4183 lines
119 KiB
C
4183 lines
119 KiB
C
/* Low level packing and unpacking of values for GDB, the GNU Debugger.
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Copyright (C) 1986-2017 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "arch-utils.h"
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#include "symtab.h"
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#include "gdbtypes.h"
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#include "value.h"
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#include "gdbcore.h"
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#include "command.h"
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#include "gdbcmd.h"
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#include "target.h"
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#include "language.h"
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#include "demangle.h"
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#include "doublest.h"
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#include "regcache.h"
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#include "block.h"
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#include "dfp.h"
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#include "objfiles.h"
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#include "valprint.h"
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#include "cli/cli-decode.h"
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#include "extension.h"
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#include <ctype.h>
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#include "tracepoint.h"
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#include "cp-abi.h"
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#include "user-regs.h"
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#include <algorithm>
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/* Prototypes for exported functions. */
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void _initialize_values (void);
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/* Definition of a user function. */
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struct internal_function
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{
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/* The name of the function. It is a bit odd to have this in the
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function itself -- the user might use a differently-named
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convenience variable to hold the function. */
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char *name;
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/* The handler. */
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internal_function_fn handler;
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/* User data for the handler. */
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void *cookie;
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};
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/* Defines an [OFFSET, OFFSET + LENGTH) range. */
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struct range
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{
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/* Lowest offset in the range. */
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LONGEST offset;
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/* Length of the range. */
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LONGEST length;
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};
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typedef struct range range_s;
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DEF_VEC_O(range_s);
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/* Returns true if the ranges defined by [offset1, offset1+len1) and
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[offset2, offset2+len2) overlap. */
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static int
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ranges_overlap (LONGEST offset1, LONGEST len1,
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LONGEST offset2, LONGEST len2)
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{
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ULONGEST h, l;
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l = std::max (offset1, offset2);
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h = std::min (offset1 + len1, offset2 + len2);
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return (l < h);
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}
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/* Returns true if the first argument is strictly less than the
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second, useful for VEC_lower_bound. We keep ranges sorted by
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offset and coalesce overlapping and contiguous ranges, so this just
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compares the starting offset. */
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static int
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range_lessthan (const range_s *r1, const range_s *r2)
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{
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return r1->offset < r2->offset;
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}
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/* Returns true if RANGES contains any range that overlaps [OFFSET,
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OFFSET+LENGTH). */
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static int
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ranges_contain (VEC(range_s) *ranges, LONGEST offset, LONGEST length)
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{
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range_s what;
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LONGEST i;
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what.offset = offset;
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what.length = length;
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/* We keep ranges sorted by offset and coalesce overlapping and
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contiguous ranges, so to check if a range list contains a given
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range, we can do a binary search for the position the given range
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would be inserted if we only considered the starting OFFSET of
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ranges. We call that position I. Since we also have LENGTH to
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care for (this is a range afterall), we need to check if the
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_previous_ range overlaps the I range. E.g.,
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R
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|---|
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|---| |---| |------| ... |--|
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0 1 2 N
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I=1
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In the case above, the binary search would return `I=1', meaning,
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this OFFSET should be inserted at position 1, and the current
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position 1 should be pushed further (and before 2). But, `0'
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overlaps with R.
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Then we need to check if the I range overlaps the I range itself.
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E.g.,
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R
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|---|
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|---| |---| |-------| ... |--|
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0 1 2 N
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I=1
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*/
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i = VEC_lower_bound (range_s, ranges, &what, range_lessthan);
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if (i > 0)
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{
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struct range *bef = VEC_index (range_s, ranges, i - 1);
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if (ranges_overlap (bef->offset, bef->length, offset, length))
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return 1;
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}
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if (i < VEC_length (range_s, ranges))
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{
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struct range *r = VEC_index (range_s, ranges, i);
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if (ranges_overlap (r->offset, r->length, offset, length))
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return 1;
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}
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return 0;
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}
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static struct cmd_list_element *functionlist;
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/* Note that the fields in this structure are arranged to save a bit
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of memory. */
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struct value
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{
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/* Type of value; either not an lval, or one of the various
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different possible kinds of lval. */
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enum lval_type lval;
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/* Is it modifiable? Only relevant if lval != not_lval. */
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unsigned int modifiable : 1;
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/* If zero, contents of this value are in the contents field. If
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nonzero, contents are in inferior. If the lval field is lval_memory,
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the contents are in inferior memory at location.address plus offset.
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The lval field may also be lval_register.
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WARNING: This field is used by the code which handles watchpoints
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(see breakpoint.c) to decide whether a particular value can be
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watched by hardware watchpoints. If the lazy flag is set for
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some member of a value chain, it is assumed that this member of
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the chain doesn't need to be watched as part of watching the
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value itself. This is how GDB avoids watching the entire struct
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or array when the user wants to watch a single struct member or
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array element. If you ever change the way lazy flag is set and
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reset, be sure to consider this use as well! */
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unsigned int lazy : 1;
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/* If value is a variable, is it initialized or not. */
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unsigned int initialized : 1;
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/* If value is from the stack. If this is set, read_stack will be
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used instead of read_memory to enable extra caching. */
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unsigned int stack : 1;
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/* If the value has been released. */
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unsigned int released : 1;
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/* Location of value (if lval). */
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union
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{
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/* If lval == lval_memory, this is the address in the inferior */
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CORE_ADDR address;
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/*If lval == lval_register, the value is from a register. */
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struct
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{
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/* Register number. */
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int regnum;
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/* Frame ID of "next" frame to which a register value is relative.
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If the register value is found relative to frame F, then the
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frame id of F->next will be stored in next_frame_id. */
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struct frame_id next_frame_id;
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} reg;
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/* Pointer to internal variable. */
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struct internalvar *internalvar;
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/* Pointer to xmethod worker. */
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struct xmethod_worker *xm_worker;
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/* If lval == lval_computed, this is a set of function pointers
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to use to access and describe the value, and a closure pointer
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for them to use. */
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struct
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{
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/* Functions to call. */
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const struct lval_funcs *funcs;
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/* Closure for those functions to use. */
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void *closure;
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} computed;
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} location;
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/* Describes offset of a value within lval of a structure in target
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addressable memory units. Note also the member embedded_offset
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below. */
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LONGEST offset;
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/* Only used for bitfields; number of bits contained in them. */
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LONGEST bitsize;
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/* Only used for bitfields; position of start of field. For
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gdbarch_bits_big_endian=0 targets, it is the position of the LSB. For
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gdbarch_bits_big_endian=1 targets, it is the position of the MSB. */
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LONGEST bitpos;
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/* The number of references to this value. When a value is created,
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the value chain holds a reference, so REFERENCE_COUNT is 1. If
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release_value is called, this value is removed from the chain but
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the caller of release_value now has a reference to this value.
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The caller must arrange for a call to value_free later. */
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int reference_count;
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/* Only used for bitfields; the containing value. This allows a
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single read from the target when displaying multiple
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bitfields. */
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struct value *parent;
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/* Type of the value. */
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struct type *type;
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/* If a value represents a C++ object, then the `type' field gives
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the object's compile-time type. If the object actually belongs
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to some class derived from `type', perhaps with other base
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classes and additional members, then `type' is just a subobject
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of the real thing, and the full object is probably larger than
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`type' would suggest.
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If `type' is a dynamic class (i.e. one with a vtable), then GDB
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can actually determine the object's run-time type by looking at
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the run-time type information in the vtable. When this
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information is available, we may elect to read in the entire
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object, for several reasons:
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- When printing the value, the user would probably rather see the
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full object, not just the limited portion apparent from the
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compile-time type.
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- If `type' has virtual base classes, then even printing `type'
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alone may require reaching outside the `type' portion of the
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object to wherever the virtual base class has been stored.
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When we store the entire object, `enclosing_type' is the run-time
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type -- the complete object -- and `embedded_offset' is the
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offset of `type' within that larger type, in target addressable memory
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units. The value_contents() macro takes `embedded_offset' into account,
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so most GDB code continues to see the `type' portion of the value, just
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as the inferior would.
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If `type' is a pointer to an object, then `enclosing_type' is a
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pointer to the object's run-time type, and `pointed_to_offset' is
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the offset in target addressable memory units from the full object
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to the pointed-to object -- that is, the value `embedded_offset' would
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have if we followed the pointer and fetched the complete object.
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(I don't really see the point. Why not just determine the
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run-time type when you indirect, and avoid the special case? The
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contents don't matter until you indirect anyway.)
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If we're not doing anything fancy, `enclosing_type' is equal to
|
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`type', and `embedded_offset' is zero, so everything works
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normally. */
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struct type *enclosing_type;
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LONGEST embedded_offset;
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LONGEST pointed_to_offset;
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|
||
/* Values are stored in a chain, so that they can be deleted easily
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over calls to the inferior. Values assigned to internal
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variables, put into the value history or exposed to Python are
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taken off this list. */
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struct value *next;
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/* Actual contents of the value. Target byte-order. NULL or not
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valid if lazy is nonzero. */
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gdb_byte *contents;
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|
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/* Unavailable ranges in CONTENTS. We mark unavailable ranges,
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rather than available, since the common and default case is for a
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value to be available. This is filled in at value read time.
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The unavailable ranges are tracked in bits. Note that a contents
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bit that has been optimized out doesn't really exist in the
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program, so it can't be marked unavailable either. */
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VEC(range_s) *unavailable;
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/* Likewise, but for optimized out contents (a chunk of the value of
|
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a variable that does not actually exist in the program). If LVAL
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is lval_register, this is a register ($pc, $sp, etc., never a
|
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program variable) that has not been saved in the frame. Not
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saved registers and optimized-out program variables values are
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treated pretty much the same, except not-saved registers have a
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different string representation and related error strings. */
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VEC(range_s) *optimized_out;
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};
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/* See value.h. */
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struct gdbarch *
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get_value_arch (const struct value *value)
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{
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return get_type_arch (value_type (value));
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}
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int
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value_bits_available (const struct value *value, LONGEST offset, LONGEST length)
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{
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gdb_assert (!value->lazy);
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return !ranges_contain (value->unavailable, offset, length);
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}
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int
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value_bytes_available (const struct value *value,
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LONGEST offset, LONGEST length)
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{
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return value_bits_available (value,
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offset * TARGET_CHAR_BIT,
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length * TARGET_CHAR_BIT);
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}
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int
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value_bits_any_optimized_out (const struct value *value, int bit_offset, int bit_length)
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{
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gdb_assert (!value->lazy);
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return ranges_contain (value->optimized_out, bit_offset, bit_length);
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}
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int
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value_entirely_available (struct value *value)
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{
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/* We can only tell whether the whole value is available when we try
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to read it. */
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if (value->lazy)
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value_fetch_lazy (value);
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if (VEC_empty (range_s, value->unavailable))
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return 1;
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return 0;
|
||
}
|
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|
||
/* Returns true if VALUE is entirely covered by RANGES. If the value
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is lazy, it'll be read now. Note that RANGE is a pointer to
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pointer because reading the value might change *RANGE. */
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static int
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value_entirely_covered_by_range_vector (struct value *value,
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VEC(range_s) **ranges)
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{
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/* We can only tell whether the whole value is optimized out /
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unavailable when we try to read it. */
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if (value->lazy)
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value_fetch_lazy (value);
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if (VEC_length (range_s, *ranges) == 1)
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{
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struct range *t = VEC_index (range_s, *ranges, 0);
|
||
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if (t->offset == 0
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&& t->length == (TARGET_CHAR_BIT
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* TYPE_LENGTH (value_enclosing_type (value))))
|
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return 1;
|
||
}
|
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|
||
return 0;
|
||
}
|
||
|
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int
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value_entirely_unavailable (struct value *value)
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||
{
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return value_entirely_covered_by_range_vector (value, &value->unavailable);
|
||
}
|
||
|
||
int
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value_entirely_optimized_out (struct value *value)
|
||
{
|
||
return value_entirely_covered_by_range_vector (value, &value->optimized_out);
|
||
}
|
||
|
||
/* Insert into the vector pointed to by VECTORP the bit range starting of
|
||
OFFSET bits, and extending for the next LENGTH bits. */
|
||
|
||
static void
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||
insert_into_bit_range_vector (VEC(range_s) **vectorp,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
range_s newr;
|
||
int i;
|
||
|
||
/* Insert the range sorted. If there's overlap or the new range
|
||
would be contiguous with an existing range, merge. */
|
||
|
||
newr.offset = offset;
|
||
newr.length = length;
|
||
|
||
/* Do a binary search for the position the given range would be
|
||
inserted if we only considered the starting OFFSET of ranges.
|
||
Call that position I. Since we also have LENGTH to care for
|
||
(this is a range afterall), we need to check if the _previous_
|
||
range overlaps the I range. E.g., calling R the new range:
|
||
|
||
#1 - overlaps with previous
|
||
|
||
R
|
||
|-...-|
|
||
|---| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=1
|
||
|
||
In the case #1 above, the binary search would return `I=1',
|
||
meaning, this OFFSET should be inserted at position 1, and the
|
||
current position 1 should be pushed further (and become 2). But,
|
||
note that `0' overlaps with R, so we want to merge them.
|
||
|
||
A similar consideration needs to be taken if the new range would
|
||
be contiguous with the previous range:
|
||
|
||
#2 - contiguous with previous
|
||
|
||
R
|
||
|-...-|
|
||
|--| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=1
|
||
|
||
If there's no overlap with the previous range, as in:
|
||
|
||
#3 - not overlapping and not contiguous
|
||
|
||
R
|
||
|-...-|
|
||
|--| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=1
|
||
|
||
or if I is 0:
|
||
|
||
#4 - R is the range with lowest offset
|
||
|
||
R
|
||
|-...-|
|
||
|--| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=0
|
||
|
||
... we just push the new range to I.
|
||
|
||
All the 4 cases above need to consider that the new range may
|
||
also overlap several of the ranges that follow, or that R may be
|
||
contiguous with the following range, and merge. E.g.,
|
||
|
||
#5 - overlapping following ranges
|
||
|
||
R
|
||
|------------------------|
|
||
|--| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=0
|
||
|
||
or:
|
||
|
||
R
|
||
|-------|
|
||
|--| |---| |------| ... |--|
|
||
0 1 2 N
|
||
|
||
I=1
|
||
|
||
*/
|
||
|
||
i = VEC_lower_bound (range_s, *vectorp, &newr, range_lessthan);
|
||
if (i > 0)
|
||
{
|
||
struct range *bef = VEC_index (range_s, *vectorp, i - 1);
|
||
|
||
if (ranges_overlap (bef->offset, bef->length, offset, length))
|
||
{
|
||
/* #1 */
|
||
ULONGEST l = std::min (bef->offset, offset);
|
||
ULONGEST h = std::max (bef->offset + bef->length, offset + length);
|
||
|
||
bef->offset = l;
|
||
bef->length = h - l;
|
||
i--;
|
||
}
|
||
else if (offset == bef->offset + bef->length)
|
||
{
|
||
/* #2 */
|
||
bef->length += length;
|
||
i--;
|
||
}
|
||
else
|
||
{
|
||
/* #3 */
|
||
VEC_safe_insert (range_s, *vectorp, i, &newr);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* #4 */
|
||
VEC_safe_insert (range_s, *vectorp, i, &newr);
|
||
}
|
||
|
||
/* Check whether the ranges following the one we've just added or
|
||
touched can be folded in (#5 above). */
|
||
if (i + 1 < VEC_length (range_s, *vectorp))
|
||
{
|
||
struct range *t;
|
||
struct range *r;
|
||
int removed = 0;
|
||
int next = i + 1;
|
||
|
||
/* Get the range we just touched. */
|
||
t = VEC_index (range_s, *vectorp, i);
|
||
removed = 0;
|
||
|
||
i = next;
|
||
for (; VEC_iterate (range_s, *vectorp, i, r); i++)
|
||
if (r->offset <= t->offset + t->length)
|
||
{
|
||
ULONGEST l, h;
|
||
|
||
l = std::min (t->offset, r->offset);
|
||
h = std::max (t->offset + t->length, r->offset + r->length);
|
||
|
||
t->offset = l;
|
||
t->length = h - l;
|
||
|
||
removed++;
|
||
}
|
||
else
|
||
{
|
||
/* If we couldn't merge this one, we won't be able to
|
||
merge following ones either, since the ranges are
|
||
always sorted by OFFSET. */
|
||
break;
|
||
}
|
||
|
||
if (removed != 0)
|
||
VEC_block_remove (range_s, *vectorp, next, removed);
|
||
}
|
||
}
|
||
|
||
void
|
||
mark_value_bits_unavailable (struct value *value,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
insert_into_bit_range_vector (&value->unavailable, offset, length);
|
||
}
|
||
|
||
void
|
||
mark_value_bytes_unavailable (struct value *value,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
mark_value_bits_unavailable (value,
|
||
offset * TARGET_CHAR_BIT,
|
||
length * TARGET_CHAR_BIT);
|
||
}
|
||
|
||
/* Find the first range in RANGES that overlaps the range defined by
|
||
OFFSET and LENGTH, starting at element POS in the RANGES vector,
|
||
Returns the index into RANGES where such overlapping range was
|
||
found, or -1 if none was found. */
|
||
|
||
static int
|
||
find_first_range_overlap (VEC(range_s) *ranges, int pos,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
range_s *r;
|
||
int i;
|
||
|
||
for (i = pos; VEC_iterate (range_s, ranges, i, r); i++)
|
||
if (ranges_overlap (r->offset, r->length, offset, length))
|
||
return i;
|
||
|
||
return -1;
|
||
}
|
||
|
||
/* Compare LENGTH_BITS of memory at PTR1 + OFFSET1_BITS with the memory at
|
||
PTR2 + OFFSET2_BITS. Return 0 if the memory is the same, otherwise
|
||
return non-zero.
|
||
|
||
It must always be the case that:
|
||
OFFSET1_BITS % TARGET_CHAR_BIT == OFFSET2_BITS % TARGET_CHAR_BIT
|
||
|
||
It is assumed that memory can be accessed from:
|
||
PTR + (OFFSET_BITS / TARGET_CHAR_BIT)
|
||
to:
|
||
PTR + ((OFFSET_BITS + LENGTH_BITS + TARGET_CHAR_BIT - 1)
|
||
/ TARGET_CHAR_BIT) */
|
||
static int
|
||
memcmp_with_bit_offsets (const gdb_byte *ptr1, size_t offset1_bits,
|
||
const gdb_byte *ptr2, size_t offset2_bits,
|
||
size_t length_bits)
|
||
{
|
||
gdb_assert (offset1_bits % TARGET_CHAR_BIT
|
||
== offset2_bits % TARGET_CHAR_BIT);
|
||
|
||
if (offset1_bits % TARGET_CHAR_BIT != 0)
|
||
{
|
||
size_t bits;
|
||
gdb_byte mask, b1, b2;
|
||
|
||
/* The offset from the base pointers PTR1 and PTR2 is not a complete
|
||
number of bytes. A number of bits up to either the next exact
|
||
byte boundary, or LENGTH_BITS (which ever is sooner) will be
|
||
compared. */
|
||
bits = TARGET_CHAR_BIT - offset1_bits % TARGET_CHAR_BIT;
|
||
gdb_assert (bits < sizeof (mask) * TARGET_CHAR_BIT);
|
||
mask = (1 << bits) - 1;
|
||
|
||
if (length_bits < bits)
|
||
{
|
||
mask &= ~(gdb_byte) ((1 << (bits - length_bits)) - 1);
|
||
bits = length_bits;
|
||
}
|
||
|
||
/* Now load the two bytes and mask off the bits we care about. */
|
||
b1 = *(ptr1 + offset1_bits / TARGET_CHAR_BIT) & mask;
|
||
b2 = *(ptr2 + offset2_bits / TARGET_CHAR_BIT) & mask;
|
||
|
||
if (b1 != b2)
|
||
return 1;
|
||
|
||
/* Now update the length and offsets to take account of the bits
|
||
we've just compared. */
|
||
length_bits -= bits;
|
||
offset1_bits += bits;
|
||
offset2_bits += bits;
|
||
}
|
||
|
||
if (length_bits % TARGET_CHAR_BIT != 0)
|
||
{
|
||
size_t bits;
|
||
size_t o1, o2;
|
||
gdb_byte mask, b1, b2;
|
||
|
||
/* The length is not an exact number of bytes. After the previous
|
||
IF.. block then the offsets are byte aligned, or the
|
||
length is zero (in which case this code is not reached). Compare
|
||
a number of bits at the end of the region, starting from an exact
|
||
byte boundary. */
|
||
bits = length_bits % TARGET_CHAR_BIT;
|
||
o1 = offset1_bits + length_bits - bits;
|
||
o2 = offset2_bits + length_bits - bits;
|
||
|
||
gdb_assert (bits < sizeof (mask) * TARGET_CHAR_BIT);
|
||
mask = ((1 << bits) - 1) << (TARGET_CHAR_BIT - bits);
|
||
|
||
gdb_assert (o1 % TARGET_CHAR_BIT == 0);
|
||
gdb_assert (o2 % TARGET_CHAR_BIT == 0);
|
||
|
||
b1 = *(ptr1 + o1 / TARGET_CHAR_BIT) & mask;
|
||
b2 = *(ptr2 + o2 / TARGET_CHAR_BIT) & mask;
|
||
|
||
if (b1 != b2)
|
||
return 1;
|
||
|
||
length_bits -= bits;
|
||
}
|
||
|
||
if (length_bits > 0)
|
||
{
|
||
/* We've now taken care of any stray "bits" at the start, or end of
|
||
the region to compare, the remainder can be covered with a simple
|
||
memcmp. */
|
||
gdb_assert (offset1_bits % TARGET_CHAR_BIT == 0);
|
||
gdb_assert (offset2_bits % TARGET_CHAR_BIT == 0);
|
||
gdb_assert (length_bits % TARGET_CHAR_BIT == 0);
|
||
|
||
return memcmp (ptr1 + offset1_bits / TARGET_CHAR_BIT,
|
||
ptr2 + offset2_bits / TARGET_CHAR_BIT,
|
||
length_bits / TARGET_CHAR_BIT);
|
||
}
|
||
|
||
/* Length is zero, regions match. */
|
||
return 0;
|
||
}
|
||
|
||
/* Helper struct for find_first_range_overlap_and_match and
|
||
value_contents_bits_eq. Keep track of which slot of a given ranges
|
||
vector have we last looked at. */
|
||
|
||
struct ranges_and_idx
|
||
{
|
||
/* The ranges. */
|
||
VEC(range_s) *ranges;
|
||
|
||
/* The range we've last found in RANGES. Given ranges are sorted,
|
||
we can start the next lookup here. */
|
||
int idx;
|
||
};
|
||
|
||
/* Helper function for value_contents_bits_eq. Compare LENGTH bits of
|
||
RP1's ranges starting at OFFSET1 bits with LENGTH bits of RP2's
|
||
ranges starting at OFFSET2 bits. Return true if the ranges match
|
||
and fill in *L and *H with the overlapping window relative to
|
||
(both) OFFSET1 or OFFSET2. */
|
||
|
||
static int
|
||
find_first_range_overlap_and_match (struct ranges_and_idx *rp1,
|
||
struct ranges_and_idx *rp2,
|
||
LONGEST offset1, LONGEST offset2,
|
||
LONGEST length, ULONGEST *l, ULONGEST *h)
|
||
{
|
||
rp1->idx = find_first_range_overlap (rp1->ranges, rp1->idx,
|
||
offset1, length);
|
||
rp2->idx = find_first_range_overlap (rp2->ranges, rp2->idx,
|
||
offset2, length);
|
||
|
||
if (rp1->idx == -1 && rp2->idx == -1)
|
||
{
|
||
*l = length;
|
||
*h = length;
|
||
return 1;
|
||
}
|
||
else if (rp1->idx == -1 || rp2->idx == -1)
|
||
return 0;
|
||
else
|
||
{
|
||
range_s *r1, *r2;
|
||
ULONGEST l1, h1;
|
||
ULONGEST l2, h2;
|
||
|
||
r1 = VEC_index (range_s, rp1->ranges, rp1->idx);
|
||
r2 = VEC_index (range_s, rp2->ranges, rp2->idx);
|
||
|
||
/* Get the unavailable windows intersected by the incoming
|
||
ranges. The first and last ranges that overlap the argument
|
||
range may be wider than said incoming arguments ranges. */
|
||
l1 = std::max (offset1, r1->offset);
|
||
h1 = std::min (offset1 + length, r1->offset + r1->length);
|
||
|
||
l2 = std::max (offset2, r2->offset);
|
||
h2 = std::min (offset2 + length, offset2 + r2->length);
|
||
|
||
/* Make them relative to the respective start offsets, so we can
|
||
compare them for equality. */
|
||
l1 -= offset1;
|
||
h1 -= offset1;
|
||
|
||
l2 -= offset2;
|
||
h2 -= offset2;
|
||
|
||
/* Different ranges, no match. */
|
||
if (l1 != l2 || h1 != h2)
|
||
return 0;
|
||
|
||
*h = h1;
|
||
*l = l1;
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
/* Helper function for value_contents_eq. The only difference is that
|
||
this function is bit rather than byte based.
|
||
|
||
Compare LENGTH bits of VAL1's contents starting at OFFSET1 bits
|
||
with LENGTH bits of VAL2's contents starting at OFFSET2 bits.
|
||
Return true if the available bits match. */
|
||
|
||
static int
|
||
value_contents_bits_eq (const struct value *val1, int offset1,
|
||
const struct value *val2, int offset2,
|
||
int length)
|
||
{
|
||
/* Each array element corresponds to a ranges source (unavailable,
|
||
optimized out). '1' is for VAL1, '2' for VAL2. */
|
||
struct ranges_and_idx rp1[2], rp2[2];
|
||
|
||
/* See function description in value.h. */
|
||
gdb_assert (!val1->lazy && !val2->lazy);
|
||
|
||
/* We shouldn't be trying to compare past the end of the values. */
|
||
gdb_assert (offset1 + length
|
||
<= TYPE_LENGTH (val1->enclosing_type) * TARGET_CHAR_BIT);
|
||
gdb_assert (offset2 + length
|
||
<= TYPE_LENGTH (val2->enclosing_type) * TARGET_CHAR_BIT);
|
||
|
||
memset (&rp1, 0, sizeof (rp1));
|
||
memset (&rp2, 0, sizeof (rp2));
|
||
rp1[0].ranges = val1->unavailable;
|
||
rp2[0].ranges = val2->unavailable;
|
||
rp1[1].ranges = val1->optimized_out;
|
||
rp2[1].ranges = val2->optimized_out;
|
||
|
||
while (length > 0)
|
||
{
|
||
ULONGEST l = 0, h = 0; /* init for gcc -Wall */
|
||
int i;
|
||
|
||
for (i = 0; i < 2; i++)
|
||
{
|
||
ULONGEST l_tmp, h_tmp;
|
||
|
||
/* The contents only match equal if the invalid/unavailable
|
||
contents ranges match as well. */
|
||
if (!find_first_range_overlap_and_match (&rp1[i], &rp2[i],
|
||
offset1, offset2, length,
|
||
&l_tmp, &h_tmp))
|
||
return 0;
|
||
|
||
/* We're interested in the lowest/first range found. */
|
||
if (i == 0 || l_tmp < l)
|
||
{
|
||
l = l_tmp;
|
||
h = h_tmp;
|
||
}
|
||
}
|
||
|
||
/* Compare the available/valid contents. */
|
||
if (memcmp_with_bit_offsets (val1->contents, offset1,
|
||
val2->contents, offset2, l) != 0)
|
||
return 0;
|
||
|
||
length -= h;
|
||
offset1 += h;
|
||
offset2 += h;
|
||
}
|
||
|
||
return 1;
|
||
}
|
||
|
||
int
|
||
value_contents_eq (const struct value *val1, LONGEST offset1,
|
||
const struct value *val2, LONGEST offset2,
|
||
LONGEST length)
|
||
{
|
||
return value_contents_bits_eq (val1, offset1 * TARGET_CHAR_BIT,
|
||
val2, offset2 * TARGET_CHAR_BIT,
|
||
length * TARGET_CHAR_BIT);
|
||
}
|
||
|
||
/* Prototypes for local functions. */
|
||
|
||
static void show_values (char *, int);
|
||
|
||
static void show_convenience (char *, int);
|
||
|
||
|
||
/* The value-history records all the values printed
|
||
by print commands during this session. Each chunk
|
||
records 60 consecutive values. The first chunk on
|
||
the chain records the most recent values.
|
||
The total number of values is in value_history_count. */
|
||
|
||
#define VALUE_HISTORY_CHUNK 60
|
||
|
||
struct value_history_chunk
|
||
{
|
||
struct value_history_chunk *next;
|
||
struct value *values[VALUE_HISTORY_CHUNK];
|
||
};
|
||
|
||
/* Chain of chunks now in use. */
|
||
|
||
static struct value_history_chunk *value_history_chain;
|
||
|
||
static int value_history_count; /* Abs number of last entry stored. */
|
||
|
||
|
||
/* List of all value objects currently allocated
|
||
(except for those released by calls to release_value)
|
||
This is so they can be freed after each command. */
|
||
|
||
static struct value *all_values;
|
||
|
||
/* Allocate a lazy value for type TYPE. Its actual content is
|
||
"lazily" allocated too: the content field of the return value is
|
||
NULL; it will be allocated when it is fetched from the target. */
|
||
|
||
struct value *
|
||
allocate_value_lazy (struct type *type)
|
||
{
|
||
struct value *val;
|
||
|
||
/* Call check_typedef on our type to make sure that, if TYPE
|
||
is a TYPE_CODE_TYPEDEF, its length is set to the length
|
||
of the target type instead of zero. However, we do not
|
||
replace the typedef type by the target type, because we want
|
||
to keep the typedef in order to be able to set the VAL's type
|
||
description correctly. */
|
||
check_typedef (type);
|
||
|
||
val = XCNEW (struct value);
|
||
val->contents = NULL;
|
||
val->next = all_values;
|
||
all_values = val;
|
||
val->type = type;
|
||
val->enclosing_type = type;
|
||
VALUE_LVAL (val) = not_lval;
|
||
val->location.address = 0;
|
||
val->offset = 0;
|
||
val->bitpos = 0;
|
||
val->bitsize = 0;
|
||
val->lazy = 1;
|
||
val->embedded_offset = 0;
|
||
val->pointed_to_offset = 0;
|
||
val->modifiable = 1;
|
||
val->initialized = 1; /* Default to initialized. */
|
||
|
||
/* Values start out on the all_values chain. */
|
||
val->reference_count = 1;
|
||
|
||
return val;
|
||
}
|
||
|
||
/* The maximum size, in bytes, that GDB will try to allocate for a value.
|
||
The initial value of 64k was not selected for any specific reason, it is
|
||
just a reasonable starting point. */
|
||
|
||
static int max_value_size = 65536; /* 64k bytes */
|
||
|
||
/* It is critical that the MAX_VALUE_SIZE is at least as big as the size of
|
||
LONGEST, otherwise GDB will not be able to parse integer values from the
|
||
CLI; for example if the MAX_VALUE_SIZE could be set to 1 then GDB would
|
||
be unable to parse "set max-value-size 2".
|
||
|
||
As we want a consistent GDB experience across hosts with different sizes
|
||
of LONGEST, this arbitrary minimum value was selected, so long as this
|
||
is bigger than LONGEST on all GDB supported hosts we're fine. */
|
||
|
||
#define MIN_VALUE_FOR_MAX_VALUE_SIZE 16
|
||
gdb_static_assert (sizeof (LONGEST) <= MIN_VALUE_FOR_MAX_VALUE_SIZE);
|
||
|
||
/* Implement the "set max-value-size" command. */
|
||
|
||
static void
|
||
set_max_value_size (char *args, int from_tty,
|
||
struct cmd_list_element *c)
|
||
{
|
||
gdb_assert (max_value_size == -1 || max_value_size >= 0);
|
||
|
||
if (max_value_size > -1 && max_value_size < MIN_VALUE_FOR_MAX_VALUE_SIZE)
|
||
{
|
||
max_value_size = MIN_VALUE_FOR_MAX_VALUE_SIZE;
|
||
error (_("max-value-size set too low, increasing to %d bytes"),
|
||
max_value_size);
|
||
}
|
||
}
|
||
|
||
/* Implement the "show max-value-size" command. */
|
||
|
||
static void
|
||
show_max_value_size (struct ui_file *file, int from_tty,
|
||
struct cmd_list_element *c, const char *value)
|
||
{
|
||
if (max_value_size == -1)
|
||
fprintf_filtered (file, _("Maximum value size is unlimited.\n"));
|
||
else
|
||
fprintf_filtered (file, _("Maximum value size is %d bytes.\n"),
|
||
max_value_size);
|
||
}
|
||
|
||
/* Called before we attempt to allocate or reallocate a buffer for the
|
||
contents of a value. TYPE is the type of the value for which we are
|
||
allocating the buffer. If the buffer is too large (based on the user
|
||
controllable setting) then throw an error. If this function returns
|
||
then we should attempt to allocate the buffer. */
|
||
|
||
static void
|
||
check_type_length_before_alloc (const struct type *type)
|
||
{
|
||
unsigned int length = TYPE_LENGTH (type);
|
||
|
||
if (max_value_size > -1 && length > max_value_size)
|
||
{
|
||
if (TYPE_NAME (type) != NULL)
|
||
error (_("value of type `%s' requires %u bytes, which is more "
|
||
"than max-value-size"), TYPE_NAME (type), length);
|
||
else
|
||
error (_("value requires %u bytes, which is more than "
|
||
"max-value-size"), length);
|
||
}
|
||
}
|
||
|
||
/* Allocate the contents of VAL if it has not been allocated yet. */
|
||
|
||
static void
|
||
allocate_value_contents (struct value *val)
|
||
{
|
||
if (!val->contents)
|
||
{
|
||
check_type_length_before_alloc (val->enclosing_type);
|
||
val->contents
|
||
= (gdb_byte *) xzalloc (TYPE_LENGTH (val->enclosing_type));
|
||
}
|
||
}
|
||
|
||
/* Allocate a value and its contents for type TYPE. */
|
||
|
||
struct value *
|
||
allocate_value (struct type *type)
|
||
{
|
||
struct value *val = allocate_value_lazy (type);
|
||
|
||
allocate_value_contents (val);
|
||
val->lazy = 0;
|
||
return val;
|
||
}
|
||
|
||
/* Allocate a value that has the correct length
|
||
for COUNT repetitions of type TYPE. */
|
||
|
||
struct value *
|
||
allocate_repeat_value (struct type *type, int count)
|
||
{
|
||
int low_bound = current_language->string_lower_bound; /* ??? */
|
||
/* FIXME-type-allocation: need a way to free this type when we are
|
||
done with it. */
|
||
struct type *array_type
|
||
= lookup_array_range_type (type, low_bound, count + low_bound - 1);
|
||
|
||
return allocate_value (array_type);
|
||
}
|
||
|
||
struct value *
|
||
allocate_computed_value (struct type *type,
|
||
const struct lval_funcs *funcs,
|
||
void *closure)
|
||
{
|
||
struct value *v = allocate_value_lazy (type);
|
||
|
||
VALUE_LVAL (v) = lval_computed;
|
||
v->location.computed.funcs = funcs;
|
||
v->location.computed.closure = closure;
|
||
|
||
return v;
|
||
}
|
||
|
||
/* Allocate NOT_LVAL value for type TYPE being OPTIMIZED_OUT. */
|
||
|
||
struct value *
|
||
allocate_optimized_out_value (struct type *type)
|
||
{
|
||
struct value *retval = allocate_value_lazy (type);
|
||
|
||
mark_value_bytes_optimized_out (retval, 0, TYPE_LENGTH (type));
|
||
set_value_lazy (retval, 0);
|
||
return retval;
|
||
}
|
||
|
||
/* Accessor methods. */
|
||
|
||
struct value *
|
||
value_next (const struct value *value)
|
||
{
|
||
return value->next;
|
||
}
|
||
|
||
struct type *
|
||
value_type (const struct value *value)
|
||
{
|
||
return value->type;
|
||
}
|
||
void
|
||
deprecated_set_value_type (struct value *value, struct type *type)
|
||
{
|
||
value->type = type;
|
||
}
|
||
|
||
LONGEST
|
||
value_offset (const struct value *value)
|
||
{
|
||
return value->offset;
|
||
}
|
||
void
|
||
set_value_offset (struct value *value, LONGEST offset)
|
||
{
|
||
value->offset = offset;
|
||
}
|
||
|
||
LONGEST
|
||
value_bitpos (const struct value *value)
|
||
{
|
||
return value->bitpos;
|
||
}
|
||
void
|
||
set_value_bitpos (struct value *value, LONGEST bit)
|
||
{
|
||
value->bitpos = bit;
|
||
}
|
||
|
||
LONGEST
|
||
value_bitsize (const struct value *value)
|
||
{
|
||
return value->bitsize;
|
||
}
|
||
void
|
||
set_value_bitsize (struct value *value, LONGEST bit)
|
||
{
|
||
value->bitsize = bit;
|
||
}
|
||
|
||
struct value *
|
||
value_parent (const struct value *value)
|
||
{
|
||
return value->parent;
|
||
}
|
||
|
||
/* See value.h. */
|
||
|
||
void
|
||
set_value_parent (struct value *value, struct value *parent)
|
||
{
|
||
struct value *old = value->parent;
|
||
|
||
value->parent = parent;
|
||
if (parent != NULL)
|
||
value_incref (parent);
|
||
value_free (old);
|
||
}
|
||
|
||
gdb_byte *
|
||
value_contents_raw (struct value *value)
|
||
{
|
||
struct gdbarch *arch = get_value_arch (value);
|
||
int unit_size = gdbarch_addressable_memory_unit_size (arch);
|
||
|
||
allocate_value_contents (value);
|
||
return value->contents + value->embedded_offset * unit_size;
|
||
}
|
||
|
||
gdb_byte *
|
||
value_contents_all_raw (struct value *value)
|
||
{
|
||
allocate_value_contents (value);
|
||
return value->contents;
|
||
}
|
||
|
||
struct type *
|
||
value_enclosing_type (const struct value *value)
|
||
{
|
||
return value->enclosing_type;
|
||
}
|
||
|
||
/* Look at value.h for description. */
|
||
|
||
struct type *
|
||
value_actual_type (struct value *value, int resolve_simple_types,
|
||
int *real_type_found)
|
||
{
|
||
struct value_print_options opts;
|
||
struct type *result;
|
||
|
||
get_user_print_options (&opts);
|
||
|
||
if (real_type_found)
|
||
*real_type_found = 0;
|
||
result = value_type (value);
|
||
if (opts.objectprint)
|
||
{
|
||
/* If result's target type is TYPE_CODE_STRUCT, proceed to
|
||
fetch its rtti type. */
|
||
if ((TYPE_CODE (result) == TYPE_CODE_PTR
|
||
|| TYPE_CODE (result) == TYPE_CODE_REF)
|
||
&& TYPE_CODE (check_typedef (TYPE_TARGET_TYPE (result)))
|
||
== TYPE_CODE_STRUCT
|
||
&& !value_optimized_out (value))
|
||
{
|
||
struct type *real_type;
|
||
|
||
real_type = value_rtti_indirect_type (value, NULL, NULL, NULL);
|
||
if (real_type)
|
||
{
|
||
if (real_type_found)
|
||
*real_type_found = 1;
|
||
result = real_type;
|
||
}
|
||
}
|
||
else if (resolve_simple_types)
|
||
{
|
||
if (real_type_found)
|
||
*real_type_found = 1;
|
||
result = value_enclosing_type (value);
|
||
}
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
void
|
||
error_value_optimized_out (void)
|
||
{
|
||
error (_("value has been optimized out"));
|
||
}
|
||
|
||
static void
|
||
require_not_optimized_out (const struct value *value)
|
||
{
|
||
if (!VEC_empty (range_s, value->optimized_out))
|
||
{
|
||
if (value->lval == lval_register)
|
||
error (_("register has not been saved in frame"));
|
||
else
|
||
error_value_optimized_out ();
|
||
}
|
||
}
|
||
|
||
static void
|
||
require_available (const struct value *value)
|
||
{
|
||
if (!VEC_empty (range_s, value->unavailable))
|
||
throw_error (NOT_AVAILABLE_ERROR, _("value is not available"));
|
||
}
|
||
|
||
const gdb_byte *
|
||
value_contents_for_printing (struct value *value)
|
||
{
|
||
if (value->lazy)
|
||
value_fetch_lazy (value);
|
||
return value->contents;
|
||
}
|
||
|
||
const gdb_byte *
|
||
value_contents_for_printing_const (const struct value *value)
|
||
{
|
||
gdb_assert (!value->lazy);
|
||
return value->contents;
|
||
}
|
||
|
||
const gdb_byte *
|
||
value_contents_all (struct value *value)
|
||
{
|
||
const gdb_byte *result = value_contents_for_printing (value);
|
||
require_not_optimized_out (value);
|
||
require_available (value);
|
||
return result;
|
||
}
|
||
|
||
/* Copy ranges in SRC_RANGE that overlap [SRC_BIT_OFFSET,
|
||
SRC_BIT_OFFSET+BIT_LENGTH) ranges into *DST_RANGE, adjusted. */
|
||
|
||
static void
|
||
ranges_copy_adjusted (VEC (range_s) **dst_range, int dst_bit_offset,
|
||
VEC (range_s) *src_range, int src_bit_offset,
|
||
int bit_length)
|
||
{
|
||
range_s *r;
|
||
int i;
|
||
|
||
for (i = 0; VEC_iterate (range_s, src_range, i, r); i++)
|
||
{
|
||
ULONGEST h, l;
|
||
|
||
l = std::max (r->offset, (LONGEST) src_bit_offset);
|
||
h = std::min (r->offset + r->length,
|
||
(LONGEST) src_bit_offset + bit_length);
|
||
|
||
if (l < h)
|
||
insert_into_bit_range_vector (dst_range,
|
||
dst_bit_offset + (l - src_bit_offset),
|
||
h - l);
|
||
}
|
||
}
|
||
|
||
/* Copy the ranges metadata in SRC that overlaps [SRC_BIT_OFFSET,
|
||
SRC_BIT_OFFSET+BIT_LENGTH) into DST, adjusted. */
|
||
|
||
static void
|
||
value_ranges_copy_adjusted (struct value *dst, int dst_bit_offset,
|
||
const struct value *src, int src_bit_offset,
|
||
int bit_length)
|
||
{
|
||
ranges_copy_adjusted (&dst->unavailable, dst_bit_offset,
|
||
src->unavailable, src_bit_offset,
|
||
bit_length);
|
||
ranges_copy_adjusted (&dst->optimized_out, dst_bit_offset,
|
||
src->optimized_out, src_bit_offset,
|
||
bit_length);
|
||
}
|
||
|
||
/* Copy LENGTH target addressable memory units of SRC value's (all) contents
|
||
(value_contents_all) starting at SRC_OFFSET, into DST value's (all)
|
||
contents, starting at DST_OFFSET. If unavailable contents are
|
||
being copied from SRC, the corresponding DST contents are marked
|
||
unavailable accordingly. Neither DST nor SRC may be lazy
|
||
values.
|
||
|
||
It is assumed the contents of DST in the [DST_OFFSET,
|
||
DST_OFFSET+LENGTH) range are wholly available. */
|
||
|
||
void
|
||
value_contents_copy_raw (struct value *dst, LONGEST dst_offset,
|
||
struct value *src, LONGEST src_offset, LONGEST length)
|
||
{
|
||
LONGEST src_bit_offset, dst_bit_offset, bit_length;
|
||
struct gdbarch *arch = get_value_arch (src);
|
||
int unit_size = gdbarch_addressable_memory_unit_size (arch);
|
||
|
||
/* A lazy DST would make that this copy operation useless, since as
|
||
soon as DST's contents were un-lazied (by a later value_contents
|
||
call, say), the contents would be overwritten. A lazy SRC would
|
||
mean we'd be copying garbage. */
|
||
gdb_assert (!dst->lazy && !src->lazy);
|
||
|
||
/* The overwritten DST range gets unavailability ORed in, not
|
||
replaced. Make sure to remember to implement replacing if it
|
||
turns out actually necessary. */
|
||
gdb_assert (value_bytes_available (dst, dst_offset, length));
|
||
gdb_assert (!value_bits_any_optimized_out (dst,
|
||
TARGET_CHAR_BIT * dst_offset,
|
||
TARGET_CHAR_BIT * length));
|
||
|
||
/* Copy the data. */
|
||
memcpy (value_contents_all_raw (dst) + dst_offset * unit_size,
|
||
value_contents_all_raw (src) + src_offset * unit_size,
|
||
length * unit_size);
|
||
|
||
/* Copy the meta-data, adjusted. */
|
||
src_bit_offset = src_offset * unit_size * HOST_CHAR_BIT;
|
||
dst_bit_offset = dst_offset * unit_size * HOST_CHAR_BIT;
|
||
bit_length = length * unit_size * HOST_CHAR_BIT;
|
||
|
||
value_ranges_copy_adjusted (dst, dst_bit_offset,
|
||
src, src_bit_offset,
|
||
bit_length);
|
||
}
|
||
|
||
/* Copy LENGTH bytes of SRC value's (all) contents
|
||
(value_contents_all) starting at SRC_OFFSET byte, into DST value's
|
||
(all) contents, starting at DST_OFFSET. If unavailable contents
|
||
are being copied from SRC, the corresponding DST contents are
|
||
marked unavailable accordingly. DST must not be lazy. If SRC is
|
||
lazy, it will be fetched now.
|
||
|
||
It is assumed the contents of DST in the [DST_OFFSET,
|
||
DST_OFFSET+LENGTH) range are wholly available. */
|
||
|
||
void
|
||
value_contents_copy (struct value *dst, LONGEST dst_offset,
|
||
struct value *src, LONGEST src_offset, LONGEST length)
|
||
{
|
||
if (src->lazy)
|
||
value_fetch_lazy (src);
|
||
|
||
value_contents_copy_raw (dst, dst_offset, src, src_offset, length);
|
||
}
|
||
|
||
int
|
||
value_lazy (const struct value *value)
|
||
{
|
||
return value->lazy;
|
||
}
|
||
|
||
void
|
||
set_value_lazy (struct value *value, int val)
|
||
{
|
||
value->lazy = val;
|
||
}
|
||
|
||
int
|
||
value_stack (const struct value *value)
|
||
{
|
||
return value->stack;
|
||
}
|
||
|
||
void
|
||
set_value_stack (struct value *value, int val)
|
||
{
|
||
value->stack = val;
|
||
}
|
||
|
||
const gdb_byte *
|
||
value_contents (struct value *value)
|
||
{
|
||
const gdb_byte *result = value_contents_writeable (value);
|
||
require_not_optimized_out (value);
|
||
require_available (value);
|
||
return result;
|
||
}
|
||
|
||
gdb_byte *
|
||
value_contents_writeable (struct value *value)
|
||
{
|
||
if (value->lazy)
|
||
value_fetch_lazy (value);
|
||
return value_contents_raw (value);
|
||
}
|
||
|
||
int
|
||
value_optimized_out (struct value *value)
|
||
{
|
||
/* We can only know if a value is optimized out once we have tried to
|
||
fetch it. */
|
||
if (VEC_empty (range_s, value->optimized_out) && value->lazy)
|
||
{
|
||
TRY
|
||
{
|
||
value_fetch_lazy (value);
|
||
}
|
||
CATCH (ex, RETURN_MASK_ERROR)
|
||
{
|
||
/* Fall back to checking value->optimized_out. */
|
||
}
|
||
END_CATCH
|
||
}
|
||
|
||
return !VEC_empty (range_s, value->optimized_out);
|
||
}
|
||
|
||
/* Mark contents of VALUE as optimized out, starting at OFFSET bytes, and
|
||
the following LENGTH bytes. */
|
||
|
||
void
|
||
mark_value_bytes_optimized_out (struct value *value, int offset, int length)
|
||
{
|
||
mark_value_bits_optimized_out (value,
|
||
offset * TARGET_CHAR_BIT,
|
||
length * TARGET_CHAR_BIT);
|
||
}
|
||
|
||
/* See value.h. */
|
||
|
||
void
|
||
mark_value_bits_optimized_out (struct value *value,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
insert_into_bit_range_vector (&value->optimized_out, offset, length);
|
||
}
|
||
|
||
int
|
||
value_bits_synthetic_pointer (const struct value *value,
|
||
LONGEST offset, LONGEST length)
|
||
{
|
||
if (value->lval != lval_computed
|
||
|| !value->location.computed.funcs->check_synthetic_pointer)
|
||
return 0;
|
||
return value->location.computed.funcs->check_synthetic_pointer (value,
|
||
offset,
|
||
length);
|
||
}
|
||
|
||
LONGEST
|
||
value_embedded_offset (const struct value *value)
|
||
{
|
||
return value->embedded_offset;
|
||
}
|
||
|
||
void
|
||
set_value_embedded_offset (struct value *value, LONGEST val)
|
||
{
|
||
value->embedded_offset = val;
|
||
}
|
||
|
||
LONGEST
|
||
value_pointed_to_offset (const struct value *value)
|
||
{
|
||
return value->pointed_to_offset;
|
||
}
|
||
|
||
void
|
||
set_value_pointed_to_offset (struct value *value, LONGEST val)
|
||
{
|
||
value->pointed_to_offset = val;
|
||
}
|
||
|
||
const struct lval_funcs *
|
||
value_computed_funcs (const struct value *v)
|
||
{
|
||
gdb_assert (value_lval_const (v) == lval_computed);
|
||
|
||
return v->location.computed.funcs;
|
||
}
|
||
|
||
void *
|
||
value_computed_closure (const struct value *v)
|
||
{
|
||
gdb_assert (v->lval == lval_computed);
|
||
|
||
return v->location.computed.closure;
|
||
}
|
||
|
||
enum lval_type *
|
||
deprecated_value_lval_hack (struct value *value)
|
||
{
|
||
return &value->lval;
|
||
}
|
||
|
||
enum lval_type
|
||
value_lval_const (const struct value *value)
|
||
{
|
||
return value->lval;
|
||
}
|
||
|
||
CORE_ADDR
|
||
value_address (const struct value *value)
|
||
{
|
||
if (value->lval != lval_memory)
|
||
return 0;
|
||
if (value->parent != NULL)
|
||
return value_address (value->parent) + value->offset;
|
||
if (NULL != TYPE_DATA_LOCATION (value_type (value)))
|
||
{
|
||
gdb_assert (PROP_CONST == TYPE_DATA_LOCATION_KIND (value_type (value)));
|
||
return TYPE_DATA_LOCATION_ADDR (value_type (value));
|
||
}
|
||
|
||
return value->location.address + value->offset;
|
||
}
|
||
|
||
CORE_ADDR
|
||
value_raw_address (const struct value *value)
|
||
{
|
||
if (value->lval != lval_memory)
|
||
return 0;
|
||
return value->location.address;
|
||
}
|
||
|
||
void
|
||
set_value_address (struct value *value, CORE_ADDR addr)
|
||
{
|
||
gdb_assert (value->lval == lval_memory);
|
||
value->location.address = addr;
|
||
}
|
||
|
||
struct internalvar **
|
||
deprecated_value_internalvar_hack (struct value *value)
|
||
{
|
||
return &value->location.internalvar;
|
||
}
|
||
|
||
struct frame_id *
|
||
deprecated_value_next_frame_id_hack (struct value *value)
|
||
{
|
||
gdb_assert (value->lval == lval_register);
|
||
return &value->location.reg.next_frame_id;
|
||
}
|
||
|
||
int *
|
||
deprecated_value_regnum_hack (struct value *value)
|
||
{
|
||
gdb_assert (value->lval == lval_register);
|
||
return &value->location.reg.regnum;
|
||
}
|
||
|
||
int
|
||
deprecated_value_modifiable (const struct value *value)
|
||
{
|
||
return value->modifiable;
|
||
}
|
||
|
||
/* Return a mark in the value chain. All values allocated after the
|
||
mark is obtained (except for those released) are subject to being freed
|
||
if a subsequent value_free_to_mark is passed the mark. */
|
||
struct value *
|
||
value_mark (void)
|
||
{
|
||
return all_values;
|
||
}
|
||
|
||
/* Take a reference to VAL. VAL will not be deallocated until all
|
||
references are released. */
|
||
|
||
void
|
||
value_incref (struct value *val)
|
||
{
|
||
val->reference_count++;
|
||
}
|
||
|
||
/* Release a reference to VAL, which was acquired with value_incref.
|
||
This function is also called to deallocate values from the value
|
||
chain. */
|
||
|
||
void
|
||
value_free (struct value *val)
|
||
{
|
||
if (val)
|
||
{
|
||
gdb_assert (val->reference_count > 0);
|
||
val->reference_count--;
|
||
if (val->reference_count > 0)
|
||
return;
|
||
|
||
/* If there's an associated parent value, drop our reference to
|
||
it. */
|
||
if (val->parent != NULL)
|
||
value_free (val->parent);
|
||
|
||
if (VALUE_LVAL (val) == lval_computed)
|
||
{
|
||
const struct lval_funcs *funcs = val->location.computed.funcs;
|
||
|
||
if (funcs->free_closure)
|
||
funcs->free_closure (val);
|
||
}
|
||
else if (VALUE_LVAL (val) == lval_xcallable)
|
||
free_xmethod_worker (val->location.xm_worker);
|
||
|
||
xfree (val->contents);
|
||
VEC_free (range_s, val->unavailable);
|
||
}
|
||
xfree (val);
|
||
}
|
||
|
||
/* Free all values allocated since MARK was obtained by value_mark
|
||
(except for those released). */
|
||
void
|
||
value_free_to_mark (const struct value *mark)
|
||
{
|
||
struct value *val;
|
||
struct value *next;
|
||
|
||
for (val = all_values; val && val != mark; val = next)
|
||
{
|
||
next = val->next;
|
||
val->released = 1;
|
||
value_free (val);
|
||
}
|
||
all_values = val;
|
||
}
|
||
|
||
/* Free all the values that have been allocated (except for those released).
|
||
Call after each command, successful or not.
|
||
In practice this is called before each command, which is sufficient. */
|
||
|
||
void
|
||
free_all_values (void)
|
||
{
|
||
struct value *val;
|
||
struct value *next;
|
||
|
||
for (val = all_values; val; val = next)
|
||
{
|
||
next = val->next;
|
||
val->released = 1;
|
||
value_free (val);
|
||
}
|
||
|
||
all_values = 0;
|
||
}
|
||
|
||
/* Frees all the elements in a chain of values. */
|
||
|
||
void
|
||
free_value_chain (struct value *v)
|
||
{
|
||
struct value *next;
|
||
|
||
for (; v; v = next)
|
||
{
|
||
next = value_next (v);
|
||
value_free (v);
|
||
}
|
||
}
|
||
|
||
/* Remove VAL from the chain all_values
|
||
so it will not be freed automatically. */
|
||
|
||
void
|
||
release_value (struct value *val)
|
||
{
|
||
struct value *v;
|
||
|
||
if (all_values == val)
|
||
{
|
||
all_values = val->next;
|
||
val->next = NULL;
|
||
val->released = 1;
|
||
return;
|
||
}
|
||
|
||
for (v = all_values; v; v = v->next)
|
||
{
|
||
if (v->next == val)
|
||
{
|
||
v->next = val->next;
|
||
val->next = NULL;
|
||
val->released = 1;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* If the value is not already released, release it.
|
||
If the value is already released, increment its reference count.
|
||
That is, this function ensures that the value is released from the
|
||
value chain and that the caller owns a reference to it. */
|
||
|
||
void
|
||
release_value_or_incref (struct value *val)
|
||
{
|
||
if (val->released)
|
||
value_incref (val);
|
||
else
|
||
release_value (val);
|
||
}
|
||
|
||
/* Release all values up to mark */
|
||
struct value *
|
||
value_release_to_mark (const struct value *mark)
|
||
{
|
||
struct value *val;
|
||
struct value *next;
|
||
|
||
for (val = next = all_values; next; next = next->next)
|
||
{
|
||
if (next->next == mark)
|
||
{
|
||
all_values = next->next;
|
||
next->next = NULL;
|
||
return val;
|
||
}
|
||
next->released = 1;
|
||
}
|
||
all_values = 0;
|
||
return val;
|
||
}
|
||
|
||
/* Return a copy of the value ARG.
|
||
It contains the same contents, for same memory address,
|
||
but it's a different block of storage. */
|
||
|
||
struct value *
|
||
value_copy (struct value *arg)
|
||
{
|
||
struct type *encl_type = value_enclosing_type (arg);
|
||
struct value *val;
|
||
|
||
if (value_lazy (arg))
|
||
val = allocate_value_lazy (encl_type);
|
||
else
|
||
val = allocate_value (encl_type);
|
||
val->type = arg->type;
|
||
VALUE_LVAL (val) = VALUE_LVAL (arg);
|
||
val->location = arg->location;
|
||
val->offset = arg->offset;
|
||
val->bitpos = arg->bitpos;
|
||
val->bitsize = arg->bitsize;
|
||
val->lazy = arg->lazy;
|
||
val->embedded_offset = value_embedded_offset (arg);
|
||
val->pointed_to_offset = arg->pointed_to_offset;
|
||
val->modifiable = arg->modifiable;
|
||
if (!value_lazy (val))
|
||
{
|
||
memcpy (value_contents_all_raw (val), value_contents_all_raw (arg),
|
||
TYPE_LENGTH (value_enclosing_type (arg)));
|
||
|
||
}
|
||
val->unavailable = VEC_copy (range_s, arg->unavailable);
|
||
val->optimized_out = VEC_copy (range_s, arg->optimized_out);
|
||
set_value_parent (val, arg->parent);
|
||
if (VALUE_LVAL (val) == lval_computed)
|
||
{
|
||
const struct lval_funcs *funcs = val->location.computed.funcs;
|
||
|
||
if (funcs->copy_closure)
|
||
val->location.computed.closure = funcs->copy_closure (val);
|
||
}
|
||
return val;
|
||
}
|
||
|
||
/* Return a "const" and/or "volatile" qualified version of the value V.
|
||
If CNST is true, then the returned value will be qualified with
|
||
"const".
|
||
if VOLTL is true, then the returned value will be qualified with
|
||
"volatile". */
|
||
|
||
struct value *
|
||
make_cv_value (int cnst, int voltl, struct value *v)
|
||
{
|
||
struct type *val_type = value_type (v);
|
||
struct type *enclosing_type = value_enclosing_type (v);
|
||
struct value *cv_val = value_copy (v);
|
||
|
||
deprecated_set_value_type (cv_val,
|
||
make_cv_type (cnst, voltl, val_type, NULL));
|
||
set_value_enclosing_type (cv_val,
|
||
make_cv_type (cnst, voltl, enclosing_type, NULL));
|
||
|
||
return cv_val;
|
||
}
|
||
|
||
/* Return a version of ARG that is non-lvalue. */
|
||
|
||
struct value *
|
||
value_non_lval (struct value *arg)
|
||
{
|
||
if (VALUE_LVAL (arg) != not_lval)
|
||
{
|
||
struct type *enc_type = value_enclosing_type (arg);
|
||
struct value *val = allocate_value (enc_type);
|
||
|
||
memcpy (value_contents_all_raw (val), value_contents_all (arg),
|
||
TYPE_LENGTH (enc_type));
|
||
val->type = arg->type;
|
||
set_value_embedded_offset (val, value_embedded_offset (arg));
|
||
set_value_pointed_to_offset (val, value_pointed_to_offset (arg));
|
||
return val;
|
||
}
|
||
return arg;
|
||
}
|
||
|
||
/* Write contents of V at ADDR and set its lval type to be LVAL_MEMORY. */
|
||
|
||
void
|
||
value_force_lval (struct value *v, CORE_ADDR addr)
|
||
{
|
||
gdb_assert (VALUE_LVAL (v) == not_lval);
|
||
|
||
write_memory (addr, value_contents_raw (v), TYPE_LENGTH (value_type (v)));
|
||
v->lval = lval_memory;
|
||
v->location.address = addr;
|
||
}
|
||
|
||
void
|
||
set_value_component_location (struct value *component,
|
||
const struct value *whole)
|
||
{
|
||
struct type *type;
|
||
|
||
gdb_assert (whole->lval != lval_xcallable);
|
||
|
||
if (whole->lval == lval_internalvar)
|
||
VALUE_LVAL (component) = lval_internalvar_component;
|
||
else
|
||
VALUE_LVAL (component) = whole->lval;
|
||
|
||
component->location = whole->location;
|
||
if (whole->lval == lval_computed)
|
||
{
|
||
const struct lval_funcs *funcs = whole->location.computed.funcs;
|
||
|
||
if (funcs->copy_closure)
|
||
component->location.computed.closure = funcs->copy_closure (whole);
|
||
}
|
||
|
||
/* If type has a dynamic resolved location property
|
||
update it's value address. */
|
||
type = value_type (whole);
|
||
if (NULL != TYPE_DATA_LOCATION (type)
|
||
&& TYPE_DATA_LOCATION_KIND (type) == PROP_CONST)
|
||
set_value_address (component, TYPE_DATA_LOCATION_ADDR (type));
|
||
}
|
||
|
||
/* Access to the value history. */
|
||
|
||
/* Record a new value in the value history.
|
||
Returns the absolute history index of the entry. */
|
||
|
||
int
|
||
record_latest_value (struct value *val)
|
||
{
|
||
int i;
|
||
|
||
/* We don't want this value to have anything to do with the inferior anymore.
|
||
In particular, "set $1 = 50" should not affect the variable from which
|
||
the value was taken, and fast watchpoints should be able to assume that
|
||
a value on the value history never changes. */
|
||
if (value_lazy (val))
|
||
value_fetch_lazy (val);
|
||
/* We preserve VALUE_LVAL so that the user can find out where it was fetched
|
||
from. This is a bit dubious, because then *&$1 does not just return $1
|
||
but the current contents of that location. c'est la vie... */
|
||
val->modifiable = 0;
|
||
|
||
/* The value may have already been released, in which case we're adding a
|
||
new reference for its entry in the history. That is why we call
|
||
release_value_or_incref here instead of release_value. */
|
||
release_value_or_incref (val);
|
||
|
||
/* Here we treat value_history_count as origin-zero
|
||
and applying to the value being stored now. */
|
||
|
||
i = value_history_count % VALUE_HISTORY_CHUNK;
|
||
if (i == 0)
|
||
{
|
||
struct value_history_chunk *newobj = XCNEW (struct value_history_chunk);
|
||
|
||
newobj->next = value_history_chain;
|
||
value_history_chain = newobj;
|
||
}
|
||
|
||
value_history_chain->values[i] = val;
|
||
|
||
/* Now we regard value_history_count as origin-one
|
||
and applying to the value just stored. */
|
||
|
||
return ++value_history_count;
|
||
}
|
||
|
||
/* Return a copy of the value in the history with sequence number NUM. */
|
||
|
||
struct value *
|
||
access_value_history (int num)
|
||
{
|
||
struct value_history_chunk *chunk;
|
||
int i;
|
||
int absnum = num;
|
||
|
||
if (absnum <= 0)
|
||
absnum += value_history_count;
|
||
|
||
if (absnum <= 0)
|
||
{
|
||
if (num == 0)
|
||
error (_("The history is empty."));
|
||
else if (num == 1)
|
||
error (_("There is only one value in the history."));
|
||
else
|
||
error (_("History does not go back to $$%d."), -num);
|
||
}
|
||
if (absnum > value_history_count)
|
||
error (_("History has not yet reached $%d."), absnum);
|
||
|
||
absnum--;
|
||
|
||
/* Now absnum is always absolute and origin zero. */
|
||
|
||
chunk = value_history_chain;
|
||
for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK
|
||
- absnum / VALUE_HISTORY_CHUNK;
|
||
i > 0; i--)
|
||
chunk = chunk->next;
|
||
|
||
return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
|
||
}
|
||
|
||
static void
|
||
show_values (char *num_exp, int from_tty)
|
||
{
|
||
int i;
|
||
struct value *val;
|
||
static int num = 1;
|
||
|
||
if (num_exp)
|
||
{
|
||
/* "show values +" should print from the stored position.
|
||
"show values <exp>" should print around value number <exp>. */
|
||
if (num_exp[0] != '+' || num_exp[1] != '\0')
|
||
num = parse_and_eval_long (num_exp) - 5;
|
||
}
|
||
else
|
||
{
|
||
/* "show values" means print the last 10 values. */
|
||
num = value_history_count - 9;
|
||
}
|
||
|
||
if (num <= 0)
|
||
num = 1;
|
||
|
||
for (i = num; i < num + 10 && i <= value_history_count; i++)
|
||
{
|
||
struct value_print_options opts;
|
||
|
||
val = access_value_history (i);
|
||
printf_filtered (("$%d = "), i);
|
||
get_user_print_options (&opts);
|
||
value_print (val, gdb_stdout, &opts);
|
||
printf_filtered (("\n"));
|
||
}
|
||
|
||
/* The next "show values +" should start after what we just printed. */
|
||
num += 10;
|
||
|
||
/* Hitting just return after this command should do the same thing as
|
||
"show values +". If num_exp is null, this is unnecessary, since
|
||
"show values +" is not useful after "show values". */
|
||
if (from_tty && num_exp)
|
||
{
|
||
num_exp[0] = '+';
|
||
num_exp[1] = '\0';
|
||
}
|
||
}
|
||
|
||
enum internalvar_kind
|
||
{
|
||
/* The internal variable is empty. */
|
||
INTERNALVAR_VOID,
|
||
|
||
/* The value of the internal variable is provided directly as
|
||
a GDB value object. */
|
||
INTERNALVAR_VALUE,
|
||
|
||
/* A fresh value is computed via a call-back routine on every
|
||
access to the internal variable. */
|
||
INTERNALVAR_MAKE_VALUE,
|
||
|
||
/* The internal variable holds a GDB internal convenience function. */
|
||
INTERNALVAR_FUNCTION,
|
||
|
||
/* The variable holds an integer value. */
|
||
INTERNALVAR_INTEGER,
|
||
|
||
/* The variable holds a GDB-provided string. */
|
||
INTERNALVAR_STRING,
|
||
};
|
||
|
||
union internalvar_data
|
||
{
|
||
/* A value object used with INTERNALVAR_VALUE. */
|
||
struct value *value;
|
||
|
||
/* The call-back routine used with INTERNALVAR_MAKE_VALUE. */
|
||
struct
|
||
{
|
||
/* The functions to call. */
|
||
const struct internalvar_funcs *functions;
|
||
|
||
/* The function's user-data. */
|
||
void *data;
|
||
} make_value;
|
||
|
||
/* The internal function used with INTERNALVAR_FUNCTION. */
|
||
struct
|
||
{
|
||
struct internal_function *function;
|
||
/* True if this is the canonical name for the function. */
|
||
int canonical;
|
||
} fn;
|
||
|
||
/* An integer value used with INTERNALVAR_INTEGER. */
|
||
struct
|
||
{
|
||
/* If type is non-NULL, it will be used as the type to generate
|
||
a value for this internal variable. If type is NULL, a default
|
||
integer type for the architecture is used. */
|
||
struct type *type;
|
||
LONGEST val;
|
||
} integer;
|
||
|
||
/* A string value used with INTERNALVAR_STRING. */
|
||
char *string;
|
||
};
|
||
|
||
/* Internal variables. These are variables within the debugger
|
||
that hold values assigned by debugger commands.
|
||
The user refers to them with a '$' prefix
|
||
that does not appear in the variable names stored internally. */
|
||
|
||
struct internalvar
|
||
{
|
||
struct internalvar *next;
|
||
char *name;
|
||
|
||
/* We support various different kinds of content of an internal variable.
|
||
enum internalvar_kind specifies the kind, and union internalvar_data
|
||
provides the data associated with this particular kind. */
|
||
|
||
enum internalvar_kind kind;
|
||
|
||
union internalvar_data u;
|
||
};
|
||
|
||
static struct internalvar *internalvars;
|
||
|
||
/* If the variable does not already exist create it and give it the
|
||
value given. If no value is given then the default is zero. */
|
||
static void
|
||
init_if_undefined_command (char* args, int from_tty)
|
||
{
|
||
struct internalvar* intvar;
|
||
|
||
/* Parse the expression - this is taken from set_command(). */
|
||
expression_up expr = parse_expression (args);
|
||
|
||
/* Validate the expression.
|
||
Was the expression an assignment?
|
||
Or even an expression at all? */
|
||
if (expr->nelts == 0 || expr->elts[0].opcode != BINOP_ASSIGN)
|
||
error (_("Init-if-undefined requires an assignment expression."));
|
||
|
||
/* Extract the variable from the parsed expression.
|
||
In the case of an assign the lvalue will be in elts[1] and elts[2]. */
|
||
if (expr->elts[1].opcode != OP_INTERNALVAR)
|
||
error (_("The first parameter to init-if-undefined "
|
||
"should be a GDB variable."));
|
||
intvar = expr->elts[2].internalvar;
|
||
|
||
/* Only evaluate the expression if the lvalue is void.
|
||
This may still fail if the expresssion is invalid. */
|
||
if (intvar->kind == INTERNALVAR_VOID)
|
||
evaluate_expression (expr.get ());
|
||
}
|
||
|
||
|
||
/* Look up an internal variable with name NAME. NAME should not
|
||
normally include a dollar sign.
|
||
|
||
If the specified internal variable does not exist,
|
||
the return value is NULL. */
|
||
|
||
struct internalvar *
|
||
lookup_only_internalvar (const char *name)
|
||
{
|
||
struct internalvar *var;
|
||
|
||
for (var = internalvars; var; var = var->next)
|
||
if (strcmp (var->name, name) == 0)
|
||
return var;
|
||
|
||
return NULL;
|
||
}
|
||
|
||
/* Complete NAME by comparing it to the names of internal variables.
|
||
Returns a vector of newly allocated strings, or NULL if no matches
|
||
were found. */
|
||
|
||
VEC (char_ptr) *
|
||
complete_internalvar (const char *name)
|
||
{
|
||
VEC (char_ptr) *result = NULL;
|
||
struct internalvar *var;
|
||
int len;
|
||
|
||
len = strlen (name);
|
||
|
||
for (var = internalvars; var; var = var->next)
|
||
if (strncmp (var->name, name, len) == 0)
|
||
{
|
||
char *r = xstrdup (var->name);
|
||
|
||
VEC_safe_push (char_ptr, result, r);
|
||
}
|
||
|
||
return result;
|
||
}
|
||
|
||
/* Create an internal variable with name NAME and with a void value.
|
||
NAME should not normally include a dollar sign. */
|
||
|
||
struct internalvar *
|
||
create_internalvar (const char *name)
|
||
{
|
||
struct internalvar *var = XNEW (struct internalvar);
|
||
|
||
var->name = concat (name, (char *)NULL);
|
||
var->kind = INTERNALVAR_VOID;
|
||
var->next = internalvars;
|
||
internalvars = var;
|
||
return var;
|
||
}
|
||
|
||
/* Create an internal variable with name NAME and register FUN as the
|
||
function that value_of_internalvar uses to create a value whenever
|
||
this variable is referenced. NAME should not normally include a
|
||
dollar sign. DATA is passed uninterpreted to FUN when it is
|
||
called. CLEANUP, if not NULL, is called when the internal variable
|
||
is destroyed. It is passed DATA as its only argument. */
|
||
|
||
struct internalvar *
|
||
create_internalvar_type_lazy (const char *name,
|
||
const struct internalvar_funcs *funcs,
|
||
void *data)
|
||
{
|
||
struct internalvar *var = create_internalvar (name);
|
||
|
||
var->kind = INTERNALVAR_MAKE_VALUE;
|
||
var->u.make_value.functions = funcs;
|
||
var->u.make_value.data = data;
|
||
return var;
|
||
}
|
||
|
||
/* See documentation in value.h. */
|
||
|
||
int
|
||
compile_internalvar_to_ax (struct internalvar *var,
|
||
struct agent_expr *expr,
|
||
struct axs_value *value)
|
||
{
|
||
if (var->kind != INTERNALVAR_MAKE_VALUE
|
||
|| var->u.make_value.functions->compile_to_ax == NULL)
|
||
return 0;
|
||
|
||
var->u.make_value.functions->compile_to_ax (var, expr, value,
|
||
var->u.make_value.data);
|
||
return 1;
|
||
}
|
||
|
||
/* Look up an internal variable with name NAME. NAME should not
|
||
normally include a dollar sign.
|
||
|
||
If the specified internal variable does not exist,
|
||
one is created, with a void value. */
|
||
|
||
struct internalvar *
|
||
lookup_internalvar (const char *name)
|
||
{
|
||
struct internalvar *var;
|
||
|
||
var = lookup_only_internalvar (name);
|
||
if (var)
|
||
return var;
|
||
|
||
return create_internalvar (name);
|
||
}
|
||
|
||
/* Return current value of internal variable VAR. For variables that
|
||
are not inherently typed, use a value type appropriate for GDBARCH. */
|
||
|
||
struct value *
|
||
value_of_internalvar (struct gdbarch *gdbarch, struct internalvar *var)
|
||
{
|
||
struct value *val;
|
||
struct trace_state_variable *tsv;
|
||
|
||
/* If there is a trace state variable of the same name, assume that
|
||
is what we really want to see. */
|
||
tsv = find_trace_state_variable (var->name);
|
||
if (tsv)
|
||
{
|
||
tsv->value_known = target_get_trace_state_variable_value (tsv->number,
|
||
&(tsv->value));
|
||
if (tsv->value_known)
|
||
val = value_from_longest (builtin_type (gdbarch)->builtin_int64,
|
||
tsv->value);
|
||
else
|
||
val = allocate_value (builtin_type (gdbarch)->builtin_void);
|
||
return val;
|
||
}
|
||
|
||
switch (var->kind)
|
||
{
|
||
case INTERNALVAR_VOID:
|
||
val = allocate_value (builtin_type (gdbarch)->builtin_void);
|
||
break;
|
||
|
||
case INTERNALVAR_FUNCTION:
|
||
val = allocate_value (builtin_type (gdbarch)->internal_fn);
|
||
break;
|
||
|
||
case INTERNALVAR_INTEGER:
|
||
if (!var->u.integer.type)
|
||
val = value_from_longest (builtin_type (gdbarch)->builtin_int,
|
||
var->u.integer.val);
|
||
else
|
||
val = value_from_longest (var->u.integer.type, var->u.integer.val);
|
||
break;
|
||
|
||
case INTERNALVAR_STRING:
|
||
val = value_cstring (var->u.string, strlen (var->u.string),
|
||
builtin_type (gdbarch)->builtin_char);
|
||
break;
|
||
|
||
case INTERNALVAR_VALUE:
|
||
val = value_copy (var->u.value);
|
||
if (value_lazy (val))
|
||
value_fetch_lazy (val);
|
||
break;
|
||
|
||
case INTERNALVAR_MAKE_VALUE:
|
||
val = (*var->u.make_value.functions->make_value) (gdbarch, var,
|
||
var->u.make_value.data);
|
||
break;
|
||
|
||
default:
|
||
internal_error (__FILE__, __LINE__, _("bad kind"));
|
||
}
|
||
|
||
/* Change the VALUE_LVAL to lval_internalvar so that future operations
|
||
on this value go back to affect the original internal variable.
|
||
|
||
Do not do this for INTERNALVAR_MAKE_VALUE variables, as those have
|
||
no underlying modifyable state in the internal variable.
|
||
|
||
Likewise, if the variable's value is a computed lvalue, we want
|
||
references to it to produce another computed lvalue, where
|
||
references and assignments actually operate through the
|
||
computed value's functions.
|
||
|
||
This means that internal variables with computed values
|
||
behave a little differently from other internal variables:
|
||
assignments to them don't just replace the previous value
|
||
altogether. At the moment, this seems like the behavior we
|
||
want. */
|
||
|
||
if (var->kind != INTERNALVAR_MAKE_VALUE
|
||
&& val->lval != lval_computed)
|
||
{
|
||
VALUE_LVAL (val) = lval_internalvar;
|
||
VALUE_INTERNALVAR (val) = var;
|
||
}
|
||
|
||
return val;
|
||
}
|
||
|
||
int
|
||
get_internalvar_integer (struct internalvar *var, LONGEST *result)
|
||
{
|
||
if (var->kind == INTERNALVAR_INTEGER)
|
||
{
|
||
*result = var->u.integer.val;
|
||
return 1;
|
||
}
|
||
|
||
if (var->kind == INTERNALVAR_VALUE)
|
||
{
|
||
struct type *type = check_typedef (value_type (var->u.value));
|
||
|
||
if (TYPE_CODE (type) == TYPE_CODE_INT)
|
||
{
|
||
*result = value_as_long (var->u.value);
|
||
return 1;
|
||
}
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
static int
|
||
get_internalvar_function (struct internalvar *var,
|
||
struct internal_function **result)
|
||
{
|
||
switch (var->kind)
|
||
{
|
||
case INTERNALVAR_FUNCTION:
|
||
*result = var->u.fn.function;
|
||
return 1;
|
||
|
||
default:
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
void
|
||
set_internalvar_component (struct internalvar *var,
|
||
LONGEST offset, LONGEST bitpos,
|
||
LONGEST bitsize, struct value *newval)
|
||
{
|
||
gdb_byte *addr;
|
||
struct gdbarch *arch;
|
||
int unit_size;
|
||
|
||
switch (var->kind)
|
||
{
|
||
case INTERNALVAR_VALUE:
|
||
addr = value_contents_writeable (var->u.value);
|
||
arch = get_value_arch (var->u.value);
|
||
unit_size = gdbarch_addressable_memory_unit_size (arch);
|
||
|
||
if (bitsize)
|
||
modify_field (value_type (var->u.value), addr + offset,
|
||
value_as_long (newval), bitpos, bitsize);
|
||
else
|
||
memcpy (addr + offset * unit_size, value_contents (newval),
|
||
TYPE_LENGTH (value_type (newval)));
|
||
break;
|
||
|
||
default:
|
||
/* We can never get a component of any other kind. */
|
||
internal_error (__FILE__, __LINE__, _("set_internalvar_component"));
|
||
}
|
||
}
|
||
|
||
void
|
||
set_internalvar (struct internalvar *var, struct value *val)
|
||
{
|
||
enum internalvar_kind new_kind;
|
||
union internalvar_data new_data = { 0 };
|
||
|
||
if (var->kind == INTERNALVAR_FUNCTION && var->u.fn.canonical)
|
||
error (_("Cannot overwrite convenience function %s"), var->name);
|
||
|
||
/* Prepare new contents. */
|
||
switch (TYPE_CODE (check_typedef (value_type (val))))
|
||
{
|
||
case TYPE_CODE_VOID:
|
||
new_kind = INTERNALVAR_VOID;
|
||
break;
|
||
|
||
case TYPE_CODE_INTERNAL_FUNCTION:
|
||
gdb_assert (VALUE_LVAL (val) == lval_internalvar);
|
||
new_kind = INTERNALVAR_FUNCTION;
|
||
get_internalvar_function (VALUE_INTERNALVAR (val),
|
||
&new_data.fn.function);
|
||
/* Copies created here are never canonical. */
|
||
break;
|
||
|
||
default:
|
||
new_kind = INTERNALVAR_VALUE;
|
||
new_data.value = value_copy (val);
|
||
new_data.value->modifiable = 1;
|
||
|
||
/* Force the value to be fetched from the target now, to avoid problems
|
||
later when this internalvar is referenced and the target is gone or
|
||
has changed. */
|
||
if (value_lazy (new_data.value))
|
||
value_fetch_lazy (new_data.value);
|
||
|
||
/* Release the value from the value chain to prevent it from being
|
||
deleted by free_all_values. From here on this function should not
|
||
call error () until new_data is installed into the var->u to avoid
|
||
leaking memory. */
|
||
release_value (new_data.value);
|
||
|
||
/* Internal variables which are created from values with a dynamic
|
||
location don't need the location property of the origin anymore.
|
||
The resolved dynamic location is used prior then any other address
|
||
when accessing the value.
|
||
If we keep it, we would still refer to the origin value.
|
||
Remove the location property in case it exist. */
|
||
remove_dyn_prop (DYN_PROP_DATA_LOCATION, value_type (new_data.value));
|
||
|
||
break;
|
||
}
|
||
|
||
/* Clean up old contents. */
|
||
clear_internalvar (var);
|
||
|
||
/* Switch over. */
|
||
var->kind = new_kind;
|
||
var->u = new_data;
|
||
/* End code which must not call error(). */
|
||
}
|
||
|
||
void
|
||
set_internalvar_integer (struct internalvar *var, LONGEST l)
|
||
{
|
||
/* Clean up old contents. */
|
||
clear_internalvar (var);
|
||
|
||
var->kind = INTERNALVAR_INTEGER;
|
||
var->u.integer.type = NULL;
|
||
var->u.integer.val = l;
|
||
}
|
||
|
||
void
|
||
set_internalvar_string (struct internalvar *var, const char *string)
|
||
{
|
||
/* Clean up old contents. */
|
||
clear_internalvar (var);
|
||
|
||
var->kind = INTERNALVAR_STRING;
|
||
var->u.string = xstrdup (string);
|
||
}
|
||
|
||
static void
|
||
set_internalvar_function (struct internalvar *var, struct internal_function *f)
|
||
{
|
||
/* Clean up old contents. */
|
||
clear_internalvar (var);
|
||
|
||
var->kind = INTERNALVAR_FUNCTION;
|
||
var->u.fn.function = f;
|
||
var->u.fn.canonical = 1;
|
||
/* Variables installed here are always the canonical version. */
|
||
}
|
||
|
||
void
|
||
clear_internalvar (struct internalvar *var)
|
||
{
|
||
/* Clean up old contents. */
|
||
switch (var->kind)
|
||
{
|
||
case INTERNALVAR_VALUE:
|
||
value_free (var->u.value);
|
||
break;
|
||
|
||
case INTERNALVAR_STRING:
|
||
xfree (var->u.string);
|
||
break;
|
||
|
||
case INTERNALVAR_MAKE_VALUE:
|
||
if (var->u.make_value.functions->destroy != NULL)
|
||
var->u.make_value.functions->destroy (var->u.make_value.data);
|
||
break;
|
||
|
||
default:
|
||
break;
|
||
}
|
||
|
||
/* Reset to void kind. */
|
||
var->kind = INTERNALVAR_VOID;
|
||
}
|
||
|
||
char *
|
||
internalvar_name (const struct internalvar *var)
|
||
{
|
||
return var->name;
|
||
}
|
||
|
||
static struct internal_function *
|
||
create_internal_function (const char *name,
|
||
internal_function_fn handler, void *cookie)
|
||
{
|
||
struct internal_function *ifn = XNEW (struct internal_function);
|
||
|
||
ifn->name = xstrdup (name);
|
||
ifn->handler = handler;
|
||
ifn->cookie = cookie;
|
||
return ifn;
|
||
}
|
||
|
||
char *
|
||
value_internal_function_name (struct value *val)
|
||
{
|
||
struct internal_function *ifn;
|
||
int result;
|
||
|
||
gdb_assert (VALUE_LVAL (val) == lval_internalvar);
|
||
result = get_internalvar_function (VALUE_INTERNALVAR (val), &ifn);
|
||
gdb_assert (result);
|
||
|
||
return ifn->name;
|
||
}
|
||
|
||
struct value *
|
||
call_internal_function (struct gdbarch *gdbarch,
|
||
const struct language_defn *language,
|
||
struct value *func, int argc, struct value **argv)
|
||
{
|
||
struct internal_function *ifn;
|
||
int result;
|
||
|
||
gdb_assert (VALUE_LVAL (func) == lval_internalvar);
|
||
result = get_internalvar_function (VALUE_INTERNALVAR (func), &ifn);
|
||
gdb_assert (result);
|
||
|
||
return (*ifn->handler) (gdbarch, language, ifn->cookie, argc, argv);
|
||
}
|
||
|
||
/* The 'function' command. This does nothing -- it is just a
|
||
placeholder to let "help function NAME" work. This is also used as
|
||
the implementation of the sub-command that is created when
|
||
registering an internal function. */
|
||
static void
|
||
function_command (char *command, int from_tty)
|
||
{
|
||
/* Do nothing. */
|
||
}
|
||
|
||
/* Clean up if an internal function's command is destroyed. */
|
||
static void
|
||
function_destroyer (struct cmd_list_element *self, void *ignore)
|
||
{
|
||
xfree ((char *) self->name);
|
||
xfree ((char *) self->doc);
|
||
}
|
||
|
||
/* Add a new internal function. NAME is the name of the function; DOC
|
||
is a documentation string describing the function. HANDLER is
|
||
called when the function is invoked. COOKIE is an arbitrary
|
||
pointer which is passed to HANDLER and is intended for "user
|
||
data". */
|
||
void
|
||
add_internal_function (const char *name, const char *doc,
|
||
internal_function_fn handler, void *cookie)
|
||
{
|
||
struct cmd_list_element *cmd;
|
||
struct internal_function *ifn;
|
||
struct internalvar *var = lookup_internalvar (name);
|
||
|
||
ifn = create_internal_function (name, handler, cookie);
|
||
set_internalvar_function (var, ifn);
|
||
|
||
cmd = add_cmd (xstrdup (name), no_class, function_command, (char *) doc,
|
||
&functionlist);
|
||
cmd->destroyer = function_destroyer;
|
||
}
|
||
|
||
/* Update VALUE before discarding OBJFILE. COPIED_TYPES is used to
|
||
prevent cycles / duplicates. */
|
||
|
||
void
|
||
preserve_one_value (struct value *value, struct objfile *objfile,
|
||
htab_t copied_types)
|
||
{
|
||
if (TYPE_OBJFILE (value->type) == objfile)
|
||
value->type = copy_type_recursive (objfile, value->type, copied_types);
|
||
|
||
if (TYPE_OBJFILE (value->enclosing_type) == objfile)
|
||
value->enclosing_type = copy_type_recursive (objfile,
|
||
value->enclosing_type,
|
||
copied_types);
|
||
}
|
||
|
||
/* Likewise for internal variable VAR. */
|
||
|
||
static void
|
||
preserve_one_internalvar (struct internalvar *var, struct objfile *objfile,
|
||
htab_t copied_types)
|
||
{
|
||
switch (var->kind)
|
||
{
|
||
case INTERNALVAR_INTEGER:
|
||
if (var->u.integer.type && TYPE_OBJFILE (var->u.integer.type) == objfile)
|
||
var->u.integer.type
|
||
= copy_type_recursive (objfile, var->u.integer.type, copied_types);
|
||
break;
|
||
|
||
case INTERNALVAR_VALUE:
|
||
preserve_one_value (var->u.value, objfile, copied_types);
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* Update the internal variables and value history when OBJFILE is
|
||
discarded; we must copy the types out of the objfile. New global types
|
||
will be created for every convenience variable which currently points to
|
||
this objfile's types, and the convenience variables will be adjusted to
|
||
use the new global types. */
|
||
|
||
void
|
||
preserve_values (struct objfile *objfile)
|
||
{
|
||
htab_t copied_types;
|
||
struct value_history_chunk *cur;
|
||
struct internalvar *var;
|
||
int i;
|
||
|
||
/* Create the hash table. We allocate on the objfile's obstack, since
|
||
it is soon to be deleted. */
|
||
copied_types = create_copied_types_hash (objfile);
|
||
|
||
for (cur = value_history_chain; cur; cur = cur->next)
|
||
for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
|
||
if (cur->values[i])
|
||
preserve_one_value (cur->values[i], objfile, copied_types);
|
||
|
||
for (var = internalvars; var; var = var->next)
|
||
preserve_one_internalvar (var, objfile, copied_types);
|
||
|
||
preserve_ext_lang_values (objfile, copied_types);
|
||
|
||
htab_delete (copied_types);
|
||
}
|
||
|
||
static void
|
||
show_convenience (char *ignore, int from_tty)
|
||
{
|
||
struct gdbarch *gdbarch = get_current_arch ();
|
||
struct internalvar *var;
|
||
int varseen = 0;
|
||
struct value_print_options opts;
|
||
|
||
get_user_print_options (&opts);
|
||
for (var = internalvars; var; var = var->next)
|
||
{
|
||
|
||
if (!varseen)
|
||
{
|
||
varseen = 1;
|
||
}
|
||
printf_filtered (("$%s = "), var->name);
|
||
|
||
TRY
|
||
{
|
||
struct value *val;
|
||
|
||
val = value_of_internalvar (gdbarch, var);
|
||
value_print (val, gdb_stdout, &opts);
|
||
}
|
||
CATCH (ex, RETURN_MASK_ERROR)
|
||
{
|
||
fprintf_filtered (gdb_stdout, _("<error: %s>"), ex.message);
|
||
}
|
||
END_CATCH
|
||
|
||
printf_filtered (("\n"));
|
||
}
|
||
if (!varseen)
|
||
{
|
||
/* This text does not mention convenience functions on purpose.
|
||
The user can't create them except via Python, and if Python support
|
||
is installed this message will never be printed ($_streq will
|
||
exist). */
|
||
printf_unfiltered (_("No debugger convenience variables now defined.\n"
|
||
"Convenience variables have "
|
||
"names starting with \"$\";\n"
|
||
"use \"set\" as in \"set "
|
||
"$foo = 5\" to define them.\n"));
|
||
}
|
||
}
|
||
|
||
/* Return the TYPE_CODE_XMETHOD value corresponding to WORKER. */
|
||
|
||
struct value *
|
||
value_of_xmethod (struct xmethod_worker *worker)
|
||
{
|
||
if (worker->value == NULL)
|
||
{
|
||
struct value *v;
|
||
|
||
v = allocate_value (builtin_type (target_gdbarch ())->xmethod);
|
||
v->lval = lval_xcallable;
|
||
v->location.xm_worker = worker;
|
||
v->modifiable = 0;
|
||
worker->value = v;
|
||
}
|
||
|
||
return worker->value;
|
||
}
|
||
|
||
/* Return the type of the result of TYPE_CODE_XMETHOD value METHOD. */
|
||
|
||
struct type *
|
||
result_type_of_xmethod (struct value *method, int argc, struct value **argv)
|
||
{
|
||
gdb_assert (TYPE_CODE (value_type (method)) == TYPE_CODE_XMETHOD
|
||
&& method->lval == lval_xcallable && argc > 0);
|
||
|
||
return get_xmethod_result_type (method->location.xm_worker,
|
||
argv[0], argv + 1, argc - 1);
|
||
}
|
||
|
||
/* Call the xmethod corresponding to the TYPE_CODE_XMETHOD value METHOD. */
|
||
|
||
struct value *
|
||
call_xmethod (struct value *method, int argc, struct value **argv)
|
||
{
|
||
gdb_assert (TYPE_CODE (value_type (method)) == TYPE_CODE_XMETHOD
|
||
&& method->lval == lval_xcallable && argc > 0);
|
||
|
||
return invoke_xmethod (method->location.xm_worker,
|
||
argv[0], argv + 1, argc - 1);
|
||
}
|
||
|
||
/* Extract a value as a C number (either long or double).
|
||
Knows how to convert fixed values to double, or
|
||
floating values to long.
|
||
Does not deallocate the value. */
|
||
|
||
LONGEST
|
||
value_as_long (struct value *val)
|
||
{
|
||
/* This coerces arrays and functions, which is necessary (e.g.
|
||
in disassemble_command). It also dereferences references, which
|
||
I suspect is the most logical thing to do. */
|
||
val = coerce_array (val);
|
||
return unpack_long (value_type (val), value_contents (val));
|
||
}
|
||
|
||
DOUBLEST
|
||
value_as_double (struct value *val)
|
||
{
|
||
DOUBLEST foo;
|
||
int inv;
|
||
|
||
foo = unpack_double (value_type (val), value_contents (val), &inv);
|
||
if (inv)
|
||
error (_("Invalid floating value found in program."));
|
||
return foo;
|
||
}
|
||
|
||
/* Extract a value as a C pointer. Does not deallocate the value.
|
||
Note that val's type may not actually be a pointer; value_as_long
|
||
handles all the cases. */
|
||
CORE_ADDR
|
||
value_as_address (struct value *val)
|
||
{
|
||
struct gdbarch *gdbarch = get_type_arch (value_type (val));
|
||
|
||
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
|
||
whether we want this to be true eventually. */
|
||
#if 0
|
||
/* gdbarch_addr_bits_remove is wrong if we are being called for a
|
||
non-address (e.g. argument to "signal", "info break", etc.), or
|
||
for pointers to char, in which the low bits *are* significant. */
|
||
return gdbarch_addr_bits_remove (gdbarch, value_as_long (val));
|
||
#else
|
||
|
||
/* There are several targets (IA-64, PowerPC, and others) which
|
||
don't represent pointers to functions as simply the address of
|
||
the function's entry point. For example, on the IA-64, a
|
||
function pointer points to a two-word descriptor, generated by
|
||
the linker, which contains the function's entry point, and the
|
||
value the IA-64 "global pointer" register should have --- to
|
||
support position-independent code. The linker generates
|
||
descriptors only for those functions whose addresses are taken.
|
||
|
||
On such targets, it's difficult for GDB to convert an arbitrary
|
||
function address into a function pointer; it has to either find
|
||
an existing descriptor for that function, or call malloc and
|
||
build its own. On some targets, it is impossible for GDB to
|
||
build a descriptor at all: the descriptor must contain a jump
|
||
instruction; data memory cannot be executed; and code memory
|
||
cannot be modified.
|
||
|
||
Upon entry to this function, if VAL is a value of type `function'
|
||
(that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then
|
||
value_address (val) is the address of the function. This is what
|
||
you'll get if you evaluate an expression like `main'. The call
|
||
to COERCE_ARRAY below actually does all the usual unary
|
||
conversions, which includes converting values of type `function'
|
||
to `pointer to function'. This is the challenging conversion
|
||
discussed above. Then, `unpack_long' will convert that pointer
|
||
back into an address.
|
||
|
||
So, suppose the user types `disassemble foo' on an architecture
|
||
with a strange function pointer representation, on which GDB
|
||
cannot build its own descriptors, and suppose further that `foo'
|
||
has no linker-built descriptor. The address->pointer conversion
|
||
will signal an error and prevent the command from running, even
|
||
though the next step would have been to convert the pointer
|
||
directly back into the same address.
|
||
|
||
The following shortcut avoids this whole mess. If VAL is a
|
||
function, just return its address directly. */
|
||
if (TYPE_CODE (value_type (val)) == TYPE_CODE_FUNC
|
||
|| TYPE_CODE (value_type (val)) == TYPE_CODE_METHOD)
|
||
return value_address (val);
|
||
|
||
val = coerce_array (val);
|
||
|
||
/* Some architectures (e.g. Harvard), map instruction and data
|
||
addresses onto a single large unified address space. For
|
||
instance: An architecture may consider a large integer in the
|
||
range 0x10000000 .. 0x1000ffff to already represent a data
|
||
addresses (hence not need a pointer to address conversion) while
|
||
a small integer would still need to be converted integer to
|
||
pointer to address. Just assume such architectures handle all
|
||
integer conversions in a single function. */
|
||
|
||
/* JimB writes:
|
||
|
||
I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we
|
||
must admonish GDB hackers to make sure its behavior matches the
|
||
compiler's, whenever possible.
|
||
|
||
In general, I think GDB should evaluate expressions the same way
|
||
the compiler does. When the user copies an expression out of
|
||
their source code and hands it to a `print' command, they should
|
||
get the same value the compiler would have computed. Any
|
||
deviation from this rule can cause major confusion and annoyance,
|
||
and needs to be justified carefully. In other words, GDB doesn't
|
||
really have the freedom to do these conversions in clever and
|
||
useful ways.
|
||
|
||
AndrewC pointed out that users aren't complaining about how GDB
|
||
casts integers to pointers; they are complaining that they can't
|
||
take an address from a disassembly listing and give it to `x/i'.
|
||
This is certainly important.
|
||
|
||
Adding an architecture method like integer_to_address() certainly
|
||
makes it possible for GDB to "get it right" in all circumstances
|
||
--- the target has complete control over how things get done, so
|
||
people can Do The Right Thing for their target without breaking
|
||
anyone else. The standard doesn't specify how integers get
|
||
converted to pointers; usually, the ABI doesn't either, but
|
||
ABI-specific code is a more reasonable place to handle it. */
|
||
|
||
if (TYPE_CODE (value_type (val)) != TYPE_CODE_PTR
|
||
&& TYPE_CODE (value_type (val)) != TYPE_CODE_REF
|
||
&& gdbarch_integer_to_address_p (gdbarch))
|
||
return gdbarch_integer_to_address (gdbarch, value_type (val),
|
||
value_contents (val));
|
||
|
||
return unpack_long (value_type (val), value_contents (val));
|
||
#endif
|
||
}
|
||
|
||
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
|
||
as a long, or as a double, assuming the raw data is described
|
||
by type TYPE. Knows how to convert different sizes of values
|
||
and can convert between fixed and floating point. We don't assume
|
||
any alignment for the raw data. Return value is in host byte order.
|
||
|
||
If you want functions and arrays to be coerced to pointers, and
|
||
references to be dereferenced, call value_as_long() instead.
|
||
|
||
C++: It is assumed that the front-end has taken care of
|
||
all matters concerning pointers to members. A pointer
|
||
to member which reaches here is considered to be equivalent
|
||
to an INT (or some size). After all, it is only an offset. */
|
||
|
||
LONGEST
|
||
unpack_long (struct type *type, const gdb_byte *valaddr)
|
||
{
|
||
enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type));
|
||
enum type_code code = TYPE_CODE (type);
|
||
int len = TYPE_LENGTH (type);
|
||
int nosign = TYPE_UNSIGNED (type);
|
||
|
||
switch (code)
|
||
{
|
||
case TYPE_CODE_TYPEDEF:
|
||
return unpack_long (check_typedef (type), valaddr);
|
||
case TYPE_CODE_ENUM:
|
||
case TYPE_CODE_FLAGS:
|
||
case TYPE_CODE_BOOL:
|
||
case TYPE_CODE_INT:
|
||
case TYPE_CODE_CHAR:
|
||
case TYPE_CODE_RANGE:
|
||
case TYPE_CODE_MEMBERPTR:
|
||
if (nosign)
|
||
return extract_unsigned_integer (valaddr, len, byte_order);
|
||
else
|
||
return extract_signed_integer (valaddr, len, byte_order);
|
||
|
||
case TYPE_CODE_FLT:
|
||
return (LONGEST) extract_typed_floating (valaddr, type);
|
||
|
||
case TYPE_CODE_DECFLOAT:
|
||
/* libdecnumber has a function to convert from decimal to integer, but
|
||
it doesn't work when the decimal number has a fractional part. */
|
||
return (LONGEST) decimal_to_doublest (valaddr, len, byte_order);
|
||
|
||
case TYPE_CODE_PTR:
|
||
case TYPE_CODE_REF:
|
||
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
|
||
whether we want this to be true eventually. */
|
||
return extract_typed_address (valaddr, type);
|
||
|
||
default:
|
||
error (_("Value can't be converted to integer."));
|
||
}
|
||
return 0; /* Placate lint. */
|
||
}
|
||
|
||
/* Return a double value from the specified type and address.
|
||
INVP points to an int which is set to 0 for valid value,
|
||
1 for invalid value (bad float format). In either case,
|
||
the returned double is OK to use. Argument is in target
|
||
format, result is in host format. */
|
||
|
||
DOUBLEST
|
||
unpack_double (struct type *type, const gdb_byte *valaddr, int *invp)
|
||
{
|
||
enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type));
|
||
enum type_code code;
|
||
int len;
|
||
int nosign;
|
||
|
||
*invp = 0; /* Assume valid. */
|
||
type = check_typedef (type);
|
||
code = TYPE_CODE (type);
|
||
len = TYPE_LENGTH (type);
|
||
nosign = TYPE_UNSIGNED (type);
|
||
if (code == TYPE_CODE_FLT)
|
||
{
|
||
/* NOTE: cagney/2002-02-19: There was a test here to see if the
|
||
floating-point value was valid (using the macro
|
||
INVALID_FLOAT). That test/macro have been removed.
|
||
|
||
It turns out that only the VAX defined this macro and then
|
||
only in a non-portable way. Fixing the portability problem
|
||
wouldn't help since the VAX floating-point code is also badly
|
||
bit-rotten. The target needs to add definitions for the
|
||
methods gdbarch_float_format and gdbarch_double_format - these
|
||
exactly describe the target floating-point format. The
|
||
problem here is that the corresponding floatformat_vax_f and
|
||
floatformat_vax_d values these methods should be set to are
|
||
also not defined either. Oops!
|
||
|
||
Hopefully someone will add both the missing floatformat
|
||
definitions and the new cases for floatformat_is_valid (). */
|
||
|
||
if (!floatformat_is_valid (floatformat_from_type (type), valaddr))
|
||
{
|
||
*invp = 1;
|
||
return 0.0;
|
||
}
|
||
|
||
return extract_typed_floating (valaddr, type);
|
||
}
|
||
else if (code == TYPE_CODE_DECFLOAT)
|
||
return decimal_to_doublest (valaddr, len, byte_order);
|
||
else if (nosign)
|
||
{
|
||
/* Unsigned -- be sure we compensate for signed LONGEST. */
|
||
return (ULONGEST) unpack_long (type, valaddr);
|
||
}
|
||
else
|
||
{
|
||
/* Signed -- we are OK with unpack_long. */
|
||
return unpack_long (type, valaddr);
|
||
}
|
||
}
|
||
|
||
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
|
||
as a CORE_ADDR, assuming the raw data is described by type TYPE.
|
||
We don't assume any alignment for the raw data. Return value is in
|
||
host byte order.
|
||
|
||
If you want functions and arrays to be coerced to pointers, and
|
||
references to be dereferenced, call value_as_address() instead.
|
||
|
||
C++: It is assumed that the front-end has taken care of
|
||
all matters concerning pointers to members. A pointer
|
||
to member which reaches here is considered to be equivalent
|
||
to an INT (or some size). After all, it is only an offset. */
|
||
|
||
CORE_ADDR
|
||
unpack_pointer (struct type *type, const gdb_byte *valaddr)
|
||
{
|
||
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
|
||
whether we want this to be true eventually. */
|
||
return unpack_long (type, valaddr);
|
||
}
|
||
|
||
|
||
/* Get the value of the FIELDNO'th field (which must be static) of
|
||
TYPE. */
|
||
|
||
struct value *
|
||
value_static_field (struct type *type, int fieldno)
|
||
{
|
||
struct value *retval;
|
||
|
||
switch (TYPE_FIELD_LOC_KIND (type, fieldno))
|
||
{
|
||
case FIELD_LOC_KIND_PHYSADDR:
|
||
retval = value_at_lazy (TYPE_FIELD_TYPE (type, fieldno),
|
||
TYPE_FIELD_STATIC_PHYSADDR (type, fieldno));
|
||
break;
|
||
case FIELD_LOC_KIND_PHYSNAME:
|
||
{
|
||
const char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
|
||
/* TYPE_FIELD_NAME (type, fieldno); */
|
||
struct block_symbol sym = lookup_symbol (phys_name, 0, VAR_DOMAIN, 0);
|
||
|
||
if (sym.symbol == NULL)
|
||
{
|
||
/* With some compilers, e.g. HP aCC, static data members are
|
||
reported as non-debuggable symbols. */
|
||
struct bound_minimal_symbol msym
|
||
= lookup_minimal_symbol (phys_name, NULL, NULL);
|
||
|
||
if (!msym.minsym)
|
||
return allocate_optimized_out_value (type);
|
||
else
|
||
{
|
||
retval = value_at_lazy (TYPE_FIELD_TYPE (type, fieldno),
|
||
BMSYMBOL_VALUE_ADDRESS (msym));
|
||
}
|
||
}
|
||
else
|
||
retval = value_of_variable (sym.symbol, sym.block);
|
||
break;
|
||
}
|
||
default:
|
||
gdb_assert_not_reached ("unexpected field location kind");
|
||
}
|
||
|
||
return retval;
|
||
}
|
||
|
||
/* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE.
|
||
You have to be careful here, since the size of the data area for the value
|
||
is set by the length of the enclosing type. So if NEW_ENCL_TYPE is bigger
|
||
than the old enclosing type, you have to allocate more space for the
|
||
data. */
|
||
|
||
void
|
||
set_value_enclosing_type (struct value *val, struct type *new_encl_type)
|
||
{
|
||
if (TYPE_LENGTH (new_encl_type) > TYPE_LENGTH (value_enclosing_type (val)))
|
||
{
|
||
check_type_length_before_alloc (new_encl_type);
|
||
val->contents
|
||
= (gdb_byte *) xrealloc (val->contents, TYPE_LENGTH (new_encl_type));
|
||
}
|
||
|
||
val->enclosing_type = new_encl_type;
|
||
}
|
||
|
||
/* Given a value ARG1 (offset by OFFSET bytes)
|
||
of a struct or union type ARG_TYPE,
|
||
extract and return the value of one of its (non-static) fields.
|
||
FIELDNO says which field. */
|
||
|
||
struct value *
|
||
value_primitive_field (struct value *arg1, LONGEST offset,
|
||
int fieldno, struct type *arg_type)
|
||
{
|
||
struct value *v;
|
||
struct type *type;
|
||
struct gdbarch *arch = get_value_arch (arg1);
|
||
int unit_size = gdbarch_addressable_memory_unit_size (arch);
|
||
|
||
arg_type = check_typedef (arg_type);
|
||
type = TYPE_FIELD_TYPE (arg_type, fieldno);
|
||
|
||
/* Call check_typedef on our type to make sure that, if TYPE
|
||
is a TYPE_CODE_TYPEDEF, its length is set to the length
|
||
of the target type instead of zero. However, we do not
|
||
replace the typedef type by the target type, because we want
|
||
to keep the typedef in order to be able to print the type
|
||
description correctly. */
|
||
check_typedef (type);
|
||
|
||
if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
|
||
{
|
||
/* Handle packed fields.
|
||
|
||
Create a new value for the bitfield, with bitpos and bitsize
|
||
set. If possible, arrange offset and bitpos so that we can
|
||
do a single aligned read of the size of the containing type.
|
||
Otherwise, adjust offset to the byte containing the first
|
||
bit. Assume that the address, offset, and embedded offset
|
||
are sufficiently aligned. */
|
||
|
||
LONGEST bitpos = TYPE_FIELD_BITPOS (arg_type, fieldno);
|
||
LONGEST container_bitsize = TYPE_LENGTH (type) * 8;
|
||
|
||
v = allocate_value_lazy (type);
|
||
v->bitsize = TYPE_FIELD_BITSIZE (arg_type, fieldno);
|
||
if ((bitpos % container_bitsize) + v->bitsize <= container_bitsize
|
||
&& TYPE_LENGTH (type) <= (int) sizeof (LONGEST))
|
||
v->bitpos = bitpos % container_bitsize;
|
||
else
|
||
v->bitpos = bitpos % 8;
|
||
v->offset = (value_embedded_offset (arg1)
|
||
+ offset
|
||
+ (bitpos - v->bitpos) / 8);
|
||
set_value_parent (v, arg1);
|
||
if (!value_lazy (arg1))
|
||
value_fetch_lazy (v);
|
||
}
|
||
else if (fieldno < TYPE_N_BASECLASSES (arg_type))
|
||
{
|
||
/* This field is actually a base subobject, so preserve the
|
||
entire object's contents for later references to virtual
|
||
bases, etc. */
|
||
LONGEST boffset;
|
||
|
||
/* Lazy register values with offsets are not supported. */
|
||
if (VALUE_LVAL (arg1) == lval_register && value_lazy (arg1))
|
||
value_fetch_lazy (arg1);
|
||
|
||
/* We special case virtual inheritance here because this
|
||
requires access to the contents, which we would rather avoid
|
||
for references to ordinary fields of unavailable values. */
|
||
if (BASETYPE_VIA_VIRTUAL (arg_type, fieldno))
|
||
boffset = baseclass_offset (arg_type, fieldno,
|
||
value_contents (arg1),
|
||
value_embedded_offset (arg1),
|
||
value_address (arg1),
|
||
arg1);
|
||
else
|
||
boffset = TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
|
||
|
||
if (value_lazy (arg1))
|
||
v = allocate_value_lazy (value_enclosing_type (arg1));
|
||
else
|
||
{
|
||
v = allocate_value (value_enclosing_type (arg1));
|
||
value_contents_copy_raw (v, 0, arg1, 0,
|
||
TYPE_LENGTH (value_enclosing_type (arg1)));
|
||
}
|
||
v->type = type;
|
||
v->offset = value_offset (arg1);
|
||
v->embedded_offset = offset + value_embedded_offset (arg1) + boffset;
|
||
}
|
||
else if (NULL != TYPE_DATA_LOCATION (type))
|
||
{
|
||
/* Field is a dynamic data member. */
|
||
|
||
gdb_assert (0 == offset);
|
||
/* We expect an already resolved data location. */
|
||
gdb_assert (PROP_CONST == TYPE_DATA_LOCATION_KIND (type));
|
||
/* For dynamic data types defer memory allocation
|
||
until we actual access the value. */
|
||
v = allocate_value_lazy (type);
|
||
}
|
||
else
|
||
{
|
||
/* Plain old data member */
|
||
offset += (TYPE_FIELD_BITPOS (arg_type, fieldno)
|
||
/ (HOST_CHAR_BIT * unit_size));
|
||
|
||
/* Lazy register values with offsets are not supported. */
|
||
if (VALUE_LVAL (arg1) == lval_register && value_lazy (arg1))
|
||
value_fetch_lazy (arg1);
|
||
|
||
if (value_lazy (arg1))
|
||
v = allocate_value_lazy (type);
|
||
else
|
||
{
|
||
v = allocate_value (type);
|
||
value_contents_copy_raw (v, value_embedded_offset (v),
|
||
arg1, value_embedded_offset (arg1) + offset,
|
||
type_length_units (type));
|
||
}
|
||
v->offset = (value_offset (arg1) + offset
|
||
+ value_embedded_offset (arg1));
|
||
}
|
||
set_value_component_location (v, arg1);
|
||
return v;
|
||
}
|
||
|
||
/* Given a value ARG1 of a struct or union type,
|
||
extract and return the value of one of its (non-static) fields.
|
||
FIELDNO says which field. */
|
||
|
||
struct value *
|
||
value_field (struct value *arg1, int fieldno)
|
||
{
|
||
return value_primitive_field (arg1, 0, fieldno, value_type (arg1));
|
||
}
|
||
|
||
/* Return a non-virtual function as a value.
|
||
F is the list of member functions which contains the desired method.
|
||
J is an index into F which provides the desired method.
|
||
|
||
We only use the symbol for its address, so be happy with either a
|
||
full symbol or a minimal symbol. */
|
||
|
||
struct value *
|
||
value_fn_field (struct value **arg1p, struct fn_field *f,
|
||
int j, struct type *type,
|
||
LONGEST offset)
|
||
{
|
||
struct value *v;
|
||
struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
|
||
const char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
|
||
struct symbol *sym;
|
||
struct bound_minimal_symbol msym;
|
||
|
||
sym = lookup_symbol (physname, 0, VAR_DOMAIN, 0).symbol;
|
||
if (sym != NULL)
|
||
{
|
||
memset (&msym, 0, sizeof (msym));
|
||
}
|
||
else
|
||
{
|
||
gdb_assert (sym == NULL);
|
||
msym = lookup_bound_minimal_symbol (physname);
|
||
if (msym.minsym == NULL)
|
||
return NULL;
|
||
}
|
||
|
||
v = allocate_value (ftype);
|
||
VALUE_LVAL (v) = lval_memory;
|
||
if (sym)
|
||
{
|
||
set_value_address (v, BLOCK_START (SYMBOL_BLOCK_VALUE (sym)));
|
||
}
|
||
else
|
||
{
|
||
/* The minimal symbol might point to a function descriptor;
|
||
resolve it to the actual code address instead. */
|
||
struct objfile *objfile = msym.objfile;
|
||
struct gdbarch *gdbarch = get_objfile_arch (objfile);
|
||
|
||
set_value_address (v,
|
||
gdbarch_convert_from_func_ptr_addr
|
||
(gdbarch, BMSYMBOL_VALUE_ADDRESS (msym), ¤t_target));
|
||
}
|
||
|
||
if (arg1p)
|
||
{
|
||
if (type != value_type (*arg1p))
|
||
*arg1p = value_ind (value_cast (lookup_pointer_type (type),
|
||
value_addr (*arg1p)));
|
||
|
||
/* Move the `this' pointer according to the offset.
|
||
VALUE_OFFSET (*arg1p) += offset; */
|
||
}
|
||
|
||
return v;
|
||
}
|
||
|
||
|
||
|
||
/* Unpack a bitfield of the specified FIELD_TYPE, from the object at
|
||
VALADDR, and store the result in *RESULT.
|
||
The bitfield starts at BITPOS bits and contains BITSIZE bits.
|
||
|
||
Extracting bits depends on endianness of the machine. Compute the
|
||
number of least significant bits to discard. For big endian machines,
|
||
we compute the total number of bits in the anonymous object, subtract
|
||
off the bit count from the MSB of the object to the MSB of the
|
||
bitfield, then the size of the bitfield, which leaves the LSB discard
|
||
count. For little endian machines, the discard count is simply the
|
||
number of bits from the LSB of the anonymous object to the LSB of the
|
||
bitfield.
|
||
|
||
If the field is signed, we also do sign extension. */
|
||
|
||
static LONGEST
|
||
unpack_bits_as_long (struct type *field_type, const gdb_byte *valaddr,
|
||
LONGEST bitpos, LONGEST bitsize)
|
||
{
|
||
enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (field_type));
|
||
ULONGEST val;
|
||
ULONGEST valmask;
|
||
int lsbcount;
|
||
LONGEST bytes_read;
|
||
LONGEST read_offset;
|
||
|
||
/* Read the minimum number of bytes required; there may not be
|
||
enough bytes to read an entire ULONGEST. */
|
||
field_type = check_typedef (field_type);
|
||
if (bitsize)
|
||
bytes_read = ((bitpos % 8) + bitsize + 7) / 8;
|
||
else
|
||
bytes_read = TYPE_LENGTH (field_type);
|
||
|
||
read_offset = bitpos / 8;
|
||
|
||
val = extract_unsigned_integer (valaddr + read_offset,
|
||
bytes_read, byte_order);
|
||
|
||
/* Extract bits. See comment above. */
|
||
|
||
if (gdbarch_bits_big_endian (get_type_arch (field_type)))
|
||
lsbcount = (bytes_read * 8 - bitpos % 8 - bitsize);
|
||
else
|
||
lsbcount = (bitpos % 8);
|
||
val >>= lsbcount;
|
||
|
||
/* If the field does not entirely fill a LONGEST, then zero the sign bits.
|
||
If the field is signed, and is negative, then sign extend. */
|
||
|
||
if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
|
||
{
|
||
valmask = (((ULONGEST) 1) << bitsize) - 1;
|
||
val &= valmask;
|
||
if (!TYPE_UNSIGNED (field_type))
|
||
{
|
||
if (val & (valmask ^ (valmask >> 1)))
|
||
{
|
||
val |= ~valmask;
|
||
}
|
||
}
|
||
}
|
||
|
||
return val;
|
||
}
|
||
|
||
/* Unpack a field FIELDNO of the specified TYPE, from the object at
|
||
VALADDR + EMBEDDED_OFFSET. VALADDR points to the contents of
|
||
ORIGINAL_VALUE, which must not be NULL. See
|
||
unpack_value_bits_as_long for more details. */
|
||
|
||
int
|
||
unpack_value_field_as_long (struct type *type, const gdb_byte *valaddr,
|
||
LONGEST embedded_offset, int fieldno,
|
||
const struct value *val, LONGEST *result)
|
||
{
|
||
int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
|
||
int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
|
||
struct type *field_type = TYPE_FIELD_TYPE (type, fieldno);
|
||
int bit_offset;
|
||
|
||
gdb_assert (val != NULL);
|
||
|
||
bit_offset = embedded_offset * TARGET_CHAR_BIT + bitpos;
|
||
if (value_bits_any_optimized_out (val, bit_offset, bitsize)
|
||
|| !value_bits_available (val, bit_offset, bitsize))
|
||
return 0;
|
||
|
||
*result = unpack_bits_as_long (field_type, valaddr + embedded_offset,
|
||
bitpos, bitsize);
|
||
return 1;
|
||
}
|
||
|
||
/* Unpack a field FIELDNO of the specified TYPE, from the anonymous
|
||
object at VALADDR. See unpack_bits_as_long for more details. */
|
||
|
||
LONGEST
|
||
unpack_field_as_long (struct type *type, const gdb_byte *valaddr, int fieldno)
|
||
{
|
||
int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
|
||
int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
|
||
struct type *field_type = TYPE_FIELD_TYPE (type, fieldno);
|
||
|
||
return unpack_bits_as_long (field_type, valaddr, bitpos, bitsize);
|
||
}
|
||
|
||
/* Unpack a bitfield of BITSIZE bits found at BITPOS in the object at
|
||
VALADDR + EMBEDDEDOFFSET that has the type of DEST_VAL and store
|
||
the contents in DEST_VAL, zero or sign extending if the type of
|
||
DEST_VAL is wider than BITSIZE. VALADDR points to the contents of
|
||
VAL. If the VAL's contents required to extract the bitfield from
|
||
are unavailable/optimized out, DEST_VAL is correspondingly
|
||
marked unavailable/optimized out. */
|
||
|
||
void
|
||
unpack_value_bitfield (struct value *dest_val,
|
||
LONGEST bitpos, LONGEST bitsize,
|
||
const gdb_byte *valaddr, LONGEST embedded_offset,
|
||
const struct value *val)
|
||
{
|
||
enum bfd_endian byte_order;
|
||
int src_bit_offset;
|
||
int dst_bit_offset;
|
||
struct type *field_type = value_type (dest_val);
|
||
|
||
byte_order = gdbarch_byte_order (get_type_arch (field_type));
|
||
|
||
/* First, unpack and sign extend the bitfield as if it was wholly
|
||
valid. Optimized out/unavailable bits are read as zero, but
|
||
that's OK, as they'll end up marked below. If the VAL is
|
||
wholly-invalid we may have skipped allocating its contents,
|
||
though. See allocate_optimized_out_value. */
|
||
if (valaddr != NULL)
|
||
{
|
||
LONGEST num;
|
||
|
||
num = unpack_bits_as_long (field_type, valaddr + embedded_offset,
|
||
bitpos, bitsize);
|
||
store_signed_integer (value_contents_raw (dest_val),
|
||
TYPE_LENGTH (field_type), byte_order, num);
|
||
}
|
||
|
||
/* Now copy the optimized out / unavailability ranges to the right
|
||
bits. */
|
||
src_bit_offset = embedded_offset * TARGET_CHAR_BIT + bitpos;
|
||
if (byte_order == BFD_ENDIAN_BIG)
|
||
dst_bit_offset = TYPE_LENGTH (field_type) * TARGET_CHAR_BIT - bitsize;
|
||
else
|
||
dst_bit_offset = 0;
|
||
value_ranges_copy_adjusted (dest_val, dst_bit_offset,
|
||
val, src_bit_offset, bitsize);
|
||
}
|
||
|
||
/* Return a new value with type TYPE, which is FIELDNO field of the
|
||
object at VALADDR + EMBEDDEDOFFSET. VALADDR points to the contents
|
||
of VAL. If the VAL's contents required to extract the bitfield
|
||
from are unavailable/optimized out, the new value is
|
||
correspondingly marked unavailable/optimized out. */
|
||
|
||
struct value *
|
||
value_field_bitfield (struct type *type, int fieldno,
|
||
const gdb_byte *valaddr,
|
||
LONGEST embedded_offset, const struct value *val)
|
||
{
|
||
int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
|
||
int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
|
||
struct value *res_val = allocate_value (TYPE_FIELD_TYPE (type, fieldno));
|
||
|
||
unpack_value_bitfield (res_val, bitpos, bitsize,
|
||
valaddr, embedded_offset, val);
|
||
|
||
return res_val;
|
||
}
|
||
|
||
/* Modify the value of a bitfield. ADDR points to a block of memory in
|
||
target byte order; the bitfield starts in the byte pointed to. FIELDVAL
|
||
is the desired value of the field, in host byte order. BITPOS and BITSIZE
|
||
indicate which bits (in target bit order) comprise the bitfield.
|
||
Requires 0 < BITSIZE <= lbits, 0 <= BITPOS % 8 + BITSIZE <= lbits, and
|
||
0 <= BITPOS, where lbits is the size of a LONGEST in bits. */
|
||
|
||
void
|
||
modify_field (struct type *type, gdb_byte *addr,
|
||
LONGEST fieldval, LONGEST bitpos, LONGEST bitsize)
|
||
{
|
||
enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type));
|
||
ULONGEST oword;
|
||
ULONGEST mask = (ULONGEST) -1 >> (8 * sizeof (ULONGEST) - bitsize);
|
||
LONGEST bytesize;
|
||
|
||
/* Normalize BITPOS. */
|
||
addr += bitpos / 8;
|
||
bitpos %= 8;
|
||
|
||
/* If a negative fieldval fits in the field in question, chop
|
||
off the sign extension bits. */
|
||
if ((~fieldval & ~(mask >> 1)) == 0)
|
||
fieldval &= mask;
|
||
|
||
/* Warn if value is too big to fit in the field in question. */
|
||
if (0 != (fieldval & ~mask))
|
||
{
|
||
/* FIXME: would like to include fieldval in the message, but
|
||
we don't have a sprintf_longest. */
|
||
warning (_("Value does not fit in %s bits."), plongest (bitsize));
|
||
|
||
/* Truncate it, otherwise adjoining fields may be corrupted. */
|
||
fieldval &= mask;
|
||
}
|
||
|
||
/* Ensure no bytes outside of the modified ones get accessed as it may cause
|
||
false valgrind reports. */
|
||
|
||
bytesize = (bitpos + bitsize + 7) / 8;
|
||
oword = extract_unsigned_integer (addr, bytesize, byte_order);
|
||
|
||
/* Shifting for bit field depends on endianness of the target machine. */
|
||
if (gdbarch_bits_big_endian (get_type_arch (type)))
|
||
bitpos = bytesize * 8 - bitpos - bitsize;
|
||
|
||
oword &= ~(mask << bitpos);
|
||
oword |= fieldval << bitpos;
|
||
|
||
store_unsigned_integer (addr, bytesize, byte_order, oword);
|
||
}
|
||
|
||
/* Pack NUM into BUF using a target format of TYPE. */
|
||
|
||
void
|
||
pack_long (gdb_byte *buf, struct type *type, LONGEST num)
|
||
{
|
||
enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type));
|
||
LONGEST len;
|
||
|
||
type = check_typedef (type);
|
||
len = TYPE_LENGTH (type);
|
||
|
||
switch (TYPE_CODE (type))
|
||
{
|
||
case TYPE_CODE_INT:
|
||
case TYPE_CODE_CHAR:
|
||
case TYPE_CODE_ENUM:
|
||
case TYPE_CODE_FLAGS:
|
||
case TYPE_CODE_BOOL:
|
||
case TYPE_CODE_RANGE:
|
||
case TYPE_CODE_MEMBERPTR:
|
||
store_signed_integer (buf, len, byte_order, num);
|
||
break;
|
||
|
||
case TYPE_CODE_REF:
|
||
case TYPE_CODE_PTR:
|
||
store_typed_address (buf, type, (CORE_ADDR) num);
|
||
break;
|
||
|
||
default:
|
||
error (_("Unexpected type (%d) encountered for integer constant."),
|
||
TYPE_CODE (type));
|
||
}
|
||
}
|
||
|
||
|
||
/* Pack NUM into BUF using a target format of TYPE. */
|
||
|
||
static void
|
||
pack_unsigned_long (gdb_byte *buf, struct type *type, ULONGEST num)
|
||
{
|
||
LONGEST len;
|
||
enum bfd_endian byte_order;
|
||
|
||
type = check_typedef (type);
|
||
len = TYPE_LENGTH (type);
|
||
byte_order = gdbarch_byte_order (get_type_arch (type));
|
||
|
||
switch (TYPE_CODE (type))
|
||
{
|
||
case TYPE_CODE_INT:
|
||
case TYPE_CODE_CHAR:
|
||
case TYPE_CODE_ENUM:
|
||
case TYPE_CODE_FLAGS:
|
||
case TYPE_CODE_BOOL:
|
||
case TYPE_CODE_RANGE:
|
||
case TYPE_CODE_MEMBERPTR:
|
||
store_unsigned_integer (buf, len, byte_order, num);
|
||
break;
|
||
|
||
case TYPE_CODE_REF:
|
||
case TYPE_CODE_PTR:
|
||
store_typed_address (buf, type, (CORE_ADDR) num);
|
||
break;
|
||
|
||
default:
|
||
error (_("Unexpected type (%d) encountered "
|
||
"for unsigned integer constant."),
|
||
TYPE_CODE (type));
|
||
}
|
||
}
|
||
|
||
|
||
/* Convert C numbers into newly allocated values. */
|
||
|
||
struct value *
|
||
value_from_longest (struct type *type, LONGEST num)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
|
||
pack_long (value_contents_raw (val), type, num);
|
||
return val;
|
||
}
|
||
|
||
|
||
/* Convert C unsigned numbers into newly allocated values. */
|
||
|
||
struct value *
|
||
value_from_ulongest (struct type *type, ULONGEST num)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
|
||
pack_unsigned_long (value_contents_raw (val), type, num);
|
||
|
||
return val;
|
||
}
|
||
|
||
|
||
/* Create a value representing a pointer of type TYPE to the address
|
||
ADDR. */
|
||
|
||
struct value *
|
||
value_from_pointer (struct type *type, CORE_ADDR addr)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
|
||
store_typed_address (value_contents_raw (val),
|
||
check_typedef (type), addr);
|
||
return val;
|
||
}
|
||
|
||
|
||
/* Create a value of type TYPE whose contents come from VALADDR, if it
|
||
is non-null, and whose memory address (in the inferior) is
|
||
ADDRESS. The type of the created value may differ from the passed
|
||
type TYPE. Make sure to retrieve values new type after this call.
|
||
Note that TYPE is not passed through resolve_dynamic_type; this is
|
||
a special API intended for use only by Ada. */
|
||
|
||
struct value *
|
||
value_from_contents_and_address_unresolved (struct type *type,
|
||
const gdb_byte *valaddr,
|
||
CORE_ADDR address)
|
||
{
|
||
struct value *v;
|
||
|
||
if (valaddr == NULL)
|
||
v = allocate_value_lazy (type);
|
||
else
|
||
v = value_from_contents (type, valaddr);
|
||
VALUE_LVAL (v) = lval_memory;
|
||
set_value_address (v, address);
|
||
return v;
|
||
}
|
||
|
||
/* Create a value of type TYPE whose contents come from VALADDR, if it
|
||
is non-null, and whose memory address (in the inferior) is
|
||
ADDRESS. The type of the created value may differ from the passed
|
||
type TYPE. Make sure to retrieve values new type after this call. */
|
||
|
||
struct value *
|
||
value_from_contents_and_address (struct type *type,
|
||
const gdb_byte *valaddr,
|
||
CORE_ADDR address)
|
||
{
|
||
struct type *resolved_type = resolve_dynamic_type (type, valaddr, address);
|
||
struct type *resolved_type_no_typedef = check_typedef (resolved_type);
|
||
struct value *v;
|
||
|
||
if (valaddr == NULL)
|
||
v = allocate_value_lazy (resolved_type);
|
||
else
|
||
v = value_from_contents (resolved_type, valaddr);
|
||
if (TYPE_DATA_LOCATION (resolved_type_no_typedef) != NULL
|
||
&& TYPE_DATA_LOCATION_KIND (resolved_type_no_typedef) == PROP_CONST)
|
||
address = TYPE_DATA_LOCATION_ADDR (resolved_type_no_typedef);
|
||
VALUE_LVAL (v) = lval_memory;
|
||
set_value_address (v, address);
|
||
return v;
|
||
}
|
||
|
||
/* Create a value of type TYPE holding the contents CONTENTS.
|
||
The new value is `not_lval'. */
|
||
|
||
struct value *
|
||
value_from_contents (struct type *type, const gdb_byte *contents)
|
||
{
|
||
struct value *result;
|
||
|
||
result = allocate_value (type);
|
||
memcpy (value_contents_raw (result), contents, TYPE_LENGTH (type));
|
||
return result;
|
||
}
|
||
|
||
struct value *
|
||
value_from_double (struct type *type, DOUBLEST num)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
struct type *base_type = check_typedef (type);
|
||
enum type_code code = TYPE_CODE (base_type);
|
||
|
||
if (code == TYPE_CODE_FLT)
|
||
{
|
||
store_typed_floating (value_contents_raw (val), base_type, num);
|
||
}
|
||
else
|
||
error (_("Unexpected type encountered for floating constant."));
|
||
|
||
return val;
|
||
}
|
||
|
||
struct value *
|
||
value_from_decfloat (struct type *type, const gdb_byte *dec)
|
||
{
|
||
struct value *val = allocate_value (type);
|
||
|
||
memcpy (value_contents_raw (val), dec, TYPE_LENGTH (type));
|
||
return val;
|
||
}
|
||
|
||
/* Extract a value from the history file. Input will be of the form
|
||
$digits or $$digits. See block comment above 'write_dollar_variable'
|
||
for details. */
|
||
|
||
struct value *
|
||
value_from_history_ref (const char *h, const char **endp)
|
||
{
|
||
int index, len;
|
||
|
||
if (h[0] == '$')
|
||
len = 1;
|
||
else
|
||
return NULL;
|
||
|
||
if (h[1] == '$')
|
||
len = 2;
|
||
|
||
/* Find length of numeral string. */
|
||
for (; isdigit (h[len]); len++)
|
||
;
|
||
|
||
/* Make sure numeral string is not part of an identifier. */
|
||
if (h[len] == '_' || isalpha (h[len]))
|
||
return NULL;
|
||
|
||
/* Now collect the index value. */
|
||
if (h[1] == '$')
|
||
{
|
||
if (len == 2)
|
||
{
|
||
/* For some bizarre reason, "$$" is equivalent to "$$1",
|
||
rather than to "$$0" as it ought to be! */
|
||
index = -1;
|
||
*endp += len;
|
||
}
|
||
else
|
||
{
|
||
char *local_end;
|
||
|
||
index = -strtol (&h[2], &local_end, 10);
|
||
*endp = local_end;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (len == 1)
|
||
{
|
||
/* "$" is equivalent to "$0". */
|
||
index = 0;
|
||
*endp += len;
|
||
}
|
||
else
|
||
{
|
||
char *local_end;
|
||
|
||
index = strtol (&h[1], &local_end, 10);
|
||
*endp = local_end;
|
||
}
|
||
}
|
||
|
||
return access_value_history (index);
|
||
}
|
||
|
||
/* Get the component value (offset by OFFSET bytes) of a struct or
|
||
union WHOLE. Component's type is TYPE. */
|
||
|
||
struct value *
|
||
value_from_component (struct value *whole, struct type *type, LONGEST offset)
|
||
{
|
||
struct value *v;
|
||
|
||
if (VALUE_LVAL (whole) == lval_memory && value_lazy (whole))
|
||
v = allocate_value_lazy (type);
|
||
else
|
||
{
|
||
v = allocate_value (type);
|
||
value_contents_copy (v, value_embedded_offset (v),
|
||
whole, value_embedded_offset (whole) + offset,
|
||
type_length_units (type));
|
||
}
|
||
v->offset = value_offset (whole) + offset + value_embedded_offset (whole);
|
||
set_value_component_location (v, whole);
|
||
|
||
return v;
|
||
}
|
||
|
||
struct value *
|
||
coerce_ref_if_computed (const struct value *arg)
|
||
{
|
||
const struct lval_funcs *funcs;
|
||
|
||
if (TYPE_CODE (check_typedef (value_type (arg))) != TYPE_CODE_REF)
|
||
return NULL;
|
||
|
||
if (value_lval_const (arg) != lval_computed)
|
||
return NULL;
|
||
|
||
funcs = value_computed_funcs (arg);
|
||
if (funcs->coerce_ref == NULL)
|
||
return NULL;
|
||
|
||
return funcs->coerce_ref (arg);
|
||
}
|
||
|
||
/* Look at value.h for description. */
|
||
|
||
struct value *
|
||
readjust_indirect_value_type (struct value *value, struct type *enc_type,
|
||
const struct type *original_type,
|
||
const struct value *original_value)
|
||
{
|
||
/* Re-adjust type. */
|
||
deprecated_set_value_type (value, TYPE_TARGET_TYPE (original_type));
|
||
|
||
/* Add embedding info. */
|
||
set_value_enclosing_type (value, enc_type);
|
||
set_value_embedded_offset (value, value_pointed_to_offset (original_value));
|
||
|
||
/* We may be pointing to an object of some derived type. */
|
||
return value_full_object (value, NULL, 0, 0, 0);
|
||
}
|
||
|
||
struct value *
|
||
coerce_ref (struct value *arg)
|
||
{
|
||
struct type *value_type_arg_tmp = check_typedef (value_type (arg));
|
||
struct value *retval;
|
||
struct type *enc_type;
|
||
|
||
retval = coerce_ref_if_computed (arg);
|
||
if (retval)
|
||
return retval;
|
||
|
||
if (TYPE_CODE (value_type_arg_tmp) != TYPE_CODE_REF)
|
||
return arg;
|
||
|
||
enc_type = check_typedef (value_enclosing_type (arg));
|
||
enc_type = TYPE_TARGET_TYPE (enc_type);
|
||
|
||
retval = value_at_lazy (enc_type,
|
||
unpack_pointer (value_type (arg),
|
||
value_contents (arg)));
|
||
enc_type = value_type (retval);
|
||
return readjust_indirect_value_type (retval, enc_type,
|
||
value_type_arg_tmp, arg);
|
||
}
|
||
|
||
struct value *
|
||
coerce_array (struct value *arg)
|
||
{
|
||
struct type *type;
|
||
|
||
arg = coerce_ref (arg);
|
||
type = check_typedef (value_type (arg));
|
||
|
||
switch (TYPE_CODE (type))
|
||
{
|
||
case TYPE_CODE_ARRAY:
|
||
if (!TYPE_VECTOR (type) && current_language->c_style_arrays)
|
||
arg = value_coerce_array (arg);
|
||
break;
|
||
case TYPE_CODE_FUNC:
|
||
arg = value_coerce_function (arg);
|
||
break;
|
||
}
|
||
return arg;
|
||
}
|
||
|
||
|
||
/* Return the return value convention that will be used for the
|
||
specified type. */
|
||
|
||
enum return_value_convention
|
||
struct_return_convention (struct gdbarch *gdbarch,
|
||
struct value *function, struct type *value_type)
|
||
{
|
||
enum type_code code = TYPE_CODE (value_type);
|
||
|
||
if (code == TYPE_CODE_ERROR)
|
||
error (_("Function return type unknown."));
|
||
|
||
/* Probe the architecture for the return-value convention. */
|
||
return gdbarch_return_value (gdbarch, function, value_type,
|
||
NULL, NULL, NULL);
|
||
}
|
||
|
||
/* Return true if the function returning the specified type is using
|
||
the convention of returning structures in memory (passing in the
|
||
address as a hidden first parameter). */
|
||
|
||
int
|
||
using_struct_return (struct gdbarch *gdbarch,
|
||
struct value *function, struct type *value_type)
|
||
{
|
||
if (TYPE_CODE (value_type) == TYPE_CODE_VOID)
|
||
/* A void return value is never in memory. See also corresponding
|
||
code in "print_return_value". */
|
||
return 0;
|
||
|
||
return (struct_return_convention (gdbarch, function, value_type)
|
||
!= RETURN_VALUE_REGISTER_CONVENTION);
|
||
}
|
||
|
||
/* Set the initialized field in a value struct. */
|
||
|
||
void
|
||
set_value_initialized (struct value *val, int status)
|
||
{
|
||
val->initialized = status;
|
||
}
|
||
|
||
/* Return the initialized field in a value struct. */
|
||
|
||
int
|
||
value_initialized (const struct value *val)
|
||
{
|
||
return val->initialized;
|
||
}
|
||
|
||
/* Load the actual content of a lazy value. Fetch the data from the
|
||
user's process and clear the lazy flag to indicate that the data in
|
||
the buffer is valid.
|
||
|
||
If the value is zero-length, we avoid calling read_memory, which
|
||
would abort. We mark the value as fetched anyway -- all 0 bytes of
|
||
it. */
|
||
|
||
void
|
||
value_fetch_lazy (struct value *val)
|
||
{
|
||
gdb_assert (value_lazy (val));
|
||
allocate_value_contents (val);
|
||
/* A value is either lazy, or fully fetched. The
|
||
availability/validity is only established as we try to fetch a
|
||
value. */
|
||
gdb_assert (VEC_empty (range_s, val->optimized_out));
|
||
gdb_assert (VEC_empty (range_s, val->unavailable));
|
||
if (value_bitsize (val))
|
||
{
|
||
/* To read a lazy bitfield, read the entire enclosing value. This
|
||
prevents reading the same block of (possibly volatile) memory once
|
||
per bitfield. It would be even better to read only the containing
|
||
word, but we have no way to record that just specific bits of a
|
||
value have been fetched. */
|
||
struct type *type = check_typedef (value_type (val));
|
||
struct value *parent = value_parent (val);
|
||
|
||
if (value_lazy (parent))
|
||
value_fetch_lazy (parent);
|
||
|
||
unpack_value_bitfield (val,
|
||
value_bitpos (val), value_bitsize (val),
|
||
value_contents_for_printing (parent),
|
||
value_offset (val), parent);
|
||
}
|
||
else if (VALUE_LVAL (val) == lval_memory)
|
||
{
|
||
CORE_ADDR addr = value_address (val);
|
||
struct type *type = check_typedef (value_enclosing_type (val));
|
||
|
||
if (TYPE_LENGTH (type))
|
||
read_value_memory (val, 0, value_stack (val),
|
||
addr, value_contents_all_raw (val),
|
||
type_length_units (type));
|
||
}
|
||
else if (VALUE_LVAL (val) == lval_register)
|
||
{
|
||
struct frame_info *next_frame;
|
||
int regnum;
|
||
struct type *type = check_typedef (value_type (val));
|
||
struct value *new_val = val, *mark = value_mark ();
|
||
|
||
/* Offsets are not supported here; lazy register values must
|
||
refer to the entire register. */
|
||
gdb_assert (value_offset (val) == 0);
|
||
|
||
while (VALUE_LVAL (new_val) == lval_register && value_lazy (new_val))
|
||
{
|
||
struct frame_id next_frame_id = VALUE_NEXT_FRAME_ID (new_val);
|
||
|
||
next_frame = frame_find_by_id (next_frame_id);
|
||
regnum = VALUE_REGNUM (new_val);
|
||
|
||
gdb_assert (next_frame != NULL);
|
||
|
||
/* Convertible register routines are used for multi-register
|
||
values and for interpretation in different types
|
||
(e.g. float or int from a double register). Lazy
|
||
register values should have the register's natural type,
|
||
so they do not apply. */
|
||
gdb_assert (!gdbarch_convert_register_p (get_frame_arch (next_frame),
|
||
regnum, type));
|
||
|
||
/* FRAME was obtained, above, via VALUE_NEXT_FRAME_ID.
|
||
Since a "->next" operation was performed when setting
|
||
this field, we do not need to perform a "next" operation
|
||
again when unwinding the register. That's why
|
||
frame_unwind_register_value() is called here instead of
|
||
get_frame_register_value(). */
|
||
new_val = frame_unwind_register_value (next_frame, regnum);
|
||
|
||
/* If we get another lazy lval_register value, it means the
|
||
register is found by reading it from NEXT_FRAME's next frame.
|
||
frame_unwind_register_value should never return a value with
|
||
the frame id pointing to NEXT_FRAME. If it does, it means we
|
||
either have two consecutive frames with the same frame id
|
||
in the frame chain, or some code is trying to unwind
|
||
behind get_prev_frame's back (e.g., a frame unwind
|
||
sniffer trying to unwind), bypassing its validations. In
|
||
any case, it should always be an internal error to end up
|
||
in this situation. */
|
||
if (VALUE_LVAL (new_val) == lval_register
|
||
&& value_lazy (new_val)
|
||
&& frame_id_eq (VALUE_NEXT_FRAME_ID (new_val), next_frame_id))
|
||
internal_error (__FILE__, __LINE__,
|
||
_("infinite loop while fetching a register"));
|
||
}
|
||
|
||
/* If it's still lazy (for instance, a saved register on the
|
||
stack), fetch it. */
|
||
if (value_lazy (new_val))
|
||
value_fetch_lazy (new_val);
|
||
|
||
/* Copy the contents and the unavailability/optimized-out
|
||
meta-data from NEW_VAL to VAL. */
|
||
set_value_lazy (val, 0);
|
||
value_contents_copy (val, value_embedded_offset (val),
|
||
new_val, value_embedded_offset (new_val),
|
||
type_length_units (type));
|
||
|
||
if (frame_debug)
|
||
{
|
||
struct gdbarch *gdbarch;
|
||
struct frame_info *frame;
|
||
/* VALUE_FRAME_ID is used here, instead of VALUE_NEXT_FRAME_ID,
|
||
so that the frame level will be shown correctly. */
|
||
frame = frame_find_by_id (VALUE_FRAME_ID (val));
|
||
regnum = VALUE_REGNUM (val);
|
||
gdbarch = get_frame_arch (frame);
|
||
|
||
fprintf_unfiltered (gdb_stdlog,
|
||
"{ value_fetch_lazy "
|
||
"(frame=%d,regnum=%d(%s),...) ",
|
||
frame_relative_level (frame), regnum,
|
||
user_reg_map_regnum_to_name (gdbarch, regnum));
|
||
|
||
fprintf_unfiltered (gdb_stdlog, "->");
|
||
if (value_optimized_out (new_val))
|
||
{
|
||
fprintf_unfiltered (gdb_stdlog, " ");
|
||
val_print_optimized_out (new_val, gdb_stdlog);
|
||
}
|
||
else
|
||
{
|
||
int i;
|
||
const gdb_byte *buf = value_contents (new_val);
|
||
|
||
if (VALUE_LVAL (new_val) == lval_register)
|
||
fprintf_unfiltered (gdb_stdlog, " register=%d",
|
||
VALUE_REGNUM (new_val));
|
||
else if (VALUE_LVAL (new_val) == lval_memory)
|
||
fprintf_unfiltered (gdb_stdlog, " address=%s",
|
||
paddress (gdbarch,
|
||
value_address (new_val)));
|
||
else
|
||
fprintf_unfiltered (gdb_stdlog, " computed");
|
||
|
||
fprintf_unfiltered (gdb_stdlog, " bytes=");
|
||
fprintf_unfiltered (gdb_stdlog, "[");
|
||
for (i = 0; i < register_size (gdbarch, regnum); i++)
|
||
fprintf_unfiltered (gdb_stdlog, "%02x", buf[i]);
|
||
fprintf_unfiltered (gdb_stdlog, "]");
|
||
}
|
||
|
||
fprintf_unfiltered (gdb_stdlog, " }\n");
|
||
}
|
||
|
||
/* Dispose of the intermediate values. This prevents
|
||
watchpoints from trying to watch the saved frame pointer. */
|
||
value_free_to_mark (mark);
|
||
}
|
||
else if (VALUE_LVAL (val) == lval_computed
|
||
&& value_computed_funcs (val)->read != NULL)
|
||
value_computed_funcs (val)->read (val);
|
||
else
|
||
internal_error (__FILE__, __LINE__, _("Unexpected lazy value type."));
|
||
|
||
set_value_lazy (val, 0);
|
||
}
|
||
|
||
/* Implementation of the convenience function $_isvoid. */
|
||
|
||
static struct value *
|
||
isvoid_internal_fn (struct gdbarch *gdbarch,
|
||
const struct language_defn *language,
|
||
void *cookie, int argc, struct value **argv)
|
||
{
|
||
int ret;
|
||
|
||
if (argc != 1)
|
||
error (_("You must provide one argument for $_isvoid."));
|
||
|
||
ret = TYPE_CODE (value_type (argv[0])) == TYPE_CODE_VOID;
|
||
|
||
return value_from_longest (builtin_type (gdbarch)->builtin_int, ret);
|
||
}
|
||
|
||
void
|
||
_initialize_values (void)
|
||
{
|
||
add_cmd ("convenience", no_class, show_convenience, _("\
|
||
Debugger convenience (\"$foo\") variables and functions.\n\
|
||
Convenience variables are created when you assign them values;\n\
|
||
thus, \"set $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\
|
||
\n\
|
||
A few convenience variables are given values automatically:\n\
|
||
\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
|
||
\"$__\" holds the contents of the last address examined with \"x\"."
|
||
#ifdef HAVE_PYTHON
|
||
"\n\n\
|
||
Convenience functions are defined via the Python API."
|
||
#endif
|
||
), &showlist);
|
||
add_alias_cmd ("conv", "convenience", no_class, 1, &showlist);
|
||
|
||
add_cmd ("values", no_set_class, show_values, _("\
|
||
Elements of value history around item number IDX (or last ten)."),
|
||
&showlist);
|
||
|
||
add_com ("init-if-undefined", class_vars, init_if_undefined_command, _("\
|
||
Initialize a convenience variable if necessary.\n\
|
||
init-if-undefined VARIABLE = EXPRESSION\n\
|
||
Set an internal VARIABLE to the result of the EXPRESSION if it does not\n\
|
||
exist or does not contain a value. The EXPRESSION is not evaluated if the\n\
|
||
VARIABLE is already initialized."));
|
||
|
||
add_prefix_cmd ("function", no_class, function_command, _("\
|
||
Placeholder command for showing help on convenience functions."),
|
||
&functionlist, "function ", 0, &cmdlist);
|
||
|
||
add_internal_function ("_isvoid", _("\
|
||
Check whether an expression is void.\n\
|
||
Usage: $_isvoid (expression)\n\
|
||
Return 1 if the expression is void, zero otherwise."),
|
||
isvoid_internal_fn, NULL);
|
||
|
||
add_setshow_zuinteger_unlimited_cmd ("max-value-size",
|
||
class_support, &max_value_size, _("\
|
||
Set maximum sized value gdb will load from the inferior."), _("\
|
||
Show maximum sized value gdb will load from the inferior."), _("\
|
||
Use this to control the maximum size, in bytes, of a value that gdb\n\
|
||
will load from the inferior. Setting this value to 'unlimited'\n\
|
||
disables checking.\n\
|
||
Setting this does not invalidate already allocated values, it only\n\
|
||
prevents future values, larger than this size, from being allocated."),
|
||
set_max_value_size,
|
||
show_max_value_size,
|
||
&setlist, &showlist);
|
||
}
|