binutils-gdb/gdb/gdbserver
2001-03-13 23:31:14 +00:00
..
configure * gdbserver/configure.in (files): Don't link nm-empty.h when a 2000-11-08 11:39:20 +00:00
configure.in * gdbserver/configure.in (files): Don't link nm-empty.h when a 2000-11-08 11:39:20 +00:00
gdbreplay.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
gdbserver.1 Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
low-hppabsd.c Eliminate ARCH_NUM_REGS. 2001-03-13 23:31:14 +00:00
low-linux.c Eliminate ARCH_NUM_REGS. 2001-03-13 23:31:14 +00:00
low-lynx.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
low-nbsd.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
low-sim.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
low-sparc.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
low-sun3.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
Makefile.in Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
README
remote-utils.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
server.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
server.h Update/correct copyright notices. 2001-03-06 08:22:02 +00:00
utils.c Update/correct copyright notices. 2001-03-06 08:22:02 +00:00

		   README for GDBserver & GDBreplay
		    by Stu Grossman and Fred Fish

Introduction:

This is GDBserver, a remote server for Un*x-like systems.  It can be used to
control the execution of a program on a target system from a GDB on a different
host.  GDB and GDBserver communicate using the standard remote serial protocol
implemented in remote.c, and various *-stub.c files.  They communicate via
either a serial line or a TCP connection.

Usage (server (target) side):

First, you need to have a copy of the program you want to debug put onto
the target system.  The program can be stripped to save space if needed, as
GDBserver doesn't care about symbols.  All symbol handling is taken care of by
the GDB running on the host system.

To use the server, you log on to the target system, and run the `gdbserver'
program.  You must tell it (a) how to communicate with GDB, (b) the name of
your program, and (c) its arguments.  The general syntax is:

	target> gdbserver COMM PROGRAM [ARGS ...]

For example, using a serial port, you might say:

	target> gdbserver /dev/com1 emacs foo.txt

This tells gdbserver to debug emacs with an argument of foo.txt, and to
communicate with GDB via /dev/com1.  Gdbserver now waits patiently for the
host GDB to communicate with it.

To use a TCP connection, you could say:

	target> gdbserver host:2345 emacs foo.txt

This says pretty much the same thing as the last example, except that we are
going to communicate with the host GDB via TCP.  The `host:2345' argument means
that we are expecting to see a TCP connection from `host' to local TCP port
2345.  (Currently, the `host' part is ignored.)  You can choose any number you
want for the port number as long as it does not conflict with any existing TCP
ports on the target system.  This same port number must be used in the host
GDBs `target remote' command, which will be described shortly.  Note that if
you chose a port number that conflicts with another service, gdbserver will
print an error message and exit.

Usage (host side):

You need an unstripped copy of the target program on your host system, since
GDB needs to examine it's symbol tables and such.  Start up GDB as you normally
would, with the target program as the first argument.  (You may need to use the
--baud option if the serial line is running at anything except 9600 baud.)
Ie: `gdb TARGET-PROG', or `gdb --baud BAUD TARGET-PROG'.  After that, the only
new command you need to know about is `target remote'.  It's argument is either
a device name (usually a serial device, like `/dev/ttyb'), or a HOST:PORT
descriptor.  For example:

	(gdb) target remote /dev/ttyb

communicates with the server via serial line /dev/ttyb, and:

	(gdb) target remote the-target:2345

communicates via a TCP connection to port 2345 on host `the-target', where
you previously started up gdbserver with the same port number.  Note that for
TCP connections, you must start up gdbserver prior to using the `target remote'
command, otherwise you may get an error that looks something like
`Connection refused'.

Building:

Configuring gdbserver you should specify the same machine for host and
target (which are the machine that gdbserver is going to run on.  This
is not the same as the machine that gdb is going to run on; building
gdbserver automatically as part of building a whole tree of tools does
not currently work if cross-compilation is involved (we don't get the
right CC in the Makefile, to start with)).

gdbserver should work on sparc-sun-sunos4* or Lynx.  The following
instructions pertain to Lynx.  To build the server for Lynx, make a
new copy of the distribution onto a disk that is NFS shared with the
Lynx system.  Lets say that's in a directory called xyzzy.  Then,
follow these steps under the host system:

	1) cd xyzzy/gdb/gdbserver
	2) ../../configure i386-none-lynx

When that completes, do the following on the Lynx system:

	3) cd xyzzy/gdb/gdbserver
	4) make CC=gcc

It should build with only a minor complaint about NULL being redefined.  That's
a LynxOS problem, and can be ignored.

It's also possible that you may have a cross-compiler to Lynx.  In that case,
you can skip the stuff about NFS.  You would replace steps 3 & 4 with:

	make CC=lynx-target-compiler...

Using GDBreplay:

A special hacked down version of gdbserver can be used to replay remote
debug log files created by gdb.  Before using the gdb "target" command to
initiate a remote debug session, use "set remotelogfile <filename>" to tell
gdb that you want to make a recording of the serial or tcp session.  Note
that when replaying the session, gdb communicates with gdbreplay via tcp,
regardless of whether the original session was via a serial link or tcp.

Once you are done with the remote debug session, start gdbreplay and
tell it the name of the log file and the host and port number that gdb
should connect to (typically the same as the host running gdb):

	$ gdbreplay logfile host:port

Then start gdb (preferably in a different screen or window) and use the
"target" command to connect to gdbreplay:

	(gdb) target remote host:port

Repeat the same sequence of user commands to gdb that you gave in the
original debug session.  Gdb should not be able to tell that it is talking
to gdbreplay rather than a real target, all other things being equal.  Note
that gdbreplay echos the command lines to stderr, as well as the contents of
the packets it sends and receives.  The last command echoed by gdbreplay is
the next command that needs to be typed to gdb to continue the session in
sync with the original session.