301 lines
12 KiB
Plaintext
Executable File
301 lines
12 KiB
Plaintext
Executable File
_dnl__ -*- Texinfo -*-
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_dnl__ Copyright (c) 1988 1989 1990 1991 Free Software Foundation, Inc.
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_dnl__ This file is part of the source for the GDB manual.
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_dnl__ $Id$
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@node _GDBN__ Files, Targets, Altering, Top
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@chapter _GDBN__'s Files
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@menu
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* Files:: Commands to Specify Files
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* Symbol Errors:: Errors Reading Symbol Files
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@end menu
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@node Files, Symbol Errors, _GDBN__ Files, _GDBN__ Files
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@section Commands to Specify Files
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@cindex core dump file
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@cindex symbol table
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_GDBN__ needs to know the file name of the program to be debugged, both in
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order to read its symbol table and in order to start the program. To
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debug a core dump of a previous run, _GDBN__ must be told the file name of
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the core dump.
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The usual way to specify the executable and core dump file names is with
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the command arguments given when you start _GDBN__, as discussed in
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@pxref{Invocation}.
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Occasionally it is necessary to change to a different file during a
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_GDBN__ session. Or you may run _GDBN__ and forget to specify the files you
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want to use. In these situations the _GDBN__ commands to specify new files
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are useful.
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@table @code
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@item file @var{filename}
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@cindex executable file
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@kindex file
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Use @var{filename} as the program to be debugged. It is read for its
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symbols and for the contents of pure memory. It is also the program
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executed when you use the @code{run} command. If you do not specify a
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directory and the file is not found in _GDBN__'s working directory,
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_GDBN__ uses the environment variable @code{PATH} as a list of
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directories to search, just as the shell does when looking for a program
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to run. You can change the value of this variable, for both _GDBN__ and
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your program, using the @code{path} command.
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@code{file} with no argument makes _GDBN__ discard any information it
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has on both executable file and the symbol table.
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@item exec-file @var{filename}
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@kindex exec-file
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Specify that the program to be run (but not the symbol table) is found
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in @var{filename}. _GDBN__ will search the environment variable @code{PATH}
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if necessary to locate the program.
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@item symbol-file @var{filename}
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@kindex symbol-file
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Read symbol table information from file @var{filename}. @code{PATH} is
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searched when necessary. Use the @code{file} command to get both symbol
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table and program to run from the same file.
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@code{symbol-file} with no argument clears out _GDBN__'s information on your
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program's symbol table.
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The @code{symbol-file} command causes _GDBN__ to forget the contents of its
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convenience variables, the value history, and all breakpoints and
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auto-display expressions. This is because they may contain pointers to
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the internal data recording symbols and data types, which are part of
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the old symbol table data being discarded inside _GDBN__.
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@code{symbol-file} will not repeat if you press @key{RET} again after
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executing it once.
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On some kinds of object files, the @code{symbol-file} command does not
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actually read the symbol table in full right away. Instead, it scans
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the symbol table quickly to find which source files and which symbols
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are present. The details are read later, one source file at a time,
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when they are needed.
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The purpose of this two-stage reading strategy is to make _GDBN__ start up
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faster. For the most part, it is invisible except for occasional pauses
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while the symbol table details for a particular source file are being
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read. (The @code{set verbose} command can turn these pauses into
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messages if desired. @xref{Messages/Warnings}).
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When the symbol table is stored in COFF format, @code{symbol-file} does
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read the symbol table data in full right away. We haven't implemented
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the two-stage strategy for COFF yet.
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When _GDBN__ is configured for a particular environment, it will
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understand debugging information in whatever format is the standard
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generated for that environment; you may use either a GNU compiler, or
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other compilers that adhere to the local conventions. Best results are
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usually obtained from GNU compilers; for example, using @code{_GCC__}
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you can generate debugging information for optimized code.
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@item core-file @var{filename}
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@itemx core @var{filename}
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@kindex core
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@kindex core-file
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Specify the whereabouts of a core dump file to be used as the ``contents
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of memory''. Traditionally, core files contain only some parts of the
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address space of the process that generated them; _GDBN__ can access the
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executable file itself for other parts.
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@code{core-file} with no argument specifies that no core file is
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to be used.
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Note that the core file is ignored when your program is actually running
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under _GDBN__. So, if you have been running the program and you wish to
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debug a core file instead, you must kill the subprocess in which the
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program is running. To do this, use the @code{kill} command
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(@pxref{Kill Process}).
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@item load @var{filename}
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@kindex load
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_if__(_GENERIC__)
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Depending on what remote debugging facilities are configured into
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_GDBN__, the @code{load} command may be available. Where it exists, it
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is meant to make @var{filename} (an executable) available for debugging
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on the remote system---by downloading, or dynamic linking, for example.
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@code{load} also records @var{filename}'s symbol table in _GDBN__, like
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the @code{add-symbol-file} command.
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If @code{load} is not available on your _GDBN__, attempting to execute
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it gets the error message ``@code{You can't do that when your target is
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@dots{}}''
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_fi__(_GENERIC__)
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_if__(_VXWORKS__)
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On VxWorks, @code{load} will dynamically link @var{filename} on the
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current target system as well as adding its symbols in _GDBN__.
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_fi__(_VXWORKS__)
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_if__(_I960__)
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@cindex download to Nindy-960
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With the Nindy interface to an Intel 960 board, @code{load} will
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download @var{filename} to the 960 as well as adding its symbols in
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_GDBN__.
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_fi__(_I960__)
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@code{load} will not repeat if you press @key{RET} again after using it.
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@item add-symbol-file @var{filename} @var{address}
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@kindex add-symbol-file
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@cindex dynamic linking
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The @code{add-symbol-file} command reads additional symbol table information
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from the file @var{filename}. You would use this command when that file
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has been dynamically loaded (by some other means) into the program that
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is running. @var{address} should be the memory address at which the
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file has been loaded; _GDBN__ cannot figure this out for itself.
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The symbol table of the file @var{filename} is added to the symbol table
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originally read with the @code{symbol-file} command. You can use the
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@code{add-symbol-file} command any number of times; the new symbol data thus
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read keeps adding to the old. To discard all old symbol data instead,
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use the @code{symbol-file} command.
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@code{add-symbol-file} will not repeat if you press @key{RET} after using it.
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@item info files
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@itemx info target
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@kindex info files
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@kindex info target
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@code{info files} and @code{info target} are synonymous; both print the
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current targets (@pxref{Targets}), including the names of the executable
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and core dump files currently in use by _GDBN__, and the files from
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which symbols were loaded. The command @code{help targets} lists all
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possible targets rather than current ones.
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@end table
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All file-specifying commands allow both absolute and relative file names
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as arguments. _GDBN__ always converts the file name to an absolute path
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name and remembers it that way.
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@kindex sharedlibrary
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@kindex share
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@cindex shared libraries
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_GDBN__ supports the SunOS shared library format. Symbols from a shared
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library cannot be referenced before the shared library has been linked
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with the program. (That is to say, until after you type @code{run} and
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the function @code{main} has been entered; or when examining core
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files.) Once the shared library has been linked in, you can use the
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following commands:
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@table @code
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@item sharedlibrary @var{regex}
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@itemx share @var{regex}
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Load shared object library symbols for files matching a UNIX regular
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expression.
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@item share
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@itemx sharedlibrary
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Load symbols for all shared libraries.
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@item info share
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@itemx info sharedlibrary
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@kindex info sharedlibrary
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@kindex info share
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Print the names of the shared libraries which you have loaded with the
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@code{sharedlibrary} command.
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@end table
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@code{sharedlibrary} does not repeat automatically when you press
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@key{RET} after using it once.
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@node Symbol Errors, , Files, _GDBN__ Files
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@section Errors Reading Symbol Files
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While a symbol file is being read, _GDBN__ will occasionally encounter
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problems, such as symbol types it does not recognize, or known bugs in
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compiler output. By default, it prints one message about each such
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type of problem, no matter how many times the problem occurs. You can
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ask it to print more messages, to see how many times the problems occur,
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or can shut the messages off entirely, with the @code{set
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complaints} command (@xref{Messages/Warnings}).
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The messages currently printed, and their meanings, are:
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@table @code
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@item inner block not inside outer block in @var{symbol}
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The symbol information shows where symbol scopes begin and end
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(such as at the start of a function or a block of statements). This
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error indicates that an inner scope block is not fully contained
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in its outer scope blocks.
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_GDBN__ circumvents the problem by treating the inner block as if it had
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the same scope as the outer block. In the error message, @var{symbol}
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may be shown as ``@code{(don't know)}'' if the outer block is not a
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function.
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@item block at @var{address} out of order
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The symbol information for symbol scope blocks should occur in
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order of increasing addresses. This error indicates that it does not
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do so.
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_GDBN__ does not circumvent this problem, and will have trouble locating
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symbols in the source file whose symbols being read. (You can often
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determine what source file is affected by specifying @code{set verbose
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on}. @xref{Messages/Warnings}.)
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@item bad block start address patched
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The symbol information for a symbol scope block has a start address
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smaller than the address of the preceding source line. This is known
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to occur in the SunOS 4.1.1 (and earlier) C compiler.
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_GDBN__ circumvents the problem by treating the symbol scope block as
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starting on the previous source line.
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@c @item{encountered DBX-style class variable debugging information.
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@c You seem to have compiled your program with "g++ -g0" instead of "g++ -g".
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@c Therefore _GDBN__ will not know about your class variables}
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@c
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@c This error indicates that the symbol information produced for a C++
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@c program includes zero-size fields, which indicated static fields in
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@c a previous release of the G++ compiler. This message is probably
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@c obsolete.
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@c
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@item bad string table offset in symbol @var{n}
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@cindex foo
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Symbol number @var{n} contains a pointer into the string table which is
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larger than the size of the string table.
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_GDBN__ circumvents the problem by considering the symbol to have the
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name @code{foo}, which may cause other problems if many symbols end up
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with this name.
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@item unknown symbol type @code{0x@var{nn}}
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The symbol information contains new data types that _GDBN__ does not yet
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know how to read. @code{0x@var{nn}} is the symbol type of the misunderstood
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information, in hexadecimal.
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_GDBN__ circumvents the error by ignoring this symbol information. This
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will usually allow the program to be debugged, though certain symbols
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will not be accessible. If you encounter such a problem and feel like
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debugging it, you can debug @code{_GDBP__} with itself, breakpoint on
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@code{complain}, then go up to the function @code{read_dbx_symtab} and
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examine @code{*bufp} to see the symbol.
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@item stub type has NULL name
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_GDBN__ could not find the full definition for a struct or class.
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@ignore
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@c this is #if 0'd in dbxread.c as of (at least!) 17 may 1991
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@item const/volatile indicator missing, got '@var{X}'
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The symbol information for a C++ member function is missing some
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information that the compiler should have output for it.
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@end ignore
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@item C++ type mismatch between compiler and debugger
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The debugger could not parse a type specification output by the compiler
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for some C++ object.
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@end table
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