binutils-gdb/gdb/stack.c

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/* Print and select stack frames for GDB, the GNU debugger.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Free
Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include <ctype.h>
#include "defs.h"
#include "gdb_string.h"
#include "value.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "expression.h"
#include "language.h"
#include "frame.h"
#include "gdbcmd.h"
#include "gdbcore.h"
#include "target.h"
#include "source.h"
#include "breakpoint.h"
#include "demangle.h"
#include "inferior.h"
#include "annotate.h"
#include "ui-out.h"
#include "block.h"
#include "stack.h"
#include "gdb_assert.h"
#include "dictionary.h"
#include "reggroups.h"
#include "regcache.h"
/* Prototypes for exported functions. */
void args_info (char *, int);
void locals_info (char *, int);
void (*deprecated_selected_frame_level_changed_hook) (int);
void _initialize_stack (void);
/* Prototypes for local functions. */
static void down_command (char *, int);
static void down_silently_base (char *);
static void down_silently_command (char *, int);
static void up_command (char *, int);
static void up_silently_base (char *);
static void up_silently_command (char *, int);
void frame_command (char *, int);
static void current_frame_command (char *, int);
static void print_frame_arg_vars (struct frame_info *, struct ui_file *);
static void catch_info (char *, int);
static void args_plus_locals_info (char *, int);
static void print_frame_label_vars (struct frame_info *, int,
struct ui_file *);
static void print_frame_local_vars (struct frame_info *, int,
struct ui_file *);
static int print_block_frame_labels (struct block *, int *,
struct ui_file *);
static int print_block_frame_locals (struct block *,
struct frame_info *,
int,
struct ui_file *);
static void print_frame (struct frame_info *fi,
int print_level,
enum print_what print_what,
int print_args,
struct symtab_and_line sal);
static void backtrace_command (char *, int);
struct frame_info *parse_frame_specification (char *);
static void frame_info (char *, int);
extern int addressprint; /* Print addresses, or stay symbolic only? */
/* Zero means do things normally; we are interacting directly with the
user. One means print the full filename and linenumber when a
frame is printed, and do so in a format emacs18/emacs19.22 can
parse. Two means print similar annotations, but in many more
cases and in a slightly different syntax. */
int annotation_level = 0;
struct print_stack_frame_args
{
struct frame_info *fi;
int print_level;
enum print_what print_what;
int print_args;
};
/* Show or print the frame arguments.
Pass the args the way catch_errors wants them. */
static int
print_stack_frame_stub (void *args)
{
struct print_stack_frame_args *p = (struct print_stack_frame_args *) args;
print_frame_info (p->fi, p->print_level, p->print_what, p->print_args);
return 0;
}
/* Show or print a stack frame FI briefly. The output is format
according to PRINT_LEVEL and PRINT_WHAT printing the frame's
relative level, function name, argument list, and file name and
line number. If the frame's PC is not at the beginning of the
source line, the actual PC is printed at the beginning. */
void
print_stack_frame (struct frame_info *fi, int print_level,
enum print_what print_what)
{
struct print_stack_frame_args args;
args.fi = fi;
args.print_level = print_level;
args.print_what = print_what;
args.print_args = 1;
catch_errors (print_stack_frame_stub, (char *) &args, "", RETURN_MASK_ALL);
}
struct print_args_args
{
struct symbol *func;
struct frame_info *fi;
struct ui_file *stream;
};
static int print_args_stub (void *);
/* Print nameless args on STREAM.
FI is the frameinfo for this frame, START is the offset
of the first nameless arg, and NUM is the number of nameless args to
print. FIRST is nonzero if this is the first argument (not just
the first nameless arg). */
static void
print_frame_nameless_args (struct frame_info *fi, long start, int num,
int first, struct ui_file *stream)
{
int i;
CORE_ADDR argsaddr;
long arg_value;
for (i = 0; i < num; i++)
{
QUIT;
argsaddr = get_frame_args_address (fi);
if (!argsaddr)
return;
arg_value = read_memory_integer (argsaddr + start, sizeof (int));
if (!first)
fprintf_filtered (stream, ", ");
fprintf_filtered (stream, "%ld", arg_value);
first = 0;
start += sizeof (int);
}
}
/* Print the arguments of a stack frame, given the function FUNC
running in that frame (as a symbol), the info on the frame,
and the number of args according to the stack frame (or -1 if unknown). */
/* References here and elsewhere to "number of args according to the
stack frame" appear in all cases to refer to "number of ints of args
according to the stack frame". At least for VAX, i386, isi. */
static void
print_frame_args (struct symbol *func, struct frame_info *fi, int num,
struct ui_file *stream)
{
struct block *b = NULL;
int first = 1;
struct dict_iterator iter;
struct symbol *sym;
struct value *val;
/* Offset of next stack argument beyond the one we have seen that is
at the highest offset.
-1 if we haven't come to a stack argument yet. */
long highest_offset = -1;
int arg_size;
/* Number of ints of arguments that we have printed so far. */
int args_printed = 0;
struct cleanup *old_chain, *list_chain;
struct ui_stream *stb;
stb = ui_out_stream_new (uiout);
old_chain = make_cleanup_ui_out_stream_delete (stb);
if (func)
{
b = SYMBOL_BLOCK_VALUE (func);
ALL_BLOCK_SYMBOLS (b, iter, sym)
{
QUIT;
/* Keep track of the highest stack argument offset seen, and
skip over any kinds of symbols we don't care about. */
switch (SYMBOL_CLASS (sym))
{
case LOC_ARG:
case LOC_REF_ARG:
{
long current_offset = SYMBOL_VALUE (sym);
arg_size = TYPE_LENGTH (SYMBOL_TYPE (sym));
/* Compute address of next argument by adding the size of
this argument and rounding to an int boundary. */
current_offset =
((current_offset + arg_size + sizeof (int) - 1)
& ~(sizeof (int) - 1));
/* If this is the highest offset seen yet, set highest_offset. */
if (highest_offset == -1
|| (current_offset > highest_offset))
highest_offset = current_offset;
/* Add the number of ints we're about to print to args_printed. */
args_printed += (arg_size + sizeof (int) - 1) / sizeof (int);
}
/* We care about types of symbols, but don't need to keep track of
stack offsets in them. */
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
case LOC_LOCAL_ARG:
case LOC_BASEREG_ARG:
case LOC_COMPUTED_ARG:
break;
/* Other types of symbols we just skip over. */
default:
continue;
}
/* We have to look up the symbol because arguments can have
two entries (one a parameter, one a local) and the one we
want is the local, which lookup_symbol will find for us.
This includes gcc1 (not gcc2) on the sparc when passing a
small structure and gcc2 when the argument type is float
and it is passed as a double and converted to float by
the prologue (in the latter case the type of the LOC_ARG
symbol is double and the type of the LOC_LOCAL symbol is
float). */
/* But if the parameter name is null, don't try it.
Null parameter names occur on the RS/6000, for traceback tables.
FIXME, should we even print them? */
if (*DEPRECATED_SYMBOL_NAME (sym))
{
struct symbol *nsym;
nsym = lookup_symbol
(DEPRECATED_SYMBOL_NAME (sym),
b, VAR_DOMAIN, (int *) NULL, (struct symtab **) NULL);
if (SYMBOL_CLASS (nsym) == LOC_REGISTER)
{
/* There is a LOC_ARG/LOC_REGISTER pair. This means that
it was passed on the stack and loaded into a register,
or passed in a register and stored in a stack slot.
GDB 3.x used the LOC_ARG; GDB 4.0-4.11 used the LOC_REGISTER.
Reasons for using the LOC_ARG:
(1) because find_saved_registers may be slow for remote
debugging,
(2) because registers are often re-used and stack slots
rarely (never?) are. Therefore using the stack slot is
much less likely to print garbage.
Reasons why we might want to use the LOC_REGISTER:
(1) So that the backtrace prints the same value as
"print foo". I see no compelling reason why this needs
to be the case; having the backtrace print the value which
was passed in, and "print foo" print the value as modified
within the called function, makes perfect sense to me.
Additional note: It might be nice if "info args" displayed
both values.
One more note: There is a case with sparc structure passing
where we need to use the LOC_REGISTER, but this is dealt with
by creating a single LOC_REGPARM in symbol reading. */
/* Leave sym (the LOC_ARG) alone. */
;
}
else
sym = nsym;
}
/* Print the current arg. */
if (!first)
ui_out_text (uiout, ", ");
ui_out_wrap_hint (uiout, " ");
annotate_arg_begin ();
list_chain = make_cleanup_ui_out_tuple_begin_end (uiout, NULL);
fprintf_symbol_filtered (stb->stream, SYMBOL_PRINT_NAME (sym),
SYMBOL_LANGUAGE (sym), DMGL_PARAMS | DMGL_ANSI);
ui_out_field_stream (uiout, "name", stb);
annotate_arg_name_end ();
ui_out_text (uiout, "=");
/* Avoid value_print because it will deref ref parameters. We just
want to print their addresses. Print ??? for args whose address
we do not know. We pass 2 as "recurse" to val_print because our
standard indentation here is 4 spaces, and val_print indents
2 for each recurse. */
val = read_var_value (sym, fi);
annotate_arg_value (val == NULL ? NULL : VALUE_TYPE (val));
if (val)
{
val_print (VALUE_TYPE (val), VALUE_CONTENTS (val), 0,
VALUE_ADDRESS (val),
stb->stream, 0, 0, 2, Val_no_prettyprint);
ui_out_field_stream (uiout, "value", stb);
}
else
ui_out_text (uiout, "???");
/* Invoke ui_out_tuple_end. */
do_cleanups (list_chain);
annotate_arg_end ();
first = 0;
}
}
/* Don't print nameless args in situations where we don't know
enough about the stack to find them. */
if (num != -1)
{
long start;
if (highest_offset == -1)
start = FRAME_ARGS_SKIP;
else
start = highest_offset;
print_frame_nameless_args (fi, start, num - args_printed,
first, stream);
}
do_cleanups (old_chain);
}
/* Pass the args the way catch_errors wants them. */
static int
print_args_stub (void *args)
{
int numargs;
struct print_args_args *p = (struct print_args_args *) args;
if (FRAME_NUM_ARGS_P ())
{
numargs = FRAME_NUM_ARGS (p->fi);
gdb_assert (numargs >= 0);
}
else
numargs = -1;
print_frame_args (p->func, p->fi, numargs, p->stream);
return 0;
}
/* Print information about a frame for frame "fi" at level "level".
Used in "where" output, also used to emit breakpoint or step
messages.
LEVEL is the level of the frame, or -1 if it is the
innermost frame but we don't want to print the level.
The meaning of the SOURCE argument is:
SRC_LINE: Print only source line
LOCATION: Print only location
LOC_AND_SRC: Print location and source line. */
void
print_frame_info (struct frame_info *fi, int print_level,
enum print_what print_what, int print_args)
{
struct symtab_and_line sal;
int source_print;
int location_print;
if (get_frame_type (fi) == DUMMY_FRAME
|| get_frame_type (fi) == SIGTRAMP_FRAME)
{
struct cleanup *uiout_cleanup
= make_cleanup_ui_out_tuple_begin_end (uiout, "frame");
annotate_frame_begin (print_level ? frame_relative_level (fi) : 0,
get_frame_pc (fi));
/* Do this regardless of SOURCE because we don't have any source
to list for this frame. */
if (print_level)
{
ui_out_text (uiout, "#");
ui_out_field_fmt_int (uiout, 2, ui_left, "level",
frame_relative_level (fi));
}
if (ui_out_is_mi_like_p (uiout))
{
annotate_frame_address ();
ui_out_field_core_addr (uiout, "addr", get_frame_pc (fi));
annotate_frame_address_end ();
}
if (get_frame_type (fi) == DUMMY_FRAME)
{
annotate_function_call ();
ui_out_field_string (uiout, "func", "<function called from gdb>");
}
else if (get_frame_type (fi) == SIGTRAMP_FRAME)
{
annotate_signal_handler_caller ();
ui_out_field_string (uiout, "func", "<signal handler called>");
}
ui_out_text (uiout, "\n");
annotate_frame_end ();
do_cleanups (uiout_cleanup);
return;
}
/* If fi is not the innermost frame, that normally means that fi->pc
points to *after* the call instruction, and we want to get the
line containing the call, never the next line. But if the next
frame is a SIGTRAMP_FRAME or a DUMMY_FRAME, then the next frame
was not entered as the result of a call, and we want to get the
line containing fi->pc. */
find_frame_sal (fi, &sal);
location_print = (print_what == LOCATION
|| print_what == LOC_AND_ADDRESS
|| print_what == SRC_AND_LOC);
if (location_print || !sal.symtab)
print_frame (fi, print_level, print_what, print_args, sal);
source_print = (print_what == SRC_LINE || print_what == SRC_AND_LOC);
if (sal.symtab)
set_current_source_symtab_and_line (&sal);
if (source_print && sal.symtab)
{
struct symtab_and_line cursal;
int done = 0;
int mid_statement = ((print_what == SRC_LINE)
&& (get_frame_pc (fi) != sal.pc));
if (annotation_level)
done = identify_source_line (sal.symtab, sal.line, mid_statement,
get_frame_pc (fi));
if (!done)
{
if (deprecated_print_frame_info_listing_hook)
deprecated_print_frame_info_listing_hook (sal.symtab, sal.line, sal.line + 1, 0);
else
{
/* We used to do this earlier, but that is clearly
wrong. This function is used by many different
parts of gdb, including normal_stop in infrun.c,
which uses this to print out the current PC
when we stepi/nexti into the middle of a source
line. Only the command line really wants this
behavior. Other UIs probably would like the
ability to decide for themselves if it is desired. */
if (addressprint && mid_statement)
{
ui_out_field_core_addr (uiout, "addr", get_frame_pc (fi));
ui_out_text (uiout, "\t");
}
print_source_lines (sal.symtab, sal.line, sal.line + 1, 0);
}
}
/* Make sure we have at least a default source file */
set_default_source_symtab_and_line ();
cursal = get_current_source_symtab_and_line ();
cursal.line = max (sal.line - get_lines_to_list () / 2, 1);
set_current_source_symtab_and_line (&cursal);
}
if (print_what != LOCATION)
set_default_breakpoint (1, get_frame_pc (fi), sal.symtab, sal.line);
annotate_frame_end ();
gdb_flush (gdb_stdout);
}
static void
print_frame (struct frame_info *fi,
int print_level,
enum print_what print_what,
int print_args,
struct symtab_and_line sal)
{
struct symbol *func;
char *funname = 0;
enum language funlang = language_unknown;
struct ui_stream *stb;
struct cleanup *old_chain;
struct cleanup *list_chain;
stb = ui_out_stream_new (uiout);
old_chain = make_cleanup_ui_out_stream_delete (stb);
func = find_pc_function (get_frame_address_in_block (fi));
if (func)
{
/* In certain pathological cases, the symtabs give the wrong
function (when we are in the first function in a file which
is compiled without debugging symbols, the previous function
is compiled with debugging symbols, and the "foo.o" symbol
that is supposed to tell us where the file with debugging symbols
ends has been truncated by ar because it is longer than 15
characters). This also occurs if the user uses asm() to create
a function but not stabs for it (in a file compiled -g).
So look in the minimal symbol tables as well, and if it comes
up with a larger address for the function use that instead.
I don't think this can ever cause any problems; there shouldn't
be any minimal symbols in the middle of a function; if this is
ever changed many parts of GDB will need to be changed (and we'll
create a find_pc_minimal_function or some such). */
struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (get_frame_address_in_block (fi));
if (msymbol != NULL
&& (SYMBOL_VALUE_ADDRESS (msymbol)
> BLOCK_START (SYMBOL_BLOCK_VALUE (func))))
{
/* We also don't know anything about the function besides
its address and name. */
func = 0;
funname = DEPRECATED_SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
else
{
/* I'd like to use SYMBOL_PRINT_NAME() here, to display the
demangled name that we already have stored in the symbol
table, but we stored a version with DMGL_PARAMS turned
on, and here we don't want to display parameters. So call
the demangler again, with DMGL_ANSI only. (Yes, I know
that printf_symbol_filtered() will again try to demangle
the name on the fly, but the issue is that if
cplus_demangle() fails here, it'll fail there too. So we
want to catch the failure ("demangled==NULL" case below)
here, while we still have our hands on the function
symbol.) */
char *demangled;
funname = DEPRECATED_SYMBOL_NAME (func);
funlang = SYMBOL_LANGUAGE (func);
if (funlang == language_cplus)
{
demangled = cplus_demangle (funname, DMGL_ANSI);
if (demangled == NULL)
/* If the demangler fails, try the demangled name from
the symbol table. This'll have parameters, but
that's preferable to diplaying a mangled name. */
funname = SYMBOL_PRINT_NAME (func);
}
}
}
else
{
struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (get_frame_address_in_block (fi));
if (msymbol != NULL)
{
funname = DEPRECATED_SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
}
annotate_frame_begin (print_level ? frame_relative_level (fi) : 0,
get_frame_pc (fi));
list_chain = make_cleanup_ui_out_tuple_begin_end (uiout, "frame");
if (print_level)
{
ui_out_text (uiout, "#");
ui_out_field_fmt_int (uiout, 2, ui_left, "level",
frame_relative_level (fi));
}
if (addressprint)
if (get_frame_pc (fi) != sal.pc
|| !sal.symtab
|| print_what == LOC_AND_ADDRESS)
{
annotate_frame_address ();
ui_out_field_core_addr (uiout, "addr", get_frame_pc (fi));
annotate_frame_address_end ();
ui_out_text (uiout, " in ");
}
annotate_frame_function_name ();
fprintf_symbol_filtered (stb->stream, funname ? funname : "??", funlang,
DMGL_ANSI);
ui_out_field_stream (uiout, "func", stb);
ui_out_wrap_hint (uiout, " ");
annotate_frame_args ();
ui_out_text (uiout, " (");
if (print_args)
{
struct print_args_args args;
struct cleanup *args_list_chain;
args.fi = fi;
args.func = func;
args.stream = gdb_stdout;
args_list_chain = make_cleanup_ui_out_list_begin_end (uiout, "args");
catch_errors (print_args_stub, &args, "", RETURN_MASK_ALL);
/* FIXME: args must be a list. If one argument is a string it will
have " that will not be properly escaped. */
/* Invoke ui_out_tuple_end. */
do_cleanups (args_list_chain);
QUIT;
}
ui_out_text (uiout, ")");
if (sal.symtab && sal.symtab->filename)
{
annotate_frame_source_begin ();
ui_out_wrap_hint (uiout, " ");
ui_out_text (uiout, " at ");
annotate_frame_source_file ();
ui_out_field_string (uiout, "file", sal.symtab->filename);
annotate_frame_source_file_end ();
ui_out_text (uiout, ":");
annotate_frame_source_line ();
ui_out_field_int (uiout, "line", sal.line);
annotate_frame_source_end ();
}
#ifdef PC_SOLIB
if (!funname || (!sal.symtab || !sal.symtab->filename))
{
char *lib = PC_SOLIB (get_frame_pc (fi));
if (lib)
{
annotate_frame_where ();
ui_out_wrap_hint (uiout, " ");
ui_out_text (uiout, " from ");
ui_out_field_string (uiout, "from", lib);
}
}
#endif /* PC_SOLIB */
/* do_cleanups will call ui_out_tuple_end() for us. */
do_cleanups (list_chain);
ui_out_text (uiout, "\n");
do_cleanups (old_chain);
}
/* Show the frame info. If this is the tui, it will be shown in
the source display otherwise, nothing is done */
void
show_stack_frame (struct frame_info *fi)
{
}
/* Read a frame specification in whatever the appropriate format is.
Call error() if the specification is in any way invalid (i.e.
this function never returns NULL). */
struct frame_info *
parse_frame_specification (char *frame_exp)
{
int numargs = 0;
#define MAXARGS 4
CORE_ADDR args[MAXARGS];
int level;
if (frame_exp)
{
char *addr_string, *p;
struct cleanup *tmp_cleanup;
while (*frame_exp == ' ')
frame_exp++;
while (*frame_exp)
{
if (numargs > MAXARGS)
error ("Too many args in frame specification");
/* Parse an argument. */
for (p = frame_exp; *p && *p != ' '; p++)
;
addr_string = savestring (frame_exp, p - frame_exp);
{
struct value *vp;
tmp_cleanup = make_cleanup (xfree, addr_string);
/* NOTE: we call parse_and_eval and then both
value_as_long and value_as_address rather than calling
parse_and_eval_long and parse_and_eval_address because
of the issue of potential side effects from evaluating
the expression. */
vp = parse_and_eval (addr_string);
if (numargs == 0)
level = value_as_long (vp);
args[numargs++] = value_as_address (vp);
do_cleanups (tmp_cleanup);
}
/* Skip spaces, move to possible next arg. */
while (*p == ' ')
p++;
frame_exp = p;
}
}
switch (numargs)
{
case 0:
if (deprecated_selected_frame == NULL)
error ("No selected frame.");
return deprecated_selected_frame;
/* NOTREACHED */
case 1:
{
struct frame_info *fid =
find_relative_frame (get_current_frame (), &level);
struct frame_info *tfid;
if (level == 0)
/* find_relative_frame was successful */
return fid;
/* If SETUP_ARBITRARY_FRAME is defined, then frame specifications
take at least 2 addresses. It is important to detect this case
here so that "frame 100" does not give a confusing error message
like "frame specification requires two addresses". This of course
does not solve the "frame 100" problem for machines on which
a frame specification can be made with one address. To solve
that, we need a new syntax for a specifying a frame by address.
I think the cleanest syntax is $frame(0x45) ($frame(0x23,0x45) for
two args, etc.), but people might think that is too much typing,
so I guess *0x23,0x45 would be a possible alternative (commas
really should be used instead of spaces to delimit; using spaces
normally works in an expression). */
#ifdef SETUP_ARBITRARY_FRAME
error ("No frame %s", paddr_d (args[0]));
#endif
/* If (s)he specifies the frame with an address, he deserves what
(s)he gets. Still, give the highest one that matches. */
for (fid = get_current_frame ();
fid && get_frame_base (fid) != args[0];
fid = get_prev_frame (fid))
;
if (fid)
while ((tfid = get_prev_frame (fid)) &&
(get_frame_base (tfid) == args[0]))
fid = tfid;
/* We couldn't identify the frame as an existing frame, but
perhaps we can create one with a single argument. */
}
default:
#ifdef SETUP_ARBITRARY_FRAME
return SETUP_ARBITRARY_FRAME (numargs, args);
#else
/* Usual case. Do it here rather than have everyone supply
a SETUP_ARBITRARY_FRAME that does this. */
if (numargs == 1)
return create_new_frame (args[0], 0);
error ("Too many args in frame specification");
#endif
/* NOTREACHED */
}
/* NOTREACHED */
}
/* Print verbosely the selected frame or the frame at address ADDR.
This means absolutely all information in the frame is printed. */
static void
frame_info (char *addr_exp, int from_tty)
{
struct frame_info *fi;
struct symtab_and_line sal;
struct symbol *func;
struct symtab *s;
struct frame_info *calling_frame_info;
int i, count, numregs;
char *funname = 0;
enum language funlang = language_unknown;
const char *pc_regname;
if (!target_has_stack)
error ("No stack.");
/* Name of the value returned by get_frame_pc(). Per comments, "pc"
is not a good name. */
if (PC_REGNUM >= 0)
/* OK, this is weird. The PC_REGNUM hardware register's value can
easily not match that of the internal value returned by
get_frame_pc(). */
pc_regname = REGISTER_NAME (PC_REGNUM);
else
/* But then, this is weird to. Even without PC_REGNUM, an
architectures will often have a hardware register called "pc",
and that register's value, again, can easily not match
get_frame_pc(). */
pc_regname = "pc";
fi = parse_frame_specification (addr_exp);
if (fi == NULL)
error ("Invalid frame specified.");
find_frame_sal (fi, &sal);
func = get_frame_function (fi);
/* FIXME: cagney/2002-11-28: Why bother? Won't sal.symtab contain
the same value. */
s = find_pc_symtab (get_frame_pc (fi));
if (func)
{
/* I'd like to use SYMBOL_PRINT_NAME() here, to display
* the demangled name that we already have stored in
* the symbol table, but we stored a version with
* DMGL_PARAMS turned on, and here we don't want
* to display parameters. So call the demangler again,
* with DMGL_ANSI only. RT
* (Yes, I know that printf_symbol_filtered() will
* again try to demangle the name on the fly, but
* the issue is that if cplus_demangle() fails here,
* it'll fail there too. So we want to catch the failure
* ("demangled==NULL" case below) here, while we still
* have our hands on the function symbol.)
*/
char *demangled;
funname = DEPRECATED_SYMBOL_NAME (func);
funlang = SYMBOL_LANGUAGE (func);
if (funlang == language_cplus)
{
demangled = cplus_demangle (funname, DMGL_ANSI);
/* If the demangler fails, try the demangled name
* from the symbol table. This'll have parameters,
* but that's preferable to diplaying a mangled name.
*/
if (demangled == NULL)
funname = SYMBOL_PRINT_NAME (func);
}
}
else
{
struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (get_frame_pc (fi));
if (msymbol != NULL)
{
funname = DEPRECATED_SYMBOL_NAME (msymbol);
funlang = SYMBOL_LANGUAGE (msymbol);
}
}
calling_frame_info = get_prev_frame (fi);
if (!addr_exp && frame_relative_level (deprecated_selected_frame) >= 0)
{
printf_filtered ("Stack level %d, frame at ",
frame_relative_level (deprecated_selected_frame));
print_address_numeric (get_frame_base (fi), 1, gdb_stdout);
printf_filtered (":\n");
}
else
{
printf_filtered ("Stack frame at ");
print_address_numeric (get_frame_base (fi), 1, gdb_stdout);
printf_filtered (":\n");
}
printf_filtered (" %s = ", pc_regname);
print_address_numeric (get_frame_pc (fi), 1, gdb_stdout);
wrap_here (" ");
if (funname)
{
printf_filtered (" in ");
fprintf_symbol_filtered (gdb_stdout, funname, funlang,
DMGL_ANSI | DMGL_PARAMS);
}
wrap_here (" ");
if (sal.symtab)
printf_filtered (" (%s:%d)", sal.symtab->filename, sal.line);
puts_filtered ("; ");
wrap_here (" ");
printf_filtered ("saved %s ", pc_regname);
print_address_numeric (frame_pc_unwind (fi), 1, gdb_stdout);
printf_filtered ("\n");
if (calling_frame_info)
{
printf_filtered (" called by frame at ");
print_address_numeric (get_frame_base (calling_frame_info),
1, gdb_stdout);
}
if (get_next_frame (fi) && calling_frame_info)
puts_filtered (",");
wrap_here (" ");
if (get_next_frame (fi))
{
printf_filtered (" caller of frame at ");
print_address_numeric (get_frame_base (get_next_frame (fi)), 1,
gdb_stdout);
}
if (get_next_frame (fi) || calling_frame_info)
puts_filtered ("\n");
if (s)
printf_filtered (" source language %s.\n",
language_str (s->language));
{
/* Address of the argument list for this frame, or 0. */
CORE_ADDR arg_list = get_frame_args_address (fi);
/* Number of args for this frame, or -1 if unknown. */
int numargs;
if (arg_list == 0)
printf_filtered (" Arglist at unknown address.\n");
else
{
printf_filtered (" Arglist at ");
print_address_numeric (arg_list, 1, gdb_stdout);
printf_filtered (",");
if (!FRAME_NUM_ARGS_P ())
{
numargs = -1;
puts_filtered (" args: ");
}
else
{
numargs = FRAME_NUM_ARGS (fi);
gdb_assert (numargs >= 0);
if (numargs == 0)
puts_filtered (" no args.");
else if (numargs == 1)
puts_filtered (" 1 arg: ");
else
printf_filtered (" %d args: ", numargs);
}
print_frame_args (func, fi, numargs, gdb_stdout);
puts_filtered ("\n");
}
}
{
/* Address of the local variables for this frame, or 0. */
CORE_ADDR arg_list = get_frame_locals_address (fi);
if (arg_list == 0)
printf_filtered (" Locals at unknown address,");
else
{
printf_filtered (" Locals at ");
print_address_numeric (arg_list, 1, gdb_stdout);
printf_filtered (",");
}
}
/* Print as much information as possible on the location of all the
registers. */
{
enum lval_type lval;
int optimized;
CORE_ADDR addr;
int realnum;
int count;
int i;
int need_nl = 1;
/* The sp is special; what's displayed isn't the save address, but
the value of the previous frame's sp. This is a legacy thing,
at one stage the frame cached the previous frame's SP instead
of its address, hence it was easiest to just display the cached
value. */
if (SP_REGNUM >= 0)
{
/* Find out the location of the saved stack pointer with out
actually evaluating it. */
frame_register_unwind (fi, SP_REGNUM, &optimized, &lval, &addr,
&realnum, NULL);
if (!optimized && lval == not_lval)
{
char value[MAX_REGISTER_SIZE];
CORE_ADDR sp;
frame_register_unwind (fi, SP_REGNUM, &optimized, &lval, &addr,
&realnum, value);
/* NOTE: cagney/2003-05-22: This is assuming that the
stack pointer was packed as an unsigned integer. That
may or may not be valid. */
sp = extract_unsigned_integer (value, register_size (current_gdbarch, SP_REGNUM));
printf_filtered (" Previous frame's sp is ");
print_address_numeric (sp, 1, gdb_stdout);
printf_filtered ("\n");
need_nl = 0;
}
else if (!optimized && lval == lval_memory)
{
printf_filtered (" Previous frame's sp at ");
print_address_numeric (addr, 1, gdb_stdout);
printf_filtered ("\n");
need_nl = 0;
}
else if (!optimized && lval == lval_register)
{
printf_filtered (" Previous frame's sp in %s\n",
REGISTER_NAME (realnum));
need_nl = 0;
}
/* else keep quiet. */
}
count = 0;
numregs = NUM_REGS + NUM_PSEUDO_REGS;
for (i = 0; i < numregs; i++)
if (i != SP_REGNUM
&& gdbarch_register_reggroup_p (current_gdbarch, i, all_reggroup))
{
/* Find out the location of the saved register without
fetching the corresponding value. */
frame_register_unwind (fi, i, &optimized, &lval, &addr, &realnum,
NULL);
/* For moment, only display registers that were saved on the
stack. */
if (!optimized && lval == lval_memory)
{
if (count == 0)
puts_filtered (" Saved registers:\n ");
else
puts_filtered (",");
wrap_here (" ");
printf_filtered (" %s at ", REGISTER_NAME (i));
print_address_numeric (addr, 1, gdb_stdout);
count++;
}
}
if (count || need_nl)
puts_filtered ("\n");
}
}
/* Print briefly all stack frames or just the innermost COUNT frames. */
static void backtrace_command_1 (char *count_exp, int show_locals,
int from_tty);
static void
backtrace_command_1 (char *count_exp, int show_locals, int from_tty)
{
struct frame_info *fi;
int count;
int i;
struct frame_info *trailing;
int trailing_level;
if (!target_has_stack)
error ("No stack.");
/* The following code must do two things. First, it must
set the variable TRAILING to the frame from which we should start
printing. Second, it must set the variable count to the number
of frames which we should print, or -1 if all of them. */
trailing = get_current_frame ();
/* The target can be in a state where there is no valid frames
(e.g., just connected). */
if (trailing == NULL)
error ("No stack.");
trailing_level = 0;
if (count_exp)
{
count = parse_and_eval_long (count_exp);
if (count < 0)
{
struct frame_info *current;
count = -count;
current = trailing;
while (current && count--)
{
QUIT;
current = get_prev_frame (current);
}
/* Will stop when CURRENT reaches the top of the stack. TRAILING
will be COUNT below it. */
while (current)
{
QUIT;
trailing = get_prev_frame (trailing);
current = get_prev_frame (current);
trailing_level++;
}
count = -1;
}
}
else
count = -1;
if (info_verbose)
{
struct partial_symtab *ps;
/* Read in symbols for all of the frames. Need to do this in
a separate pass so that "Reading in symbols for xxx" messages
don't screw up the appearance of the backtrace. Also
if people have strong opinions against reading symbols for
backtrace this may have to be an option. */
i = count;
for (fi = trailing;
fi != NULL && i--;
fi = get_prev_frame (fi))
{
QUIT;
ps = find_pc_psymtab (get_frame_address_in_block (fi));
if (ps)
PSYMTAB_TO_SYMTAB (ps); /* Force syms to come in */
}
}
for (i = 0, fi = trailing;
fi && count--;
i++, fi = get_prev_frame (fi))
{
QUIT;
/* Don't use print_stack_frame; if an error() occurs it probably
means further attempts to backtrace would fail (on the other
hand, perhaps the code does or could be fixed to make sure
the frame->prev field gets set to NULL in that case). */
print_frame_info (fi, 1, LOCATION, 1);
if (show_locals)
print_frame_local_vars (fi, 1, gdb_stdout);
}
/* If we've stopped before the end, mention that. */
if (fi && from_tty)
printf_filtered ("(More stack frames follow...)\n");
}
static void
backtrace_command (char *arg, int from_tty)
{
struct cleanup *old_chain = (struct cleanup *) NULL;
char **argv = (char **) NULL;
int argIndicatingFullTrace = (-1), totArgLen = 0, argc = 0;
char *argPtr = arg;
if (arg != (char *) NULL)
{
int i;
argv = buildargv (arg);
old_chain = make_cleanup_freeargv (argv);
argc = 0;
for (i = 0; (argv[i] != (char *) NULL); i++)
{
unsigned int j;
for (j = 0; (j < strlen (argv[i])); j++)
argv[i][j] = tolower (argv[i][j]);
if (argIndicatingFullTrace < 0 && subset_compare (argv[i], "full"))
argIndicatingFullTrace = argc;
else
{
argc++;
totArgLen += strlen (argv[i]);
}
}
totArgLen += argc;
if (argIndicatingFullTrace >= 0)
{
if (totArgLen > 0)
{
argPtr = (char *) xmalloc (totArgLen + 1);
if (!argPtr)
nomem (0);
else
{
memset (argPtr, 0, totArgLen + 1);
for (i = 0; (i < (argc + 1)); i++)
{
if (i != argIndicatingFullTrace)
{
strcat (argPtr, argv[i]);
strcat (argPtr, " ");
}
}
}
}
else
argPtr = (char *) NULL;
}
}
backtrace_command_1 (argPtr, (argIndicatingFullTrace >= 0), from_tty);
if (argIndicatingFullTrace >= 0 && totArgLen > 0)
xfree (argPtr);
if (old_chain)
do_cleanups (old_chain);
}
static void backtrace_full_command (char *arg, int from_tty);
static void
backtrace_full_command (char *arg, int from_tty)
{
backtrace_command_1 (arg, 1, from_tty);
}
/* Print the local variables of a block B active in FRAME.
Return 1 if any variables were printed; 0 otherwise. */
static int
print_block_frame_locals (struct block *b, struct frame_info *fi,
int num_tabs, struct ui_file *stream)
{
struct dict_iterator iter;
int j;
struct symbol *sym;
int values_printed = 0;
ALL_BLOCK_SYMBOLS (b, iter, sym)
{
switch (SYMBOL_CLASS (sym))
{
case LOC_LOCAL:
case LOC_REGISTER:
case LOC_STATIC:
case LOC_BASEREG:
case LOC_COMPUTED:
values_printed = 1;
for (j = 0; j < num_tabs; j++)
fputs_filtered ("\t", stream);
fputs_filtered (SYMBOL_PRINT_NAME (sym), stream);
fputs_filtered (" = ", stream);
print_variable_value (sym, fi, stream);
fprintf_filtered (stream, "\n");
break;
default:
/* Ignore symbols which are not locals. */
break;
}
}
return values_printed;
}
/* Same, but print labels. */
static int
print_block_frame_labels (struct block *b, int *have_default,
struct ui_file *stream)
{
struct dict_iterator iter;
struct symbol *sym;
int values_printed = 0;
ALL_BLOCK_SYMBOLS (b, iter, sym)
{
if (strcmp (DEPRECATED_SYMBOL_NAME (sym), "default") == 0)
{
if (*have_default)
continue;
*have_default = 1;
}
if (SYMBOL_CLASS (sym) == LOC_LABEL)
{
struct symtab_and_line sal;
sal = find_pc_line (SYMBOL_VALUE_ADDRESS (sym), 0);
values_printed = 1;
fputs_filtered (SYMBOL_PRINT_NAME (sym), stream);
if (addressprint)
{
fprintf_filtered (stream, " ");
print_address_numeric (SYMBOL_VALUE_ADDRESS (sym), 1, stream);
}
fprintf_filtered (stream, " in file %s, line %d\n",
sal.symtab->filename, sal.line);
}
}
return values_printed;
}
/* Print on STREAM all the local variables in frame FRAME,
including all the blocks active in that frame
at its current pc.
Returns 1 if the job was done,
or 0 if nothing was printed because we have no info
on the function running in FRAME. */
static void
print_frame_local_vars (struct frame_info *fi, int num_tabs,
struct ui_file *stream)
{
struct block *block = get_frame_block (fi, 0);
int values_printed = 0;
if (block == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
while (block != 0)
{
if (print_block_frame_locals (block, fi, num_tabs, stream))
values_printed = 1;
/* After handling the function's top-level block, stop.
Don't continue to its superblock, the block of
per-file symbols. */
if (BLOCK_FUNCTION (block))
break;
block = BLOCK_SUPERBLOCK (block);
}
if (!values_printed)
{
fprintf_filtered (stream, "No locals.\n");
}
}
/* Same, but print labels. */
static void
print_frame_label_vars (struct frame_info *fi, int this_level_only,
struct ui_file *stream)
{
struct blockvector *bl;
struct block *block = get_frame_block (fi, 0);
int values_printed = 0;
int index, have_default = 0;
char *blocks_printed;
CORE_ADDR pc = get_frame_pc (fi);
if (block == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
bl = blockvector_for_pc (BLOCK_END (block) - 4, &index);
blocks_printed = (char *) alloca (BLOCKVECTOR_NBLOCKS (bl) * sizeof (char));
memset (blocks_printed, 0, BLOCKVECTOR_NBLOCKS (bl) * sizeof (char));
while (block != 0)
{
CORE_ADDR end = BLOCK_END (block) - 4;
int last_index;
if (bl != blockvector_for_pc (end, &index))
error ("blockvector blotch");
if (BLOCKVECTOR_BLOCK (bl, index) != block)
error ("blockvector botch");
last_index = BLOCKVECTOR_NBLOCKS (bl);
index += 1;
/* Don't print out blocks that have gone by. */
while (index < last_index
&& BLOCK_END (BLOCKVECTOR_BLOCK (bl, index)) < pc)
index++;
while (index < last_index
&& BLOCK_END (BLOCKVECTOR_BLOCK (bl, index)) < end)
{
if (blocks_printed[index] == 0)
{
if (print_block_frame_labels (BLOCKVECTOR_BLOCK (bl, index), &have_default, stream))
values_printed = 1;
blocks_printed[index] = 1;
}
index++;
}
if (have_default)
return;
if (values_printed && this_level_only)
return;
/* After handling the function's top-level block, stop.
Don't continue to its superblock, the block of
per-file symbols. */
if (BLOCK_FUNCTION (block))
break;
block = BLOCK_SUPERBLOCK (block);
}
if (!values_printed && !this_level_only)
{
fprintf_filtered (stream, "No catches.\n");
}
}
void
locals_info (char *args, int from_tty)
{
if (!deprecated_selected_frame)
error ("No frame selected.");
print_frame_local_vars (deprecated_selected_frame, 0, gdb_stdout);
}
static void
catch_info (char *ignore, int from_tty)
{
struct symtab_and_line *sal;
/* Check for target support for exception handling */
sal = target_enable_exception_callback (EX_EVENT_CATCH, 1);
if (sal)
{
/* Currently not handling this */
/* Ideally, here we should interact with the C++ runtime
system to find the list of active handlers, etc. */
fprintf_filtered (gdb_stdout, "Info catch not supported with this target/compiler combination.\n");
}
else
{
/* Assume g++ compiled code -- old v 4.16 behaviour */
if (!deprecated_selected_frame)
error ("No frame selected.");
print_frame_label_vars (deprecated_selected_frame, 0, gdb_stdout);
}
}
static void
print_frame_arg_vars (struct frame_info *fi,
struct ui_file *stream)
{
struct symbol *func = get_frame_function (fi);
struct block *b;
struct dict_iterator iter;
struct symbol *sym, *sym2;
int values_printed = 0;
if (func == 0)
{
fprintf_filtered (stream, "No symbol table info available.\n");
return;
}
b = SYMBOL_BLOCK_VALUE (func);
ALL_BLOCK_SYMBOLS (b, iter, sym)
{
switch (SYMBOL_CLASS (sym))
{
case LOC_ARG:
case LOC_LOCAL_ARG:
case LOC_REF_ARG:
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
case LOC_BASEREG_ARG:
case LOC_COMPUTED_ARG:
values_printed = 1;
fputs_filtered (SYMBOL_PRINT_NAME (sym), stream);
fputs_filtered (" = ", stream);
/* We have to look up the symbol because arguments can have
two entries (one a parameter, one a local) and the one we
want is the local, which lookup_symbol will find for us.
This includes gcc1 (not gcc2) on the sparc when passing a
small structure and gcc2 when the argument type is float
and it is passed as a double and converted to float by
the prologue (in the latter case the type of the LOC_ARG
symbol is double and the type of the LOC_LOCAL symbol is
float). There are also LOC_ARG/LOC_REGISTER pairs which
are not combined in symbol-reading. */
sym2 = lookup_symbol (DEPRECATED_SYMBOL_NAME (sym),
b, VAR_DOMAIN, (int *) NULL, (struct symtab **) NULL);
print_variable_value (sym2, fi, stream);
fprintf_filtered (stream, "\n");
break;
default:
/* Don't worry about things which aren't arguments. */
break;
}
}
if (!values_printed)
{
fprintf_filtered (stream, "No arguments.\n");
}
}
void
args_info (char *ignore, int from_tty)
{
if (!deprecated_selected_frame)
error ("No frame selected.");
print_frame_arg_vars (deprecated_selected_frame, gdb_stdout);
}
static void
args_plus_locals_info (char *ignore, int from_tty)
{
args_info (ignore, from_tty);
locals_info (ignore, from_tty);
}
/* Select frame FI. Also print the stack frame and show the source if
this is the tui version. */
static void
select_and_print_frame (struct frame_info *fi)
{
select_frame (fi);
if (fi)
print_stack_frame (fi, 1, SRC_AND_LOC);
}
/* Return the symbol-block in which the selected frame is executing.
Can return zero under various legitimate circumstances.
If ADDR_IN_BLOCK is non-zero, set *ADDR_IN_BLOCK to the relevant
code address within the block returned. We use this to decide
which macros are in scope. */
struct block *
get_selected_block (CORE_ADDR *addr_in_block)
{
if (!target_has_stack)
return 0;
/* NOTE: cagney/2002-11-28: Why go to all this effort to not create
a selected/current frame? Perhaps this function is called,
indirectly, by WFI in "infrun.c" where avoiding the creation of
an inner most frame is very important (it slows down single
step). I suspect, though that this was true in the deep dark
past but is no longer the case. A mindless look at all the
callers tends to support this theory. I think we should be able
to assume that there is always a selcted frame. */
/* gdb_assert (deprecated_selected_frame != NULL); So, do you feel
lucky? */
if (!deprecated_selected_frame)
{
CORE_ADDR pc = read_pc ();
if (addr_in_block != NULL)
*addr_in_block = pc;
return block_for_pc (pc);
}
return get_frame_block (deprecated_selected_frame, addr_in_block);
}
/* Find a frame a certain number of levels away from FRAME.
LEVEL_OFFSET_PTR points to an int containing the number of levels.
Positive means go to earlier frames (up); negative, the reverse.
The int that contains the number of levels is counted toward
zero as the frames for those levels are found.
If the top or bottom frame is reached, that frame is returned,
but the final value of *LEVEL_OFFSET_PTR is nonzero and indicates
how much farther the original request asked to go. */
struct frame_info *
find_relative_frame (struct frame_info *frame,
int *level_offset_ptr)
{
struct frame_info *prev;
struct frame_info *frame1;
/* Going up is simple: just do get_prev_frame enough times
or until initial frame is reached. */
while (*level_offset_ptr > 0)
{
prev = get_prev_frame (frame);
if (prev == 0)
break;
(*level_offset_ptr)--;
frame = prev;
}
/* Going down is just as simple. */
if (*level_offset_ptr < 0)
{
while (*level_offset_ptr < 0)
{
frame1 = get_next_frame (frame);
if (!frame1)
break;
frame = frame1;
(*level_offset_ptr)++;
}
}
return frame;
}
/* The "select_frame" command. With no arg, NOP.
With arg LEVEL_EXP, select the frame at level LEVEL if it is a
valid level. Otherwise, treat level_exp as an address expression
and select it. See parse_frame_specification for more info on proper
frame expressions. */
void
select_frame_command (char *level_exp, int from_tty)
{
struct frame_info *frame;
if (!target_has_stack)
error ("No stack.");
frame = parse_frame_specification (level_exp);
select_frame (frame);
}
/* The "frame" command. With no arg, print selected frame briefly.
With arg, behaves like select_frame and then prints the selected
frame. */
void
frame_command (char *level_exp, int from_tty)
{
select_frame_command (level_exp, from_tty);
print_stack_frame (get_selected_frame (), 1, SRC_AND_LOC);
}
/* The XDB Compatibility command to print the current frame. */
static void
current_frame_command (char *level_exp, int from_tty)
{
if (target_has_stack == 0 || deprecated_selected_frame == 0)
error ("No stack.");
print_stack_frame (get_selected_frame (), 1, SRC_AND_LOC);
}
/* Select the frame up one or COUNT stack levels
from the previously selected frame, and print it briefly. */
static void
up_silently_base (char *count_exp)
{
struct frame_info *fi;
int count = 1, count1;
if (count_exp)
count = parse_and_eval_long (count_exp);
count1 = count;
if (target_has_stack == 0 || deprecated_selected_frame == 0)
error ("No stack.");
fi = find_relative_frame (deprecated_selected_frame, &count1);
if (count1 != 0 && count_exp == 0)
error ("Initial frame selected; you cannot go up.");
select_frame (fi);
}
static void
up_silently_command (char *count_exp, int from_tty)
{
up_silently_base (count_exp);
}
static void
up_command (char *count_exp, int from_tty)
{
up_silently_base (count_exp);
print_stack_frame (get_selected_frame (), 1, SRC_AND_LOC);
}
/* Select the frame down one or COUNT stack levels
from the previously selected frame, and print it briefly. */
static void
down_silently_base (char *count_exp)
{
struct frame_info *frame;
int count = -1, count1;
if (count_exp)
count = -parse_and_eval_long (count_exp);
count1 = count;
if (target_has_stack == 0 || deprecated_selected_frame == 0)
error ("No stack.");
frame = find_relative_frame (deprecated_selected_frame, &count1);
if (count1 != 0 && count_exp == 0)
{
/* We only do this if count_exp is not specified. That way "down"
means to really go down (and let me know if that is
impossible), but "down 9999" can be used to mean go all the way
down without getting an error. */
error ("Bottom (i.e., innermost) frame selected; you cannot go down.");
}
select_frame (frame);
}
static void
down_silently_command (char *count_exp, int from_tty)
{
down_silently_base (count_exp);
}
static void
down_command (char *count_exp, int from_tty)
{
down_silently_base (count_exp);
print_stack_frame (get_selected_frame (), 1, SRC_AND_LOC);
}
void
return_command (char *retval_exp, int from_tty)
{
struct symbol *thisfun;
struct value *return_value = NULL;
const char *query_prefix = "";
/* FIXME: cagney/2003-10-20: Perform a minimal existance test on the
target. If that fails, error out. For the moment don't rely on
get_selected_frame as it's error message is the the singularly
obscure "No registers". */
if (!target_has_registers)
error ("No selected frame.");
thisfun = get_frame_function (get_selected_frame ());
/* Compute the return value. If the computation triggers an error,
let it bail. If the return type can't be handled, set
RETURN_VALUE to NULL, and QUERY_PREFIX to an informational
message. */
if (retval_exp)
{
struct type *return_type = NULL;
/* Compute the return value. Should the computation fail, this
call throws an error. */
return_value = parse_and_eval (retval_exp);
/* Cast return value to the return type of the function. Should
the cast fail, this call throws an error. */
if (thisfun != NULL)
return_type = TYPE_TARGET_TYPE (SYMBOL_TYPE (thisfun));
if (return_type == NULL)
return_type = builtin_type_int;
CHECK_TYPEDEF (return_type);
return_value = value_cast (return_type, return_value);
/* Make sure the value is fully evaluated. It may live in the
stack frame we're about to pop. */
if (VALUE_LAZY (return_value))
value_fetch_lazy (return_value);
if (TYPE_CODE (return_type) == TYPE_CODE_VOID)
/* If the return-type is "void", don't try to find the
return-value's location. However, do still evaluate the
return expression so that, even when the expression result
is discarded, side effects such as "return i++" still
occure. */
return_value = NULL;
/* FIXME: cagney/2004-01-17: If the architecture implements both
return_value and extract_returned_value_address, should allow
"return" to work - don't set return_value to NULL. */
else if (!gdbarch_return_value_p (current_gdbarch)
&& (TYPE_CODE (return_type) == TYPE_CODE_STRUCT
|| TYPE_CODE (return_type) == TYPE_CODE_UNION))
{
/* NOTE: cagney/2003-10-20: Compatibility hack for legacy
code. Old architectures don't expect STORE_RETURN_VALUE
to be called with with a small struct that needs to be
stored in registers. Don't start doing it now. */
query_prefix = "\
A structure or union return type is not supported by this architecture.\n\
If you continue, the return value that you specified will be ignored.\n";
return_value = NULL;
}
else if (using_struct_return (return_type, 0))
{
query_prefix = "\
The location at which to store the function's return value is unknown.\n\
If you continue, the return value that you specified will be ignored.\n";
return_value = NULL;
}
}
/* Does an interactive user really want to do this? Include
information, such as how well GDB can handle the return value, in
the query message. */
if (from_tty)
{
int confirmed;
if (thisfun == NULL)
confirmed = query ("%sMake selected stack frame return now? ",
query_prefix);
else
confirmed = query ("%sMake %s return now? ", query_prefix,
SYMBOL_PRINT_NAME (thisfun));
if (!confirmed)
error ("Not confirmed");
}
/* NOTE: cagney/2003-01-18: Is this silly? Rather than pop each
frame in turn, should this code just go straight to the relevant
frame and pop that? */
/* First discard all frames inner-to the selected frame (making the
selected frame current). */
{
struct frame_id selected_id = get_frame_id (get_selected_frame ());
while (!frame_id_eq (selected_id, get_frame_id (get_current_frame ())))
{
if (frame_id_inner (selected_id, get_frame_id (get_current_frame ())))
/* Caught in the safety net, oops! We've gone way past the
selected frame. */
error ("Problem while popping stack frames (corrupt stack?)");
frame_pop (get_current_frame ());
}
}
/* Second discard the selected frame (which is now also the current
frame). */
frame_pop (get_current_frame ());
/* Store RETURN_VAUE in the just-returned register set. */
if (return_value != NULL)
{
struct type *return_type = VALUE_TYPE (return_value);
gdb_assert (gdbarch_return_value (current_gdbarch, return_type,
NULL, NULL, NULL)
== RETURN_VALUE_REGISTER_CONVENTION);
gdbarch_return_value (current_gdbarch, return_type,
current_regcache, NULL /*read*/,
VALUE_CONTENTS (return_value) /*write*/);
}
/* If we are at the end of a call dummy now, pop the dummy frame
too. */
if (get_frame_type (get_current_frame ()) == DUMMY_FRAME)
frame_pop (get_current_frame ());
/* If interactive, print the frame that is now current. */
if (from_tty)
frame_command ("0", 1);
else
select_frame_command ("0", 0);
}
/* Sets the scope to input function name, provided that the
function is within the current stack frame */
struct function_bounds
{
CORE_ADDR low, high;
};
static void func_command (char *arg, int from_tty);
static void
func_command (char *arg, int from_tty)
{
struct frame_info *fp;
int found = 0;
struct symtabs_and_lines sals;
int i;
int level = 1;
struct function_bounds *func_bounds = (struct function_bounds *) NULL;
if (arg != (char *) NULL)
return;
fp = parse_frame_specification ("0");
sals = decode_line_spec (arg, 1);
func_bounds = (struct function_bounds *) xmalloc (
sizeof (struct function_bounds) * sals.nelts);
for (i = 0; (i < sals.nelts && !found); i++)
{
if (sals.sals[i].pc == (CORE_ADDR) 0 ||
find_pc_partial_function (sals.sals[i].pc,
(char **) NULL,
&func_bounds[i].low,
&func_bounds[i].high) == 0)
{
func_bounds[i].low =
func_bounds[i].high = (CORE_ADDR) NULL;
}
}
do
{
for (i = 0; (i < sals.nelts && !found); i++)
found = (get_frame_pc (fp) >= func_bounds[i].low &&
get_frame_pc (fp) < func_bounds[i].high);
if (!found)
{
level = 1;
fp = find_relative_frame (fp, &level);
}
}
while (!found && level == 0);
if (func_bounds)
xfree (func_bounds);
if (!found)
printf_filtered ("'%s' not within current stack frame.\n", arg);
else if (fp != deprecated_selected_frame)
select_and_print_frame (fp);
}
/* Gets the language of the current frame. */
enum language
get_frame_language (void)
{
struct symtab *s;
enum language flang; /* The language of the current frame */
if (deprecated_selected_frame)
{
/* We determine the current frame language by looking up its
associated symtab. To retrieve this symtab, we use the frame PC.
However we cannot use the frame pc as is, because it usually points
to the instruction following the "call", which is sometimes the first
instruction of another function. So we rely on
get_frame_address_in_block(), it provides us with a PC which is
guaranteed to be inside the frame's code block. */
s = find_pc_symtab (get_frame_address_in_block (deprecated_selected_frame));
if (s)
flang = s->language;
else
flang = language_unknown;
}
else
flang = language_unknown;
return flang;
}
void
_initialize_stack (void)
{
#if 0
backtrace_limit = 30;
#endif
add_com ("return", class_stack, return_command,
"Make selected stack frame return to its caller.\n\
Control remains in the debugger, but when you continue\n\
execution will resume in the frame above the one now selected.\n\
If an argument is given, it is an expression for the value to return.");
add_com ("up", class_stack, up_command,
"Select and print stack frame that called this one.\n\
An argument says how many frames up to go.");
add_com ("up-silently", class_support, up_silently_command,
"Same as the `up' command, but does not print anything.\n\
This is useful in command scripts.");
add_com ("down", class_stack, down_command,
"Select and print stack frame called by this one.\n\
An argument says how many frames down to go.");
add_com_alias ("do", "down", class_stack, 1);
add_com_alias ("dow", "down", class_stack, 1);
add_com ("down-silently", class_support, down_silently_command,
"Same as the `down' command, but does not print anything.\n\
This is useful in command scripts.");
add_com ("frame", class_stack, frame_command,
"Select and print a stack frame.\n\
With no argument, print the selected stack frame. (See also \"info frame\").\n\
An argument specifies the frame to select.\n\
It can be a stack frame number or the address of the frame.\n\
With argument, nothing is printed if input is coming from\n\
a command file or a user-defined command.");
add_com_alias ("f", "frame", class_stack, 1);
if (xdb_commands)
{
add_com ("L", class_stack, current_frame_command,
"Print the current stack frame.\n");
add_com_alias ("V", "frame", class_stack, 1);
}
add_com ("select-frame", class_stack, select_frame_command,
"Select a stack frame without printing anything.\n\
An argument specifies the frame to select.\n\
It can be a stack frame number or the address of the frame.\n");
add_com ("backtrace", class_stack, backtrace_command,
"Print backtrace of all stack frames, or innermost COUNT frames.\n\
With a negative argument, print outermost -COUNT frames.\n\
Use of the 'full' qualifier also prints the values of the local variables.\n");
add_com_alias ("bt", "backtrace", class_stack, 0);
if (xdb_commands)
{
add_com_alias ("t", "backtrace", class_stack, 0);
add_com ("T", class_stack, backtrace_full_command,
"Print backtrace of all stack frames, or innermost COUNT frames \n\
and the values of the local variables.\n\
With a negative argument, print outermost -COUNT frames.\n\
Usage: T <count>\n");
}
add_com_alias ("where", "backtrace", class_alias, 0);
add_info ("stack", backtrace_command,
"Backtrace of the stack, or innermost COUNT frames.");
add_info_alias ("s", "stack", 1);
add_info ("frame", frame_info,
"All about selected stack frame, or frame at ADDR.");
add_info_alias ("f", "frame", 1);
add_info ("locals", locals_info,
"Local variables of current stack frame.");
add_info ("args", args_info,
"Argument variables of current stack frame.");
if (xdb_commands)
add_com ("l", class_info, args_plus_locals_info,
"Argument and local variables of current stack frame.");
if (dbx_commands)
add_com ("func", class_stack, func_command,
"Select the stack frame that contains <func>.\nUsage: func <name>\n");
add_info ("catch", catch_info,
"Exceptions that can be caught in the current stack frame.");
#if 0
add_cmd ("backtrace-limit", class_stack, set_backtrace_limit_command,
"Specify maximum number of frames for \"backtrace\" to print by default.",
&setlist);
add_info ("backtrace-limit", backtrace_limit_info,
"The maximum number of frames for \"backtrace\" to print by default.");
#endif
}