7225345dbb
Mucking with EMULATION_LIBPATH has unwanted side effects. Allow nds32 emulparams scripts to disable compiled-in scripts naturally, by setting COMPILE_IN=no. * genscripts.sh (COMPILE_IN): Don't set if already set. * emulparams/nds32elf.sh: Don't clear EMULATION_LIBPATH, set COMPILE_IN=no. * emulparams/nds32elf16m.sh: Likewise. * emulparams/nds32elf_linux.sh: Likewise. * emultempl/aix.em: Test COMPILE_IN value is "yes". * emultempl/armcoff.em: Likewise. * emultempl/elf32.em: Likewise. * emultempl/generic.em: Likewise. * emultempl/gld960.em: Likewise. * emultempl/gld960c.em: Likewise. * emultempl/linux.em: Likewise. * emultempl/lnk960.em: Likewise. * emultempl/m68kcoff.em: Likewise. * emultempl/sunos.em: Likewise. * emultempl/ticoff.em: Likewise.
19 lines
431 B
Bash
19 lines
431 B
Bash
TEXT_START_ADDR=0x500000
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# This sets the stack to the top of simulator memory (48MB).
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OTHER_END_SYMBOLS='PROVIDE (_stack = 0x3000000);'
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SCRIPT_NAME=nds32elf
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TEMPLATE_NAME=elf32
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EXTRA_EM_FILE=nds32elf
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BIG_OUTPUT_FORMAT="elf32-nds32be"
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LITTLE_OUTPUT_FORMAT="elf32-nds32le"
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OUTPUT_FORMAT="$LITTLE_OUTPUT_FORMAT"
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ARCH=nds32
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MACHINE=
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MAXPAGESIZE=0x20
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EMBEDDED=yes
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COMMONPAGESIZE=0x20
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# Use external linker script files.
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COMPILE_IN=no
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