binutils-gdb/gdb/arm-tdep.c
Fernando Nasser e8b09175c1 2000-02-17 Fernando Nasser <fnasser@totem.to.cygnus.com>
* arm-tdep.c: Use header file instead of extern declarations for
	the {get,set}_arm_regname* functions.
2000-02-17 19:51:04 +00:00

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/* Common target dependent code for GDB on ARM systems.
Copyright 1988, 1989, 1991, 1992, 1993, 1995, 1996, 1997, 1998, 1999, 2000
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "frame.h"
#include "inferior.h"
#include "gdbcmd.h"
#include "gdbcore.h"
#include "symfile.h"
#include "gdb_string.h"
#include "coff/internal.h" /* Internal format of COFF symbols in BFD */
#include "dis-asm.h" /* For register flavors. */
extern void _initialize_arm_tdep (void);
/* Number of different reg name sets (options). */
static int num_flavor_options;
/* We have more registers than the disassembler as gdb can print the value
of special registers as well.
The general register names are overwritten by whatever is being used by
the disassembler at the moment. We also adjust the case of cpsr and fps. */
/* Initial value: Register names used in ARM's ISA documentation. */
static char * arm_register_name_strings[] =
{"r0", "r1", "r2", "r3", /* 0 1 2 3 */
"r4", "r5", "r6", "r7", /* 4 5 6 7 */
"r8", "r9", "r10", "r11", /* 8 9 10 11 */
"r12", "sp", "lr", "pc", /* 12 13 14 15 */
"f0", "f1", "f2", "f3", /* 16 17 18 19 */
"f4", "f5", "f6", "f7", /* 20 21 22 23 */
"fps", "cpsr" }; /* 24 25 */
char **arm_register_names = arm_register_name_strings;
/* Valid register name flavors. */
static char **valid_flavors;
/* Disassembly flavor to use. Default to "std" register names. */
static char *disassembly_flavor;
static int current_option; /* Index to that option in the opcodes table. */
/* This is used to keep the bfd arch_info in sync with the disassembly
flavor. */
static void set_disassembly_flavor_sfunc(char *, int,
struct cmd_list_element *);
static void set_disassembly_flavor (void);
static void convert_from_extended (void *ptr, void *dbl);
/* Define other aspects of the stack frame. We keep the offsets of
all saved registers, 'cause we need 'em a lot! We also keep the
current size of the stack frame, and the offset of the frame
pointer from the stack pointer (for frameless functions, and when
we're still in the prologue of a function with a frame) */
struct frame_extra_info
{
struct frame_saved_regs fsr;
int framesize;
int frameoffset;
int framereg;
};
/* Addresses for calling Thumb functions have the bit 0 set.
Here are some macros to test, set, or clear bit 0 of addresses. */
#define IS_THUMB_ADDR(addr) ((addr) & 1)
#define MAKE_THUMB_ADDR(addr) ((addr) | 1)
#define UNMAKE_THUMB_ADDR(addr) ((addr) & ~1)
#define SWAP_TARGET_AND_HOST(buffer,len) \
do \
{ \
if (TARGET_BYTE_ORDER != HOST_BYTE_ORDER) \
{ \
char tmp; \
char *p = (char *)(buffer); \
char *q = ((char *)(buffer)) + len - 1; \
for (; p < q; p++, q--) \
{ \
tmp = *q; \
*q = *p; \
*p = tmp; \
} \
} \
} \
while (0)
/* Will a function return an aggregate type in memory or in a
register? Return 0 if an aggregate type can be returned in a
register, 1 if it must be returned in memory. */
int
arm_use_struct_convention (int gcc_p, struct type *type)
{
int nRc;
register enum type_code code;
/* In the ARM ABI, "integer" like aggregate types are returned in
registers. For an aggregate type to be integer like, its size
must be less than or equal to REGISTER_SIZE and the offset of
each addressable subfield must be zero. Note that bit fields are
not addressable, and all addressable subfields of unions always
start at offset zero.
This function is based on the behaviour of GCC 2.95.1.
See: gcc/arm.c: arm_return_in_memory() for details.
Note: All versions of GCC before GCC 2.95.2 do not set up the
parameters correctly for a function returning the following
structure: struct { float f;}; This should be returned in memory,
not a register. Richard Earnshaw sent me a patch, but I do not
know of any way to detect if a function like the above has been
compiled with the correct calling convention. */
/* All aggregate types that won't fit in a register must be returned
in memory. */
if (TYPE_LENGTH (type) > REGISTER_SIZE)
{
return 1;
}
/* The only aggregate types that can be returned in a register are
structs and unions. Arrays must be returned in memory. */
code = TYPE_CODE (type);
if ((TYPE_CODE_STRUCT != code) && (TYPE_CODE_UNION != code))
{
return 1;
}
/* Assume all other aggregate types can be returned in a register.
Run a check for structures, unions and arrays. */
nRc = 0;
if ((TYPE_CODE_STRUCT == code) || (TYPE_CODE_UNION == code))
{
int i;
/* Need to check if this struct/union is "integer" like. For
this to be true, its size must be less than or equal to
REGISTER_SIZE and the offset of each addressable subfield
must be zero. Note that bit fields are not addressable, and
unions always start at offset zero. If any of the subfields
is a floating point type, the struct/union cannot be an
integer type. */
/* For each field in the object, check:
1) Is it FP? --> yes, nRc = 1;
2) Is it addressable (bitpos != 0) and
not packed (bitsize == 0)?
--> yes, nRc = 1
*/
for (i = 0; i < TYPE_NFIELDS (type); i++)
{
enum type_code field_type_code;
field_type_code = TYPE_CODE (TYPE_FIELD_TYPE (type, i));
/* Is it a floating point type field? */
if (field_type_code == TYPE_CODE_FLT)
{
nRc = 1;
break;
}
/* If bitpos != 0, then we have to care about it. */
if (TYPE_FIELD_BITPOS (type, i) != 0)
{
/* Bitfields are not addressable. If the field bitsize is
zero, then the field is not packed. Hence it cannot be
a bitfield or any other packed type. */
if (TYPE_FIELD_BITSIZE (type, i) == 0)
{
nRc = 1;
break;
}
}
}
}
return nRc;
}
int
arm_frame_chain_valid (CORE_ADDR chain, struct frame_info *thisframe)
{
return (chain != 0 && (FRAME_SAVED_PC (thisframe) >= LOWEST_PC));
}
/* Set to true if the 32-bit mode is in use. */
int arm_apcs_32 = 1;
/* Flag set by arm_fix_call_dummy that tells whether the target
function is a Thumb function. This flag is checked by
arm_push_arguments. FIXME: Change the PUSH_ARGUMENTS macro (and
its use in valops.c) to pass the function address as an additional
parameter. */
static int target_is_thumb;
/* Flag set by arm_fix_call_dummy that tells whether the calling
function is a Thumb function. This flag is checked by
arm_pc_is_thumb and arm_call_dummy_breakpoint_offset. */
static int caller_is_thumb;
/* Determine if the program counter specified in MEMADDR is in a Thumb
function. */
int
arm_pc_is_thumb (bfd_vma memaddr)
{
struct minimal_symbol *sym;
/* If bit 0 of the address is set, assume this is a Thumb address. */
if (IS_THUMB_ADDR (memaddr))
return 1;
/* Thumb functions have a "special" bit set in minimal symbols. */
sym = lookup_minimal_symbol_by_pc (memaddr);
if (sym)
{
return (MSYMBOL_IS_SPECIAL (sym));
}
else
{
return 0;
}
}
/* Determine if the program counter specified in MEMADDR is in a call
dummy being called from a Thumb function. */
int
arm_pc_is_thumb_dummy (bfd_vma memaddr)
{
CORE_ADDR sp = read_sp ();
/* FIXME: Until we switch for the new call dummy macros, this heuristic
is the best we can do. We are trying to determine if the pc is on
the stack, which (hopefully) will only happen in a call dummy.
We hope the current stack pointer is not so far alway from the dummy
frame location (true if we have not pushed large data structures or
gone too many levels deep) and that our 1024 is not enough to consider
code regions as part of the stack (true for most practical purposes) */
if (PC_IN_CALL_DUMMY (memaddr, sp, sp + 1024))
return caller_is_thumb;
else
return 0;
}
CORE_ADDR
arm_addr_bits_remove (CORE_ADDR val)
{
if (arm_pc_is_thumb (val))
return (val & (arm_apcs_32 ? 0xfffffffe : 0x03fffffe));
else
return (val & (arm_apcs_32 ? 0xfffffffc : 0x03fffffc));
}
CORE_ADDR
arm_saved_pc_after_call (struct frame_info *frame)
{
return ADDR_BITS_REMOVE (read_register (LR_REGNUM));
}
int
arm_frameless_function_invocation (struct frame_info *fi)
{
CORE_ADDR func_start, after_prologue;
int frameless;
func_start = (get_pc_function_start ((fi)->pc) + FUNCTION_START_OFFSET);
after_prologue = SKIP_PROLOGUE (func_start);
/* There are some frameless functions whose first two instructions
follow the standard APCS form, in which case after_prologue will
be func_start + 8. */
frameless = (after_prologue < func_start + 12);
return frameless;
}
/* A typical Thumb prologue looks like this:
push {r7, lr}
add sp, sp, #-28
add r7, sp, #12
Sometimes the latter instruction may be replaced by:
mov r7, sp
or like this:
push {r7, lr}
mov r7, sp
sub sp, #12
or, on tpcs, like this:
sub sp,#16
push {r7, lr}
(many instructions)
mov r7, sp
sub sp, #12
There is always one instruction of three classes:
1 - push
2 - setting of r7
3 - adjusting of sp
When we have found at least one of each class we are done with the prolog.
Note that the "sub sp, #NN" before the push does not count.
*/
static CORE_ADDR
thumb_skip_prologue (CORE_ADDR pc)
{
CORE_ADDR current_pc;
int findmask = 0; /* findmask:
bit 0 - push { rlist }
bit 1 - mov r7, sp OR add r7, sp, #imm (setting of r7)
bit 2 - sub sp, #simm OR add sp, #simm (adjusting of sp)
*/
for (current_pc = pc; current_pc < pc + 40; current_pc += 2)
{
unsigned short insn = read_memory_unsigned_integer (current_pc, 2);
if ((insn & 0xfe00) == 0xb400) /* push { rlist } */
{
findmask |= 1; /* push found */
}
else if ((insn & 0xff00) == 0xb000) /* add sp, #simm OR sub sp, #simm */
{
if ((findmask & 1) == 0) /* before push ? */
continue;
else
findmask |= 4; /* add/sub sp found */
}
else if ((insn & 0xff00) == 0xaf00) /* add r7, sp, #imm */
{
findmask |= 2; /* setting of r7 found */
}
else if (insn == 0x466f) /* mov r7, sp */
{
findmask |= 2; /* setting of r7 found */
}
else
continue; /* something in the prolog that we don't care about or some
instruction from outside the prolog scheduled here for optimization */
}
return current_pc;
}
/* The APCS (ARM Procedure Call Standard) defines the following
prologue:
mov ip, sp
[stmfd sp!, {a1,a2,a3,a4}]
stmfd sp!, {...,fp,ip,lr,pc}
[stfe f7, [sp, #-12]!]
[stfe f6, [sp, #-12]!]
[stfe f5, [sp, #-12]!]
[stfe f4, [sp, #-12]!]
sub fp, ip, #nn @@ nn == 20 or 4 depending on second insn */
CORE_ADDR
arm_skip_prologue (CORE_ADDR pc)
{
unsigned long inst;
CORE_ADDR skip_pc;
CORE_ADDR func_addr, func_end;
struct symtab_and_line sal;
/* See what the symbol table says. */
if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
{
sal = find_pc_line (func_addr, 0);
if ((sal.line != 0) && (sal.end < func_end))
return sal.end;
}
/* Check if this is Thumb code. */
if (arm_pc_is_thumb (pc))
return thumb_skip_prologue (pc);
/* Can't find the prologue end in the symbol table, try it the hard way
by disassembling the instructions. */
skip_pc = pc;
inst = read_memory_integer (skip_pc, 4);
if (inst != 0xe1a0c00d) /* mov ip, sp */
return pc;
skip_pc += 4;
inst = read_memory_integer (skip_pc, 4);
if ((inst & 0xfffffff0) == 0xe92d0000) /* stmfd sp!,{a1,a2,a3,a4} */
{
skip_pc += 4;
inst = read_memory_integer (skip_pc, 4);
}
if ((inst & 0xfffff800) != 0xe92dd800) /* stmfd sp!,{...,fp,ip,lr,pc} */
return pc;
skip_pc += 4;
inst = read_memory_integer (skip_pc, 4);
/* Any insns after this point may float into the code, if it makes
for better instruction scheduling, so we skip them only if we
find them, but still consdier the function to be frame-ful. */
/* We may have either one sfmfd instruction here, or several stfe
insns, depending on the version of floating point code we
support. */
if ((inst & 0xffbf0fff) == 0xec2d0200) /* sfmfd fn, <cnt>, [sp]! */
{
skip_pc += 4;
inst = read_memory_integer (skip_pc, 4);
}
else
{
while ((inst & 0xffff8fff) == 0xed6d0103) /* stfe fn, [sp, #-12]! */
{
skip_pc += 4;
inst = read_memory_integer (skip_pc, 4);
}
}
if ((inst & 0xfffff000) == 0xe24cb000) /* sub fp, ip, #nn */
skip_pc += 4;
return skip_pc;
}
/* *INDENT-OFF* */
/* Function: thumb_scan_prologue (helper function for arm_scan_prologue)
This function decodes a Thumb function prologue to determine:
1) the size of the stack frame
2) which registers are saved on it
3) the offsets of saved regs
4) the offset from the stack pointer to the frame pointer
This information is stored in the "extra" fields of the frame_info.
A typical Thumb function prologue would create this stack frame
(offsets relative to FP)
old SP -> 24 stack parameters
20 LR
16 R7
R7 -> 0 local variables (16 bytes)
SP -> -12 additional stack space (12 bytes)
The frame size would thus be 36 bytes, and the frame offset would be
12 bytes. The frame register is R7.
The comments for thumb_skip_prolog() describe the algorithm we use to detect
the end of the prolog */
/* *INDENT-ON* */
static void
thumb_scan_prologue (struct frame_info *fi)
{
CORE_ADDR prologue_start;
CORE_ADDR prologue_end;
CORE_ADDR current_pc;
int saved_reg[16]; /* which register has been copied to register n? */
int findmask = 0; /* findmask:
bit 0 - push { rlist }
bit 1 - mov r7, sp OR add r7, sp, #imm (setting of r7)
bit 2 - sub sp, #simm OR add sp, #simm (adjusting of sp)
*/
int i;
if (find_pc_partial_function (fi->pc, NULL, &prologue_start, &prologue_end))
{
struct symtab_and_line sal = find_pc_line (prologue_start, 0);
if (sal.line == 0) /* no line info, use current PC */
prologue_end = fi->pc;
else if (sal.end < prologue_end) /* next line begins after fn end */
prologue_end = sal.end; /* (probably means no prologue) */
}
else
prologue_end = prologue_start + 40; /* We're in the boondocks: allow for */
/* 16 pushes, an add, and "mv fp,sp" */
prologue_end = min (prologue_end, fi->pc);
/* Initialize the saved register map. When register H is copied to
register L, we will put H in saved_reg[L]. */
for (i = 0; i < 16; i++)
saved_reg[i] = i;
/* Search the prologue looking for instructions that set up the
frame pointer, adjust the stack pointer, and save registers.
Do this until all basic prolog instructions are found. */
fi->framesize = 0;
for (current_pc = prologue_start;
(current_pc < prologue_end) && ((findmask & 7) != 7);
current_pc += 2)
{
unsigned short insn;
int regno;
int offset;
insn = read_memory_unsigned_integer (current_pc, 2);
if ((insn & 0xfe00) == 0xb400) /* push { rlist } */
{
int mask;
findmask |= 1; /* push found */
/* Bits 0-7 contain a mask for registers R0-R7. Bit 8 says
whether to save LR (R14). */
mask = (insn & 0xff) | ((insn & 0x100) << 6);
/* Calculate offsets of saved R0-R7 and LR. */
for (regno = LR_REGNUM; regno >= 0; regno--)
if (mask & (1 << regno))
{
fi->framesize += 4;
fi->fsr.regs[saved_reg[regno]] = -(fi->framesize);
saved_reg[regno] = regno; /* reset saved register map */
}
}
else if ((insn & 0xff00) == 0xb000) /* add sp, #simm OR sub sp, #simm */
{
if ((findmask & 1) == 0) /* before push ? */
continue;
else
findmask |= 4; /* add/sub sp found */
offset = (insn & 0x7f) << 2; /* get scaled offset */
if (insn & 0x80) /* is it signed? (==subtracting) */
{
fi->frameoffset += offset;
offset = -offset;
}
fi->framesize -= offset;
}
else if ((insn & 0xff00) == 0xaf00) /* add r7, sp, #imm */
{
findmask |= 2; /* setting of r7 found */
fi->framereg = THUMB_FP_REGNUM;
fi->frameoffset = (insn & 0xff) << 2; /* get scaled offset */
}
else if (insn == 0x466f) /* mov r7, sp */
{
findmask |= 2; /* setting of r7 found */
fi->framereg = THUMB_FP_REGNUM;
fi->frameoffset = 0;
saved_reg[THUMB_FP_REGNUM] = SP_REGNUM;
}
else if ((insn & 0xffc0) == 0x4640) /* mov r0-r7, r8-r15 */
{
int lo_reg = insn & 7; /* dest. register (r0-r7) */
int hi_reg = ((insn >> 3) & 7) + 8; /* source register (r8-15) */
saved_reg[lo_reg] = hi_reg; /* remember hi reg was saved */
}
else
continue; /* something in the prolog that we don't care about or some
instruction from outside the prolog scheduled here for optimization */
}
}
/* Check if prologue for this frame's PC has already been scanned. If
it has, copy the relevant information about that prologue and
return non-zero. Otherwise do not copy anything and return zero.
The information saved in the cache includes:
* the frame register number;
* the size of the stack frame;
* the offsets of saved regs (relative to the old SP); and
* the offset from the stack pointer to the frame pointer
The cache contains only one entry, since this is adequate for the
typical sequence of prologue scan requests we get. When performing
a backtrace, GDB will usually ask to scan the same function twice
in a row (once to get the frame chain, and once to fill in the
extra frame information). */
static struct frame_info prologue_cache;
static int
check_prologue_cache (struct frame_info *fi)
{
int i;
if (fi->pc == prologue_cache.pc)
{
fi->framereg = prologue_cache.framereg;
fi->framesize = prologue_cache.framesize;
fi->frameoffset = prologue_cache.frameoffset;
for (i = 0; i <= NUM_REGS; i++)
fi->fsr.regs[i] = prologue_cache.fsr.regs[i];
return 1;
}
else
return 0;
}
/* Copy the prologue information from fi to the prologue cache. */
static void
save_prologue_cache (struct frame_info *fi)
{
int i;
prologue_cache.pc = fi->pc;
prologue_cache.framereg = fi->framereg;
prologue_cache.framesize = fi->framesize;
prologue_cache.frameoffset = fi->frameoffset;
for (i = 0; i <= NUM_REGS; i++)
prologue_cache.fsr.regs[i] = fi->fsr.regs[i];
}
/* This function decodes an ARM function prologue to determine:
1) the size of the stack frame
2) which registers are saved on it
3) the offsets of saved regs
4) the offset from the stack pointer to the frame pointer
This information is stored in the "extra" fields of the frame_info.
There are two basic forms for the ARM prologue. The fixed argument
function call will look like:
mov ip, sp
stmfd sp!, {fp, ip, lr, pc}
sub fp, ip, #4
[sub sp, sp, #4]
Which would create this stack frame (offsets relative to FP):
IP -> 4 (caller's stack)
FP -> 0 PC (points to address of stmfd instruction + 8 in callee)
-4 LR (return address in caller)
-8 IP (copy of caller's SP)
-12 FP (caller's FP)
SP -> -28 Local variables
The frame size would thus be 32 bytes, and the frame offset would be
28 bytes. The stmfd call can also save any of the vN registers it
plans to use, which increases the frame size accordingly.
Note: The stored PC is 8 off of the STMFD instruction that stored it
because the ARM Store instructions always store PC + 8 when you read
the PC register.
A variable argument function call will look like:
mov ip, sp
stmfd sp!, {a1, a2, a3, a4}
stmfd sp!, {fp, ip, lr, pc}
sub fp, ip, #20
Which would create this stack frame (offsets relative to FP):
IP -> 20 (caller's stack)
16 A4
12 A3
8 A2
4 A1
FP -> 0 PC (points to address of stmfd instruction + 8 in callee)
-4 LR (return address in caller)
-8 IP (copy of caller's SP)
-12 FP (caller's FP)
SP -> -28 Local variables
The frame size would thus be 48 bytes, and the frame offset would be
28 bytes.
There is another potential complication, which is that the optimizer
will try to separate the store of fp in the "stmfd" instruction from
the "sub fp, ip, #NN" instruction. Almost anything can be there, so
we just key on the stmfd, and then scan for the "sub fp, ip, #NN"...
Also, note, the original version of the ARM toolchain claimed that there
should be an
instruction at the end of the prologue. I have never seen GCC produce
this, and the ARM docs don't mention it. We still test for it below in
case it happens...
*/
static void
arm_scan_prologue (struct frame_info *fi)
{
int regno, sp_offset, fp_offset;
CORE_ADDR prologue_start, prologue_end, current_pc;
/* Check if this function is already in the cache of frame information. */
if (check_prologue_cache (fi))
return;
/* Assume there is no frame until proven otherwise. */
fi->framereg = SP_REGNUM;
fi->framesize = 0;
fi->frameoffset = 0;
/* Check for Thumb prologue. */
if (arm_pc_is_thumb (fi->pc))
{
thumb_scan_prologue (fi);
save_prologue_cache (fi);
return;
}
/* Find the function prologue. If we can't find the function in
the symbol table, peek in the stack frame to find the PC. */
if (find_pc_partial_function (fi->pc, NULL, &prologue_start, &prologue_end))
{
/* Assume the prologue is everything between the first instruction
in the function and the first source line. */
struct symtab_and_line sal = find_pc_line (prologue_start, 0);
if (sal.line == 0) /* no line info, use current PC */
prologue_end = fi->pc;
else if (sal.end < prologue_end) /* next line begins after fn end */
prologue_end = sal.end; /* (probably means no prologue) */
}
else
{
/* Get address of the stmfd in the prologue of the callee; the saved
PC is the address of the stmfd + 8. */
prologue_start = ADDR_BITS_REMOVE (read_memory_integer (fi->frame, 4))
- 8;
prologue_end = prologue_start + 64; /* This is all the insn's
that could be in the prologue,
plus room for 5 insn's inserted
by the scheduler. */
}
/* Now search the prologue looking for instructions that set up the
frame pointer, adjust the stack pointer, and save registers.
Be careful, however, and if it doesn't look like a prologue,
don't try to scan it. If, for instance, a frameless function
begins with stmfd sp!, then we will tell ourselves there is
a frame, which will confuse stack traceback, as well ad"finish"
and other operations that rely on a knowledge of the stack
traceback.
In the APCS, the prologue should start with "mov ip, sp" so
if we don't see this as the first insn, we will stop. */
sp_offset = fp_offset = 0;
if (read_memory_unsigned_integer (prologue_start, 4)
== 0xe1a0c00d) /* mov ip, sp */
{
for (current_pc = prologue_start + 4; current_pc < prologue_end;
current_pc += 4)
{
unsigned int insn = read_memory_unsigned_integer (current_pc, 4);
if ((insn & 0xffff0000) == 0xe92d0000)
/* stmfd sp!, {..., fp, ip, lr, pc}
or
stmfd sp!, {a1, a2, a3, a4} */
{
int mask = insn & 0xffff;
/* Calculate offsets of saved registers. */
for (regno = PC_REGNUM; regno >= 0; regno--)
if (mask & (1 << regno))
{
sp_offset -= 4;
fi->fsr.regs[regno] = sp_offset;
}
}
else if ((insn & 0xfffff000) == 0xe24cb000) /* sub fp, ip #n */
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
imm = (imm >> rot) | (imm << (32 - rot));
fp_offset = -imm;
fi->framereg = FP_REGNUM;
}
else if ((insn & 0xfffff000) == 0xe24dd000) /* sub sp, sp #n */
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
imm = (imm >> rot) | (imm << (32 - rot));
sp_offset -= imm;
}
else if ((insn & 0xffff7fff) == 0xed6d0103) /* stfe f?, [sp, -#c]! */
{
sp_offset -= 12;
regno = F0_REGNUM + ((insn >> 12) & 0x07);
fi->fsr.regs[regno] = sp_offset;
}
else if ((insn & 0xffbf0fff) == 0xec2d0200) /* sfmfd f0, 4, [sp!] */
{
int n_saved_fp_regs;
unsigned int fp_start_reg, fp_bound_reg;
if ((insn & 0x800) == 0x800) /* N0 is set */
{
if ((insn & 0x40000) == 0x40000) /* N1 is set */
n_saved_fp_regs = 3;
else
n_saved_fp_regs = 1;
}
else
{
if ((insn & 0x40000) == 0x40000) /* N1 is set */
n_saved_fp_regs = 2;
else
n_saved_fp_regs = 4;
}
fp_start_reg = F0_REGNUM + ((insn >> 12) & 0x7);
fp_bound_reg = fp_start_reg + n_saved_fp_regs;
for (; fp_start_reg < fp_bound_reg; fp_start_reg++)
{
sp_offset -= 12;
fi->fsr.regs[fp_start_reg++] = sp_offset;
}
}
else
/* The optimizer might shove anything into the prologue,
so we just skip what we don't recognize. */
continue;
}
}
/* The frame size is just the negative of the offset (from the original SP)
of the last thing thing we pushed on the stack. The frame offset is
[new FP] - [new SP]. */
fi->framesize = -sp_offset;
fi->frameoffset = fp_offset - sp_offset;
save_prologue_cache (fi);
}
/* Find REGNUM on the stack. Otherwise, it's in an active register.
One thing we might want to do here is to check REGNUM against the
clobber mask, and somehow flag it as invalid if it isn't saved on
the stack somewhere. This would provide a graceful failure mode
when trying to get the value of caller-saves registers for an inner
frame. */
static CORE_ADDR
arm_find_callers_reg (struct frame_info *fi, int regnum)
{
for (; fi; fi = fi->next)
#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy (fi->pc, fi->frame, regnum);
else
#endif
if (fi->fsr.regs[regnum] != 0)
return read_memory_integer (fi->fsr.regs[regnum],
REGISTER_RAW_SIZE (regnum));
return read_register (regnum);
}
/* *INDENT-OFF* */
/* Function: frame_chain
Given a GDB frame, determine the address of the calling function's frame.
This will be used to create a new GDB frame struct, and then
INIT_EXTRA_FRAME_INFO and INIT_FRAME_PC will be called for the new frame.
For ARM, we save the frame size when we initialize the frame_info.
The original definition of this function was a macro in tm-arm.h:
{ In the case of the ARM, the frame's nominal address is the FP value,
and 12 bytes before comes the saved previous FP value as a 4-byte word. }
#define FRAME_CHAIN(thisframe) \
((thisframe)->pc >= LOWEST_PC ? \
read_memory_integer ((thisframe)->frame - 12, 4) :\
0)
*/
/* *INDENT-ON* */
CORE_ADDR
arm_frame_chain (struct frame_info *fi)
{
#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */
CORE_ADDR fn_start, callers_pc, fp;
/* is this a dummy frame? */
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return fi->frame; /* dummy frame same as caller's frame */
/* is caller-of-this a dummy frame? */
callers_pc = FRAME_SAVED_PC (fi); /* find out who called us: */
fp = arm_find_callers_reg (fi, FP_REGNUM);
if (PC_IN_CALL_DUMMY (callers_pc, fp, fp))
return fp; /* dummy frame's frame may bear no relation to ours */
if (find_pc_partial_function (fi->pc, 0, &fn_start, 0))
if (fn_start == entry_point_address ())
return 0; /* in _start fn, don't chain further */
#endif
CORE_ADDR caller_pc, fn_start;
struct frame_info caller_fi;
int framereg = fi->framereg;
if (fi->pc < LOWEST_PC)
return 0;
/* If the caller is the startup code, we're at the end of the chain. */
caller_pc = FRAME_SAVED_PC (fi);
if (find_pc_partial_function (caller_pc, 0, &fn_start, 0))
if (fn_start == entry_point_address ())
return 0;
/* If the caller is Thumb and the caller is ARM, or vice versa,
the frame register of the caller is different from ours.
So we must scan the prologue of the caller to determine its
frame register number. */
if (arm_pc_is_thumb (caller_pc) != arm_pc_is_thumb (fi->pc))
{
memset (&caller_fi, 0, sizeof (caller_fi));
caller_fi.pc = caller_pc;
arm_scan_prologue (&caller_fi);
framereg = caller_fi.framereg;
}
/* If the caller used a frame register, return its value.
Otherwise, return the caller's stack pointer. */
if (framereg == FP_REGNUM || framereg == THUMB_FP_REGNUM)
return arm_find_callers_reg (fi, framereg);
else
return fi->frame + fi->framesize;
}
/* This function actually figures out the frame address for a given pc
and sp. This is tricky because we sometimes don't use an explicit
frame pointer, and the previous stack pointer isn't necessarily
recorded on the stack. The only reliable way to get this info is
to examine the prologue. FROMLEAF is a little confusing, it means
this is the next frame up the chain AFTER a frameless function. If
this is true, then the frame value for this frame is still in the
fp register. */
void
arm_init_extra_frame_info (int fromleaf, struct frame_info *fi)
{
int reg;
if (fi->next)
fi->pc = FRAME_SAVED_PC (fi->next);
memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
{
/* We need to setup fi->frame here because run_stack_dummy gets it wrong
by assuming it's always FP. */
fi->frame = generic_read_register_dummy (fi->pc, fi->frame, SP_REGNUM);
fi->framesize = 0;
fi->frameoffset = 0;
return;
}
else
#endif
{
arm_scan_prologue (fi);
if (!fi->next)
/* this is the innermost frame? */
fi->frame = read_register (fi->framereg);
else if (fi->framereg == FP_REGNUM || fi->framereg == THUMB_FP_REGNUM)
{
/* not the innermost frame */
/* If we have an FP, the callee saved it. */
if (fi->next->fsr.regs[fi->framereg] != 0)
fi->frame =
read_memory_integer (fi->next->fsr.regs[fi->framereg], 4);
else if (fromleaf)
/* If we were called by a frameless fn. then our frame is
still in the frame pointer register on the board... */
fi->frame = read_fp ();
}
/* Calculate actual addresses of saved registers using offsets
determined by arm_scan_prologue. */
for (reg = 0; reg < NUM_REGS; reg++)
if (fi->fsr.regs[reg] != 0)
fi->fsr.regs[reg] += fi->frame + fi->framesize - fi->frameoffset;
}
}
/* Find the caller of this frame. We do this by seeing if LR_REGNUM
is saved in the stack anywhere, otherwise we get it from the
registers.
The old definition of this function was a macro:
#define FRAME_SAVED_PC(FRAME) \
ADDR_BITS_REMOVE (read_memory_integer ((FRAME)->frame - 4, 4)) */
CORE_ADDR
arm_frame_saved_pc (struct frame_info *fi)
{
#if 0 /* FIXME: enable this code if we convert to new call dummy scheme. */
if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
return generic_read_register_dummy (fi->pc, fi->frame, PC_REGNUM);
else
#endif
{
CORE_ADDR pc = arm_find_callers_reg (fi, LR_REGNUM);
return IS_THUMB_ADDR (pc) ? UNMAKE_THUMB_ADDR (pc) : pc;
}
}
/* Return the frame address. On ARM, it is R11; on Thumb it is R7.
Examine the Program Status Register to decide which state we're in. */
CORE_ADDR
arm_target_read_fp (void)
{
if (read_register (PS_REGNUM) & 0x20) /* Bit 5 is Thumb state bit */
return read_register (THUMB_FP_REGNUM); /* R7 if Thumb */
else
return read_register (FP_REGNUM); /* R11 if ARM */
}
/* Calculate the frame offsets of the saved registers (ARM version). */
void
arm_frame_find_saved_regs (struct frame_info *fi,
struct frame_saved_regs *regaddr)
{
memcpy (regaddr, &fi->fsr, sizeof (struct frame_saved_regs));
}
void
arm_push_dummy_frame (void)
{
CORE_ADDR old_sp = read_register (SP_REGNUM);
CORE_ADDR sp = old_sp;
CORE_ADDR fp, prologue_start;
int regnum;
/* Push the two dummy prologue instructions in reverse order,
so that they'll be in the correct low-to-high order in memory. */
/* sub fp, ip, #4 */
sp = push_word (sp, 0xe24cb004);
/* stmdb sp!, {r0-r10, fp, ip, lr, pc} */
prologue_start = sp = push_word (sp, 0xe92ddfff);
/* Push a pointer to the dummy prologue + 12, because when stm
instruction stores the PC, it stores the address of the stm
instruction itself plus 12. */
fp = sp = push_word (sp, prologue_start + 12);
sp = push_word (sp, read_register (PC_REGNUM)); /* FIXME: was PS_REGNUM */
sp = push_word (sp, old_sp);
sp = push_word (sp, read_register (FP_REGNUM));
for (regnum = 10; regnum >= 0; regnum--)
sp = push_word (sp, read_register (regnum));
write_register (FP_REGNUM, fp);
write_register (THUMB_FP_REGNUM, fp);
write_register (SP_REGNUM, sp);
}
/* Fix up the call dummy, based on whether the processor is currently
in Thumb or ARM mode, and whether the target function is Thumb or
ARM. There are three different situations requiring three
different dummies:
* ARM calling ARM: uses the call dummy in tm-arm.h, which has already
been copied into the dummy parameter to this function.
* ARM calling Thumb: uses the call dummy in tm-arm.h, but with the
"mov pc,r4" instruction patched to be a "bx r4" instead.
* Thumb calling anything: uses the Thumb dummy defined below, which
works for calling both ARM and Thumb functions.
All three call dummies expect to receive the target function
address in R4, with the low bit set if it's a Thumb function. */
void
arm_fix_call_dummy (char *dummy, CORE_ADDR pc, CORE_ADDR fun, int nargs,
value_ptr *args, struct type *type, int gcc_p)
{
static short thumb_dummy[4] =
{
0xf000, 0xf801, /* bl label */
0xdf18, /* swi 24 */
0x4720, /* label: bx r4 */
};
static unsigned long arm_bx_r4 = 0xe12fff14; /* bx r4 instruction */
/* Set flag indicating whether the current PC is in a Thumb function. */
caller_is_thumb = arm_pc_is_thumb (read_pc ());
/* If the target function is Thumb, set the low bit of the function
address. And if the CPU is currently in ARM mode, patch the
second instruction of call dummy to use a BX instruction to
switch to Thumb mode. */
target_is_thumb = arm_pc_is_thumb (fun);
if (target_is_thumb)
{
fun |= 1;
if (!caller_is_thumb)
store_unsigned_integer (dummy + 4, sizeof (arm_bx_r4), arm_bx_r4);
}
/* If the CPU is currently in Thumb mode, use the Thumb call dummy
instead of the ARM one that's already been copied. This will
work for both Thumb and ARM target functions. */
if (caller_is_thumb)
{
int i;
char *p = dummy;
int len = sizeof (thumb_dummy) / sizeof (thumb_dummy[0]);
for (i = 0; i < len; i++)
{
store_unsigned_integer (p, sizeof (thumb_dummy[0]), thumb_dummy[i]);
p += sizeof (thumb_dummy[0]);
}
}
/* Put the target address in r4; the call dummy will copy this to
the PC. */
write_register (4, fun);
}
/* Return the offset in the call dummy of the instruction that needs
to have a breakpoint placed on it. This is the offset of the 'swi
24' instruction, which is no longer actually used, but simply acts
as a place-holder now.
This implements the CALL_DUMMY_BREAK_OFFSET macro. */
int
arm_call_dummy_breakpoint_offset (void)
{
if (caller_is_thumb)
return 4;
else
return 8;
}
/* Note: ScottB
This function does not support passing parameters using the FPA
variant of the APCS. It passes any floating point arguments in the
general registers and/or on the stack. */
CORE_ADDR
arm_push_arguments (int nargs, value_ptr * args, CORE_ADDR sp,
int struct_return, CORE_ADDR struct_addr)
{
char *fp;
int argnum, argreg, nstack_size;
/* Walk through the list of args and determine how large a temporary
stack is required. Need to take care here as structs may be
passed on the stack, and we have to to push them. */
nstack_size = -4 * REGISTER_SIZE; /* Some arguments go into A1-A4. */
if (struct_return) /* The struct address goes in A1. */
nstack_size += REGISTER_SIZE;
/* Walk through the arguments and add their size to nstack_size. */
for (argnum = 0; argnum < nargs; argnum++)
{
int len;
struct type *arg_type;
arg_type = check_typedef (VALUE_TYPE (args[argnum]));
len = TYPE_LENGTH (arg_type);
/* ANSI C code passes float arguments as integers, K&R code
passes float arguments as doubles. Correct for this here. */
if (TYPE_CODE_FLT == TYPE_CODE (arg_type) && REGISTER_SIZE == len)
nstack_size += FP_REGISTER_VIRTUAL_SIZE;
else
nstack_size += len;
}
/* Allocate room on the stack, and initialize our stack frame
pointer. */
fp = NULL;
if (nstack_size > 0)
{
sp -= nstack_size;
fp = (char *) sp;
}
/* Initialize the integer argument register pointer. */
argreg = A1_REGNUM;
/* The struct_return pointer occupies the first parameter passing
register. */
if (struct_return)
write_register (argreg++, struct_addr);
/* Process arguments from left to right. Store as many as allowed
in the parameter passing registers (A1-A4), and save the rest on
the temporary stack. */
for (argnum = 0; argnum < nargs; argnum++)
{
int len;
char *val;
double dbl_arg;
CORE_ADDR regval;
enum type_code typecode;
struct type *arg_type, *target_type;
arg_type = check_typedef (VALUE_TYPE (args[argnum]));
target_type = TYPE_TARGET_TYPE (arg_type);
len = TYPE_LENGTH (arg_type);
typecode = TYPE_CODE (arg_type);
val = (char *) VALUE_CONTENTS (args[argnum]);
/* ANSI C code passes float arguments as integers, K&R code
passes float arguments as doubles. The .stabs record for
for ANSI prototype floating point arguments records the
type as FP_INTEGER, while a K&R style (no prototype)
.stabs records the type as FP_FLOAT. In this latter case
the compiler converts the float arguments to double before
calling the function. */
if (TYPE_CODE_FLT == typecode && REGISTER_SIZE == len)
{
float f;
double d;
char * bufo = (char *) &d;
char * bufd = (char *) &dbl_arg;
len = sizeof (double);
f = *(float *) val;
SWAP_TARGET_AND_HOST (&f, sizeof (float)); /* adjust endianess */
d = f;
/* We must revert the longwords so they get loaded into the
the right registers. */
memcpy (bufd, bufo + len / 2, len / 2);
SWAP_TARGET_AND_HOST (bufd, len / 2); /* adjust endianess */
memcpy (bufd + len / 2, bufo, len / 2);
SWAP_TARGET_AND_HOST (bufd + len / 2, len / 2); /* adjust endianess */
val = (char *) &dbl_arg;
}
#if 1
/* I don't know why this code was disable. The only logical use
for a function pointer is to call that function, so setting
the mode bit is perfectly fine. FN */
/* If the argument is a pointer to a function, and it is a Thumb
function, set the low bit of the pointer. */
if (TYPE_CODE_PTR == typecode
&& NULL != target_type
&& TYPE_CODE_FUNC == TYPE_CODE (target_type))
{
CORE_ADDR regval = extract_address (val, len);
if (arm_pc_is_thumb (regval))
store_address (val, len, MAKE_THUMB_ADDR (regval));
}
#endif
/* Copy the argument to general registers or the stack in
register-sized pieces. Large arguments are split between
registers and stack. */
while (len > 0)
{
int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE;
if (argreg <= ARM_LAST_ARG_REGNUM)
{
/* It's an argument being passed in a general register. */
regval = extract_address (val, partial_len);
write_register (argreg++, regval);
}
else
{
/* Push the arguments onto the stack. */
write_memory ((CORE_ADDR) fp, val, REGISTER_SIZE);
fp += REGISTER_SIZE;
}
len -= partial_len;
val += partial_len;
}
}
/* Return adjusted stack pointer. */
return sp;
}
void
arm_pop_frame (void)
{
int regnum;
struct frame_info *frame = get_current_frame ();
if (!PC_IN_CALL_DUMMY(frame->pc, frame->frame, read_fp()))
{
CORE_ADDR old_SP;
old_SP = read_register (frame->framereg);
for (regnum = 0; regnum < NUM_REGS; regnum++)
if (frame->fsr.regs[regnum] != 0)
write_register (regnum,
read_memory_integer (frame->fsr.regs[regnum], 4));
write_register (PC_REGNUM, FRAME_SAVED_PC (frame));
write_register (SP_REGNUM, old_SP);
}
else
{
CORE_ADDR sp;
sp = read_register (FP_REGNUM);
sp -= sizeof(CORE_ADDR); /* we don't care about this first word */
write_register (PC_REGNUM, read_memory_integer (sp, 4));
sp -= sizeof(CORE_ADDR);
write_register (SP_REGNUM, read_memory_integer (sp, 4));
sp -= sizeof(CORE_ADDR);
write_register (FP_REGNUM, read_memory_integer (sp, 4));
sp -= sizeof(CORE_ADDR);
for (regnum = 10; regnum >= 0; regnum--)
{
write_register (regnum, read_memory_integer (sp, 4));
sp -= sizeof(CORE_ADDR);
}
}
flush_cached_frames ();
}
static void
print_fpu_flags (int flags)
{
if (flags & (1 << 0))
fputs ("IVO ", stdout);
if (flags & (1 << 1))
fputs ("DVZ ", stdout);
if (flags & (1 << 2))
fputs ("OFL ", stdout);
if (flags & (1 << 3))
fputs ("UFL ", stdout);
if (flags & (1 << 4))
fputs ("INX ", stdout);
putchar ('\n');
}
void
arm_float_info (void)
{
register unsigned long status = read_register (FPS_REGNUM);
int type;
type = (status >> 24) & 127;
printf ("%s FPU type %d\n",
(status & (1 << 31)) ? "Hardware" : "Software",
type);
fputs ("mask: ", stdout);
print_fpu_flags (status >> 16);
fputs ("flags: ", stdout);
print_fpu_flags (status);
}
#if 0
/* FIXME: The generated assembler works but sucks. Instead of using
r0, r1 it pushes them on the stack, then loads them into r3, r4 and
uses those registers. I must be missing something. ScottB */
void
convert_from_extended (void *ptr, void *dbl)
{
__asm__ ("
ldfe f0,[%0]
stfd f0,[%1] "
: /* no output */
: "r" (ptr), "r" (dbl));
}
void
convert_to_extended (void *dbl, void *ptr)
{
__asm__ ("
ldfd f0,[%0]
stfe f0,[%1] "
: /* no output */
: "r" (dbl), "r" (ptr));
}
#else
static void
convert_from_extended (void *ptr, void *dbl)
{
*(double *) dbl = *(double *) ptr;
}
void
convert_to_extended (void *dbl, void *ptr)
{
*(double *) ptr = *(double *) dbl;
}
#endif
/* Nonzero if register N requires conversion from raw format to
virtual format. */
int
arm_register_convertible (unsigned int regnum)
{
return ((regnum - F0_REGNUM) < 8);
}
/* Convert data from raw format for register REGNUM in buffer FROM to
virtual format with type TYPE in buffer TO. */
void
arm_register_convert_to_virtual (unsigned int regnum, struct type *type,
void *from, void *to)
{
double val;
convert_from_extended (from, &val);
store_floating (to, TYPE_LENGTH (type), val);
}
/* Convert data from virtual format with type TYPE in buffer FROM to
raw format for register REGNUM in buffer TO. */
void
arm_register_convert_to_raw (unsigned int regnum, struct type *type,
void *from, void *to)
{
double val = extract_floating (from, TYPE_LENGTH (type));
convert_to_extended (&val, to);
}
static int
condition_true (unsigned long cond, unsigned long status_reg)
{
if (cond == INST_AL || cond == INST_NV)
return 1;
switch (cond)
{
case INST_EQ:
return ((status_reg & FLAG_Z) != 0);
case INST_NE:
return ((status_reg & FLAG_Z) == 0);
case INST_CS:
return ((status_reg & FLAG_C) != 0);
case INST_CC:
return ((status_reg & FLAG_C) == 0);
case INST_MI:
return ((status_reg & FLAG_N) != 0);
case INST_PL:
return ((status_reg & FLAG_N) == 0);
case INST_VS:
return ((status_reg & FLAG_V) != 0);
case INST_VC:
return ((status_reg & FLAG_V) == 0);
case INST_HI:
return ((status_reg & (FLAG_C | FLAG_Z)) == FLAG_C);
case INST_LS:
return ((status_reg & (FLAG_C | FLAG_Z)) != FLAG_C);
case INST_GE:
return (((status_reg & FLAG_N) == 0) == ((status_reg & FLAG_V) == 0));
case INST_LT:
return (((status_reg & FLAG_N) == 0) != ((status_reg & FLAG_V) == 0));
case INST_GT:
return (((status_reg & FLAG_Z) == 0) &&
(((status_reg & FLAG_N) == 0) == ((status_reg & FLAG_V) == 0)));
case INST_LE:
return (((status_reg & FLAG_Z) != 0) ||
(((status_reg & FLAG_N) == 0) != ((status_reg & FLAG_V) == 0)));
}
return 1;
}
#define submask(x) ((1L << ((x) + 1)) - 1)
#define bit(obj,st) (((obj) >> (st)) & 1)
#define bits(obj,st,fn) (((obj) >> (st)) & submask ((fn) - (st)))
#define sbits(obj,st,fn) \
((long) (bits(obj,st,fn) | ((long) bit(obj,fn) * ~ submask (fn - st))))
#define BranchDest(addr,instr) \
((CORE_ADDR) (((long) (addr)) + 8 + (sbits (instr, 0, 23) << 2)))
#define ARM_PC_32 1
static unsigned long
shifted_reg_val (unsigned long inst, int carry, unsigned long pc_val,
unsigned long status_reg)
{
unsigned long res, shift;
int rm = bits (inst, 0, 3);
unsigned long shifttype = bits (inst, 5, 6);
if (bit (inst, 4))
{
int rs = bits (inst, 8, 11);
shift = (rs == 15 ? pc_val + 8 : read_register (rs)) & 0xFF;
}
else
shift = bits (inst, 7, 11);
res = (rm == 15
? ((pc_val | (ARM_PC_32 ? 0 : status_reg))
+ (bit (inst, 4) ? 12 : 8))
: read_register (rm));
switch (shifttype)
{
case 0: /* LSL */
res = shift >= 32 ? 0 : res << shift;
break;
case 1: /* LSR */
res = shift >= 32 ? 0 : res >> shift;
break;
case 2: /* ASR */
if (shift >= 32)
shift = 31;
res = ((res & 0x80000000L)
? ~((~res) >> shift) : res >> shift);
break;
case 3: /* ROR/RRX */
shift &= 31;
if (shift == 0)
res = (res >> 1) | (carry ? 0x80000000L : 0);
else
res = (res >> shift) | (res << (32 - shift));
break;
}
return res & 0xffffffff;
}
/* Return number of 1-bits in VAL. */
static int
bitcount (unsigned long val)
{
int nbits;
for (nbits = 0; val != 0; nbits++)
val &= val - 1; /* delete rightmost 1-bit in val */
return nbits;
}
static CORE_ADDR
thumb_get_next_pc (CORE_ADDR pc)
{
unsigned long pc_val = ((unsigned long) pc) + 4; /* PC after prefetch */
unsigned short inst1 = read_memory_integer (pc, 2);
CORE_ADDR nextpc = pc + 2; /* default is next instruction */
unsigned long offset;
if ((inst1 & 0xff00) == 0xbd00) /* pop {rlist, pc} */
{
CORE_ADDR sp;
/* Fetch the saved PC from the stack. It's stored above
all of the other registers. */
offset = bitcount (bits (inst1, 0, 7)) * REGISTER_SIZE;
sp = read_register (SP_REGNUM);
nextpc = (CORE_ADDR) read_memory_integer (sp + offset, 4);
nextpc = ADDR_BITS_REMOVE (nextpc);
if (nextpc == pc)
error ("Infinite loop detected");
}
else if ((inst1 & 0xf000) == 0xd000) /* conditional branch */
{
unsigned long status = read_register (PS_REGNUM);
unsigned long cond = bits (inst1, 8, 11);
if (cond != 0x0f && condition_true (cond, status)) /* 0x0f = SWI */
nextpc = pc_val + (sbits (inst1, 0, 7) << 1);
}
else if ((inst1 & 0xf800) == 0xe000) /* unconditional branch */
{
nextpc = pc_val + (sbits (inst1, 0, 10) << 1);
}
else if ((inst1 & 0xf800) == 0xf000) /* long branch with link */
{
unsigned short inst2 = read_memory_integer (pc + 2, 2);
offset = (sbits (inst1, 0, 10) << 12) + (bits (inst2, 0, 10) << 1);
nextpc = pc_val + offset;
}
return nextpc;
}
CORE_ADDR
arm_get_next_pc (CORE_ADDR pc)
{
unsigned long pc_val;
unsigned long this_instr;
unsigned long status;
CORE_ADDR nextpc;
if (arm_pc_is_thumb (pc))
return thumb_get_next_pc (pc);
pc_val = (unsigned long) pc;
this_instr = read_memory_integer (pc, 4);
status = read_register (PS_REGNUM);
nextpc = (CORE_ADDR) (pc_val + 4); /* Default case */
if (condition_true (bits (this_instr, 28, 31), status))
{
switch (bits (this_instr, 24, 27))
{
case 0x0:
case 0x1: /* data processing */
case 0x2:
case 0x3:
{
unsigned long operand1, operand2, result = 0;
unsigned long rn;
int c;
if (bits (this_instr, 12, 15) != 15)
break;
if (bits (this_instr, 22, 25) == 0
&& bits (this_instr, 4, 7) == 9) /* multiply */
error ("Illegal update to pc in instruction");
/* Multiply into PC */
c = (status & FLAG_C) ? 1 : 0;
rn = bits (this_instr, 16, 19);
operand1 = (rn == 15) ? pc_val + 8 : read_register (rn);
if (bit (this_instr, 25))
{
unsigned long immval = bits (this_instr, 0, 7);
unsigned long rotate = 2 * bits (this_instr, 8, 11);
operand2 = ((immval >> rotate) | (immval << (32 - rotate)))
& 0xffffffff;
}
else /* operand 2 is a shifted register */
operand2 = shifted_reg_val (this_instr, c, pc_val, status);
switch (bits (this_instr, 21, 24))
{
case 0x0: /*and */
result = operand1 & operand2;
break;
case 0x1: /*eor */
result = operand1 ^ operand2;
break;
case 0x2: /*sub */
result = operand1 - operand2;
break;
case 0x3: /*rsb */
result = operand2 - operand1;
break;
case 0x4: /*add */
result = operand1 + operand2;
break;
case 0x5: /*adc */
result = operand1 + operand2 + c;
break;
case 0x6: /*sbc */
result = operand1 - operand2 + c;
break;
case 0x7: /*rsc */
result = operand2 - operand1 + c;
break;
case 0x8:
case 0x9:
case 0xa:
case 0xb: /* tst, teq, cmp, cmn */
result = (unsigned long) nextpc;
break;
case 0xc: /*orr */
result = operand1 | operand2;
break;
case 0xd: /*mov */
/* Always step into a function. */
result = operand2;
break;
case 0xe: /*bic */
result = operand1 & ~operand2;
break;
case 0xf: /*mvn */
result = ~operand2;
break;
}
nextpc = (CORE_ADDR) ADDR_BITS_REMOVE (result);
if (nextpc == pc)
error ("Infinite loop detected");
break;
}
case 0x4:
case 0x5: /* data transfer */
case 0x6:
case 0x7:
if (bit (this_instr, 20))
{
/* load */
if (bits (this_instr, 12, 15) == 15)
{
/* rd == pc */
unsigned long rn;
unsigned long base;
if (bit (this_instr, 22))
error ("Illegal update to pc in instruction");
/* byte write to PC */
rn = bits (this_instr, 16, 19);
base = (rn == 15) ? pc_val + 8 : read_register (rn);
if (bit (this_instr, 24))
{
/* pre-indexed */
int c = (status & FLAG_C) ? 1 : 0;
unsigned long offset =
(bit (this_instr, 25)
? shifted_reg_val (this_instr, c, pc_val, status)
: bits (this_instr, 0, 11));
if (bit (this_instr, 23))
base += offset;
else
base -= offset;
}
nextpc = (CORE_ADDR) read_memory_integer ((CORE_ADDR) base,
4);
nextpc = ADDR_BITS_REMOVE (nextpc);
if (nextpc == pc)
error ("Infinite loop detected");
}
}
break;
case 0x8:
case 0x9: /* block transfer */
if (bit (this_instr, 20))
{
/* LDM */
if (bit (this_instr, 15))
{
/* loading pc */
int offset = 0;
if (bit (this_instr, 23))
{
/* up */
unsigned long reglist = bits (this_instr, 0, 14);
offset = bitcount (reglist) * 4;
if (bit (this_instr, 24)) /* pre */
offset += 4;
}
else if (bit (this_instr, 24))
offset = -4;
{
unsigned long rn_val =
read_register (bits (this_instr, 16, 19));
nextpc =
(CORE_ADDR) read_memory_integer ((CORE_ADDR) (rn_val
+ offset),
4);
}
nextpc = ADDR_BITS_REMOVE (nextpc);
if (nextpc == pc)
error ("Infinite loop detected");
}
}
break;
case 0xb: /* branch & link */
case 0xa: /* branch */
{
nextpc = BranchDest (pc, this_instr);
nextpc = ADDR_BITS_REMOVE (nextpc);
if (nextpc == pc)
error ("Infinite loop detected");
break;
}
case 0xc:
case 0xd:
case 0xe: /* coproc ops */
case 0xf: /* SWI */
break;
default:
fprintf (stderr, "Bad bit-field extraction\n");
return (pc);
}
}
return nextpc;
}
#include "bfd-in2.h"
#include "libcoff.h"
static int
gdb_print_insn_arm (bfd_vma memaddr, disassemble_info *info)
{
if (arm_pc_is_thumb (memaddr))
{
static asymbol *asym;
static combined_entry_type ce;
static struct coff_symbol_struct csym;
static struct _bfd fake_bfd;
static bfd_target fake_target;
if (csym.native == NULL)
{
/* Create a fake symbol vector containing a Thumb symbol. This is
solely so that the code in print_insn_little_arm() and
print_insn_big_arm() in opcodes/arm-dis.c will detect the presence
of a Thumb symbol and switch to decoding Thumb instructions. */
fake_target.flavour = bfd_target_coff_flavour;
fake_bfd.xvec = &fake_target;
ce.u.syment.n_sclass = C_THUMBEXTFUNC;
csym.native = &ce;
csym.symbol.the_bfd = &fake_bfd;
csym.symbol.name = "fake";
asym = (asymbol *) & csym;
}
memaddr = UNMAKE_THUMB_ADDR (memaddr);
info->symbols = &asym;
}
else
info->symbols = NULL;
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
return print_insn_big_arm (memaddr, info);
else
return print_insn_little_arm (memaddr, info);
}
/* This function implements the BREAKPOINT_FROM_PC macro. It uses the
program counter value to determine whether a 16-bit or 32-bit
breakpoint should be used. It returns a pointer to a string of
bytes that encode a breakpoint instruction, stores the length of
the string to *lenptr, and adjusts the program counter (if
necessary) to point to the actual memory location where the
breakpoint should be inserted. */
unsigned char *
arm_breakpoint_from_pc (CORE_ADDR *pcptr, int *lenptr)
{
if (arm_pc_is_thumb (*pcptr) || arm_pc_is_thumb_dummy (*pcptr))
{
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
static char thumb_breakpoint[] = THUMB_BE_BREAKPOINT;
*pcptr = UNMAKE_THUMB_ADDR (*pcptr);
*lenptr = sizeof (thumb_breakpoint);
return thumb_breakpoint;
}
else
{
static char thumb_breakpoint[] = THUMB_LE_BREAKPOINT;
*pcptr = UNMAKE_THUMB_ADDR (*pcptr);
*lenptr = sizeof (thumb_breakpoint);
return thumb_breakpoint;
}
}
else
{
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
static char arm_breakpoint[] = ARM_BE_BREAKPOINT;
*lenptr = sizeof (arm_breakpoint);
return arm_breakpoint;
}
else
{
static char arm_breakpoint[] = ARM_LE_BREAKPOINT;
*lenptr = sizeof (arm_breakpoint);
return arm_breakpoint;
}
}
}
/* Extract from an array REGBUF containing the (raw) register state a
function return value of type TYPE, and copy that, in virtual
format, into VALBUF. */
void
arm_extract_return_value (struct type *type,
char regbuf[REGISTER_BYTES],
char *valbuf)
{
if (TYPE_CODE_FLT == TYPE_CODE (type))
convert_from_extended (&regbuf[REGISTER_BYTE (F0_REGNUM)], valbuf);
else
memcpy (valbuf, &regbuf[REGISTER_BYTE (A1_REGNUM)], TYPE_LENGTH (type));
}
/* Return non-zero if the PC is inside a thumb call thunk. */
int
arm_in_call_stub (CORE_ADDR pc, char *name)
{
CORE_ADDR start_addr;
/* Find the starting address of the function containing the PC. If
the caller didn't give us a name, look it up at the same time. */
if (find_pc_partial_function (pc, name ? NULL : &name, &start_addr, NULL) == 0)
return 0;
return strncmp (name, "_call_via_r", 11) == 0;
}
/* If PC is in a Thumb call or return stub, return the address of the
target PC, which is in a register. The thunk functions are called
_called_via_xx, where x is the register name. The possible names
are r0-r9, sl, fp, ip, sp, and lr. */
CORE_ADDR
arm_skip_stub (CORE_ADDR pc)
{
char *name;
CORE_ADDR start_addr;
/* Find the starting address and name of the function containing the PC. */
if (find_pc_partial_function (pc, &name, &start_addr, NULL) == 0)
return 0;
/* Call thunks always start with "_call_via_". */
if (strncmp (name, "_call_via_", 10) == 0)
{
/* Use the name suffix to determine which register contains the
target PC. */
static char *table[15] =
{"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
"r8", "r9", "sl", "fp", "ip", "sp", "lr"
};
int regno;
for (regno = 0; regno <= 14; regno++)
if (strcmp (&name[10], table[regno]) == 0)
return read_register (regno);
}
return 0; /* not a stub */
}
/* If the user changes the register disassembly flavor used for info register
and other commands, we have to also switch the flavor used in opcodes
for disassembly output.
This function is run in the set disassembly_flavor command, and does that. */
static void
set_disassembly_flavor_sfunc (char *args, int from_tty,
struct cmd_list_element *c)
{
set_disassembly_flavor ();
}
static void
set_disassembly_flavor (void)
{
const char *setname, *setdesc, **regnames;
int numregs, j;
/* Find the flavor that the user wants in the opcodes table. */
int current = 0;
numregs = get_arm_regnames (current, &setname, &setdesc, &regnames);
while ((disassembly_flavor != setname)
&& (current < num_flavor_options))
get_arm_regnames (++current, &setname, &setdesc, &regnames);
current_option = current;
/* Fill our copy. */
for (j = 0; j < numregs; j++)
arm_register_names[j] = (char *) regnames[j];
/* Adjust case. */
if (isupper (*regnames[PC_REGNUM]))
{
arm_register_names[FPS_REGNUM] = "FPS";
arm_register_names[PS_REGNUM] = "CPSR";
}
else
{
arm_register_names[FPS_REGNUM] = "fps";
arm_register_names[PS_REGNUM] = "cpsr";
}
/* Synchronize the disassembler. */
set_arm_regname_option (current);
}
/* arm_othernames implements the "othernames" command. This is kind
of hacky, and I prefer the set-show disassembly-flavor which is
also used for the x86 gdb. I will keep this around, however, in
case anyone is actually using it. */
static void
arm_othernames (char *names, int n)
{
/* Circle through the various flavors. */
current_option = (current_option + 1) % num_flavor_options;
disassembly_flavor = valid_flavors[current_option];
set_disassembly_flavor ();
}
void
_initialize_arm_tdep (void)
{
struct ui_file *stb;
long length;
struct cmd_list_element *new_cmd;
const char *setname, *setdesc, **regnames;
int numregs, i, j;
static char *helptext;
tm_print_insn = gdb_print_insn_arm;
/* Get the number of possible sets of register names defined in opcodes. */
num_flavor_options = get_arm_regname_num_options ();
/* Sync the opcode insn printer with our register viewer: */
parse_arm_disassembler_option ("reg-names-std");
/* Begin creating the help text. */
stb = mem_fileopen ();
fprintf_unfiltered (stb, "Set the disassembly flavor.\n\
The valid values are:\n");
/* Initialize the array that will be passed to add_set_enum_cmd(). */
valid_flavors = xmalloc ((num_flavor_options + 1) * sizeof (char *));
for (i = 0; i < num_flavor_options; i++)
{
numregs = get_arm_regnames (i, &setname, &setdesc, &regnames);
valid_flavors[i] = (char *) setname;
fprintf_unfiltered (stb, "%s - %s\n", setname,
setdesc);
/* Copy the default names (if found) and synchronize disassembler. */
if (!strcmp (setname, "std"))
{
disassembly_flavor = (char *) setname;
current_option = i;
for (j = 0; j < numregs; j++)
arm_register_names[j] = (char *) regnames[j];
set_arm_regname_option (i);
}
}
/* Mark the end of valid options. */
valid_flavors[num_flavor_options] = NULL;
/* Finish the creation of the help text. */
fprintf_unfiltered (stb, "The default is \"std\".");
helptext = ui_file_xstrdup (stb, &length);
ui_file_delete (stb);
/* Add the disassembly-flavor command */
new_cmd = add_set_enum_cmd ("disassembly-flavor", no_class,
valid_flavors,
(char *) &disassembly_flavor,
helptext,
&setlist);
new_cmd->function.sfunc = set_disassembly_flavor_sfunc;
add_show_from_set (new_cmd, &showlist);
/* ??? Maybe this should be a boolean. */
add_show_from_set (add_set_cmd ("apcs32", no_class,
var_zinteger, (char *) &arm_apcs_32,
"Set usage of ARM 32-bit mode.\n", &setlist),
&showlist);
/* Add the deprecated "othernames" command */
add_com ("othernames", class_obscure, arm_othernames,
"Switch to the next set of register names.");
}
/* Test whether the coff symbol specific value corresponds to a Thumb
function. */
int
coff_sym_is_thumb (int val)
{
return (val == C_THUMBEXT ||
val == C_THUMBSTAT ||
val == C_THUMBEXTFUNC ||
val == C_THUMBSTATFUNC ||
val == C_THUMBLABEL);
}