double = init_type (TYPE_CODE_FLT, sizeof (double), 0, "double");
|
||
|
||
builtin_type_char = init_type (TYPE_CODE_INT, sizeof (char), 0, "char");
|
||
builtin_type_short = init_type (TYPE_CODE_INT, sizeof (short), 0, "short");
|
||
builtin_type_long = init_type (TYPE_CODE_INT, sizeof (long), 0, "long");
|
||
builtin_type_int = init_type (TYPE_CODE_INT, sizeof (int), 0, "int");
|
||
|
||
builtin_type_unsigned_char = init_type (TYPE_CODE_INT, sizeof (char), 1, "unsigned char");
|
||
builtin_type_unsigned_short = init_type (TYPE_CODE_INT, sizeof (short), 1, "unsigned short");
|
||
builtin_type_unsigned_long = init_type (TYPE_CODE_INT, sizeof (long), 1, "unsigned long");
|
||
builtin_type_unsigned_int = init_type (TYPE_CODE_INT, sizeof (int), 1, "unsigned int");
|
||
#ifdef LONG_LONG
|
||
builtin_type_long_long =
|
||
init_type (TYPE_CODE_INT, sizeof (long long), 0, "long long");
|
||
builtin_type_unsigned_long_long =
|
||
init_type (TYPE_CODE_INT, sizeof (long long), 1, "unsigned long long");
|
||
#endif
|
||
}
|
||
|